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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Nov 13 2013, 09:53
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Wraithtouch
Group: Members
Posts: 316
Joined: 7-May 12

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QUOTE(wastedman @ Nov 13 2013, 00:40)  So my survival depends mainly on deprecating skills. Do you think Ishould cast both slow and magnet a lot? My prof is close to 90 now.
I am not sure about slow, i use it on rare occasions, but usually its a waste of time to slow everything. Your first debuffs will start to fall at the time you do silence/imperil/weaken/slow on the 10 enemies. As for magnet, it lasts like 7-8 turns with effective 265 deprecating proficiency. Cooldown is 15 turns and it targets only one enemy. Maybe its useful on bosses, but i yet to see it as a gamemaking spell. And 1 point of ability investment doesnt change it much. If you are confident in your survavability, doing either weaken or silence could work. Aimed at different things, those debuffs reduce damage significantly.
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Nov 13 2013, 13:18
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Handsome Phil
Group: Gold Star Club
Posts: 2,198
Joined: 12-July 09

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What PXP level does generally generate in your experience high-grade materials when salvaged?
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Nov 13 2013, 13:27
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wastedman
Group: Gold Star Club
Posts: 2,845
Joined: 29-November 11

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QUOTE(Wraithtouch @ Nov 13 2013, 15:53)  I am not sure about slow, i use it on rare occasions, but usually its a waste of time to slow everything. Your first debuffs will start to fall at the time you do silence/imperil/weaken/slow on the 10 enemies. As for magnet, it lasts like 7-8 turns with effective 265 deprecating proficiency. Cooldown is 15 turns and it targets only one enemy. Maybe its useful on bosses, but i yet to see it as a gamemaking spell. And 1 point of ability investment doesnt change it much. If you are confident in your survavability, doing either weaken or silence could work. Aimed at different things, those debuffs reduce damage significantly.
I think I might use slow, because without it, 10 monsters in RE can crush me to death. Magnet, by your experience, seems too short and powerless as I seldom need it when I face <4 bosses. Weaken and silence are needed for me, imperil to speed things up. So not necessary to train deprecating prof?
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Nov 13 2013, 13:53
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Wraithtouch
Group: Members
Posts: 316
Joined: 7-May 12

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QUOTE(wastedman @ Nov 13 2013, 05:27)  So not necessary to train deprecating prof?
Do all those debuffs in every RE and deprecating will skyrocket on its own (IMG:[ invalid] style_emoticons/default/smile.gif) I mean, its actually a lot of casting.
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Nov 13 2013, 14:42
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SPoison
Group: Gold Star Club
Posts: 4,131
Joined: 20-July 10

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I was thinking of doing a DWD to get the title. First off, should I just go all out and do pfudor? I might not finish it, never tried above normal.
Secondly, everyone says its hard and takes forever. I am a melee with balance type weapons...I can niten, 2h, dw, light, and heavy, what combination should I go with?
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Nov 13 2013, 14:47
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(SPoison @ Nov 13 2013, 20:42)  I was thinking of doing a DWD to get the title. First off, should I just go all out and do pfudor? I might not finish it, never tried above normal.
Secondly, everyone says its hard and takes forever. I am a melee with balance type weapons...I can niten, 2h, dw, light, and heavy, what combination should I go with?
Dw with armor that give adb. If you use club at main hand. You can use focus safely. And You do not need to bring mana pot ( bring 2-3 in case you need it ).
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Nov 13 2013, 14:59
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Usagi =
Group: Gold Star Club
Posts: 2,923
Joined: 29-October 13

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So does Salvage Shade equips still drop?
Except for my one I have yet to see another one, whether in WTS, WTB, auction, sig.
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Nov 13 2013, 15:07
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Oversoul
Group: Gold Star Club
Posts: 823
Joined: 13-August 10

