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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 9 2014, 18:29
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(LazyShd @ Jan 10 2014, 00:21)   I made them 3-4 days ago and since then they have not brought me any gifts. The reason is their low power level? Each monster should bring you at least 1 gift every two day. BTW, I think only the top 50 monsters can be expected to have daily win. This post has been edited by Colman: Jan 9 2014, 18:30
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Jan 9 2014, 18:33
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Oversoul
Group: Gold Star Club
Posts: 823
Joined: 13-August 10

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QUOTE(LazyShd @ Jan 9 2014, 17:21)   I made them 3-4 days ago and since then they have not brought me any gifts. The reason is their low power level? Oh Grisaia, I loved Amane's route, one of my favorite VN. :3 That aside, you shouldn't pay too much attention to monster lab, it's a luxury.
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Jan 9 2014, 18:37
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Usagi =
Group: Gold Star Club
Posts: 2,923
Joined: 29-October 13

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QUOTE(LazyShd @ Jan 10 2014, 00:21)   I made them 3-4 days ago and since then they have not brought me any gifts. The reason is their low power level? It may be just me, but IMO i think there is a tendency to for monsters to bring gifts when they are hungry.
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Jan 9 2014, 18:42
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LazyShd
Group: Gold Star Club
Posts: 769
Joined: 5-May 13

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QUOTE(Oversoul @ Jan 9 2014, 20:33)  Oh Grisaia, I loved Amane's route, one of my favorite VN. :3 That aside, you shouldn't pay too much attention to monster lab, it's a luxury.
I have ignored monsters lab for a long time and just decided to try it a bit. I also liked Grisaia, but Michiru route is my favorite :3
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Jan 9 2014, 18:43
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(LOL50015 @ Jan 9 2014, 08:37)  but IMO i think there is a tendency to for monsters to bring gifts when they are hungry.
False.
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Jan 9 2014, 18:44
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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What can I do to get better items via Trophies?
Does "loot drop chance" matters anyhow? or only "loot drop quality bonus" ? Does player level matters?
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Jan 9 2014, 18:50
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Owyn @ Jan 10 2014, 00:44)  What can I do to get better items via Trophies?
Does "loot drop chance" matters anyhow? or only "loot drop quality bonus" ? Does player level matters?
None of these matters. Trophies have their own quality/tier roll which is unaffected by the factors you've mentioned. This post has been edited by varst: Jan 9 2014, 18:51
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Jan 9 2014, 18:53
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Oversoul
Group: Gold Star Club
Posts: 823
Joined: 13-August 10

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QUOTE(LazyShd @ Jan 9 2014, 17:42)  I have ignored monsters lab for a long time and just decided to try it a bit. I also liked Grisaia, but Michiru route is my favorite :3
Really? That was the only route I didn't clear, she was annoying as fuck lol.
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Jan 9 2014, 19:02
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LazyShd
Group: Gold Star Club
Posts: 769
Joined: 5-May 13

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QUOTE(Oversoul @ Jan 9 2014, 20:53)  Really? That was the only route I didn't clear, she was annoying as fuck lol.
Annoying but fun to watch, I really liked it. (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Jan 9 2014, 19:07
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE(varst @ Jan 9 2014, 20:50)  None of these matters. Trophies have their own quality/tier roll which is unaffected by the factors you've mentioned.
whaaat? But I've heard high levels buying those cause "they have better chance to get good items"
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Jan 9 2014, 19:24
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Owyn @ Jan 10 2014, 01:07)  whaaat? But I've heard high levels buying those cause "they have better chance to get good items"
QUOTE(varst @ Jan 1 2014, 19:17)  Well they do have a better chance to get some good equipments, but the chance you get something good is still minimal. So it's more like the poor selling them to minimize their risk and the rich buying them to maximize their earning potential.
When I said that, I mean they can kinda 'tank' through the loses, not that they actually have the ability to get something better.
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Jan 9 2014, 19:40
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE Well they do have a better chance to get some good equipments QUOTE not that they actually have the ability to get something better. so above is false? The chance is exactly the same for everyone opening the trophie?
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Jan 9 2014, 19:56
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Owyn @ Jan 10 2014, 01:40)  so above is false? The chance is exactly the same for everyone opening the trophie?
It's the same.
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Jan 9 2014, 20:19
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kuro009
Group: Members
Posts: 747
Joined: 8-May 10

