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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Dec 24 2010, 04:41
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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QUOTE(Anomtai @ Dec 23 2010, 20:08)  I spent about 90 percent (59K) of my credits last night for the 4th level of archaeologist. I have about 2 hours to cancel it. Should I keep it or redeem my credits?
It's really up to you. You would need to find around 131 artifacts to get your money's worth.
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Dec 24 2010, 05:09
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Pickled_Cow
Group: Gold Star Club
Posts: 6,377
Joined: 22-November 06

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QUOTE(sushi0 @ Dec 24 2010, 02:41)  It's really up to you. You would need to find around 131 artifacts to get your money's worth.
Um... Could you explain your math on that one? Because I'm pretty sure that even if I got lazy and just sold 131 artifacts the Bazaar, I would still come out with 262K. 1,113K if I snagged enough consistent buyers. This post has been edited by Anomtai: Dec 24 2010, 05:09
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Dec 24 2010, 05:22
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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QUOTE(Anomtai @ Dec 23 2010, 21:09)  Um... Could you explain your math on that one? Because I'm pretty sure that even if I got lazy and just sold 131 artifacts the Bazaar, I would still come out with 262K. 1,113K if I snagged enough consistent buyers.
Sure. I'm taking the current market price of an artifact, which is 9k, and multiplying that by 131 by 1.20 (1 being your base chance of getting an artifact and 0.20 from 4 levels of Archaeologist). 131 x 9k x 1.20 = 1,414,800 ---> This is your expected return for upgrading to 4th level of archaeologist. 131 x 9k x 1.15 = 1,355,850 ---> This is your current return for having 3 levels of archeologist. 1,414,800 - 1,355,850 = 58,950 ---> 58,950 is the net gain you get from increasing archaeologist from 3 to 4, which coincides with your current training cost of 59k. In other words, you need to find 131 artifacts from this point on to break even with your training costs. If you got any questions regarding this, let me know. I was working on an archaeologist training evaluator along with my character stat calculator, but they are currently on hiatus due to me being lazy. I'll probably start work on those again once I collect more data sometime after the holidays. Edit: Made a silly error and used the base equipment chance over the artifact one. I'm too lazy to edit all the calculations, but just substitute my equations from 5% to 10% and you will get the same values. 131/2, so around 66 artifacts to break even. This post has been edited by sushi0: Dec 24 2010, 05:29
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Dec 24 2010, 05:25
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Conquest101
Group: Gold Star Club
Posts: 2,852
Joined: 10-March 08

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QUOTE(sushi0 @ Dec 23 2010, 19:22)  Sure. I'm taking the current market price of an artifact, which is 9k, and multiplying that by 131 by 1.20 (1 being your base chance of getting an artifact and 0.20 from 4 levels of Archaeologist).
131 x 9k x 1.20 = 1,414,800 ---> This is your expected return for upgrading to 4th level of archaeologist. 131 x 9k x 1.15 = 1,355,850 ---> This is your current return for having 3 levels of archeologist. 1,414,800 - 1,355,850 = 58,950 ---> 58,950 is the net gain you get from increasing archaeologist from 3 to 4, which coincides with your current training cost of 59k.
In other words, you need to find 131 artifacts from this point on to break even with your training costs. If you got any questions regarding this, let me know.
I was working on an archaeologist training evaluator along with my character stat calculator, but they are currently on hiatus due to me being lazy. I'll probably start work on those again once I collect more data sometime after the holidays.
Archaeologist increases base artifact drop chance by 10% per level though. So wouldn't that mean it'd be like 65 artifacts instead? This post has been edited by Conquest101: Dec 24 2010, 05:25
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Dec 24 2010, 05:26
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Pickled_Cow
Group: Gold Star Club
Posts: 6,377
Joined: 22-November 06

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Um... The pages says that Archaeologist raises you chance by 10 percent, not 5.
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Dec 24 2010, 05:27
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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QUOTE(Conquest101 @ Dec 23 2010, 21:25)  Archaeologist increases base artifact drop chance by 10% though. So wouldn't that mean it'd be like 65 artifacts instead?
Oops, I took equipment chance instead of artifact. (IMG:[ invalid] style_emoticons/default/tongue.gif) Yes, that would make it 65. So divide my equations above by 2 since it's 10% not 5%.
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Dec 24 2010, 05:27
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thomasishere
Group: Members
Posts: 394
Joined: 12-October 10

