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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 20 2014, 15:52
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Scremaz @ Jan 20 2014, 21:32)  i've never understood it, is spirit shield really this useful? as for now, even activating it i've never seen it to play a relevant role...
As far as I know, SP consumption for SS and SoL is scaled with your base SP. So increase int, thus the base SP, do not make them last longer. More SP is useful for melee player since spirit stance always use 1 SP/turn. QUOTE(holy_demon @ Jan 20 2014, 21:50)  After you get oneshot by Kodou Yuki in hell mode from 75%HP, you will see why it's useful. And it's a must in anything PFUDOR
One-shot is common in GF, even in Hell. This post has been edited by Colman: Jan 20 2014, 15:54
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Jan 20 2014, 16:00
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(holy_demon @ Jan 20 2014, 15:50)  After you get oneshot by Kodou Yuki in hell mode from 75%HP, you will see why it's useful.
And it's a must in anything PFUDOR How the hell did you surive through PFUDOR Random Encounter with no Spirit Shield? O.o
Spark of Life, Shadow Veil, Protection & Haste, + Herotic Health Potion (generally) does the trick. 10 monsters is a bit trickier, but doable and require more Full-Cure. also, i usually use Heartseeker to speed up the process. Though, how do you use Spirit Shield to do Random Encounter on PFUDOR? ie what's your setup. This post has been edited by malkatmp: Jan 20 2014, 16:01
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Jan 20 2014, 16:01
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(Colman @ Jan 21 2014, 00:52)  As far as I know, SP consumption for SS and SoL is scaled with your base SP. So increase int, thus the base SP, do not make them last longer. More SP is useful for melee player since spirit stance always use 1 SP/turn. One-shot is common in GF, even in Hell.
any PL1500+ magical custom monster on Hell Arena can crit up to 70% of my HP. :/ Mobs in Hellfest round 400+ don't even need crit to kill me, SS or not T.T
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Jan 20 2014, 16:06
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE i just use "Spark of Life" because sometimes, enemies can 1hit kill you on crits. though, never really used Spirit Shield + QUOTE How the hell did you surive through PFUDOR Random Encounter with no Spirit Shield? O.o "Sparks" (IMG:[ invalid] style_emoticons/default/happy.gif) +How much spirit does spirit shield use? more than spark? let's start Spark vs Shield talk. This post has been edited by Owyn: Jan 20 2014, 16:07
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Jan 20 2014, 16:10
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Wraithtouch
Group: Members
Posts: 316
Joined: 7-May 12

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QUOTE(Owyn @ Jan 20 2014, 08:06)  let's start Spark vs Shield talk.
Nah. Its all depends on levels and equipment. I am not sure what higher ones would say, but for heavy ~300 spirit is more useful than spark. Or rather I dont bother having spark lately at all. Even on pf.
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Jan 20 2014, 16:10
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(malkatmp @ Jan 21 2014, 01:00)  Spark of Life, Shadow Veil, Protection & Haste, + Herotic Health Potion (generally) does the trick. 10 monsters is a bit trickier, but doable and require more Full-Cure. also, i usually use Heartseeker to speed up the process.
Though, how do you use Spirit Shield to do Random Encounter on PFUDOR? ie what's your setup.
Any of these set up I'm wearing, 1H, 2H, DW with power armor. I still sometimes die if I forgot to restore my MP or SP, and enter with 300mana/spirit. That's how I come to realise Spirit Shield is much more efficient MP-wise and SP-wise than spark. Frankly I don't even see the point of spark nowadays. In particularly hard run, you don't want to your spark to pop, or your mana/spirit pot wouldn't last long enough.
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Jan 20 2014, 16:13
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Toanzzz
Group: Members
Posts: 161
Joined: 2-April 10

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Spirit shield is kind of useless when low tier/level can only active when you take a hit more than 40/45% HP, which is rare because when you facing 3-4 mob, a hit 30% each is already make your SoL boom
Now when you have maxed tier SS, you can limit every attack that throw at you to 20% of your max HP (assume you still have sp left), which is very useful imo
This post has been edited by Toanzzz: Jan 20 2014, 16:16
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Jan 20 2014, 16:14
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(holy_demon @ Jan 20 2014, 16:10)  Any of these set up I'm wearing, 1H, 2H, DW with power armor. I still sometimes die if I forgot to restore my MP or SP, and enter with 300mana/spirit. That's how I come to realise Spirit Shield is much more efficient MP-wise and SP-wise than spark.