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Someone tell me the usefulness of "Buckler". 1. Which Armor should be used with it? 2. Which Suffix is better for it? Barrier or Nimble? and any more useful info that you can provide.
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Jan 9 2014, 21:07
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Drakewyn
Group: Members
Posts: 2,526
Joined: 11-July 13

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QUOTE(kuro009 @ Jan 9 2014, 10:19)  Someone tell me the usefulness of "Buckler". 1. Which Armor should be used with it? 2. Which Suffix is better for it? Barrier or Nimble? and any more useful info that you can provide.
1H + Shade is considered very effective... The Shade increases your damage while still giving you good evade to go along with your parry & block. 1H + Power of Slaughter is considered effective because of the huge damage bonus, with the block helping make up for a lack of evade. Bucklers are good for low burden & interference... Force Shields typically have much higher block, but huge interference. Thus, bucklers are more popular with Shade, while Force Shields are more popular with Power. "Barrier" is more popular, because of the bigger block skill bonus. Personally, I'm looking for a nice "Arcanist" one, for the Mana Conservation... just to try it out, really.
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Jan 9 2014, 22:09
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(Drakewyn @ Jan 9 2014, 20:07)  Personally, I'm looking for a nice "Arcanist" one, for the Mana Conservation... just to try it out, really.
I think you mean "Battlecaster". I can lend you one, if you want. Edit: I sent you this one, have fun with it. (IMG:[ invalid] style_emoticons/default/smile.gif) Don't forget to sent it back after you tried it for a few days. This post has been edited by Dan31: Jan 9 2014, 22:16
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Jan 10 2014, 02:10
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happy.forum
Group: Members
Posts: 346
Joined: 24-December 08

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Every now and then, you can find a Buckler with 4 PABs, which is pretty sweet. Also, Bucklers can drop with the Agile or Reinforced prefix, which is pretty useful (mithril also, but it's wasted on them).
I think Barrier is better for everything, but Blue Penguin seems to advocate Nimble with Light armor for some reason. o.o I'm not so smart though.
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Jan 10 2014, 02:36
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(happy.forum @ Jan 10 2014, 01:10)  I think Barrier is better for everything, but Blue Penguin seems to advocate Nimble with Light armor for some reason. o.o I'm not so smart though.
I think this is because a very large majority of attacks are physical ones (can be parried), and because barrier gives about as much block as nimble gives parry. In that case, you should balance parry and block as much as possible for maximum efficiency (if we have x and y positive numbers and x+y = fixed value, and we want to maximize x*y, the solution is x=y). Edit: WAIT, I'm WRONG here. Stopping an attack doesn't mean both parrying and blocking it. The chance to stop a physical attack is (1-(1-block)*(1-parry)). If we do the math, with, say block = parry = 0.2 on one side and block = 0.3/parry = 0.1 on the other side, the chance is 0.36 in the first case and 0.37 in the second case. WOOPS. This post has been edited by Dan31: Jan 10 2014, 12:26
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Jan 10 2014, 03:33
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happy.forum
Group: Members
Posts: 346
Joined: 24-December 08

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^ That's true, however unless you're using Shield armor or Shielding prefixed plate, your only source of block will be from your shield and your 1-H proficiency. Your natural parry from Dex and the Rapier you're probably using will result in the parry bonus from Nimble being a lot lower. Using the MMax block and parry of a Nimble buckler gives 22.94 block + 8.04 parry = 30.98 % to avoid a physical attack. The MMax block of a Barrier buckler is 28.93 %. The difference is 2.05% in favour of the Nimble buckler. However, once your parry without a shield is >25, I think the Barrier buckler becomes better. Two other considerations: The monster chaos upgrades that decrease block and parry are separate, favouring the use of a Nimble buckler. Block also negates magic attacks, though, as you mentioned, most stuff is physical. So um, I have no real conclusion. Haha, maybe let's just all use Force Shields. (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Jan 10 2014, 04:19
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Amaduyu Mitsumi
Group: Gold Star Club
Posts: 1,609
Joined: 2-October 11

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Yeah, just use force shields. As of right now, Buckler, even with the of Barrier suffix is really lacking when compared with a force shield of much less relative quality. This is my old Buckler with an unforged above MMax base block chance and this is my current Force Shield which used to have below MMax block. The force shield's block chance is roughly 1.24x that of the buckler, and it also has higher overall stats, so force shields will always guarantee a larger return of your investment if you ever decide to Forge them. The only downside of force shields - their huge Interference - could be compensated for anytime with a few featherweight shards and/or utilising abusing the Focus ability. (IMG:[ invalid] style_emoticons/default/happy.gif)
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