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post Nov 19 2013, 11:49
Post #40041
mrpops



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salvaging vs selling

Based upon the price of salvaged materials on the forum and the price you get in store it seems much more efficient to just click sell all and then keep grinding rather than wasting time manually going through and salvaging. Am I incorrect in this assertion?

Also can a single item salvage multiple mats and is this reflected in the salvage screen message?
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post Nov 19 2013, 13:43
Post #40042
Cats Lover



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QUOTE(mrpops @ Nov 19 2013, 18:49) *

salvaging vs selling

Based upon the price of salvaged materials on the forum and the price you get in store it seems much more efficient to just click sell all and then keep grinding rather than wasting time manually going through and salvaging. Am I incorrect in this assertion?

Also can a single item salvage multiple mats and is this reflected in the salvage screen message?

Unforged single item gives single material. The material type depends on the item type.
Weapon, Heavy: Metals
Staff, Shield: Wood
Cloth: Cloth
Light: Leather

If you salvage forged item, it returns 80% material and bindings invested. (90% on max lvl forge)
http://ehwiki.org/wiki/forge#Forge_Level
Note that the number of return is floored; you can't get all the material and bindings you already used.

And the grade of material depends on item's grade or pxp.
The higher pxp of the item, the higher the material you could get.

This post has been edited by Cats Lover: Nov 19 2013, 13:46
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post Nov 19 2013, 14:38
Post #40043
Aegnor Alkarin



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Hello,

I've got a question regarding Spell costs. On the wiki (ehwiki.org/wiki/Spells) it says that the spell costs are calculated using the formula:

Spell Cost = roundup((Level * Base_cost))


Before accounting for mana conservation, interference, burden, etc.

Since I'm at level 128, that would mean eg that casting Fiery Blast would cost roundup(5% * 128), which would be roundup(6.4) = 6 or 7? I have zero interference and burden (Ethereal, w00t) and 98.2% mana conservation.



So why do all my tier-one elemental spells (the only ones I have) cost 8MP? Have the formulae changed recently?
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post Nov 19 2013, 15:09
Post #40044
varst



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QUOTE(Aegnor Alkarin @ Nov 19 2013, 20:38) *

So why do all my tier-one elemental spells (the only ones I have) cost 8MP? Have the formulae changed recently?


The formula should also incorporate the prof factor, but right now we don't have the exact factor. Probably wait till later patches when we have more information.
(Yes we can deduce that, but it means more workload for something that will be uncovered eventually)

This post has been edited by varst: Nov 19 2013, 15:10
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post Nov 19 2013, 15:37
Post #40045
lwprbf



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Hi guys.
I wonder should i keep doing IW for this one.
[TH-M-01] Superior Ethereal Mace of Slaughter

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post Nov 19 2013, 16:47
Post #40046
mrpops



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QUOTE(Cats Lover @ Nov 19 2013, 11:43) *

Unforged single item gives single material. The material type depends on the item type.
Weapon, Heavy: Metals
Staff, Shield: Wood
Cloth: Cloth
Light: Leather

If you salvage forged item, it returns 80% material and bindings invested. (90% on max lvl forge)
http://ehwiki.org/wiki/forge#Forge_Level
Note that the number of return is floored; you can't get all the material and bindings you already used.

And the grade of material depends on item's grade or pxp.
The higher pxp of the item, the higher the material you could get.


Most of that information I understood from the wiki but thank you anyway.

Could anybody offer some real world examples of 'chances'? or is that information not available?

Is there a chance I can get a high grade material from say a superior?

The way I see it so far is that high grade stuff is the only real reason to salvage. The mid and low grade stuff when you factor in the time it takes to salvage vs the time it takes to click sell all, you can quite easily make the difference up in doing another arena. [based upon current market values] Again is this incorrect? Am I wrong?

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post Nov 19 2013, 17:18
Post #40047
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QUOTE(mrpops @ Nov 19 2013, 23:47) *

Most of that information I understood from the wiki but thank you anyway.

Could anybody offer some real world examples of 'chances'? or is that information not available?

Is there a chance I can get a high grade material from say a superior?

The way I see it so far is that high grade stuff is the only real reason to salvage. The mid and low grade stuff when you factor in the time it takes to salvage vs the time it takes to click sell all, you can quite easily make the difference up in doing another arena. [based upon current market values] Again is this incorrect? Am I wrong?

If superior has any meaningful chance to get HG, why do ppl sell it to bazzar instead of salvaging it? (IMG:[invalid] style_emoticons/default/smile.gif)
Well, on my experience and observation, 325~330 pxp has approximately 20~25% chance to get HG material.
Below that pxp, it has less chance to get HG, and vice versa.