Frankly I don't even see the point of spark nowadays. In particularly hard run, you don't want to your spark to pop, or your mana/spirit pot wouldn't last long enough.
interesting, maybe i'll try Spirit Shield. though, sometimes in Random you might want the Spark to pop. iirc, it'll boost your defense for a few turns and it'll save HP & MP/potions. (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by malkatmp: Jan 20 2014, 16:15
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Jan 20 2014, 16:22
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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It is hard to determine which one is better. For me, I haven't used SoL in my past 50 levels. There are two main reasons 1, In order to make SoL active, I need to have 50% base SP and I only have 180% SP. However, a SP pot can recover 200%+ base SP....... so, a single SP pot can only recover 130% base sp, which is a waste. With SS, I can wait my SP become as low as 25% base SP then start using pots. 2. With SoL, I have to heal after sparked. With SS, I do not need to heal most of the time. Although MP is not a problem, casting heal is troublesome.
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Jan 20 2014, 16:24
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(Colman @ Jan 20 2014, 16:22)  It is hard to determine which one is better. For me, I haven't used SoL in my past 50 levels. There are two main reasons 1, In order to make SoL active, I need to have 50% base SP and I only have 180% SP. However, a SP pot can recover 200%+ base SP....... so, a single SP pot can only recover 130% base sp, which is a waste. With SS, I can wait my SP become as low as 25% base SP then start using pots. 2. With SoL, I have to heal after sparked. With SS, I do not need to heal most of the time. Although MP is not a problem, casting heal is troublesome.
i'm convinced. Spirit Shield it is
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Jan 20 2014, 16:25
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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at my level usually haste + cure generally does the trick, and when i've got a spare channelling effect i trigger spark to have another life but it's rarely useful... the only aftermath is that it uses 50% of my SP so i can trigger only two times without tank -.-" so, if you all say that spirit shield WILL be useful, for now is a spare ability slot (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Jan 20 2014, 16:27
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Colman @ Jan 20 2014, 15:22)  It is hard to determine which one is better. For me, I haven't used SoL in my past 50 levels. There are two main reasons 1, In order to make SoL active, I need to have 50% base SP and I only have 180% SP. However, a SP pot can recover 200%+ base SP....... so, a single SP pot can only recover 130% base sp, which is a waste. With SS, I can wait my SP become as low as 25% base SP then start using pots. 2. With SoL, I have to heal after sparked. With SS, I do not need to heal most of the time. Although MP is not a problem, casting heal is troublesome.
another hint is that when SoL finish its 'evolution' SS becomes available... i've never thought about it, but actually this should qualify SS as an upper-level spell than SoL
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Jan 20 2014, 16:31
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(Toanzzz @ Jan 21 2014, 01:13)  Spirit shield is kind of useless when low tier/level can only active when you take a hit more than 40/45% HP, which is rare because when you facing 3-4 mob, a hit 30% each is already make your SoL boom
Now when you have maxed tier SS, you can limit every attack that throw at you to 20% of your max HP (assume you still have sp left), which is very useful imo
Spirit Shield start getting useful at level 240, when it can proc from 30% hp, just on time to do the last 2 schoolgirls QUOTE(malkatmp @ Jan 21 2014, 01:14)  interesting, maybe i'll try Spirit Shield. though, sometimes in Random you might want the Spark to pop. iirc, it'll boost your defense for a few turns and it'll save HP & MP/potions. (IMG:[ invalid] style_emoticons/default/biggrin.gif) So you want to waste 50% of your base SP just to save a few MP from casting cure, which uses like what, 20% of your base level, that's like a fraction of your base mp And let's not forget that you will have to re-cast Spark, which costs twice as much as cure, Heck even using Full-cure is still better than using spark, since it doesn't consume spirit SOL is basically my "oh shitx3' button, with cure being "oh shit x1" and full-cure being "oh shit x2". In most case, when I have to touch "oh shit x2", I already know that the run is out of my league... This post has been edited by holy_demon: Jan 20 2014, 16:37
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Jan 20 2014, 16:33
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Paarfi
Group: Gold Star Club
Posts: 1,020
Joined: 30-December 13

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QUOTE(malkatmp @ Jan 20 2014, 14:49)  wait, you talking to me? i don't think i'm top100, unless you're counting tagging & cleanup. sometimes i got lucky and become a top100 EH tracker, but that's about it.
tbh, i don't get much from those galleries. though, some users like it, that's why i keep sharing what i've found.
