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post Nov 7 2013, 19:31
Post #39601
Oversoul



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Another thing to remember when playing on IWBTH/PF is to take at least 5 hp pots. They can be used as heal when Cure and Full Cure are on CD. As soon as you reach 150-170 OC you should be able to clean up with your skills.
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post Nov 7 2013, 19:42
Post #39602
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QUOTE(Wraithtouch @ Nov 8 2013, 01:14) *

Haste first is pretty good. Also doing spark early might be good for random encounter. It would probably activate right after, and you will have to heal, but cloak gives you some good damage reduction so you can cast some other spells.
edit: just dont go casting heartseeker until you are completely sure you are ready (IMG:[invalid] style_emoticons/default/smile.gif) HS and Arcane Focus are extremely slow spells and you will get lots of attacks for doing those.


Thank you for your advise. I should always cast haste first.

QUOTE(erwtsnert @ Nov 8 2013, 01:20) *

Haste, Regen and Spirit shield are absolute musts.

After that it depends on your set, go shadow veil if you're light, protection first if you're heavy.

Spark only if you know you'll get killed, otherwise cast heartseeker/Arcane Focus and kill the weakest ones first.


Thanks for the generosity advise. Spirit shield requires 200 level.
Since i am 151 level, Haste -> Regen -> Protection should be the best answer?

QUOTE(e-Stark @ Nov 8 2013, 01:21) *

@lwprbf

When I was around your level I used to play as Light and do RE in IWBTH... casting buffs in that order:

Haste -> Shadow Veil -> Protection -> Regen -> Spirit Shield -> Spark of Life -> Absorption -> Heartseeker

Then Sleep and Silence on Mobs...
Never had much problem with that... use cure between buffs when need...
I think that works for Heavy too... maybe invert SV and Protection order... (cast Protection first)...
However, with 2H Sleep is not very useful... mobs will wake up by domino strikes... (IMG:[invalid] style_emoticons/default/dry.gif)
Btw, the most important advice is: Always begin with Haste and always cast SoL before Heartseeker/Arcane Focus... (IMG:[invalid] style_emoticons/default/smile.gif)
Edit: Wraithtouch & erwtsnert were faster than me... (IMG:[invalid] style_emoticons/default/tongue.gif)


Thank you. I will try to do RE in IWBTH after i have learnt spirit shield.
Heavy armor melee have zero attack speed bonus, i wonder if this is the reason why i need to Cure/HP potion between buffs.

Sleep -> position no.10 monster when i am dealing with no.1-7monsters.
Silence -> the most quickly one filled up with both sp and magic bar.
2H won't be a problem..probably? (IMG:[invalid] style_emoticons/default/tongue.gif)

QUOTE(Oversoul @ Nov 8 2013, 01:31) *

Another thing to remember when playing on IWBTH/PF is to take at least 5 hp pots. They can be used as heal when Cure and Full Cure are on CD. As soon as you reach 150-170 OC you should be able to clean up with your skills.


Thank you for additional information provided.
I don't know how to define when to active Spirit Stance.
I always use 2H weapons skills T1(Great Cleave)->T2(Rending Blow) without Spirit Stance (Which mean i will use T1&T2 as soon as i reach 100 OC)
With your advise, i will try to wait for 150 OC and active Spirit Stance.

Potions slots are extremely expensive i only have expanded 1 slot (Usually 4HP 2MP)right now. Full cure requires 200 level.
Therefore i choose to stay at X12 level. Should i try X15/X20 or should i wait for the spirit shield and full cure (level200)?

This picture explains why i am being so eager for the solution.
(IMG:[i.imgur.com] http://i.imgur.com/9uRoV8x.jpg)

QUOTE(Cats Lover @ Nov 8 2013, 03:23) *

1. How much PMI (= Physical Mitigation) do you have?
You'd better use full plate protection set when your level is low.
(It can't be helped for low level 2H Heavy users. They don't have enough defensive passive.
Light & Phase has evasion and resist, 1H has high block and parry, and DW has high parry)

If not, I recommend you to change your whole gears to plate protection with exmax+ base PMI. (IMG:[invalid] style_emoticons/default/smile.gif)
Exq. Plate Protections are very cheap. You can aim for Mag+ Plate Protections if you have some credits to use.

