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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Dec 1 2013, 07:16
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Valkrey
Group: Gold Star Club
Posts: 578
Joined: 23-January 11

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QUOTE(R.D. @ Dec 1 2013, 11:39)  So I just hit the level 100 milestone. Is there anything I should be taking into consideration now?
Not really. 200 is a more important milestone, since that's when all the crazy PL monsters start showing up, I believe. Just keep focusing on levelling, maybe experiment with playstyles until you find one you like.
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Dec 1 2013, 08:03
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Amaduyu Mitsumi
Group: Gold Star Club
Posts: 1,609
Joined: 2-October 11

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QUOTE(Valkrey @ Dec 1 2013, 12:16)  Not really. 200 is a more important milestone, since that's when all the crazy PL monsters start showing up, I believe. Just keep focusing on levelling, maybe experiment with playstyles until you find one you like.
Your information is outdated. Mobs levels are now scaled with player's level and difficulty so there isn't anymore a point when you are suddenly pit against max level mobs. http://ehwiki.org/wiki/Monster_Lab#Monster...s._Player_LevelThis post has been edited by Kagoromo: Dec 1 2013, 08:04
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Dec 1 2013, 08:27
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hihohahi
Group: Members
Posts: 661
Joined: 19-February 09

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Well.. speaking from experience, 200+ is around when you get to meet some max-chaos upgraded mobs.
100-ish mobs mostly belong to casuals so they are easy to wack.
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Dec 1 2013, 09:09
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Valkrey
Group: Gold Star Club
Posts: 578
Joined: 23-January 11

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My bad. But really, up till 200+, i don't think there's really all that much to consider, other than playstyle. Min-Maxing would probably be more effective about that point, when you can start higher difficulties and point distribution starts making a difference, and you can afford some of the better gear.
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Dec 1 2013, 10:02
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R.D.
Newcomer
 Group: Members
Posts: 33
Joined: 12-January 11

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Honestly the playstyle I've been happy with is Niten, though right now I'm just doing DW. I've also been running on Nightmare difficulty the past couple of days.
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Dec 1 2013, 10:15
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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From my experience in dealing with high PL mob, mace performs much better than estoc or longsword/scythe because stun negates all parry/evade (no of those triple parry/evade). Is it the same with DW? Is main-hand club better than main-hand axe despite the WD difference?
I'm asking this because it's so hard to find a decent eth club, while I already have a decent eth axe.
This post has been edited by holy_demon: Dec 1 2013, 10:21
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Dec 1 2013, 10:38
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SPoison
Group: Gold Star Club
Posts: 4,135
Joined: 20-July 10

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QUOTE(holy_demon @ Dec 1 2013, 00:15)  From my experience in dealing with high PL mob, mace performs much better than estoc or longsword/scythe because stun negates all parry/evade (no of those triple parry/evade). Is it the same with DW? Is main-hand club better than main-hand axe despite the WD difference?
I'm asking this because it's so hard to find a decent eth club, while I already have a decent eth axe.
Axe does more damage, club can stun which negates parry and most useful for pfudor. QUOTE(R.D. @ Dec 1 2013, 00:02)  Honestly the playstyle I've been happy with is Niten, though right now I'm just doing DW. I've also been running on Nightmare difficulty the past couple of days.
You probably shouldn't niten right now because it benefits from both DW and 2H proficienies, which is to say you will need both to get the most out of niten. When you get around level 250 (200?) it will be really easy to level up proficiency, so around that time it'll be better to do niten cuz you could build up both fighting styles. This post has been edited by SPoison: Dec 1 2013, 10:41
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Dec 1 2013, 10:43
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(SPoison @ Dec 1 2013, 19:38)  Axe does more damage, club can stun which negates parry and most useful for pfudor.
So in practice club+rapier will clear faster than axe+rapier?
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Dec 1 2013, 10:54
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(holy_demon @ Dec 1 2013, 16:43)  So in practice club+rapier will clear faster than axe+rapier?
Axe+rapier is faster if you are wearing full leather/plate. Club+rapier is faster if you are wearing power/shade.
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Dec 1 2013, 11:15
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SPoison
Group: Gold Star Club
Posts: 4,135
Joined: 20-July 10

