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Jan 14 2014, 11:31
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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What is the magic number for Monster PL for the best profit again? 499, 650, 750, 1499, or as high as possible?
This post has been edited by holy_demon: Jan 14 2014, 11:32
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Jan 14 2014, 11:39
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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Another question about 1H, does force shield's slightly higher block rate make up for 30 interference?
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Jan 14 2014, 11:57
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Jeanne d'Arc
Group: Catgirl Camarilla
Posts: 15,254
Joined: 12-August 11

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QUOTE(holy_demon @ Jan 14 2014, 10:31)  What is the magic number for Monster PL for the best profit again? 499, 650, 750, 1499, or as high as possible?
i would say 750+++ so you dont get low mats anymore and the chance for high grade are also a bit better.... QUOTE(holy_demon @ Jan 14 2014, 10:39)  Another question about 1H, does force shield's slightly higher block rate make up for 30 interference?
if you use shade (leather maybe okay to) go with what ever decent shild you have, if you use plate its no good coz its slow, better would be power and since powers burden kills your evade and you suffer low ressist natural you want the highest block what you can get and a force would do a better job doing so. (if you suffer from the interf. just feather it). from a power prot point of view only mage monsters annoy a bit hiting sp shild, the most of them spirits and celestia.... hope i could help you!
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Jan 14 2014, 11:59
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(holy_demon @ Jan 14 2014, 17:31)  What is the magic number for Monster PL for the best profit again? 499, 650, 750, 1499, or as high as possible?
There is no profit from monster IMO. If you want HG material, I would recommend PL 650+. If you want to have daily win (material), PL 1000+ is required recently. QUOTE(holy_demon @ Jan 14 2014, 17:39)  Another question about 1H, does force shield's slightly higher block rate make up for 30 interference?
Yes, IMO.
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Jan 14 2014, 12:29
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(Colman @ Jan 14 2014, 20:59)  There is no profit from monster IMO. If you want HG material, I would recommend PL 650+. If you want to have daily win (material), PL 1000+ is required recently.
So basically buying forging mats with crystal pack money is more effective than feeding crystal to monsters to get those mats? QUOTE Yes, IMO.
as in, you will actually use less mana/sprit pots with a force shield?
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Jan 14 2014, 12:33
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(Colman @ Jan 14 2014, 17:47)  LotD 23/25 here and so far have only got 1 good drop from TTT out of around 40 try. Good drop mean item that worth 200k +.
I also get crappy ones a lot of time even after 25/25, as nobody_xxx always said. (IMG:[ invalid] style_emoticons/default/cool.gif) But decent legendary drops are shown bit by bit nowadays for me. (IMG:[ invalid] style_emoticons/default/laugh.gif) Letting go of my greed and empty the mind is the best for get good drop. I think that 'TT&T is the place that gives me Noodly Appendage only, and the others are just bonus' (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Jan 14 2014, 12:52
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(holy_demon @ Jan 14 2014, 18:29)  So basically buying forging mats with crystal pack money is more effective than feeding crystal to monsters to get those mats?
Yes. But if you have an monster army, you do not need to worry about the price fluctuation of the binding and HG material. FYI, my army should worth around 17M credits (assume 100k per crystal pack) and bring me around 4 HG mater per day. QUOTE as in, you will actually use less mana/sprit pots with a force shield?
It depends. If you forge the block chance, the defense ability of force shield is so good that can allow no heal arena runs. More blocks also give more counters so faster killing speed can be achieved.
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Jan 14 2014, 13:11
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Amaduyu Mitsumi
Group: Gold Star Club
Posts: 1,609
Joined: 2-October 11

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It'll eventually come to a point when more block chance won't increase your counters' DPS by much, because the max number of counter every turn is hard limited. Instead, you should think of forging block as an effective mean to increase your PMI/MMI so that you could trade those stats on your armor parts for damage instead. Like that you get better kill speed and lower the amount of damage taken because you don't get hit as often.
My point: Force shield's high block chance allow for more damage-oriented armor setups, thus increase kill speed and effectively reduce the amount of replenishment items needed for the same length battle series. If you are going for heavy, be sure to always couple Force shield with power armor of slaughter parts if possible.
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Jan 14 2014, 13:28
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Paarfi
Group: Gold Star Club
Posts: 1,020
Joined: 30-December 13