You can see the base stats here:
http://ehwiki.org/wiki/Equipment_Ranges

2. Consider to change your weapon to mace. It will significantly increase your survivality for its stun.


I am fully pleased with your reply, it really opens up my mind. Thank you.

1. I have 47.7 PMI and 43.1 MMI 5230 HP 2210 attack base damage , using power of protection mix with slaughter and 2H Estoc.
From your reply, I know that Exq. plate protection is much useful to stay alive in Random Encounter. I will look for a decent Exq. plate protection with 2-3PAS and a decent mace of slaughter.
I already developed a lot of credits in ability points, exp adept and power items so it may take some times for me to prepare the items in order to execute your method.
May i also ask how much for a Exq. plate of protection with 2-3PAS and a decent superior mace of slaughter?

QUOTE(erwtsnert @ Nov 8 2013, 06:27) *

It's pretty hard to go full power in the beginning, I only switched to full power after level 275 or so. Full protection plate with one or two warding is a good defensive 2H setup, and you'll need that when going with an estoc. You can just roll with what you currently have if switching over to mace however. Mace will keep you alive far longer than an estoc, at the expense of speed.


Thank you.

QUOTE(holy_demon @ Nov 8 2013, 08:26) *

always use spark first, some particular groups of monster can one-shot in the first round, then haste->protection->defend(the skill)->spirit shield (if you have it)->shadow veil->mana pot->regen->weaken->fight

use heroic potion as soon as your HP goes below 50% for the first time. So if your hp fall below 50% in 2nd round, use it, don't strictly follow the order. After that use cure whenever your HP goes below 50%.

Always keep defend up if cure cooldown can't keep your HP above 50% at all time.

If you got channelling early, use it on regen. If you got channelling after you've got all buffs, use it on heartseeker (the reason is that heartseeker is slow, and you risk getting killed if you don't have all your buffs yet - or at least - SoL)

Don't bother with Silence or Sleep, they are very costly MP-wise, and monster resist makes them even more worthless. And you need to save MP to spam cure and keep yourself alive.
I second that. You might think that full power kills faster, but if you spend all your time spamming cure to stay alive, then full plate is faster, and less punishing.


Thank you.
I've forgotten there is a skill name "defend". I will give it a try.

This post has been edited by lwprbf: Nov 8 2013, 07:47
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post Nov 7 2013, 20:23
Post #39603
Oversoul



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^I personally would advise you to save up 180 OC then T1>SS>(cure if needed)>T2>T3. With 170 OC, you wouldn't be able to use cure between your combo. Taking 1 action with your SS active will consume an additional 10 OC. For example, T1 will consume 50, SS T2 60, Cure 10 and SS T2 60. To sum up, you should focus on staying alive before your reach 180 OC by using heals/pots.


You should always try to attempt the highest difficulty possible with Random Encounter, having a Mace will help a lot too.


Edit: What kind of heavy are you using?

This post has been edited by Oversoul: Nov 7 2013, 20:25
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post Nov 7 2013, 21:23
Post #39604
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QUOTE(lwprbf @ Nov 7 2013, 17:42) *

This picture explains why i am being so eager for the solution.

1. How much PMI (= Physical Mitigation) do you have?
You'd better use full plate protection set when your level is low.
(It can't be helped for low level 2H Heavy users. They don't have enough defensive passive.
Light & Phase has evasion and resist, 1H has high block and parry, and DW has high parry)

If not, I recommend you to change your whole gears to plate protection with exmax+ base PMI. (IMG:[invalid] style_emoticons/default/smile.gif)
Exq. Plate Protections are very cheap. You can aim for Mag+ Plate Protections if you have some credits to use.

You can see the base stats here:
http://ehwiki.org/wiki/Equipment_Ranges

2. Consider to change your weapon to mace. It will significantly increase your survivality for its stun.

This post has been edited by Cats Lover: Nov 7 2013, 21:25
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post Nov 8 2013, 00:08
Post #39605
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Attached Image
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Yeeeeeeeeeeeeeeeee!
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post Nov 8 2013, 00:27
Post #39606
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QUOTE(lwprbf @ Nov 7 2013, 20:42) *

1. I have 47.7 PMI and 43.1 MMI 5230 HP 2210 attack base damage , using power of protection mix with slaughter and 2H Estoc.
From your reply, I know that Exq. plate protection is much useful to stay alive in Random Encounter. I will look for a decent Exq. plate protection with 2-3PAS and a decent mace of slaughter.
I already developed a lot of credits in ability points, exp adept and power items so it may take some times for me to prepare the items in order to execute your method.
May i also ask how much for a Exq. plate of protection with 2-3PAS and a decent superior mace of slaughter?


