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post Dec 3 2013, 15:02
Post #40441
SPoison



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QUOTE(kuro009 @ Dec 3 2013, 02:06) *

I thought Soul Stone had become Obsolete. (IMG:[invalid] style_emoticons/default/huh.gif)

Anyway, looks like we won't be getting the HP MP and SP Elixirs anymore. (IMG:[invalid] style_emoticons/default/dry.gif)


They still work, they just don't drop.

I remember before, artifacts would drop the other elixirs but in multiples, like 3 HP elixirs for one artifact, but I suppose it has stopped.

This post has been edited by SPoison: Dec 4 2013, 01:25
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post Dec 3 2013, 17:36
Post #40442
erwtsnert



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QUOTE(SPoison @ Dec 3 2013, 13:02) *

I just bought the VV hath perk and my health just jumped by a huge amount. Are the ones for the mana and spirit worth it for the cost?


Spirit definitely, mana not so much. You can just cast a bunch of spells after drinking a potion.
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post Dec 3 2013, 19:37
Post #40443
R.D.



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QUOTE(varst @ Dec 2 2013, 23:50) *

Hentaiverse NEVER gives ads. And if they also close the window, that should be your computer/browser's problem.


Well that's troubling. Lately whenever I bring up the window for the first time in a while (say, an hour or so), the page redirects to some "findinggold" site or the like. Especially troubling because I run adblock plus so this shouldn't be happening. The window closing only happens every once and a while, but the ad itself is pretty regular at this point. It never fully loads, either.

I've gone through and made sure I've no viruses, so I haven't a bloody clue what's causing this.

Here's an example of the webpage it attempts to load:

[rbv.jobfindgold.info] http://rbv.jobfindgold.info/a1/?eid=110&am...015604069314468

I figured I'd ask here, because I remember seeing a Hath perk that disables ads on the site...

This post has been edited by R.D.: Dec 3 2013, 19:38
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post Dec 3 2013, 20:56
Post #40444
Pillowgirl



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QUOTE(R.D. @ Dec 4 2013, 03:37) *

Well that's troubling. Lately whenever I bring up the window for the first time in a while (say, an hour or so), the page redirects to some "findinggold" site or the like. Especially troubling because I run adblock plus so this shouldn't be happening. The window closing only happens every once and a while, but the ad itself is pretty regular at this point. It never fully loads, either.

I've gone through and made sure I've no viruses, so I haven't a bloody clue what's causing this.

Here's an example of the webpage it attempts to load:

[rbv.jobfindgold.info] http://rbv.jobfindgold.info/a1/?eid=110&am...015604069314468

I figured I'd ask here, because I remember seeing a Hath perk that disables ads on the site...

Delete all your plugins then try again.
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post Dec 3 2013, 21:23
Post #40445
CapableScoutMan



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I'm trying to put together a (probably mediocre) DW set, what combination of the following would be best?
Rapier
Club
Dagger
Wakizashi 1
Wakizashi 2

Also, does Heavy Armor never drop with four PABs?
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post Dec 3 2013, 21:29
Post #40446
varst



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QUOTE(R.D. @ Dec 4 2013, 01:37) *

Well that's troubling. Lately whenever I bring up the window for the first time in a while (say, an hour or so), the page redirects to some "findinggold" site or the like. Especially troubling because I run adblock plus so this shouldn't be happening. The window closing only happens every once and a while, but the ad itself is pretty regular at this point. It never fully loads, either.

I've gone through and made sure I've no viruses, so I haven't a bloody clue what's causing this.

Here's an example of the webpage it attempts to load:

[rbv.jobfindgold.info] http://rbv.jobfindgold.info/a1/?eid=110&am...015604069314468

I figured I'd ask here, because I remember seeing a Hath perk that disables ads on the site...


Check this passage.

[www.anti-spyware-101.com] http://www.anti-spyware-101.com/remove-barowwsoe2save
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post Dec 3 2013, 21:59
Post #40447
R.D.



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QUOTE(varst @ Dec 3 2013, 11:29) *

Check this passage.

[www.anti-spyware-101.com] http://www.anti-spyware-101.com/remove-barowwsoe2save


The information is useful, but it seems to be more complicated than the norm, because I'm trying and failing to find the culprit. Not a good sign. Thanks for the help, at least you've got me pointed in a viable direction...
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post Dec 4 2013, 03:26
Post #40448
inverse19



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I'm currently using 2-H and i find myself chugging through pots to spam buffs/cure even at lower difficulties, how do high level melees sustain in harder dungeon runs?

This post has been edited by inverse19: Dec 4 2013, 03:33
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post Dec 4 2013, 04:03
Post #40449
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QUOTE(inverse19 @ Dec 4 2013, 03:26) *

I'm currently using 2-H and i find myself chugging through pots to spam buffs/cure even at lower difficulties, how do high level melees sustain in harder dungeon runs?


