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post Dec 26 2013, 04:48
Post #41361
Amaduyu Mitsumi



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QUOTE(happy.forum @ Dec 26 2013, 08:29) *

That Leg Eth Rapier of Slaughter is a dream for 1-H players. A lot of the people pouring GP into that drawing play a 1-H style.

hehehe... hentai... 1-H style... hehehe

True that. (IMG:[invalid] style_emoticons/default/laugh.gif)

CODE

5th Prize: 5% of final pot
Winner: Kagoromo

I'm feeling lucky!
...Not. I would rather have rapier than get back 4 times the amount of GP I invested. Damn it. (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Dec 26 2013, 05:08
Post #41362
Cats Lover



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QUOTE(zeadragon @ Dec 26 2013, 11:40) *

Can anyone calculate this?
Block = 1 - (1 - equip_bonus) * (1 - prof_bonus?)

i don't understand about
equip_bonus, prof_bonus?


if i have shield 25%blk and other 5 armor parts have 5%blk each

what is the equip_bonus?

if i have lv 100 and 100 poficiency
what is the prof_bonus?

Equip_bonus is that the total block chance from your whole equipment including shields and shielding gears.
If you have 25% block from shield and 5% block each from 5 parts, equip_bonus is:
1 - (1 - 0.25) * (1 - 0.05)^5 = 0.419664296875. About 41.97%.

And prof_bonus is from your related proficiency and ability. 1H prof and 1H Block ability in case of block.
You can not get prof_bonus if your level is 100 because 1H Block is enabled at level 250.
1H Block gives 0.025 per 1H prof, so level 300 user with 1H prof 300 will gain 7.5% block.

This post has been edited by Cats Lover: Dec 26 2013, 05:18
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post Dec 26 2013, 06:02
Post #41363
zeadragon



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QUOTE(Cats%20Lover @ Dec 26 2013, 05:08) *

Equip_bonus is that the total block chance from your whole equipment including shields and shielding gears.
If you have 25% block from shield and 5% block each from 5 parts, equip_bonus is:
1 - (1 - 0.25) * (1 - 0.05)^5 = 0.419664296875. About 41.97%.

And prof_bonus is from your related proficiency and ability. 1H prof and 1H Block ability in case of block.
You can not get prof_bonus if your level is 100 because 1H Block is enabled at level 250.
1H Block gives 0.025 per 1H prof, so level 300 user with 1H prof 300 will gain 7.5% block.



thanks, I got it
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post Dec 26 2013, 12:58
Post #41364
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Quick question: Which DW combo would clear faster in school girl arenas in hell+ difficulty: axe/rapier or club/rapier?

This post has been edited by holy_demon: Dec 26 2013, 12:59
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post Dec 26 2013, 13:15
Post #41365
kuro009



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QUOTE(holy_demon @ Dec 26 2013, 12:58) *

Quick question: Which DW combo would clear faster in school girl arenas in hell+ difficulty: axe/rapier or club/rapier?

Club/Rapier.
Also, if you want to do it in a higher difficulty like BT, IWBTH or PF, Rapier/Rapier is also good.
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post Dec 26 2013, 15:02
Post #41366
zeadragon



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Is there character lv MAX?
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post Dec 26 2013, 15:09
Post #41367
SPoison



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QUOTE(zeadragon @ Dec 26 2013, 05:02) *

Is there character lv MAX?


Yes, 500.
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post Dec 26 2013, 15:52
Post #41368
zeadragon



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Is upgrades add 1% per lv? from base status?

for example, base status 10@lv0 --> 12.5@lv25 ?

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post Dec 26 2013, 16:06
Post #41369
something



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out of curiousity, is IWBTH/PFUDOR IW still the toughest thing in HV or is it significantly easier now? i remember people saying you shouldn't even attempt it pre-300 or you'd just get embarrassed, but now i kinda want to give it a shot

QUOTE(zeadragon @ Dec 26 2013, 08:52) *

Is upgrades add 1% per lv? from base status?

for example, base status 10@lv0 --> 12.5@lv25 ?


according to skillchip, 1.675x for ADB and MDB and 1.35x for everything else. i think.


