Welcome Guest ( Log In | Register )

5153 Pages V « < 2122 2123 2124 2125 2126 > »   
Closed TopicStart new topic
> Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions

 
post Jan 17 2014, 15:31
Post #42461
Dan31



Chilling around
********
Group: Members
Posts: 4,399
Joined: 26-March 12
Level 490 (Godslayer)


QUOTE(holy_demon @ Jan 17 2014, 14:19) *

thinking cap adds 25% exp bonus, and it cost 250 hath => 10hath(~100k) for each 1% The last level of Adept learner costs only 50k ....

Yeah, but:
QUOTE
Thinking Cap Increases EXP gain by 25%. This increase is applied separately after all other bonuses have been added.

Meaning that if you have Adept Learner lvl 200 and Thinking Cap, and gain 100 exp, it is boosted to 375, not 325.

As to when Thinking Cap becomes cheaper than Adept Learner, some math and formulas are needed.

Edit: Regarding Thinking Cap, I've calculated that it becomes interesting at Adept learner 210 (as in: spending 2,5M credits in Adept Learner isn't as effective as spending the same amount in Thinking Cap), and that it becomes definitely better at Adept learner 249 (as in: the cost per exp gained is just better).

This post has been edited by Dan31: Jan 17 2014, 18:32
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 15:35
Post #42462
Lement



Lalalala la~ la la~!
********
Group: Members
Posts: 2,977
Joined: 28-February 12
Level 326 (Godslayer)


Thinking Cap may be 10 hath for each 1%, but last level of Adept learner is actually 0.25% (due the multipliers being 3.99 and 4 from one to next level) for 50k, or 1% for 200k.

There is also how monster damage scales, and their PMI/MMI scale too. Plus you meet nastier monsters sooner if you level faster.

And I'm sort of inbetween - I have the better gear to mage, just haven't put into effort. Before that, I was melee for a good time, but far far less time than I maged - and until the path that fucked mages in three holes at once , I would have paidbetween 2.5 and 8 hath per level, in bulk, to delevel between levels 165 to 293.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 16:12
Post #42463
Laboq



Veteran Poster
********
Group: Members
Posts: 2,602
Joined: 16-November 10
Level 398 (Godslayer)


QUOTE(Lement @ Jan 17 2014, 14:20) *

Crystarium perks, definitely..

For 24/7 IWBTH players only with monsters they need to upgrade. Otherwise you'll never cover the expenses. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 16:13
Post #42464
Owyn



Casual Fapper
*****
Group: Members
Posts: 692
Joined: 12-May 10
Level 354 (Godslayer)


What's the best IW bonus to have on a weapon? (mace) for light shade armorer
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 16:27
Post #42465
Laboq



Veteran Poster
********
Group: Members
Posts: 2,602
Joined: 16-November 10
Level 398 (Godslayer)


QUOTE(Owyn @ Jan 17 2014, 16:13) *

What's the best IW bonus to have on a weapon? (mace) for light shade armorer

Overpower + Fatality. Monster's parry rate on my level is killing me. That's why I'm sorcering now. (IMG:[kolobok.us] http://kolobok.us/smiles/rpg/wizard.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 16:55
Post #42466
Dan31



Chilling around
********
Group: Members
Posts: 4,399
Joined: 26-March 12
Level 490 (Godslayer)


QUOTE(Laboq @ Jan 17 2014, 15:27) *

Overpower + Fatality. Monster's parry rate on my level is killing me. That's why I'm sorcering now. (IMG:[kolobok.us] http://kolobok.us/smiles/rpg/wizard.gif)

Overpower isn't really needed when you got a mace.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 17:28
Post #42467
holy_demon



Osananajimi<3
*********
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10
Level 500 (Godslayer)


QUOTE(Dan31 @ Jan 18 2014, 01:55) *

Overpower isn't really needed when you got a mace.


Or a shield (IMG:[invalid] style_emoticons/default/tongue.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 17:31
Post #42468
Laboq



Veteran Poster
********
Group: Members
Posts: 2,602
Joined: 16-November 10
Level 398 (Godslayer)


QUOTE(Dan31 @ Jan 17 2014, 16:55) *

Overpower isn't really needed when you got a mace.

It'd be true if your stun/hit chance was 100%.

