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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Dec 9 2013, 01:07
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limitbreak
Group: Members
Posts: 1,012
Joined: 29-September 11

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Is there any way to increase the number of mobs hit by Shatter Strike, Rending Blow, Frenzied Blows and Skyward Sword from the usual five? Like proficiency?
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Dec 9 2013, 03:25
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Valkrey
Group: Gold Star Club
Posts: 578
Joined: 23-January 11

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QUOTE(limitbreak @ Dec 9 2013, 07:07)  Is there any way to increase the number of mobs hit by Shatter Strike, Rending Blow, Frenzied Blows and Skyward Sword from the usual five? Like proficiency?
Not for skills, as far as I know. It would probably make 2-H OP, as well as OFC and FRD pointless if it's possible.
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Dec 9 2013, 03:40
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cruelsion
Group: Gold Star Club
Posts: 895
Joined: 13-September 12

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QUOTE(limitbreak @ Dec 9 2013, 10:07)  Is there any way to increase the number of mobs hit by Shatter Strike, Rending Blow, Frenzied Blows and Skyward Sword from the usual five? Like proficiency?
Sigh back in the old days one sky sword 10mobs all day one shot (IMG:[ invalid] style_emoticons/default/sad.gif) I miss it (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Dec 9 2013, 03:41
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zanky
Group: Members
Posts: 918
Joined: 8-March 13

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QUOTE(Cats Lover @ Dec 7 2013, 15:12)  Both good. Generally speaking, it is said that club+rapier or axe+rapier is better, and rapier is better for offhand. But I think it depends on each user and preferance. Rapier+rapier is also not bad one. (IMG:[ invalid] style_emoticons/default/smile.gif) I like use club+rapier now for DW if I have good armor i'll go to axe+rapier rapier+rapier have very low damage (IMG:[ invalid] style_emoticons/default/dry.gif) why use rapier on main hand if we have axe which have high damage. And using 1 rapier which have 20%+ PA change(5 turn) is enough. (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by zanky: Dec 9 2013, 07:12
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Dec 9 2013, 15:38
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kuro009
Group: Members
Posts: 747
Joined: 8-May 10

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How useful are the "Illithid" and "Banshee" Suffix? And what are the max amout of Mana/Spirit they can give in a single turn?
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Dec 9 2013, 15:59
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(kuro009 @ Dec 9 2013, 20:38)  How useful are the "Illithid" and "Banshee" Suffix? And what are the max amout of Mana/Spirit they can give in a single turn?
homicidalsage said that Illithid quite usefull for his DW set (IMG:[ invalid] style_emoticons/default/laugh.gif) that why he searching for leg rapier of Illithid in his WTB (IMG:[ invalid] style_emoticons/default/biggrin.gif) I never use Illithid , so personally I don't know how usefull this sufix (IMG:[ invalid] style_emoticons/default/smile.gif)
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Dec 9 2013, 16:20
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erwtsnert
Group: Gold Star Club
Posts: 1,768
Joined: 19-November 11

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QUOTE(kuro009 @ Dec 9 2013, 17:16)  Hmm. I was testing those two prefix for a few hours. But Illithid seemed to be too slow to recover Mana. (IMG:[ invalid] style_emoticons/default/huh.gif) Instead, I found Banshee to be highly effective when using 1H-style. (IMG:[ invalid] style_emoticons/default/laugh.gif) For long GF runs, it might be useful. Though you could just hit focus a few times.
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Dec 9 2013, 16:36
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kuro009
Group: Members
Posts: 747
Joined: 8-May 10

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QUOTE(erwtsnert @ Dec 9 2013, 16:20)  For long GF runs, it might be useful. Though you could just hit focus a few times.
Illithid for longer runs? Umm...you may be right. I'm not sure. (IMG:[ invalid] style_emoticons/default/mellow.gif) That's why I want to know the Max amount those two prefixes can give per turn. Wiki is not being helpful. (IMG:[ invalid] style_emoticons/default/dry.gif) And Focus is risky, unless you have Stunned all the remaining Mobs or have SS/SoL active. (IMG:[ invalid] style_emoticons/default/laugh.gif) But it DOES recover great amount of Mana if used with correct timing. (IMG:[ invalid] style_emoticons/default/happy.gif) I use it frequently when using DW-Light style. In each of the rounds, when there are only one/two mob remains, I Max-Out the Overcharge, Stun those remaining Mobs, and proceed to recover my Mana. That helps a lot. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Dec 9 2013, 18:14
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goldminer
Group: Members
Posts: 401
Joined: 13-November 13

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slaughter is much better in most situations
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Dec 9 2013, 18:50
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m118w11
Group: Gold Star Club
Posts: 1,323
Joined: 7-March 11