Well as the both the costs of spell and your total mana scale linearly (roughly) as you level, it that cancels each other out. But as you level up, you get an additional linear scaling supportive proficiency, and also can spend skill points to level up your abilities increasing their duration/efficiency, that results in the cost per turn decreasing slightly (on the scale of ~0.5% per level), and your total mana increasing about ~1% per level. This adds up over hundreds of levels.

Also you get better gear with reduced interference, and can get innate arcana which reduces costs too.

For example:
at level 139, haste costs around 52 for around 41 turns? (guessing 80 supportive prof) about 1.27 per turn
at level 336, haste cost around 115 for 110 turns about 1.05 per turn

At higher levels that 1.05 mana is much much less of a deal that the 1.27 is at level 139.

This post has been edited by m118w11: Dec 4 2013, 04:04
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post Dec 4 2013, 04:46
Post #40450
something



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just to clarify:

the fastest way to get tokens(sans taking out a loan i can't afford to get tokenizer) is to go through >lvl. 100 level arenas on normal and hope for the best, right?


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post Dec 4 2013, 04:49
Post #40451
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QUOTE(something @ Dec 4 2013, 09:46) *

just to clarify:

the fastest way to get tokens(sans taking out a loan i can't afford to get tokenizer) is to go through >lvl. 100 level arenas on normal and hope for the best, right?

yes (IMG:[invalid] style_emoticons/default/smile.gif)
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post Dec 4 2013, 06:37
Post #40452
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QUOTE(inverse19 @ Dec 3 2013, 17:26) *

I'm currently using 2-H and i find myself chugging through pots to spam buffs/cure even at lower difficulties, how do high level melees sustain in harder dungeon runs?



Well, I've been keeping my Int & Wis up fairly well... Obviously my gear doesn't add any Int or Wis, but my base scores are only ~40 less than my Str/Dex/Agl/End.

Gives me enough mana to cast all my buffs (prot, shadow, heartseeker, haste, regen & absorb) at the beginning of each dungeon. Then a couple of potions are usually enough to run through the entire thing if it's a long one.
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post Dec 4 2013, 06:46
Post #40453
Usagi =



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Want to ask, something, is it okay to use an IA style script? like auto cast protection every n round?
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post Dec 4 2013, 06:47
Post #40454
inverse19



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QUOTE(Drakewyn @ Dec 4 2013, 06:37) *

Well, I've been keeping my Int & Wis up fairly well... Obviously my gear doesn't add any Int or Wis, but my base scores are only ~40 less than my Str/Dex/Agl/End.

Gives me enough mana to cast all my buffs (prot, shadow, heartseeker, haste, regen & absorb) at the beginning of each dungeon. Then a couple of potions are usually enough to run through the entire thing if it's a long one.


As an Attack damage role, what is the reasoning for adding int? I have been putting some into Wis but my int is super low atm.
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post Dec 4 2013, 06:52
Post #40455
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well, increasing stat points increase your SP, and low stat points cost less to upgrade.
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post Dec 4 2013, 07:37
Post #40456
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QUOTE(CapableScoutMan @ Dec 4 2013, 02:23) *

I'm trying to put together a (probably mediocre) DW set, what combination of the following would be best?
Rapier
Club
Dagger
Wakizashi 1
Wakizashi 2

Also, does Heavy Armor never drop with four PABs?

club in main , rapier in offhand for light (IMG:[invalid] style_emoticons/default/laugh.gif)

you need to lvl up your club first since it kinda low in term of damage (IMG:[invalid] style_emoticons/default/wink.gif)

This post has been edited by nobody_xxx: Dec 4 2013, 07:37
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post Dec 4 2013, 07:40
Post #40457
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QUOTE(inverse19 @ Dec 3 2013, 20:47) *

As an Attack damage role, what is the reasoning for adding int? I have been putting some into Wis but my int is super low atm.


Because of a few factors...

1) +Int adds to magic damage. I still throw some spells sometimes, and recently learned that Divine proficiency adds to healing power.

2) +5 Int adds +1 Spirit.

3) I like having matching numbers. (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Dec 4 2013, 07:48
Post #40458
tazmanian devil



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Holy EDB increases cure's health return; divine proficiency does nothing for healing.
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post Dec 4 2013, 07:51
Post #40459
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QUOTE(Drakewyn @ Dec 4 2013, 14:40) *

and recently learned that Divine proficiency adds to healing power.

Holy EDB gained from elemental weapon/staff and phase gears do effect on healing power, not divine proficiency.
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post Dec 4 2013, 09:54
Post #40460
Usagi =



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QUOTE(Cats Lover @ Dec 4 2013, 13:51) *

Holy EDB gained from elemental weapon/staff and phase gears do effect on healing power, not divine proficiency.


does it affect regen too, or just cure?
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