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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 1 2010, 17:29
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(Zrel @ Jan 1 2010, 03:05)  Thanks for the advice coredumperror. My rapier is my solstice gift. It is only lvl 44 but I feel I can use it for a few more levels before I have to buy a new one. I hope to return to it and level it up at a later date. Here it is http://hentaiverse.org/pages/showequip.php...;key=d22a7aaf83As for auras, I have orange, yellow and green. I haven't spent my other points because I haven't seen the need for the others. You got a solid solstice gift, there. I knew I should have gotten a 1H with mine. One thing that's deceptive about the small benefit from each aura is that at level 60, you'll be able to start putting more than 1 Aura Point into each one, making them each more powerful. That 7% EXP bonus that you get from each one is also nothing to sneeze at (though it doesn't go up with higher aura ranks). At the very least, I'd suggest picking up Red Aura, since you're a melee fighter. The next that I'd suggest after that would be Violet, to help your Deprecating spells get resisted less often (and for the 1 STR). At 60, when you get Focused Aura I, you should put a second point into each of Green, Yellow, and Orange.
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Jan 2 2010, 06:06
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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1. Assuming both Deprecating and Supportive proficiencies are reasonably high, which is more effective against a single opponent, Haste or Slow? This is for my next attempt on Real Life, btw. Of course, I could get both, but I'm not sure I want to divert too many AP from other things. OK, this one's answered now.
2. I'm coming up on level 110, and I see from the Wiki that the tier 3 Fire spells will be available, but I don't know if they're worth acquiring. The thing is, what with all my Elementalist gear, my tier 2 spells are already pretty powerful, so replacing them with tier 3 might just be a waste of mana. I'm wondering if anyone has any opinions on the subject.
This post has been edited by Sayo Aisaka: Jan 4 2010, 04:43
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Jan 2 2010, 12:33
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PSPhreak
Group: Members
Posts: 2,590
Joined: 24-August 09

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i need advice again. i am fuckin furious right now. i got my ass kicked again on rolling stone and lost most of my credits...again. this time i took a full invy, scroll of swiftness, 2 greater mana pots and a greater spirit pot and i still came up short. before i continue i need to know what im doing wrong. i am sick of getting my ass kicked and losing all of my credits. i was counting on the extra 900 C from that arena battle. this makes 4 times i have failed rolling stone and i honestly thought i had a chance of winning that time. here is my equipment and my abilities/attributes. edit:just lvld from my hourly and put the ap into item slots II This post has been edited by PSPhreak: Jan 2 2010, 12:38
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Jan 2 2010, 13:59
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ExTe
Group: Members
Posts: 9,716
Joined: 6-April 09

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QUOTE(PSPhreak @ Jan 2 2010, 18:33)  i need advice again. i am fuckin furious right now. i got my ass kicked again on rolling stone and lost most of my credits...again. this time i took a full invy, scroll of swiftness, 2 greater mana pots and a greater spirit pot and i still came up short. before i continue i need to know what im doing wrong. i am sick of getting my ass kicked and losing all of my credits. i was counting on the extra 900 C from that arena battle. this makes 4 times i have failed rolling stone and i honestly thought i had a chance of winning that time. here is my equipment and my abilities/attributes. edit:just lvld from my hourly and put the ap into item slots II Cool down (IMG:[ invalid] style_emoticons/default/cool.gif) . I dun consider myself an expert but, 1) u can consider taking out those points u put into overcharge. Its wasting 10 ability points u can pump into Hp + Mp Tanks. Reason being that at ur lvl the bonus dmg from the overcharge boost is so small u are better off getting more hp and mana to last tru the arena. 2) Bring a scroll of shielding in. At ur lvl i doubt they can hurt u much wif the scroll's shield on.Unless its a spell attack. *)I can see you have got very decent gear at that lvl. you may wanna spend some creds reset ur tree and try again. This post has been edited by ExTe: Jan 2 2010, 14:09
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Jan 2 2010, 14:39
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mayuri9
Group: Members
Posts: 325
Joined: 25-September 08