It's pretty hard to go full power in the beginning, I only switched to full power after level 275 or so. Full protection plate with one or two warding is a good defensive 2H setup, and you'll need that when going with an estoc. You can just roll with what you currently have if switching over to mace however. Mace will keep you alive far longer than an estoc, at the expense of speed.
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post Nov 8 2013, 01:57
Post #39607
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There aren't enough things to spend money on that aren't 10x the price for .1x increase. That said: OFC, crystarium, or tokenizer?

[breaking this post in two for the daily posts.]
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post Nov 8 2013, 02:07
Post #39608
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[part 2]
Crystals have to be sold in 1k packs, with each crystal at 9c. Tokens are 10k if you sell noodles, plus loot and clear bonus. If OFC sucks I can resell them. Using dual wield nowadays.
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post Nov 8 2013, 02:26
Post #39609
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QUOTE(lwprbf @ Nov 8 2013, 03:50) *

Finally i have learnt silence once my prof. get to 40.0.
My gear is not good enough to survive high difficulty random encounter especially with more than 8 monsters.
In my level CD of weaken is 2, i have to spam weak, sleep and silence in order to survive.

I am a 2H estoc heavy melee, usually do the following things in a random encounter with more than 8 monsters (difficulty BATTLETOAD)

protection -> regen -> heroic mana + hp potion -> haste -> spark of life -> weak-> silence -> sleep -> cure
> fight

I have tried to do the supportive first,
protection-> regen > haste >spark of life > potions
but i usually get defeated at step 3 or 4.

Is there any suggestions of how to start a battle can be kindly advised?
Like how to decide the order of spells when you are encountering 7~10 monsters.(difficulty BATTLETOAD or above)

Thanks.


always use spark first, some particular groups of monster can one-shot in the first round, then haste->protection->defend(the skill)->spirit shield (if you have it)->shadow veil->mana pot->regen->weaken->fight

use heroic potion as soon as your HP goes below 50% for the first time. So if your hp fall below 50% in 2nd round, use it, don't strictly follow the order. After that use cure whenever your HP goes below 50%.

Always keep defend up if cure cooldown can't keep your HP above 50% at all time.

If you got channelling early, use it on regen. If you got channelling after you've got all buffs, use it on heartseeker (the reason is that heartseeker is slow, and you risk getting killed if you don't have all your buffs yet - or at least - SoL)

Don't bother with Silence or Sleep, they are very costly MP-wise, and monster resist makes them even more worthless. And you need to save MP to spam cure and keep yourself alive.

QUOTE(erwtsnert @ Nov 8 2013, 09:27) *

It's pretty hard to go full power in the beginning, I only switched to full power after level 275 or so.


I second that. You might think that full power kills faster, but if you spend all your time spamming cure to stay alive, then full plate is faster, and less punishing.


This post has been edited by holy_demon: Nov 8 2013, 02:31
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post Nov 8 2013, 02:39
Post #39610
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Ah! A hourly battle discussion!

I have some problems too.
But only if IWBTH gives me the full roster of 10 monsters, 6-7 I can manage it, barely.

You guys here talks about many other spells but I just got haste, spark, protection, shadow veil, regen because being a melee player I don't have a large mana pool and I don't have enough ability points for so many spell.

I have 4140hp and 412mp.

I think I should learn about monster priority, who do I hit 1st?
How much HP should I have left before I start to cure? ( ninja'd)
Can I still be relying on heroic potions?



This post has been edited by LOL50015: Nov 8 2013, 02:41
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post Nov 8 2013, 02:53
Post #39611
holy_demon



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Is there any script for MoogleMailing a large amount of equips to the same person? I want to donate some equips but there's way too many of them
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post Nov 8 2013, 03:16
Post #39612
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QUOTE(LOL50015 @ Nov 8 2013, 08:39) *

Ah! A hourly battle discussion!

I have some problems too.
But only if IWBTH gives me the full roster of 10 monsters, 6-7 I can manage it, barely.

You guys here talks about many other spells but I just got haste, spark, protection, shadow veil, regen because being a melee player I don't have a large mana pool and I don't have enough ability points for so many spell.

