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post Dec 25 2013, 10:35
Post #41341
m118w11



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QUOTE(Colman @ Dec 25 2013, 10:07) *

I think he add a zero accidentally somewhere in the calculation. (IMG:[invalid] style_emoticons/default/smile.gif)

Yeah I did, somehow Divided 4.8m/12k and got 4000.
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post Dec 25 2013, 10:45
Post #41342
varst



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QUOTE(zen_zen @ Dec 25 2013, 16:30) *

This might be a stupid question but how do I donate the 10 Hath I've received to get the Postage Paid Hath perk?

Merry Xmas!


You go to this page

https://e-hentai.org/hathperks.php

Find 'Postage Paid', then click on the 'exchange' button.
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post Dec 25 2013, 10:45
Post #41343
Amaduyu Mitsumi



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QUOTE(zen_zen @ Dec 25 2013, 15:30) *

This might be a stupid question but how do I donate the 10 Hath I've received to get the Postage Paid Hath perk?

Merry Xmas!

Go here: https://e-hentai.org/hathperks.php
Ctrl+F and input "Postage Paid". (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Dec 25 2013, 10:52
Post #41344
Cats Lover



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BTW there's something to tell about artifact drop. (actually, about all drop rates)
I have run hundreds of GF until now, and I got practically 4~6 artifacts per 1 run now. (8 when I strike lucky)
That's a meaningful part of my income (IMG:[invalid] style_emoticons/default/smile.gif)

Drop Roll: 12.5% (with Scavenger 50/50)
1 - Equipment Roll: 93.6% (with Quartermaster 12/20)
Artifact Roll: 0.15% (with Archaeologist 5/10)
0.125 * 0.936 * 0.0015 = 0.0001755

Above numbers are from my current training state.
I would get one artifact per 5,698 monsters on average from the calculation.
But I think that I beat about 8,000 monsters on 1 GF run, that means I could only 1~2 artifacts on average per 1 run.
It's too different from practical earnings.

So I looked up the wiki and I found this:
http://ehwiki.org/wiki/Loot_Drop_Rolls
Monster's Power Level Bonus ((PL - 500) / 50); capped at 15%)

Would the bonus significantly affect whole result? Or is there something I missed?

This post has been edited by Cats Lover: Dec 25 2013, 10:58
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post Dec 25 2013, 11:23
Post #41345
Colman



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QUOTE(Cats Lover @ Dec 25 2013, 16:52) *

BTW there's something to tell about artifact drop. (actually, about all drop rates)
I have run hundreds of GF until now, and I got practically 4~6 artifacts per 1 run now. (8 when I strike lucky)
That's a meaningful part of my income (IMG:[invalid] style_emoticons/default/smile.gif)

Drop Roll: 12.5% (with Scavenger 50/50)
1 - Equipment Roll: 93.6% (with Quartermaster 12/20)
Artifact Roll: 0.15% (with Archaeologist 5/10)
0.125 * 0.936 * 0.0015 = 0.0001755

Above numbers are from my current training state.
I would get one artifact per 5,698 monsters on average from the calculation.
But I think that I beat about 8,000 monsters on 1 GF run, that means I could only 1~2 artifacts on average per 1 run.
It's too different from practical earnings.

So I looked up the wiki and I found this:
http://ehwiki.org/wiki/Loot_Drop_Rolls
Monster's Power Level Bonus ((PL - 500) / 50); capped at 15%)

Would the bonus significantly affect whole result? Or is there something I missed?

The PL bonus is more than the natural drop rate. (IMG:[invalid] style_emoticons/default/smile.gif)
The only part I'm not sure is how Scavenger calculated.

1) 10% + PL bonus + Scavenger
2) (10% + PL bonus) * Scavenger

2 is obvious better than 1 but I cannot be sure.