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Thanks to the ST-Ru I have a really good mace. My question is: will I be able to buy something considerably better for ~150k or should I just use this for a couple of months and save for good magnificent/decent legendary? My armor consists mainly of superior shades.
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Jan 14 2014, 15:59
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(Paarfi @ Jan 14 2014, 12:28)  Thanks to the ST-Ru I have a really good mace. My question is: will I be able to buy something considerably better for ~150k or should I just use this for a couple of months and save for good magnificent/decent legendary? My armor consists mainly of superior shades. You can probably grab an exquisite ethereal mace of slaughter for 50~150k in an auction. I'm not too sure about the price. Some ungoing auctions: Ace Amuro's auctionTH-01 Exquisite Ethereal Mace of Slaughter Current Bid: () Komica Island AuctionTH4 [] Exquisite Ethereal Mace of Slaughter [seller:StonyCat ] Current bid: 50k ( aramashi )
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Jan 14 2014, 19:01
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erwtsnert
Group: Gold Star Club
Posts: 1,768
Joined: 19-November 11

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QUOTE(Paarfi @ Jan 14 2014, 14:28)  Thanks to the ST-Ru I have a really good mace. My question is: will I be able to buy something considerably better for ~150k or should I just use this for a couple of months and save for good magnificent/decent legendary? My armor consists mainly of superior shades. I'd say a slaughter mace is a small upgrade compared to uptiering 2-3 of your superiors to exquisite shade. Getting 3 decent shades is definitely possible with 150-ish k
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Jan 15 2014, 00:32
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE im thinking of trying to work my way up to 50 hath for innate arcana I bought it few days ago, it only helps econom one turn of casting spell at the start of random encounters, nothing else. QUOTE Is there any point in buying anything other than pots until level 200+? There are NO level restrictions on items, so you can buy em anytime. shops in WTS sections give out pots for free, along with mid equipment. QUOTE What should i buy gear wise when i get to higher levels? is the really great gear worth it? gear which is cool at everything, at PABs, stats, prefixes\suffixes etc. if you're going for light armor I'd recommend 'set' items which give a lot of bonuses, like shade * of shadowdancer\arcanist those give pretty much according to wiki and I've seen like tons of those so Can't say those are rare, my auction (see signature) now is like full of such and barely anyone wants em anyway cuz they already got simular items (I suppose). - I got all my gear for not more than 100k (most for 40k or 50k) QUOTE i think of iwing my weapon to max. that would take ages ;p I just payed 300k to level my mace to lvl10 (now IW may be cheaper after HV changes) P.S. - I still don't see how people survive with two-handed weapons other than Mace = you don't stun everyone - they kill you. QUOTE I've got a few things I'm not using I could trade for it... items look pretty sucky ;s (well except leggings, but those are not shadowdancers) This post has been edited by Owyn: Jan 15 2014, 00:35
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Jan 15 2014, 01:43
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Drakewyn
Group: Members
Posts: 2,526
Joined: 11-July 13

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QUOTE(mastaninja @ Jan 14 2014, 14:02)  So I don't know what the heck i should spend my credits on now, everything seems like a marginal upgrade at the moment now that i randomly got Magnificent Etheral Longsword of Slaughter from a shrine im running mostly full shade as well, ive found its much better than my full set of crappy power armor Superior Shade Breastplate of the FleetSuperior Cobalt Shade Helmet of the FleetExquisite Shade Gauntlets of the FleetFine Shade Leggings of the FleetSuperior Leather Boots of ProtectionMy question is what should i do next? im thinking of trying to work my way up to 50 hath for innate arcana, also i think of iwing my weapon to max. Is there any point in buying anything other than pots until level 200+? What should i buy gear wise when i get to higher levels? is the really great gear worth it? it personally doesn't seem to be for me. Well, since Owyn doesn't want to trade for 'em, I've got some gear to give you. (IMG:[ invalid] style_emoticons/default/biggrin.gif) QUOTE(Owyn @ Jan 14 2014, 14:32)  I bought it few days ago, it only helps econom one turn of casting spell at the start of random encounters, nothing else. There are NO level restrictions on items, so you can buy em anytime. shops in WTS sections give out pots for free, along with mid equipment. gear which is cool at everything, at PABs, stats, prefixes\suffixes etc. if you're going for light armor I'd recommend 'set' items which give a lot of bonuses, like shade * of shadowdancer\arcanist those give pretty much according to wiki and I've seen like tons of those so Can't say those are rare, my auction (see signature) now is like full of such and barely anyone wants em anyway cuz they already got simular items (I suppose). - I got all my gear for not more than 100k (most for 40k or 50k) that would take ages ;p I just payed 300k to level my mace to lvl10 (now IW may be cheaper after HV changes)
P.S. - I still don't see how people survive with two-handed weapons other than Mace = you don't stun everyone - they kill you. items look pretty sucky ;s (well except leggings, but those are not shadowdancers)
For some, the extra damage of their weapon combined with the high mitigation/evasion of their armor make stunning less important... I'm not one of those people. (IMG:[ invalid] style_emoticons/default/biggrin.gif) So, would you sell me that BP then? PM me.
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Jan 15 2014, 01:59
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mastaninja
Group: Members
Posts: 106
Joined: 15-July 10

