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post Dec 2 2013, 17:14
Post #40401
nobody_xxx



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QUOTE(Colman @ Dec 2 2013, 20:48) *

The budget require for the necessary gears are too expensive. The more realistic solution is to upgrade my current 1H set and increase my credit gainning rate.

In long term I will use 2H but I cannot tell how much time I need. If some peerless gear drop then I may make it faster.

yep , you right about that , 2H need alot of money (IMG:[invalid] style_emoticons/default/sad.gif)



even with my full set leg power of prot ( forged alot ) + estoc with nearly 2700 damage still not that comfortable in late rounds of hellfest (IMG:[invalid] style_emoticons/default/cry.gif)

cannot grinding now so I doubt i can forged my gear to 80% PMI (IMG:[invalid] style_emoticons/default/sad.gif)

This post has been edited by nobody_xxx: Dec 2 2013, 17:15
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post Dec 2 2013, 17:15
Post #40402
erwtsnert



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QUOTE(kuro009 @ Dec 2 2013, 18:03) *

Does "Better Health Pots", "Better Mana Pots" & "Better Spirit Pots" Abilities affect the overall potency of the Elixirs?


Nope.
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post Dec 2 2013, 18:07
Post #40403
kuro009



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Does "Health Elixirs" and "Mana Elixirs" also Artifacts only? For me, whenever I get an Elixir from an Artifact, it's always "Last Elixir". (IMG:[invalid] style_emoticons/default/huh.gif)
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post Dec 2 2013, 18:17
Post #40404
elda88



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QUOTE(kuro009 @ Dec 3 2013, 00:07) *

Does "Health Elixirs" and "Mana Elixirs" also Artifacts only? For me, whenever I get an Elixir from an Artifact, it's always "Last Elixir". (IMG:[invalid] style_emoticons/default/huh.gif)

http://ehwiki.org/wiki/The_Shrine#Artifact_Rewards
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post Dec 2 2013, 18:45
Post #40405
kuro009



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QUOTE(hujan86 @ Dec 2 2013, 18:17) *

I know the wiki. That's the exact reason I was wondering from where the Health and Mana Elixirs come these days after the update from 0.76. (IMG:[invalid] style_emoticons/default/ph34r.gif)
Tenb says the artifacts are the only way to get them, but the wiki says you can only get Last Elixirs from them. (IMG:[invalid] style_emoticons/default/wacko.gif)

This post has been edited by kuro009: Dec 2 2013, 18:45
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post Dec 2 2013, 18:58
Post #40406
Maximum_Joe



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They're normal drops.
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post Dec 2 2013, 19:13
Post #40407
kuro009



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QUOTE(Maximum_Joe @ Dec 2 2013, 18:58) *

They're normal drops.

Huh? What is THIS then? (IMG:[invalid] style_emoticons/default/huh.gif)

HentaiVerse 0.76 Release Notes:
- Expanded the item table for artifacts to include elixirs. This is also now the only way to obtain them.
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post Dec 2 2013, 20:18
Post #40408
erwtsnert



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Those are the Last Elixers, HP and MP elixers you can still get from fighting monsters.
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post Dec 2 2013, 20:30
Post #40409
kuro009



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Oh! So that's what it is! (IMG:[invalid] style_emoticons/default/ohmy.gif)

Just another question: Other than Last Elixir, can an artifact also give Health and Mana Elixir?

This post has been edited by kuro009: Dec 2 2013, 20:32
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post Dec 2 2013, 21:28
Post #40410
Oversoul



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QUOTE(kuro009 @ Dec 2 2013, 19:30) *

Oh! So that's what it is! (IMG:[invalid] style_emoticons/default/ohmy.gif)

Just another question: Other than Last Elixir, can an artifact also give Health and Mana Elixir?


Pretty sure it doesn't
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post Dec 2 2013, 21:51
Post #40411
kuro009



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Thought so. I got a lot of Last Elixirs (12 out of 16 Artifacts) yesterday from shrining. (IMG:[invalid] style_emoticons/default/dry.gif) Not much efficient result. (IMG:[invalid] style_emoticons/default/cry.gif)
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post Dec 2 2013, 22:48
Post #40412
HNTI



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I need advice regarding potencies. Could you correct me if I'm wrong with the list below :

2h : swifts strike + butcher ( overpower ? )
1h : swift strike + butcher
staff : archimage + mc

and what should I aim for ( which potency ) when it comets to IWing cloth/light/heavy gear ?

This post has been edited by HNTI: Dec 2 2013, 22:49
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post Dec 2 2013, 22:51
Post #40413
Laboq



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My lastest month' shrinin' stat:
Crystals____ED______Elixir/Pills____HATH_____PAB
33,33%___18,05%____19,44%_____20,83%___8,33%

(Last Elixir = 15,27%, Pills = 4,16%)
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post Dec 3 2013, 01:28
Post #40414
Cats Lover



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QUOTE(HNTI @ Dec 3 2013, 05:48) *

I need advice regarding potencies. Could you correct me if I'm wrong with the list below :

2h : swifts strike + butcher ( overpower ? )
1h : swift strike + butcher
staff : archimage + mc

and what should I aim for ( which potency ) when it comets to IWing cloth/light/heavy gear ?