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QUOTE(LOL50015 @ Nov 13 2013, 13:59)  So does Salvage Shade equips still drop?
Except for my one I have yet to see another one, whether in WTS, WTB, auction, sig.
Yes QUOTE(SPoison @ Nov 13 2013, 13:42)  I was thinking of doing a DWD to get the title. First off, should I just go all out and do pfudor? I might not finish it, never tried above normal.
Secondly, everyone says its hard and takes forever. I am a melee with balance type weapons...I can niten, 2h, dw, light, and heavy, what combination should I go with?
Dw Light, you might need 2 hrs+ on your first run though :3 Usually 1-2 Spirit and the rest Mana will suffice. You can do it without using a single pot, but that takes forever. QUOTE(Handsome Phil @ Nov 13 2013, 12:18)  What PXP level does generally generate in your experience high-grade materials when salvaged? Around 326, it's 50/50 Source: Keeping a list of data (~100 numbers)
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Nov 13 2013, 16:58
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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just curious, what's the real point of Monsters. it seems like they're pretty useless right now even at 150-200lv. or am i missing something?
i mean they do bring me some materials, but i still haven't wrap my head around forging. everything just gives it a very small boost.
edit: also, is "item world" any useful? i've got a superior items to Lv 1, but the improvement is too small for the effort.
This post has been edited by malkatmp: Nov 13 2013, 17:05
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Nov 13 2013, 17:11
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Usagi =
Group: Gold Star Club
Posts: 2,923
Joined: 29-October 13

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QUOTE(malkatmp @ Nov 13 2013, 22:58)  just curious, what's the real point of Monsters. it seems like they're pretty useless right now even at 150-200lv. or am i missing something?
i mean they do bring me some materials, but i still haven't wrap my head around forging. everything just gives it a very small boost.
edit: also, is "item world" any useful? i've got a superior items to Lv 1, but the improvement is too small for the effort.
Forging is to improve those top-notch equips that are worth millions. Item world is also for pretty good equips and provides a non-monetary way to upgrade your weapons. Monsters need high PL to be useful, like PL500? ^^ what I heard most of the time. This post has been edited by LOL50015: Nov 13 2013, 17:13
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Nov 13 2013, 18:18
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(LOL50015 @ Nov 13 2013, 17:11)  Forging is to improve those top-notch equips that are worth millions.
Item world is also for pretty good equips and provides a non-monetary way to upgrade your weapons.
Monsters need high PL to be useful, like PL500?
^^ what I heard most of the time.
PL500 (IMG:[ invalid] style_emoticons/default/ohmy.gif) i guess i still hv a long way to go. maybe i should save up and buy some crystals.
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Nov 13 2013, 18:36
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SDR Fang
Group: Gold Star Club
Posts: 933
Joined: 6-June 13

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QUOTE(malkatmp @ Nov 13 2013, 06:58)  just curious, what's the real point of Monsters. it seems like they're pretty useless right now even at 150-200lv. or am i missing something?
i mean they do bring me some materials, but i still haven't wrap my head around forging. everything just gives it a very small boost.
edit: also, is "item world" any useful? i've got a superior items to Lv 1, but the improvement is too small for the effort.
The improvement is very small, so we only run item world when the equipment worth it. For example good EX equipment. There is some useful upgrades of weapons: staff's mana conservation, reduce 5% mana cost every level, max to 5; staff's counter-resist, reduce resist 4% every level, max to 5; staff's archmage, increase the base value of MDB(magic damage bonus); weapon's butcher, increase the base value of WD(weapon damage); weapon's overpower, reduce monster's parry(and I forget the value). Other equipment could only get 2% health/magic bonus, though it is also useful but only several ones could not see the effects. Also to the high level the rounds need to upgrade one equip is terrible, my EX redwood staff need 4421 rounds from LV9 to LV10
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Nov 13 2013, 19:42
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wastedman
Group: Gold Star Club
Posts: 2,845
Joined: 29-November 11

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hi guys, so I saved up some credits and have some questions. I am a mage that stays mainly in hard and nightmare. What is the best( or recommended) investment for the best credit return? Tokenizer1? Training? Buy gears from auctions? If training, what is the order and levels recommended, e g. Scavenger10->LotD15....
Thanks for sharing your experience.
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Nov 13 2013, 21:00
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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Number 1 is gear. make sure you have a decent suit of single element phase. (all same suffix on the 5 phase pieces)
you want each piece exq+ quality (exq's are pretty affordable now) edb should be between exqmax and 2steps below exqmax int should be between exqmax and 3steps below exqmax wis should be between exqmax and 4steps below exqmax
if you don't have the above, a decent substitute is a superior/fine with EDB close to the superiormax and int within 2-3steps of superior max.
staff should be matching and should be exq+ at the very least. buy the gear from auctions/shops if necessary. the stuff i listed should be relatively cheap. i'd personally go with any decent exq+ staff with a prefix matching your current phase suit. example: if your suit is mjo phase, look out for a decent exquisite shocking redwood/willow of destruction/focus/elementalist(redwood only)/mjo(redwood only)
I believe the proficiency suffix is an OK choice for you in the short term but once your imperil is maxed out (at level 310 I think) it probably won't be as useful.
After that, you can address what else needs improvement (perks/training/possibly IW) but that depends on what you have invested in them so far
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Nov 13 2013, 21:47
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wastedman
Group: Gold Star Club
Posts: 2,845
Joined: 29-November 11