QUOTE(holy_demon @ Jan 17 2014, 17:28) *

Or a shield (IMG:[invalid] style_emoticons/default/tongue.gif)

We're talking about 2H here. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by Laboq: Jan 17 2014, 17:33
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 17:42
Post #42469
Owyn



Casual Fapper
*****
Group: Members
Posts: 692
Joined: 12-May 10
Level 354 (Godslayer)


QUOTE(Dan31 @ Jan 17 2014, 18:55) *

Overpower isn't really needed when you got a mace.

QUOTE
It'd be true if your stun/hit chance was 100%.

actually I believe the hit chance is 100% if you hit a monster with domino, recently discovered this tactic - hit only stunned monsters - no problems with parry at all now, and near monsters get stunned also without parry problem.

QUOTE
Fatality

do few % of crit damage really give anything? I think I'd rather have higher crit chance than damage (saves overcharge, more stable high damage)

what about attack speed (swift strike)? I've heard "agile" was very preferable and luckily got myself lvl5 on current weapon http://hentaiverse.org/pages/showequip.php...;key=8a3396cf08

This post has been edited by Owyn: Jan 17 2014, 17:44
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 17:46
Post #42470
holy_demon



Osananajimi<3
*********
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10
Level 500 (Godslayer)


QUOTE(Laboq @ Jan 18 2014, 02:31) *

It'd be true if your stun/hit chance was 100%.


I think a build with 200% accuracy and 50% crit rate could fix that. On the other hand, 20% counter parry aren't really much.
Has the time of power of balance finally come? (IMG:[invalid] style_emoticons/default/ohmy.gif)

QUOTE

We're talking about 2H here. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Meh, as a melee he will eventually have to learn to DW and 1H (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by holy_demon: Jan 17 2014, 17:47
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 17:53
Post #42471
habbababba31



Casual Poster
****
Group: Members
Posts: 398
Joined: 5-April 11
Level 336 (Godslayer)


QUOTE(Owyn @ Jan 17 2014, 17:42) *

actually I believe the hit chance is 100% if you hit a monster with domino, recently discovered this tactic - hit only stunned monsters - no problems with parry at all now, and near monsters get stunned also without parry problem.
do few % of crit damage really give anything? I think I'd rather have higher crit chance than damage (saves overcharge, more stable high damage)

what about attack speed (swift strike)? I've heard "agile" was very preferable and luckily got myself lvl5 on current weapon http://hentaiverse.org/pages/showequip.php...;key=8a3396cf08

Attack speed is good for a mace, as it can increase the number of attacks you get in while the monsters are stunned. If you go back in this thread about 2-3 months or so, there are some posts where users did the math and found that Fatality is generally preferable to Butcher (there isn't any potency that increases crit chance, so that comparison isn't really valid...).

Finally, the hit chance isn't 100% on a domino strike, they can still evade/parry those. Your tactic is still sound, however, because a domino strike doesn't proc at all if you fail to hit the main target, but it can proc further targets if eluded by a secondary target.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 17:54
Post #42472
Dan31



Chilling around
********
Group: Members
Posts: 4,399
Joined: 26-March 12
Level 490 (Godslayer)


Regarding Thinking Cap, I've calculated that it becomes interesting at Adept learner 210 (as in: spending 2,5M credits in Adept Learner isn't as effective as spending the same amount in Thinking Cap), and that it becomes definitely better at Adept learner 249 (as in: the cost per exp gained is just better).
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 17:54
Post #42473
holy_demon



Osananajimi<3
*********
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10
Level 500 (Godslayer)


QUOTE(Valkrey @ Jan 18 2014, 00:14) *

Assuming you're using a rapier in either/or hand, have you tried waiting for 3x PA on the bosses before using your skills? the increase in damage can be pretty substantial. Of course, if you Club/Rapier, you can try using focus (when enemy is stunned) to regain MP instead of mana pots. It'll just take longer. I haven't used weaken/silence in a long while, so no advice on that from me.

Edit: oh, and OFC really helps in the later rounds. It can clear all the normal mobs, allowing you to concentrate on the girls.


Well apparently the problem is that I'm not using 1h. I switched out my DW and a use a crappy hallowed rapier of slaughter, and breezed through both end of days and eternal darkness BT, which I've never been able to with DW.

Seriously, it's kinda ridiculous, considering how much more I invested into DW (~700k rapier + 50k axe) than into 1H (300k shield + free rapier) and my 1h proficiency isn't even 300 yet O_o

This post has been edited by holy_demon: Jan 17 2014, 17:54
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 18:05
Post #42474
Owyn



Casual Fapper
*****
Group: Members
Posts: 692
Joined: 12-May 10
Level 354 (Godslayer)


QUOTE
Finally, the hit chance isn't 100% on a domino strike, they can still evade/parry those. Your tactic is still sound, however, because a domino strike doesn't proc at all if you fail to hit the main target, but it can proc further targets if eluded by a secondary target.