Sorry, should have quoted the post to which I answered. It was reply to Owyn (whose post was directly above mine, whose signature shows him getting 10 hath per day from running h@th, and who describes himself as a "poor" in his WTB). I don't assume that anyone with galleries receives tons of GP. And anyway it was not intended as an attempt to discredit anyone, just as an observation. This post has been edited by Paarfi: Jan 20 2014, 16:35
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Jan 20 2014, 16:45
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(holy_demon @ Jan 20 2014, 15:31)  Spirit Shield start getting useful at level 240, when it can proc from 30% hp, just on time to do the last 2 schoolgirls So you want to waste 50% of your base SP just to save a few MP from casting cure, which uses like what, 20% of your base level, that's like a fraction of your base mp
And let's not forget that you will have to re-cast Spark, which costs twice as much as cure, Heck even using Full-cure is still better than using spark, since it doesn't consume spirit
SOL is basically my "oh shitx3' button, with cure being "oh shit x1" and full-cure being "oh shit x2". In most case, when I have to touch "oh shit x2", I already know that the run is out of my league...
with a full shade arcanist set those spells aren't so much expensive (IMG:[ invalid] style_emoticons/default/biggrin.gif) however, for now i think i i'll keep using SoL, but in around 20 levels i'll remember to try SS, many thanks to all for explanations
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Jan 20 2014, 16:46
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(holy_demon @ Jan 20 2014, 22:31)  Spirit Shield start getting useful at level 240, when it can proc from 30% hp, just on time to do the last 2 schoolgirls So you want to waste 50% of your base SP just to save a few MP from casting cure, which uses like what, 20% of your base level, that's like a fraction of your base mp
And let's not forget that you will have to re-cast Spark, which costs twice as much as cure, Heck even using Full-cure is still better than using spark, since it doesn't consume spirit
SOL is basically my "oh shitx3' button, with cure being "oh shit x1" and full-cure being "oh shit x2". In most case, when I have to touch "oh shit x2", I already know that the run is out of my league...
SS can be "oh shit x 4" sometimes (IMG:[ invalid] style_emoticons/default/smile.gif) , especially when you use both SS and SoL. SS can eat the SP and make the SoL deactivated that make you get killed from full HP in one turn. "oh shit x2" is useful, because the most powerful monsters like to visit me at the same time. And the next 10 rounds should be safe. This post has been edited by Colman: Jan 20 2014, 16:47
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Jan 20 2014, 17:02
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE So you want to waste 50% of your base SP just to save a few MP from casting cure and how much does SS waste? if a monster hits you for 150% of your hp, how much would SS waste of your spirit?
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Jan 20 2014, 17:08
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Owyn @ Jan 20 2014, 23:02)  and how much does SS waste? if a monster hits you for 150% of your hp, how much would SS waste of your spirit?
I do not really know the exact number. I believe it is around 25% base SP.
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Jan 20 2014, 17:55
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(Owyn @ Jan 21 2014, 02:02)  and how much does SS waste? if a monster hits you for 150% of your hp, how much would SS waste of your spirit?
 My base spirit is 600. The strongest attack of the strongest monster of the game does (120/600) spirit damage = 20% base spirit Said attack btw, should have hit me for 31718/14950 = 210% of my HP Conclusion: Spirit Shield >>>>>> Spark of Life On side note: Man I'm pretty amazed that FSM only got in 1 spirit attack on me. All of those stuns and block are kinda imba (IMG:[ invalid] style_emoticons/default/ohmy.gif) This post has been edited by holy_demon: Jan 20 2014, 17:59
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Jan 20 2014, 18:18
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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That's nice, tried casting SS in new RE on PF just now, - it didn't proc even once ;s
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