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I want to know that ... Am I too late for changing to mage style ?? because I see some one can cast Meteor to monster around 1500 damage + but with my 2 hand-sword I can hit monsters just around 150-240 and 400 for critical.... so please give some advises on me that should I change my style ? , Thanks.
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Jan 2 2010, 15:29
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(PSPhreak @ Jan 2 2010, 02:33)  i need advice again. i am fuckin furious right now. i got my ass kicked again on rolling stone and lost most of my credits...again. this time i took a full invy, scroll of swiftness, 2 greater mana pots and a greater spirit pot and i still came up short. before i continue i need to know what im doing wrong. i am sick of getting my ass kicked and losing all of my credits. i was counting on the extra 900 C from that arena battle. this makes 4 times i have failed rolling stone and i honestly thought i had a chance of winning that time. here is my equipment and my abilities/attributes. edit:just lvld from my hourly and put the ap into item slots II Reset your abilities. Pull out the points from SP Tanks and OC Boost, and put them into MP and HP tanks (You're only getting a 10% damage boost from those. 18% more HP and mana is WAY better). Then, with the extra 4 AP, fill out Weaken completely. Be sure to restore your points in Cure and Shield, which should leave you with 2 AP. You could put those into Sleep, though Poison may be a better since you have a rapier. Poison applied while Penetrated Armor is up is very deadly. Then, you need to level up your supportive prof. Shield is your best defensive spell, but supportive prof at 0.14 will make it worthless. You could try spamming it at the end of the first few, easy arenas, so you can take advantage of the free full-heal when you win (you could play them on cake to make it even easier). You can also spam it in round 1 of Cakefest, and drink several lesser mana pots to keep up the spam. Try to get your supportive up to at least 15-20 ASAP. The best consumables to bring are your strongest mana draughts/pots, and possibly one of your strongest Health draughts. I find it useful to take a Health draught near the beginning of the last round, so that I have an extra bit of HP coming to me besides Cure. Don't bother with a Scroll of Shielding, though. The scroll version cuts your incoming damage by 25%, rather than by a fixed amount. A strong Health draught would be more for you than that. When you reach the last round, cast Weaken on the miniboss. That will turn it into a pussycat (though watch out for Canucks, Cows, and Mind Rapers. They have Magic attacks which aren't affected by Weaken). Then, keep your HP high while you fight off the other monsters, and refresh Weaken whenever it falls off of the miniboss. Like Shield, you might want to spam weakens in easy arenas to level up your deprecating prof, but more prof just makes Weaken last longer; it'll always cut the target's damage by 50%, and prevent it from critting, if you've got all 5 AP in it. Don't use your spirit attack except as a last ditch effort to kill the very last monster in an arena. Since it totally drains your Overcharge bar, it makes all your melee attacks weaker until you've filled it again. For your attributes, you might want to focus a bit more on END and STR. It's nice to have totally balanced stats, but I like to keep my END and STR at least equal to my level. I'd keep your DEX and AGI within 2-3 points of your level, and let your INT adn WIS get up to wherever that leaves them. @Mayuri: It's never really too late to switch to mage, but I notice that your INT is very low. You won't be able to deal enough damage with your magic attacks without a strong Magic Rating, so you'd want to get your INT close to your level, before you took up the mage style. You have a LOT of unassigned EXP, though, so that shouldn't really be a problem. Don't let your other stats get too much lower than your level, though. I've found that being relatively balanced, regardless of style, is generally the best bet.
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Jan 2 2010, 17:38
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PSPhreak
Group: Members
Posts: 2,590
Joined: 24-August 09