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EDIT: NVM but posting at the same time is a bitch! (IMG:[ invalid] style_emoticons/default/ph34r.gif) seems as though my post was extra late This post has been edited by thomasishere: Dec 24 2010, 05:31
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Dec 24 2010, 05:28
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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Not only that, he's also ignoring scavenger...
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Dec 24 2010, 05:29
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Pickled_Cow
Group: Gold Star Club
Posts: 6,377
Joined: 22-November 06

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Yeah, I'm pretty sure I haven't spent anywhere near a million credits on anything, let alone just Archeologist.
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Dec 24 2010, 05:32
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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QUOTE(cmdct @ Dec 23 2010, 21:28)  Not only that, he's also ignoring scavenger...
Right, the thousands upon thousands of potion drops along with equipment and artifacts. Yea scavenger sure makes a big impact on artifact drops. /sarcasm
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Dec 24 2010, 05:34
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Pickled_Cow
Group: Gold Star Club
Posts: 6,377
Joined: 22-November 06

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Does it make any difference that the 4th level only costs 58,999 credits?
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Dec 24 2010, 05:36
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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QUOTE(Anomtai @ Dec 23 2010, 21:34)  Does it make any difference that the 4th level only costs 58,999 credits?
Matter in terms of what?
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Dec 24 2010, 05:36
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Pickled_Cow
Group: Gold Star Club
Posts: 6,377
Joined: 22-November 06

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Nothing, I'm making fun of you.
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Dec 24 2010, 05:38
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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QUOTE(Anomtai @ Dec 23 2010, 21:36)  Nothing, I'm making fun of you.
Making fun of the person trying to help you out? Har har, man you so funnyz.
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Dec 24 2010, 05:39
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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Archae increases your chance to find an artifact by 10% per rank
Not sure about his math but by my numbers to pay for itself (~60k) you need to actually find about 93 artifacts from the time of purchasing.
basically, 1 out of every 14 artifacts you find would, statistically, be due to your 4th rank of arch. at around 93 artifacts, ~6-7 of those should have been found do to your increased rank in arch.
edit: this was typed prior to other explanations/equations being posted. derp. sorry. Well, assuming we're in the ballpark, and I cant be assed to go check if either of us got our statistics right, you need somewhere below 100 artifacts for it to pay off.
This post has been edited by marcho: Dec 24 2010, 05:44
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Dec 24 2010, 05:39
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(sushi0 @ Dec 24 2010, 03:32)  Right, the thousands upon thousands of potion drops along with equipment and artifacts. Yea scavenger sure makes a big impact on artifact drops. /sarcasm
You're an idiot. It's "easy" to get 10 levels of scavenger, and that gives you 20% more drops, so the difference will become 20% bigger. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(sushi0 @ Dec 24 2010, 03:22)  1,414,800 - 1,355,850 = 58,950 ---> 58,950 is the net gain you get from increasing archaeologist from 3 to 4, which coincides with your current training cost of 59k.
I'm to lazy to correct this, but let think it's "right", if you add the scavenger (+20%) 58,950*1.2=70,740C
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Dec 24 2010, 05:45
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Sushilicious
Group: Catgirl Camarilla
Posts: 10,384
Joined: 21-October 10

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QUOTE(cmdct @ Dec 23 2010, 21:39)  You're an idiot. It's "easy" to get 10 levels of scavenger, and that gives you 20% more drops, so the difference will become 20% bigger. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) He's going from 3rd level of archaeologist to 4th level. If he does indeed have 10 levels of scavenger, it would boost his drop by 20% regardless so that cancels out. Your idiocy amazes me more and more each day. /rolleyes
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Dec 24 2010, 05:48
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Pickled_Cow
Group: Gold Star Club
Posts: 6,377
Joined: 22-November 06

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I'm a level 15 scavenger.
Also, Tenb has hinted that karmaling Snowflake does have its bonuses. Hence the her K+ link in my sig.
This post has been edited by Anomtai: Dec 24 2010, 05:51
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Dec 24 2010, 05:52
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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every 5 ranks of scavenger gives a artifact drop boost over X duration equal to a rank of archaeologist, in addition to increasing the drops of everything else by 10% as well. Assuming that it effects the drop rates of equip and artifacts and not just consumables, which is what we have so far gone by but i dont know if tenb has confirmed.
It's a sort of bang for your buck thing, if 5 ranks of scavenger costs you less than or equal to training a rank of arch, scavenger is the better option.
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Dec 24 2010, 06:16
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mangalda
Group: Banned
Posts: 453
Joined: 27-March 10

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If i activate Rainbow Aura then my Power increases 77%. But what is exactly power is this mean only Spirit or Health,Mana and Spirit
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