This is what I told about 40 days ago.
Now 2 month total after original quote. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
QUOTE(Cats Lover @ Oct 27 2013, 01:16) *

I found what I told about 20 days ago:

-------------------------------------------------------------------------------------------------------------------------
Butcher vs Fatality vs Swift Strike vs Overpower

I think that:

- Fatality+Butcher is the best combination for Heavy who has high burden. (and Fatality > Butcher)
- Swift Strike+Fatality is the best one for Light.

Overpower is also good, but it depends on monsters...
https://forums.e-hentai.org/index.php?showt...p;#entry2842014
And if you're using 1H, Overpower is useless for 1H's stun & Overwhelming Strikes.

What's your opinion about this?
In my case (1H Heavy) with Heartseeker:

- No potency -
AD: 6158
WD: 897
crit%: 28.1% / crit dmg +50% -> crit%: 35.29% / crit dmg +64%
Average dmg = ((6158 * 0.6471) + (6158 * 0.3529 * 1.64)) * 1.25 = 9436.03

- Butcher Lv5 -
AD: 6247
WD: 986
crit%: 28.1% / crit dmg +50% -> crit%: 35.29% / crit dmg +64%
Average dmg = ((6247 * 0.6471) + (6247 * 0.3529 * 1.64)) * 1.25 = 9572.4
+136.37 (1.4452%)

- Fatality Lv5 -
AD: 6158
WD: 897
crit%: 28.1% / crit dmg +60% -> crit%: 35.29% / crit dmg +74%
Average dmg = ((6158 * 0.6471) + (6158 * 0.3529 * 1.74)) * 1.25 = 9707.67
+271.64 (2.8788%)

The point is that the critical chance and the ratio of WD and AD. (IMG:[invalid] style_emoticons/default/smile.gif)
The higher your critical chance is, the better efficiency Fatality has.
The less portion your WD in AD, the better efficiency Fatality has.


And for the gears, Juggernaut and Capacitor are usually preferred.
But if you feel lack of your specific mitigation, it is also considerable.

This post has been edited by Cats Lover: Dec 3 2013, 01:35
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post Dec 3 2013, 02:20
Post #40415
blue penguin



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QUOTE
Elixirs discussion

I have sold all my Health Elixirs to the Bazaar just after 0.77 hit. And since then (75 days ago) I played at least 100 rounds daily (sometimes as much as 400 rounds). Also, I shrined a lot of artifacts as I was buying those.

Yet, I still do not any have ealth Elixirs. I suspect there's no means of obtaining Health/Mana/Spirit Elixirs anymore.
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post Dec 3 2013, 02:22
Post #40416
HNTI



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Thanks for answer (IMG:[invalid] style_emoticons/default/wink.gif)
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post Dec 3 2013, 03:14
Post #40417
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QUOTE(nobody_xxx @ Dec 3 2013, 00:14) *

yep , you right about that , 2H need alot of money (IMG:[invalid] style_emoticons/default/sad.gif)
even with my full set leg power of prot ( forged alot ) + estoc with nearly 2700 damage still not that comfortable in late rounds of hellfest (IMG:[invalid] style_emoticons/default/cry.gif)

cannot grinding now so I doubt i can forged my gear to 80% PMI (IMG:[invalid] style_emoticons/default/sad.gif)


How many times have you forged the estoc?

Why don't you fix your internet? Ppl in Europe are lucky; even internet in the USA sucks hairy balls. (don't even think about posting any pic Tenseigamoon (IMG:[invalid] style_emoticons/default/mellow.gif) )
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post Dec 3 2013, 04:02
Post #40418
nobody_xxx



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QUOTE(treesloth16 @ Dec 3 2013, 09:14) *

How many times have you forged the estoc?

Why don't you fix your internet? Ppl in Europe are lucky; even internet in the USA sucks hairy balls. (don't even think about posting any pic Tenseigamoon (IMG:[invalid] style_emoticons/default/mellow.gif) )

around 67 slaughter bindings (IMG:[invalid] style_emoticons/default/laugh.gif)

It will get better somedays (IMG:[invalid] style_emoticons/default/cry.gif)
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post Dec 3 2013, 05:42
Post #40419
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How is the Overcharge cap determined? Can it be increased? If so, how? I remember a time where it capped at 100% on me, and now it's capped at 250% for me and I don't remember when it was capped (I only really started making use of it recently).
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post Dec 3 2013, 06:20
Post #40420
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QUOTE(zanky @ Dec 3 2013, 11:12) *

(IMG:[invalid] style_emoticons/default/wub.gif)

QUOTE(R.D. @ Dec 3 2013, 12:42) *

How is the Overcharge cap determined? Can it be increased? If so, how? I remember a time where it capped at 100% on me, and now it's capped at 250% for me and I don't remember when it was capped (I only really started making use of it recently).

Overcharge cap is static 250% now.
All players have a cap of 250% Overcharge.
http://ehwiki.org/wiki/Overcharge
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