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i reset my ability tree and reassigned my points like you said but i accidentally ticked one point into sp tank again so i only have one point in poison but ill change it again later after i make back some credits. i headed into cake gf and spammed shield for awhile so ill work on all that stuff for awhile and not worry so much about clearing arenas,the risk just isnt worth it anymore. truth be told i could really give 2 shits about my lvl,i am only playing hv purely for credit gain so ive been thinking a better way to gain credits would be to invest in scavenger,luck of the draw,and quartermaster cause my equip drops are very few and far between and i usually only get lesser/average draughts or pots. i already put 1 point in each of those and 7 into adept learner.
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Jan 2 2010, 21:54
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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QUOTE(Sayo Aisaka @ Jan 2 2010, 04:06)  1. Assuming both Deprecating and Supportive proficiencies are reasonably high, which is more effective against a single opponent, Haste or Slow? This is for my next attempt on Real Life, btw. Of course, I could get both, but I'm not sure I want to divert too many AP from other things.
2. I'm coming up on level 110, and I see from the Wiki that the tier 3 Fire spells will be available, but I don't know if they're worth acquiring. The thing is, what with all my Elementalist gear, my tier 2 spells are already pretty powerful, so replacing them with tier 3 might just be a waste of mana. I'm wondering if anyone has any opinions on the subject.
Even if no one feels qualified to answer these questions, a rough idea of the relative mana cost/duration/damage of those spells would be quite helpful.
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Jan 2 2010, 22:02
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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I've only used Haste, which gives me 30-odd turns of +50-something AS for 45 MP with my gimped proficiency (I only get about 100 Supportive after Interference takes a chunk out). Assuming your proficiency is about as high as my adjusted, it would probably be worth it to have. Slow probably costs less but doesn't last as long, so it would probably depend on how you want to manage your mana. If you can autocast Haste you can save a few turns and a small amount of MP, which you could probably redistribute towards casting Slow.
Them's my two cents.
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Jan 3 2010, 09:10
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Zrel
Group: Members
Posts: 654
Joined: 21-May 09

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So now that I have haste, my low-ish burden isn't as bad as I thought. But this brings up interference. Mine is 28.5 right now. I'm looking to get a plate chest piece and am worried about the extra 7-10 burden and interference. Is that a huge deal at my level?
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Jan 3 2010, 09:28
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dap00
Group: Gold Star Club
Posts: 1,609
Joined: 8-December 08

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QUOTE(mayuri9 @ Jan 2 2010, 04:39)  I want to know that ... Am I too late for changing to mage style ?? because I see some one can cast Meteor to monster around 1500 damage + but with my 2 hand-sword I can hit monsters just around 150-240 and 400 for critical.... so please give some advises on me that should I change my style ? , Thanks.
I don't think it's ever too late... but you've got some work ahead of you. Just at a glance, I'd say improve your INT and WIS, put those Aura Points into ones that improve magic stats (Blue, Violet, Indigo), and cast far more than just supportive spells, especially elemental, you'll use those a lot. Also work on your staff proficiency, unless you intend to always cast magic with another weapon (in which case get some Battlecaster or Focus stuff). I dunno what your Abilities look like, but fill up several MP tanks so that you have more MP to work with. Also fill up elemental spells so that they cost less MP. And as you get upgraded elemental spells, you may want to reassign your AP so that the weaker spell is replaced by the stronger. But not everyone does that. And you don't have to be a mage or a fighter, in some places it's better to have a bit of both. It's just easier to do that the higher you are level-wise.
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Jan 3 2010, 16:45
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hen_Z
Group: Members
Posts: 499
Joined: 31-August 09

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What Custom Font is the best (among standart Windows ones / free and easily found ones?
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Jan 4 2010, 04:28
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uth
Group: Gold Star Club
Posts: 1,849
Joined: 28-December 08