That's what I said, when "proc further targets" happens - those targets can not evade/parry, so hit is 100% for those via domino.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 18:14
Post #42475
Laboq



Veteran Poster
********
Group: Members
Posts: 2,602
Joined: 16-November 10
Level 398 (Godslayer)


QUOTE(Owyn @ Jan 17 2014, 17:42) *
hit only stunned monsters

But monsters can parry you to death before they got stunned.

QUOTE(holy_demon @ Jan 17 2014, 17:46) *

Meh, as a melee he will eventually have to learn to DW and 1H (IMG:[invalid] style_emoticons/default/smile.gif)

Too slow against 5+ enemies, IMHO. (IMG:[invalid] style_emoticons/default/ohmy.gif)

This post has been edited by Laboq: Jan 17 2014, 18:16
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 18:20
Post #42476
habbababba31



Casual Poster
****
Group: Members
Posts: 398
Joined: 5-April 11
Level 336 (Godslayer)


QUOTE(Owyn @ Jan 17 2014, 18:05) *

That's what I said, when "proc further targets" happens - those targets can not evade/parry, so hit is 100% for those via domino.

The further targets can evade and parry domino strikes; I'm also a mace user and I've noticed it happen.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 18:23
Post #42477
Owyn



Casual Fapper
*****
Group: Members
Posts: 692
Joined: 12-May 10
Level 354 (Godslayer)


QUOTE
But monsters can parry you to death before they got stunned.

you mean they can do it not letting me stun even a single monster? +_+

QUOTE
The further targets can evade and parry domino strikes; I'm also a mace user and I've noticed it happen.


Haven't noticted it myself yet, but there are other monsters anyway, if one evades - others get hit and stunned.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 18:40
Post #42478
buktore



Skeleton Soldier
********
Group: Members
Posts: 4,353
Joined: 9-September 09
Level 415 (Dovahkiin)


I don't have too much problem on procing stun with these stats :

- 24% stun chance on mace
- 45.9% crit chance (without HS)
- 182% hit chance
- 8% anti-parry (OP lv.2)

I doubt the lv.2 OP really help that much; seeing that I can't hit shit with lv.5 OP on an estoc and all... (IMG:[invalid] style_emoticons/default/dry.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 18:43
Post #42479
thifofdeath



Newcomer
*
Group: Recruits
Posts: 13
Joined: 6-May 13
Level 134 (Ascended)


Should i wear heavy armor or light if im going to play Niten style ._.
Also it seems that i can't find anything else to level up my DW, what's the best DW combo..
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 17 2014, 18:48
Post #42480
Laboq



Veteran Poster
********
Group: Members
Posts: 2,602
Joined: 16-November 10
Level 398 (Godslayer)


QUOTE(Owyn @ Jan 17 2014, 18:23) *

you mean they can do it not letting me stun even a single monster? +_+

Yes. I just tried my mace: evade/parry on first hit = you must hit again. And when you do this, monster can parry your attack again. God damn loop. (IMG:[invalid] style_emoticons/default/mad.gif)

QUOTE
11 3 Akys gains the effect Stunned.
11 2 Void Strike hits Akys for 3559 void damage.
11 1 You hit Akys for 5955 void damage.
10 1 Akys evades your attack.
9 3 Your spike shield hits Akys for 5 points of elec damage.
9 2 You parry the attack from Akys.
9 1 Akys parries your attack.
8 3 Your spike shield hits Akys for 5 points of elec damage.
8 2 You parry the attack from Akys.
8 1 Akys evades your attack.
7 1 Akys parries your attack.
6 7 You evade the attack from Akys.
6 6 I Fear Dagger has been defeat


QUOTE(buktore @ Jan 17 2014, 18:40) *
I can't hit shit with lv.5 OP on an estoc and all... (IMG:[invalid] style_emoticons/default/dry.gif)

Let me try it (for a 10-15 minutes). (IMG:[invalid] style_emoticons/default/ohmy.gif)

This post has been edited by Laboq: Jan 17 2014, 18:55
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


5153 Pages V « < 2122 2123 2124 2125 2126 > » 
Closed TopicStart new topic
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 24th August 2025 - 20:04