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QUOTE(holy_demon @ Dec 1 2013, 00:43)  So in practice club+rapier will clear faster than axe+rapier?
Well, only in pfudor I would say yes. In lower difficulties I would say axe is better. This is just a general statement, in any difficulty or melee fighting style you could be parried multiple times but in lower the idea is that you can kill a monster in few hits with an axe since you'll have higher damage and in pfudor you'll eventually land a stun at which point you can go to town on a monster without worrying about missing/parry.
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Dec 1 2013, 11:47
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lwprbf
Group: Members
Posts: 107
Joined: 12-July 11

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I hate burden, who the h on world decide this attribute. You can have up to 80% PMI with full set of tuned Heavy w/ no evade low parry and crit penalty due to burden. Meanwhile you can have up to 70% pmi with full set of tuned light w/ high evade,parry and no crit penalty. Sigh, i love to be a heavy armor melee in many games but did the gamemaster nerf heavy too much?
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Dec 1 2013, 12:24
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m118w11
Group: Gold Star Club
Posts: 1,323
Joined: 7-March 11

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QUOTE(lwprbf @ Dec 1 2013, 11:47)  I hate burden, who the h on world decide this attribute. You can have up to 80% PMI with full set of tuned Heavy w/ no evade low parry and crit penalty due to burden. Meanwhile you can have up to 70% pmi with full set of tuned light w/ high evade,parry and no crit penalty. Sigh, i love to be a heavy armor melee in many games but did the gamemaster nerf heavy too much?
You can get higher than 80%, that limit is only for physical attributes (ie. a limit to how good monsters can be) it happens around the 2400 stat mark (2400 end and 2400 agi), well above what you could have at level 500. Also the way protection works is much more favorable for heavy and 80% pmi vs 70% pmi is a massive difference too. If you get good enough gear, you can circumvent the crit penalty, and if you shard your gear, you can do the same for the attack speed and some of the evade. Heavy may be nerfed too much but it is definitely still viable. This post has been edited by m118w11: Dec 1 2013, 12:26
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Dec 1 2013, 12:31
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(Colman @ Dec 1 2013, 19:54)  Axe+rapier is faster if you are wearing full leather/plate. Club+rapier is faster if you are wearing power/shade.
So that's club+rapier for me, since I never go full plate and I only wear 2 plates at max.
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Dec 1 2013, 12:33
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(lwprbf @ Dec 1 2013, 16:47)  I hate burden, who the h on world decide this attribute. You can have up to 80% PMI with full set of tuned Heavy w/ no evade low parry and crit penalty due to burden. Meanwhile you can have up to 70% pmi with full set of tuned light w/ high evade,parry and no crit penalty. Sigh, i love to be a heavy armor melee in many games but did the gamemaster nerf heavy too much?
yeah , tenb nerf heavy alot since 0.73 (IMG:[ invalid] style_emoticons/default/cry.gif) you can use feather but that need alot of money to keep feather every time you play (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Dec 1 2013, 12:40
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(lwprbf @ Dec 1 2013, 20:47)  I hate burden, who the h on world decide this attribute. You can have up to 80% PMI with full set of tuned Heavy w/ no evade low parry and crit penalty due to burden. Meanwhile you can have up to 70% pmi with full set of tuned light w/ high evade,parry and no crit penalty. Sigh, i love to be a heavy armor melee in many games but did the gamemaster nerf heavy too much?
you can switch out 2-3 of the plate for power and you get 70%pmi and more weapon damage than even full shade could get. The idea of heavy is that you can be a tank and damage dealer at the same time, and you can easily specialise just by switching out some pieces. Before the nerf, almost nobody wants light, so I think it's justified.
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Dec 1 2013, 12:44
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lwprbf
Group: Members
Posts: 107
Joined: 12-July 11

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Thank for your kindness. Do teach me a lot about heavy armor. By the way can anyone tell me how much you will pay for this cloth armor? [C-P-01] Magnificent Phase Gloves of Heimdall
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Dec 1 2013, 12:53
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kuro009
Group: Members
Posts: 747
Joined: 8-May 10

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Can Shrining be affected by anything? like LOTD or something else?
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Dec 1 2013, 12:56
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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The only thing that affects shrine results is the tier of the trophy; nothing else.
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Dec 1 2013, 14:17
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kuro009
Group: Members
Posts: 747
Joined: 8-May 10

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QUOTE(n125 @ Dec 1 2013, 12:56)  The only thing that affects shrine results is the tier of the trophy; nothing else.
Okay. Then is it "Theoretically" possible to get mag/leg equips from MBP trophies? Do not say something like "You'll need a ton of luck " or something like that. I just want to know whether it's possible or not.
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