This post has been edited by Cats Lover: Nov 19 2013, 17:55
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post Nov 19 2013, 19:26
Post #40048
Oversoul



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QUOTE(lwprbf @ Nov 19 2013, 14:37) *

Hi guys.
I wonder should i keep doing IW for this one.
[TH-M-01] Superior Ethereal Mace of Slaughter



Probably not, better use that stamina and time to level up in high difficulty arena instead
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post Nov 19 2013, 20:35
Post #40049
erwtsnert



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Superior should never be IW'd, it's simply not worth your time.

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post Nov 19 2013, 21:06
Post #40050
lwprbf



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QUOTE(Oversoul @ Nov 20 2013, 01:26) *

Probably not, better use that stamina and time to level up in high difficulty arena instead



QUOTE(erwtsnert @ Nov 20 2013, 02:35) *

Superior should never be IW'd, it's simply not worth your time.


Thanks ,two helpful experts.
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post Nov 20 2013, 04:19
Post #40051
R.D.



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Are there any strategies for increasing proficiencies easily?
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post Nov 20 2013, 05:03
Post #40052
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QUOTE(R.D. @ Nov 19 2013, 18:19) *

Are there any strategies for increasing proficiencies easily?

http://ehwiki.org/wiki/HentaiVerse_Advice#...g_Proficiencies
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post Nov 20 2013, 07:51
Post #40053
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QUOTE(R.D. @ Nov 20 2013, 11:19) *

Are there any strategies for increasing proficiencies easily?

You can easily increase your proficiencies when your level is high enough. (IMG:[invalid] style_emoticons/default/smile.gif)

Here is my case done yesterday. It took about half-day long:
Attached Image
Attached Image
DW: 35.48 -> 272.11 (+236.63)
Light: 10.47 -> 336.13 (+325.66)
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post Nov 20 2013, 08:24
Post #40054
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Can Elemental Strikes Proc Status Effects? I wanna know for both cases:
Case-1: True Elemental Weapons.
Case-2: Infusion Enhancement.
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post Nov 20 2013, 08:46
Post #40055
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QUOTE(kuro009 @ Nov 20 2013, 15:24) *

Can Elemental Strikes Proc Status Effects? I wanna know for both cases:
Case-1: True Elemental Weapons.
Case-2: Infusion Enhancement.

If you mean status effects like searing skin or freezing limbs, nope.
Offensive spells and spike shield can proc them.
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post Nov 20 2013, 08:56
Post #40056
R.D.



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QUOTE(Cats Lover @ Nov 19 2013, 21:51) *

You can easily increase your proficiencies when your level is high enough. :)

Here is my case done yesterday. It took about half-day long:
Attached Image
Attached Image
DW: 35.48 -> 272.11 (+236.63)
Light: 10.47 -> 336.13 (+325.66)


So pretty much... I can do nothing of value until I'm high enough a level. Great. ._.

What're those red numbers by the stats?

This post has been edited by R.D.: Nov 20 2013, 08:58
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post Nov 20 2013, 09:01
Post #40057
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red numbers are the bonus attributes gained from Cats Lover cashing in artifacts to the shrine.
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post Nov 20 2013, 09:24
Post #40058
Colman



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QUOTE(Cats Lover @ Nov 20 2013, 13:51) *

You can easily increase your proficiencies when your level is high enough. (IMG:[invalid] style_emoticons/default/smile.gif)

Here is my case done yesterday. It took about half-day long:
Attached Image
Attached Image
DW: 35.48 -> 272.11 (+236.63)
Light: 10.47 -> 336.13 (+325.66)

It seems you sold a large amount of artifacts for credits.
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post Nov 20 2013, 09:54
Post #40059
Cats Lover



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QUOTE(R.D. @ Nov 20 2013, 15:56) *

So pretty much... I can do nothing of value until I'm high enough a level. Great. ._.

What're those red numbers by the stats?

As Slobber said, the red number stat is given by the artifact.

http://ehwiki.org/wiki/Character_Stats#Alternative_Sources
Offering an Artifact at the Shrine can provide a permanent +1 increase to one primary attribute. This caps at 1/10 the player's level per stat. This is capped at +50 per attribute once a player reaches level 500.
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post Nov 20 2013, 09:58
Post #40060
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QUOTE(Colman @ Nov 20 2013, 16:24) *

It seems you sold a large amount of artifacts for credits.

I sold many stuff including crystals and artifacts for credits, and I got Crystarium III just now at last.
Now it's a good day to grind! (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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