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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Nov 19 2013, 11:49
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mrpops
Group: Gold Star Club
Posts: 195
Joined: 27-July 13

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salvaging vs selling
Based upon the price of salvaged materials on the forum and the price you get in store it seems much more efficient to just click sell all and then keep grinding rather than wasting time manually going through and salvaging. Am I incorrect in this assertion?
Also can a single item salvage multiple mats and is this reflected in the salvage screen message?
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Nov 19 2013, 13:43
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(mrpops @ Nov 19 2013, 18:49)  salvaging vs selling
Based upon the price of salvaged materials on the forum and the price you get in store it seems much more efficient to just click sell all and then keep grinding rather than wasting time manually going through and salvaging. Am I incorrect in this assertion?
Also can a single item salvage multiple mats and is this reflected in the salvage screen message?
Unforged single item gives single material. The material type depends on the item type. Weapon, Heavy: Metals Staff, Shield: Wood Cloth: Cloth Light: Leather If you salvage forged item, it returns 80% material and bindings invested. (90% on max lvl forge) http://ehwiki.org/wiki/forge#Forge_LevelNote that the number of return is floored; you can't get all the material and bindings you already used. And the grade of material depends on item's grade or pxp. The higher pxp of the item, the higher the material you could get. This post has been edited by Cats Lover: Nov 19 2013, 13:46
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Nov 19 2013, 14:38
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Aegnor Alkarin
Group: Members
Posts: 917
Joined: 27-January 12

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Hello,
I've got a question regarding Spell costs. On the wiki (ehwiki.org/wiki/Spells) it says that the spell costs are calculated using the formula:
Spell Cost = roundup((Level * Base_cost))
Before accounting for mana conservation, interference, burden, etc.
Since I'm at level 128, that would mean eg that casting Fiery Blast would cost roundup(5% * 128), which would be roundup(6.4) = 6 or 7? I have zero interference and burden (Ethereal, w00t) and 98.2% mana conservation.
So why do all my tier-one elemental spells (the only ones I have) cost 8MP? Have the formulae changed recently?
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Nov 19 2013, 15:09
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Aegnor Alkarin @ Nov 19 2013, 20:38)  So why do all my tier-one elemental spells (the only ones I have) cost 8MP? Have the formulae changed recently?
The formula should also incorporate the prof factor, but right now we don't have the exact factor. Probably wait till later patches when we have more information. (Yes we can deduce that, but it means more workload for something that will be uncovered eventually) This post has been edited by varst: Nov 19 2013, 15:10
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Nov 19 2013, 16:47
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mrpops
Group: Gold Star Club
Posts: 195
Joined: 27-July 13

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QUOTE(Cats Lover @ Nov 19 2013, 11:43)  Unforged single item gives single material. The material type depends on the item type. Weapon, Heavy: Metals Staff, Shield: Wood Cloth: Cloth Light: Leather If you salvage forged item, it returns 80% material and bindings invested. (90% on max lvl forge) http://ehwiki.org/wiki/forge#Forge_LevelNote that the number of return is floored; you can't get all the material and bindings you already used. And the grade of material depends on item's grade or pxp. The higher pxp of the item, the higher the material you could get. Most of that information I understood from the wiki but thank you anyway. Could anybody offer some real world examples of 'chances'? or is that information not available? Is there a chance I can get a high grade material from say a superior? The way I see it so far is that high grade stuff is the only real reason to salvage. The mid and low grade stuff when you factor in the time it takes to salvage vs the time it takes to click sell all, you can quite easily make the difference up in doing another arena. [based upon current market values] Again is this incorrect? Am I wrong?
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Nov 19 2013, 17:18
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(mrpops @ Nov 19 2013, 23:47)  Most of that information I understood from the wiki but thank you anyway.
Could anybody offer some real world examples of 'chances'? or is that information not available?
Is there a chance I can get a high grade material from say a superior?
The way I see it so far is that high grade stuff is the only real reason to salvage. The mid and low grade stuff when you factor in the time it takes to salvage vs the time it takes to click sell all, you can quite easily make the difference up in doing another arena. [based upon current market values] Again is this incorrect? Am I wrong?
If superior has any meaningful chance to get HG, why do ppl sell it to bazzar instead of salvaging it? (IMG:[ invalid] style_emoticons/default/smile.gif) Well, on my experience and observation, 325~330 pxp has approximately 20~25% chance to get HG material. Below that pxp, it has less chance to get HG, and vice versa. This post has been edited by Cats Lover: Nov 19 2013, 17:55
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Nov 19 2013, 19:26
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Oversoul
Group: Gold Star Club
Posts: 823
Joined: 13-August 10