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QUOTE(kuro009 @ Dec 9 2013, 15:38)  How useful are the "Illithid" and "Banshee" Suffix? And what are the max amout of Mana/Spirit they can give in a single turn?
They appear to have a really high scaling factor "25?"* - from the wiki. *Means that at level 225, it will be 10 times as strong as at level 1. QUOTE(kuro009 @ Dec 9 2013, 16:16)  Hmm. I was testing those two prefix for a few hours. But Illithid seemed to be too slow to recover Mana. (IMG:[ invalid] style_emoticons/default/huh.gif) Instead, I found Banshee to be highly effective when using 1H-style. (IMG:[ invalid] style_emoticons/default/laugh.gif) It is not that overpowered, you don't suddenly get 100% mana all the time using it*... however, if you have IA5, you could probably get 0 mana drain per turn (or even actually regenerate each turn), which over the 50000 turns in a grindfest, adds up to a lot. Also remember that you can play different when you have excessively expensive gear that has been highly forged. Though it seems that Illithid would only be useful for DW, and banshee only for DW and possibly 1H (only in the case where you are lazy), otherwise slaughter is better. *Also It scales with crit chance, so if you have awesome Shade of the Shadowdancer, you get more procs. edit: no it doesn't This post has been edited by m118w11: Dec 10 2013, 02:04
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Dec 9 2013, 19:10
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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Critical granted 100% proc chance only for weapon proc (stun/bleed/PA).
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Dec 10 2013, 02:01
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xtech22
Group: Members
Posts: 952
Joined: 4-March 10

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oops wrong one heh
This post has been edited by xtech22: Dec 10 2013, 02:02
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Dec 10 2013, 03:36
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Usagi =
Group: Gold Star Club
Posts: 2,923
Joined: 29-October 13

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So I time my runs for the 1st time, and I manage 17 minutes on Hell TT arena, is this an okay time for my level?
Oh and my artifact drop rate is currently at 689 rounds per one? I find this kind of low since I got 1 point in archeologist. Other people I see have an average of 400 per one.
Edit: Oh and about amnesia shards, at 9k per piece, assuming a Leg pxp of 359, 359*9000=3231000 to reset at lvl.1, wouldn't it be better to just buy a whole new one and relevel it?
This post has been edited by LOL50015: Dec 10 2013, 03:50
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Dec 10 2013, 03:58
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Eraldo Coil
Group: Catgirl Camarilla
Posts: 2,804
Joined: 27-February 13

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QUOTE(LOL50015 @ Dec 10 2013, 09:36)  Oh and about amnesia shards, at 9k per piece, assuming a Leg pxp of 359, 359*9000=3231000 to reset at lvl.1, wouldn't it be better to just buy a whole new one and relevel it?
Ooops it was 1 shard/level. @_@ This post has been edited by Jyu Viole Grace: Dec 10 2013, 04:28
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Dec 10 2013, 04:00
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SPoison
Group: Gold Star Club
Posts: 4,135
Joined: 20-July 10

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QUOTE(LOL50015 @ Dec 9 2013, 17:36)  So I time my runs for the 1st time, and I manage 17 minutes on Hell TT arena, is this an okay time for my level?
Oh and my artifact drop rate is currently at 689 rounds per one? I find this kind of low since I got 1 point in archeologist. Other people I see have an average of 400 per one.
Edit: Oh and about amnesia shards, at 9k per piece, assuming a Leg pxp of 359, 359*9000=3231000 to reset at lvl.1, wouldn't it be better to just buy a whole new one and relevel it?
I don't know what you're playing, but 17 minutes for your being 244 seems fine. I get around 1 per 300 rounds with level 4 archeologist...so I have no idea, just giving you some ideas of what I get. I believe amnesia shards don't work like that, I think it's 1 shard removes 1 level, so if you have a maxed out equipment it would only take 10 shards to put it back to 0.
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Dec 10 2013, 04:09
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Valkrey
Group: Gold Star Club
Posts: 578
Joined: 23-January 11

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QUOTE(SPoison @ Dec 10 2013, 10:00)  I believe amnesia shards don't work like that, I think it's 1 shard removes 1 level, so if you have a maxed out equipment it would only take 10 shards to put it back to 0.
Yep, resets require 1 shard per level, and no partial resets.
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Dec 10 2013, 04:21
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Usagi =
Group: Gold Star Club
Posts: 2,923
Joined: 29-October 13

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QUOTE(SPoison @ Dec 10 2013, 10:00)  I don't know what you're playing, but 17 minutes for your being 244 seems fine.
I get around 1 per 300 rounds with level 4 archeologist...so I have no idea, just giving you some ideas of what I get.
I believe amnesia shards don't work like that, I think it's 1 shard removes 1 level, so if you have a maxed out equipment it would only take 10 shards to put it back to 0.
Thank you. I though it was 1 pxp 1 amnesia shard, must be misleading text in the wiki I'm playing light DW, and I earn just 25k a day from 3-4 arena runs, I hope I don't die of starvation.
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Dec 10 2013, 05:06
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(LOL50015 @ Dec 10 2013, 10:36)  So I time my runs for the 1st time, and I manage 17 minutes on Hell TT arena, is this an okay time for my level?
Yes, not bad one (IMG:[ invalid] style_emoticons/default/smile.gif) But clear time depends on turn/sec, so note that it's meaningless to compare with those who have fastest ping (4 turn/sec) like Europeans. If you already live on Europe and have 4 turn/sec... I envy you. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE Oh and my artifact drop rate is currently at 689 rounds per one? I find this kind of low since I got 1 point in archeologist. Other people I see have an average of 400 per one.
That also depends upon which battle you play. The drop rate of something like artifact or token is decided by how many monsters you beated. So if you play tons of GF or IW where you meet almost always 8~9 monsters, your drop rate will be increased. I used to get one artifact per 300 round on GF with 1/10 archaeologist. And now the rate is one per 200~250 round with 5/10. Even 8~9 artifacts dropped on 1 GF run when I got strike lucky. This post has been edited by Cats Lover: Dec 10 2013, 05:21
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