This post has been edited by Colman: Dec 25 2013, 11:58
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post Dec 25 2013, 11:57
Post #41346
zen_zen



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Thanks, varst and Kagoromo for that information.
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post Dec 25 2013, 12:14
Post #41347
LazyShd



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Trying to calculate auto-cast cost for each spell per turn upkeep. To decide if Innate Arcana worth it for me.
Wiki: Upkeep = casting_MP_cost * Speed of action taken in the last turn / duration
Speed of action taken in the last turn - I do not understand what it means. Explain please.

This post has been edited by LazyShd: Dec 25 2013, 12:17
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post Dec 25 2013, 12:19
Post #41348
varst



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QUOTE(LazyShd @ Dec 25 2013, 18:14) *

Trying to calculate auto-cast cost for each spell per turn upkeep. To decide if Innate Arcana worth it for me.
Wkiki: Upkeep = casting_MP_cost * Speed of action taken in the last turn / duration
Speed of action taken in the last turn - I do not understand what it means. Explain please.


http://ehwiki.org/wiki/Action_Speed

Every action has different speed. The upkeep reflects on the time unit you've spent in your last turn.
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post Dec 25 2013, 12:23
Post #41349
Colman



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Let say IA cost X MP per time unit.
If your action speed bonus is 0, and using normal attack, the IA will cost you X MP in that turn.
If your action speed bonus is 20%, and using normal attack, the IA will cost you X/1.2 MP in that turn.

Note that different action use different time, e.g. T3 spell need more time than T2 and T1. Gem do not use any time.
i.e. the turn that using gem will not require MP for IA.

Anyway, IA 1 ans 2 are very good. Just get them when you can. They can greatly increase the speed of clearing rounds.

This post has been edited by Colman: Dec 25 2013, 12:25
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post Dec 25 2013, 12:24
Post #41350
something



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QUOTE(LazyShd @ Dec 25 2013, 05:14) *

Trying to calculate auto-cast cost for each spell per turn upkeep. To decide if Innate Arcana worth it for me.
Wkiki: Upkeep = casting_MP_cost * Speed of action taken in the last turn / duration
Speed of action taken in the last turn - I do not understand what it means. Explain please.


http://ehwiki.org/wiki/speed

it's worth it if you put haste in your first slot

simply put: everything in the game has action speed attached to it, and those speeds determine the durations for buffs/procs. more speed = longer buffs/procs

edit: not that it matters, but someone should edit the speed for heartseeker. there's no way in hell that it's 0.2

This post has been edited by something: Dec 25 2013, 12:40
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post Dec 25 2013, 12:24
Post #41351
something



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ignore this post. somehow double posted for no reason

This post has been edited by something: Dec 25 2013, 12:25
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post Dec 25 2013, 12:38
Post #41352
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QUOTE(Colman @ Dec 25 2013, 18:23) *

The PL bonus is more than the natural drop rate. (IMG:[invalid] style_emoticons/default/smile.gif)
The only part I'm not sure is how Scavenger calculated.

1) 10% + PL bonus + Scavenger
2) (10% + PL bonus) * Scavenger

2 is obvious better than 1 but I cannot be sure.

Oh, if PL bonus is added to base drop rate, that makes sense for the calculation regardless of 1 or 2.
I just thought PL bonus as like (10% * Scavenger) * PL bonus that total x1.15 for max.
Thank you! (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Dec 25 2013, 12:43
Post #41353
LazyShd



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So if my action was attack with base speed 1 and i have 50% + 8% speed bonus (Haste and attack speed bonus from stats), that means Speed of action taken in the last turn = 0.63 ?
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post Dec 25 2013, 14:05
Post #41354
m118w11



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QUOTE(LazyShd @ Dec 25 2013, 12:14) *

Trying to calculate auto-cast cost for each spell per turn upkeep. To decide if Innate Arcana worth it for me.
Wiki: Upkeep = casting_MP_cost * Speed of action taken in the last turn / duration
Speed of action taken in the last turn - I do not understand what it means. Explain please.