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Nov 13 2013, 21:54
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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your gear will suffice.
Now you need to address your ability tree, perks, trainings, IW possibly
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Nov 13 2013, 22:07
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wastedman
Group: Gold Star Club
Posts: 2,845
Joined: 29-November 11

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QUOTE(Slobber @ Nov 14 2013, 03:54)  your gear will suffice.
Now you need to address your ability tree, perks, trainings, IW possibly
Ability tree: highest lvl for imperil, slow, silence, weaken, hpmp tanks, cloth speed and mp, elements; except magnet and drain. Perks or trainings first, also focus on better battle performance first or better drop and its quality(equip, token or artifact). For IW, I am not capable to do it myself, so should I pay for staff first, then robe.... However my robe isn't that good, so I might want to wait for better. Sorry, slobber, you have been really helpful, and I just want to be as rich as you are, or at least better than now. (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Nov 13 2013, 22:17
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Oversoul
Group: Gold Star Club
Posts: 823
Joined: 13-August 10

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^You should prioritize getting Adept Learner to 200+, getting higher level will make maging easier for you. You'll hit 300+ in no time if you play on PF with melee. Playing Arena on low difficulty is a bit of waste, since you'll be missing out on all the Mag+ drops. Only your gloves and staff look a bit decent, you should be searching for 3 pab gears with resist and emax eva/edb. :3
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Nov 13 2013, 22:27
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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hpmp tanks maxed = good SP tanks will depend on whether you need more charges of SoL or just for overall spirit shield (I assume you have spirit shield) usage. imperil make sure you have better+faster Safe to assume you have Staff Spell Damage/Accuracy maxed and Cloth abilities maxed (as high as you can go at the moment) in addition to the Elemental abilities (like Havoc, Sorcery, Elementalism, Archmage)
A good mantra to go by: Usually battle performance is more important than drops/quality. Once you get a battle performance you're comfortable with and feel is a reasonable standard, then start getting those +drops/qualities. The exception is if the +drops/quality training is dirt cheap, in which case it's fine to get some of that.
For IW, I'd focus entirely on the weapon. Armor is not worth the time unless you plan on going hardcore and playing 8hrs/day. Weapon is what's worth forging and the goal is Econ 5. Problem is I heard Econ 5 is a tad tougher to get nowadays than before. It's much easier getting a specialist to do it (IW service) than doing it yourself.
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Nov 13 2013, 22:32
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wastedman
Group: Gold Star Club
Posts: 2,845
Joined: 29-November 11

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QUOTE(Oversoul @ Nov 14 2013, 04:17)  ^You should prioritize getting Adept Learner to 200+, getting higher level will make maging easier for you. You'll hit 300+ in no time if you play on PF with melee. Playing Arena on low difficulty is a bit of waste, since you'll be missing out on all the Mag+ drops. Only your gloves and staff look a bit decent, you should be searching for 3 pab gears with resist and emax eva/edb. :3
For the experience boost, I might consider donation... again. Getting higher level will actually make all styles easier, isn't it? I am convinced that it's easier to level up with melee. So you can see mag+ drops more? I just want to prepare my LotD before that. I bought those two pieces from shops with high mark up, while all other auction pieces are less than 1/3 of their prices. It's easy to search for either higher eva or edb, but the compared magic scores seldom increase. (IMG:[ invalid] style_emoticons/default/anime_cry.gif) @Slobber, I just use SoL, so 2 usages no matter how many points I got. I can go with a decent speed in hard SG arena, and comfortable with nightmare up to goddesses& tree. I cannot see myself doing anything higher in the near future, so I start thinking about getting better loots. Dirt cheap is <100k? Thanks for all the advices, I will seek IW service for my staff. Econ is not my concern, I might consider those that add mdb or castspeed as elemental mages already have the lowest mana cost by style, unless it's frugal suffix(25%), then with Econ 5(another 25%) it will be the true sweet spot. This post has been edited by wastedman: Nov 13 2013, 22:45
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