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thanks for the leggings Drakewyn! how much do you think my Magnificent Etheral Longsword of Slaughter is worth btw, just realized i could have sold my winter stuff for like 400k credits, i used those before i checked the price, but at least i got that sword This post has been edited by mastaninja: Jan 15 2014, 02:18
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Jan 15 2014, 02:31
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(mastaninja @ Jan 15 2014, 09:02)  So I don't know what the heck i should spend my credits on now, everything seems like a marginal upgrade at the moment now that i randomly got Magnificent Etheral Longsword of Slaughter from a shrine im running mostly full shade as well, ive found its much better than my full set of crappy power armor Superior Shade Breastplate of the FleetSuperior Cobalt Shade Helmet of the FleetExquisite Shade Gauntlets of the FleetFine Shade Leggings of the FleetSuperior Leather Boots of ProtectionMy question is what should i do next? im thinking of trying to work my way up to 50 hath for innate arcana, also i think of iwing my weapon to max. Is there any point in buying anything other than pots until level 200+? What should i buy gear wise when i get to higher levels? is the really great gear worth it? it personally doesn't seem to be for me. Start replacing those shade fleet with shadowdancer. Crit chance is pretty useful to counter those annoying monster'sparry/evade. Or you could get actual decent shade piece with sup+ EDB and 3+ PAB, Alternatively, you could IW that longsword. It will serve you very well all the way to level 225, when schoolgirl marathon will force you to consider estoc/rapier. About innate arcana, others may disagree with me on this, but I find it pretty useless, considering my playstyle to only cast buffs on Spirit Stance. Spell on IA, on the other hand, varies its mana use depends on your current Spirit stance, and doesn't proc Channelling, which saves a LOT of mana if you use it to cast Heartseeker or Regen. IA has some use for the beginning turn, or near the end, but it hardly justifies the 500k credit cost. With that much money, you can gear yourself with full ex+ shadowdancer, or 1-2 ex piece of power slaughter, or pay for 2 IW service to max potency.
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Jan 15 2014, 02:58
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mastaninja
Group: Members
Posts: 106
Joined: 15-July 10

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I see, im looking into someone iwing my longsword atm, why is longsword bad? is estocs/rapiers pierced armor that good?
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Jan 15 2014, 03:16
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Drakewyn
Group: Members
Posts: 2,526
Joined: 11-July 13

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QUOTE(mastaninja @ Jan 14 2014, 16:58)  I see, im looking into someone iwing my longsword atm, why is longsword bad? is estocs/rapiers pierced armor that good?
It's generally thought that the "bleeding wound" effect is the weakest one. When you're dealing a lot of damage (like a slaughter weapon is supposed to), reducing the amount of defense an enemy has is very useful... plus, it stacks with itself. So if an enemy has been hit with it once and has their defense reduced, having it go off again reduces the enemy's defense even more. Stun is considered very useful for the reason Owyn gave... preventing enemies from hitting you back. Especially when going 2H style, because with a lucky round you can stun 3-5 enemies in one swing. That being said, the Longsword you have is still very impressive... especially at your level. This post has been edited by Drakewyn: Jan 15 2014, 03:17
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