I have bought IA up to level 4 and I haven't regretted my purchase ever (note: may not be that good for mages).

Another way to look at it is to look at how many turns you play with it in each arena (or the hardest arena) and see how much mana that adds to. For example if you do roughly 40 turns per round and play 90 rounds, that is 3600 turns. Since the vast majority of those are attacking, you would have have an action speed* of 1.62 (1.08 x 1.5**), so you will save 222.2 (3600/1.62 *0.1) turns of whatever spell you use (because the first level saves you 10%), plus minor convenience as you don't have to cast it. The first level is more about convenience, but when you start to level it up, the saving really adds up, for example when doing PFUDOR DwD (last arena) it takes on the scale of 10000 turns, it adds up to thousands of mana saved, not to mention the awesomeness of not having to buff yourself (as much).

*ignoring the 100 factor for brevity

**I think it appears to be multiplicative, also there appears to be some additional factor because with haste and 30% aspd, i get about 2.15 attacks per stack of buff duration (buff second).

QUOTE(LazyShd @ Dec 25 2013, 12:43) *

So if my action was attack with base speed 1 and i have 50% + 8% speed bonus (Haste and attack speed bonus from stats), that means Speed of action taken in the last turn = 0.63 ?


As above it appears to be multiplicative, you might want to add a little bonus as well as it 'appears' to be slightly higher (I would recommend using 1.1*haste if used*attack speed), so try using 1.1*1.5*1.08=1.782 => 0.56 action speed.

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post Dec 25 2013, 14:47
Post #41355
LazyShd



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Thanks everyone for an explanation.
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post Dec 26 2013, 00:29
Post #41356
Lement



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Okay, those who understand current meta better....

How come Peerless estoc of slaughter gets as much want for it in lottery than rapier of slaughter? You can't even use the latter to DW optimally!
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post Dec 26 2013, 01:15
Post #41357
skillchip



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QUOTE(Colman @ Dec 25 2013, 09:23) *

The PL bonus is more than the natural drop rate. (IMG:[invalid] style_emoticons/default/smile.gif)
The only part I'm not sure is how Scavenger calculated.

1) 10% + PL bonus + Scavenger
2) (10% + PL bonus) * Scavenger

2 is obvious better than 1 but I cannot be sure.


Common consensus is that it is 10*(1+scav_level*0.005) + PL Bonus, at least that is what it seemed like back before capping of it happened.

QUOTE(Lement @ Dec 25 2013, 22:29) *

Okay, those who understand current meta better....

How come Peerless estoc of slaughter gets as much want for it in lottery than rapier of slaughter? You can't even use the latter to DW optimally!


Probably helps that the rapier is Ethereal, but that wouldn't account for everything you are asking

This post has been edited by skillchip: Dec 26 2013, 01:17
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post Dec 26 2013, 01:36
Post #41358
etothex



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i found that pretty baffling since that was the best peerless melee to date. maybe it's just holiday time making people busy with other things?
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post Dec 26 2013, 03:29
Post #41359
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QUOTE(Lement @ Dec 26 2013, 00:29) *

Okay, those who understand current meta better....

How come Peerless estoc of slaughter gets as much want for it in lottery than rapier of slaughter? You can't even use the latter to DW optimally!


That Leg Eth Rapier of Slaughter is a dream for 1-H players. A lot of the people pouring GP into that drawing play a 1-H style.

hehehe... hentai... 1-H style... hehehe
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post Dec 26 2013, 04:40
Post #41360
zeadragon



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Can anyone calculate this?


Block = 1 - (1 - equip_bonus) * (1 - prof_bonus?)

i don't understand about
equip_bonus, prof_bonus?


if i have shield 25%blk and other 5 armor parts have 5%blk each

what is the equip_bonus?

if i have lv 100 and 100 poficiency
what is the prof_bonus?

This post has been edited by zeadragon: Dec 26 2013, 04:41
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