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post Dec 26 2013, 16:07
Post #41370
SPoison



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QUOTE(zeadragon @ Dec 26 2013, 05:52) *

Is upgrades add 1% per lv? from base status?

for example, base status 10@lv0 --> 12.5@lv25 ?


If you're talking about forge, upgrades are added to the base stats, but upgrades are not one percent, they use to be but now it is something higher which has diminishing returns for each upgrade.
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post Dec 26 2013, 16:11
Post #41371
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QUOTE(SPoison @ Dec 26 2013, 16:07) *

If you're talking about forge, upgrades are added to the base stats, but upgrades are not one percent, they use to be but now it is something higher which has diminishing returns for each upgrade.



Can you give me an example?
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post Dec 26 2013, 16:14
Post #41372
SPoison



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QUOTE(something @ Dec 26 2013, 06:06) *

according to skillchip, 1.675x for ADB and MDB and 1.35x for everything else. i think.



QUOTE(zeadragon @ Dec 26 2013, 06:11) *

Can you give me an example?


Well, something mentioned the amount there...but for example, if you were upgrading ADB, the first upgrade would be 1.675, but the second upgrade would give 1.6, etc. Now remember, I don't know the actual numbers, this was just an example!

Actual example:
QUOTE(etothex @ Dec 16 2013, 15:08) *

no it's not. don't think you'd even be able to get the evade to sup max w/ forging. Log curve = high diminishing returns. Save your shade fragments.

But if you're really okay with salvaging it later and only getting 80% back you can do it though.

check out the fallout after only 6 barrier upgrades on my mag buckler 26.93 base block
+1 = 27.42
+2 = 27.88
+3 = 28.29
+4 = 28.68
+5 = 29.03
+6 = 29.36



This post has been edited by SPoison: Dec 26 2013, 16:17
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post Dec 26 2013, 16:21
Post #41373
zeadragon



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ok, i got it now
thanks for all answers
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post Dec 26 2013, 16:27
Post #41374
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So about the six lock box, does it really gives good stuff for it to be so expensive?

and how do you get more of it?

This post has been edited by LOL50015: Dec 26 2013, 16:29
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post Dec 26 2013, 17:00
Post #41375
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I remember I've heard people saying something about IW in PFUDOR is useless because it give the same pxp point as in IWBTH ... Dunno whether it's true or not, but if it was back then, what about now? ... (IMG:[invalid] style_emoticons/default/huh.gif)
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post Dec 26 2013, 17:04
Post #41376
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QUOTE(buktore @ Dec 26 2013, 22:00) *

I remember I've heard people saying something about IW in PFUDOR is useless because it give the same pxp point as in IWBTH ... Dunno whether it's true or not, but if it was back then, what about now? ... (IMG:[invalid] style_emoticons/default/huh.gif)

I already test it, it's still give same PXP but sure is a nightmare doing it on PUFF (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Dec 26 2013, 17:13
Post #41377
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QUOTE(LOL50015 @ Dec 26 2013, 21:27) *

and how do you get more of it?


Buy it from other player, that's why it's expensive. (IMG:[invalid] style_emoticons/default/tongue.gif)

QUOTE(revsex @ Dec 26 2013, 22:04) *

sure is a nightmare doing it on PUFF (IMG:[invalid] style_emoticons/default/laugh.gif)


... who knows (IMG:[invalid] style_emoticons/default/ph34r.gif)

Anyway, thanks for the answer! (IMG:[invalid] style_emoticons/default/smile.gif)
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post Dec 26 2013, 17:31
Post #41378
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QUOTE(LOL50015 @ Dec 26 2013, 16:27) *

So about the six lock box, does it really gives good stuff for it to be so expensive?

and how do you get more of it?

It's a unique trophy given as a gift by TenB. The Bazaar says it's selling price is 2000 credit. So most probably it has x5 tier multiplier (Likely the same as Noodle). And you already know what one single noodle shrining will give you. (IMG:[invalid] style_emoticons/default/laugh.gif)
You can only get more of it by buying from other players.
I'll hang on to it. (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Dec 26 2013, 18:23
Post #41379
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The special trophies are more of a collectible anyway. Except for some with high quality bonuses, like Tenbora's box.
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post Dec 26 2013, 18:27
Post #41380
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I want ask about item and stats for clear 1000 round grindfest.
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