I have 4140hp and 412mp.

I think I should learn about monster priority, who do I hit 1st?
How much HP should I have left before I start to cure? ( ninja'd)
Can I still be relying on heroic potions?

I heal when my current hp + heal can barely fully recover my hp bar, which is 55% atm. Keeping hp full is useful if you do not want to be one-shoted.
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post Nov 8 2013, 04:13
Post #39613
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QUOTE(LOL50015 @ Nov 8 2013, 00:39) *

Ah! A hourly battle discussion!

I have some problems too.
But only if IWBTH gives me the full roster of 10 monsters, 6-7 I can manage it, barely.

You guys here talks about many other spells but I just got haste, spark, protection, shadow veil, regen because being a melee player I don't have a large mana pool and I don't have enough ability points for so many spell.

I have 4140hp and 412mp.

I think I should learn about monster priority, who do I hit 1st?
How much HP should I have left before I start to cure? ( ninja'd)
Can I still be relying on heroic potions?

Hmm.. why do you save the potions?
Hourly is just one round battle. You don't need to save potions.
You can also freely get them in some WTS threads at your lvl.

Even without Pack Rat training, 5 battle slots are basically given.
I think only 2~3 heroic mana potions are enough to cast all the buffs and debuffs during the whole battle.
To debuff (Weaken & Silence) all the monsters make the battle quite easier. (IMG:[invalid] style_emoticons/default/smile.gif)
And just use heroic health potion when your HP is dropping even though you casted Regen and Cure.

Train the Pack Rat if you feel the number of potions are insufficient.
Using scrolls is worth consideration, too.

This post has been edited by Cats Lover: Nov 8 2013, 04:14
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post Nov 8 2013, 05:24
Post #39614
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I am recently training for dual style.
My question is which one is better in higher difficulty, frenzied blow or overcharge auto hit?
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post Nov 8 2013, 05:44
Post #39615
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QUOTE(walkleft @ Nov 7 2013, 19:24) *

I am recently training for dual style.
My question is which one is better in higher difficulty, frenzied blow or overcharge auto hit?


I personally think frenzied blow is better.

You get to attack up to 5 monsters at the same time, you don't miss, has chance to crit so no loss there, but the reason I think it's better is because it will show you which monsters are stronger or weaker to your attacks and you can decide how to proceed from there.


QUESTION!

LoTD, I remember a while ago there was a change to it. What changed and what is the effect?

This post has been edited by SPoison: Nov 8 2013, 06:46
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post Nov 8 2013, 07:18
Post #39616
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QUOTE(walkleft @ Nov 7 2013, 19:24) *

I am recently training for dual style.
My question is which one is better in higher difficulty, frenzied blow or overcharge auto hit?


What's Overcharge Auto hit? I only play DW but I find Frenzied blow virtually useless when dealing with the PL mobs. The OC cost is very high because of the chaining of the skills and for the equivalent OC cost, I find that I can do substantially more damage to just flail away with SS engaged than to execute the skill. The only time I use FB skills is when I am fighting the schoolgirls or FSM in RoB.
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post Nov 8 2013, 07:19
Post #39617
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Okay, guys I finally got my 1st blood token!
I don't know where, when or how I got it but I got one!

Now Konata is supposed to be for lvl.50 so can I go in on IWBTH and win?
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post Nov 8 2013, 07:23
Post #39618
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FB only for SG or boss , don't use it for normal mobs (IMG:[invalid] style_emoticons/default/smile.gif)

just atk them with Spirit Stance (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Nov 8 2013, 07:27
Post #39619
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QUOTE(LOL50015 @ Nov 7 2013, 21:19) *

Okay, guys I finally got my 1st blood token!
I don't know where, when or how I got it but I got one!

Now Konata is supposed to be for lvl.50 so can I go in on IWBTH and win?


Maybe, depends on how you play it and what you take with you (scrolls and pots wise).

But more to the point, it's best to just clear instead of doing it at the highest difficulty since the benefits isn't that high.
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post Nov 8 2013, 07:58
Post #39620
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I did it on nintendo and to be honest it wasn't difficult at all.

Well, I did got a bit cocky and stopped bothering to heal at some point and have spark of life triggered.

Edit:
Oh and besides what was guaranteed, all I got was just a partially crappy superior sword, meh no extra tokens.

This post has been edited by LOL50015: Nov 8 2013, 08:09
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