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QUOTE(lwprbf @ Nov 19 2013, 14:37)  Hi guys. I wonder should i keep doing IW for this one. [TH-M-01] Superior Ethereal Mace of SlaughterProbably not, better use that stamina and time to level up in high difficulty arena instead
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Nov 19 2013, 20:35
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erwtsnert
Group: Gold Star Club
Posts: 1,768
Joined: 19-November 11

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Superior should never be IW'd, it's simply not worth your time.
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Nov 19 2013, 21:06
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lwprbf
Group: Members
Posts: 107
Joined: 12-July 11

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QUOTE(Oversoul @ Nov 20 2013, 01:26)  Probably not, better use that stamina and time to level up in high difficulty arena instead
QUOTE(erwtsnert @ Nov 20 2013, 02:35)  Superior should never be IW'd, it's simply not worth your time.
Thanks ,two helpful experts.
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Nov 20 2013, 04:19
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R.D.
Newcomer
 Group: Members
Posts: 33
Joined: 12-January 11

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Are there any strategies for increasing proficiencies easily?
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Nov 20 2013, 07:51
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(R.D. @ Nov 20 2013, 11:19)  Are there any strategies for increasing proficiencies easily?
You can easily increase your proficiencies when your level is high enough. (IMG:[ invalid] style_emoticons/default/smile.gif) Here is my case done yesterday. It took about half-day long: DW: 35.48 -> 272.11 (+236.63) Light: 10.47 -> 336.13 (+325.66)
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Nov 20 2013, 08:24
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kuro009
Group: Members
Posts: 747
Joined: 8-May 10

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Can Elemental Strikes Proc Status Effects? I wanna know for both cases: Case-1: True Elemental Weapons. Case-2: Infusion Enhancement.
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Nov 20 2013, 08:46
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(kuro009 @ Nov 20 2013, 15:24)  Can Elemental Strikes Proc Status Effects? I wanna know for both cases: Case-1: True Elemental Weapons. Case-2: Infusion Enhancement.
If you mean status effects like searing skin or freezing limbs, nope. Offensive spells and spike shield can proc them.
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Nov 20 2013, 08:56
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R.D.
Newcomer
 Group: Members
Posts: 33
Joined: 12-January 11

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QUOTE(Cats Lover @ Nov 19 2013, 21:51)  You can easily increase your proficiencies when your level is high enough. :) Here is my case done yesterday. It took about half-day long: DW: 35.48 -> 272.11 (+236.63) Light: 10.47 -> 336.13 (+325.66) So pretty much... I can do nothing of value until I'm high enough a level. Great. ._. What're those red numbers by the stats? This post has been edited by R.D.: Nov 20 2013, 08:58
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Nov 20 2013, 09:01
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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red numbers are the bonus attributes gained from Cats Lover cashing in artifacts to the shrine.
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Nov 20 2013, 09:24
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Cats Lover @ Nov 20 2013, 13:51)  You can easily increase your proficiencies when your level is high enough. (IMG:[ invalid] style_emoticons/default/smile.gif) Here is my case done yesterday. It took about half-day long: DW: 35.48 -> 272.11 (+236.63) Light: 10.47 -> 336.13 (+325.66) It seems you sold a large amount of artifacts for credits.
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Nov 20 2013, 09:54
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(R.D. @ Nov 20 2013, 15:56)  So pretty much... I can do nothing of value until I'm high enough a level. Great. ._.
What're those red numbers by the stats?
As Slobber said, the red number stat is given by the artifact. http://ehwiki.org/wiki/Character_Stats#Alternative_SourcesOffering an Artifact at the Shrine can provide a permanent +1 increase to one primary attribute. This caps at 1/10 the player's level per stat. This is capped at +50 per attribute once a player reaches level 500.
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Nov 20 2013, 09:58
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(Colman @ Nov 20 2013, 16:24)  It seems you sold a large amount of artifacts for credits.
I sold many stuff including crystals and artifacts for credits, and I got Crystarium III just now at last. Now it's a good day to grind! (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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