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QUOTE(Sayo Aisaka @ Jan 1 2010, 23:06)  1. Assuming both Deprecating and Supportive proficiencies are reasonably high, which is more effective against a single opponent, Haste or Slow? This is for my next attempt on Real Life, btw. Of course, I could get both, but I'm not sure I want to divert too many AP from other things.
2. I'm coming up on level 110, and I see from the Wiki that the tier 3 Fire spells will be available, but I don't know if they're worth acquiring. The thing is, what with all my Elementalist gear, my tier 2 spells are already pretty powerful, so replacing them with tier 3 might just be a waste of mana. I'm wondering if anyone has any opinions on the subject.
Slow 34 mana 16 turns 165.38 dep Haste 56 mana 58 turns 173.14 + 19.97 supportive Slow seems a bit more powerful as far as how much it affects double turns versus 1 monster, but isn't even close on mana efficiency. Don't know about the fire spell I don't think anyone has picked it up yet to be honest.
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Jan 4 2010, 05:15
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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Thanks for answering. I'm afraid I've wasted your time, because I already went ahead and reset my abilities. This was for another attempt on Real Life (which failed btw). Anyway, after putting points in everything I needed, I had enough left over to get both Haste and Slow (and Shadow Veil, which was a waste of time). I tried them out in Cakefest first and found they had pretty much the same effect. That's a bit odd really, because you'd expect the single target spell to be stronger, or more mana efficient - consider Weaken versus Shield, for example. As it is, if you have Haste, Slow is a bit pointless. Unless you use both together, of course. Which didn't seem to help much against Real Life...
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Jan 4 2010, 07:50
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mayuri9
Group: Members
Posts: 325
Joined: 25-September 08

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Thanks a lot for the advise >.< I will try to make a balance status. Anyway can you tell me , which lv that you can cast meteor for 1000 dmg+ ? Thanks !!
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Jan 4 2010, 09:01
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dap00
Group: Gold Star Club
Posts: 1,609
Joined: 8-December 08

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QUOTE(mayuri9 @ Jan 3 2010, 21:50)  Thanks a lot for the advise >.< I will try to make a balance status. Anyway can you tell me , which lv that you can cast meteor for 1000 dmg+ ? Thanks !!
That will vary according to your individual setup. The likelihood of two people having the exact same Auras, stats, and especially equipment, is pretty much impossible, I think. Plus, different monsters have different weakness, so I doubt there will ever be a case where you hit them all for roughly the same amount. All I can say is keep casting Meteor and you'll get there eventually.
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Jan 5 2010, 01:00
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(hen_Z @ Jan 3 2010, 06:45)  What Custom Font is the best (among standart Windows ones / free and easily found ones?
I have been using this setup for several weeks now: CODE font-family Arial Narrow font-size 10 font-weight bold font-style normal vertical adjust -3
It looks great, is easy to read, and only has issues in the first and second page of the Equipment Statistics Pane, where it has a little overlap (but it's still totally legible).
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Jan 5 2010, 01:07
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Death Grunty
Group: Gold Star Club
Posts: 2,788
Joined: 18-November 09

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Quick question regarding Training.
What's Power Tank for? +0.5 Base Power
What Base Power? I'm not sure how to spot the difference, since there's no stat even relatively called 'power'.
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Jan 5 2010, 01:31
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(catd0g @ Jan 4 2010, 18:07)  Quick question regarding Training.
What's Power Tank for? +0.5 Base Power
What Base Power? I'm not sure how to spot the difference, since there's no stat even relatively called 'power'.
Power is that bar below your forum profile. Its related to the Karma system, primarily (in the old Legacy system, Power was essentially for the old Spirit Attack). In HV, Power plays a small role in your SP. For details, read this wiki article, though its slightly out of date on some minor details. tl;dr: Its useless, don't bother with it.
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Jan 5 2010, 02:10
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Death Grunty
Group: Gold Star Club
Posts: 2,788
Joined: 18-November 09

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Thank you, wise one. Much appreciated. edit: gah, You have to imbue other users at least 4 more times before you can imbue this member again. (IMG:[ invalid] style_emoticons/default/dry.gif) This post has been edited by catd0g: Jan 5 2010, 02:15
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