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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Oct 27 2013, 16:16
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Durlag
Lurker
Group: Recruits
Posts: 6
Joined: 21-November 09

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@Oversoul: I'm using Firefox 24.0. So I have no idea why's that. (IMG:[ invalid] style_emoticons/default/unsure.gif) And I'm not using any scripts either. @blue penguin: I do want to specialise on one element (fire to be exact) from this point on, but I thought it would be useful to have a lvl 2 ability in every element, so that I could get rid of mobsters resistant to fire more easily. And the first two levels were dirty cheap, especially considering that I trained up Ability Boost earlier, before the entire revamp a few months back, so I had surplus AP anyway. Although after checking the wiki, I have a feeling that Elemental spells will be obsolete on higher levels anyway and will have to shift toward other kinds of magic, but I'll cross that bridge when I come to it.
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Oct 27 2013, 16:36
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Oversoul
Group: Gold Star Club
Posts: 823
Joined: 13-August 10

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^Personally, I'd stick to Elemental, main reason is because it's cheap. And if you're casual, the more reason so.
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Oct 27 2013, 16:41
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Kagoromo @ Oct 27 2013, 14:59)  I want to try my hand at axe to see if the raw damage coupled with bleeding are comparable to a rapier's PA proc or not, but I don't really want to spend credit for this, and that's my best axe atm. I will be using this axe only for Hellfest so I don't think bleeding matters, and I'm running around in heavy armors anyway so a little extra burden is hardly a cause for concern. Thanks for the evaluation though. (IMG:[ invalid] style_emoticons/default/tongue.gif) If you use full plate/leather, axe can provide a ~10% damage higher than rapier. Notes that the countered monster are mostly not infected by PA nor bleeding, only raw power matter. Thus I can clear hell/IWBTH/PF with axe faster that my rapier. If you use shade/power....I donno. May be rapier is better. But a good rapier is so expensive. QUOTE(Durlag @ Oct 27 2013, 22:16)  Although after checking the wiki, I have a feeling that Elemental spells will be obsolete on higher levels anyway and will have to shift toward other kinds of magic, but I'll cross that bridge when I come to it.
That information is outdated. People now shift from holy/dark to elemental. This post has been edited by Colman: Oct 27 2013, 16:45
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Oct 27 2013, 17:52
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(Colman @ Oct 27 2013, 14:41)  That information is outdated. People now shift from holy/dark to elemental.
It's because of the nuff of Imperil?
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Oct 27 2013, 18:02
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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It is because of the resistances not being able to be below 0 negates the advantages of holy/dark and some disadvantages of elemental. Furthermore, imperil is more effective for elemental, and even if redwood is worse than katalox, it is somewhat outweighted by the lesser mana cost, although all the buffs and imperiling make that less significant.
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Oct 27 2013, 18:05
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wastedman
Group: Gold Star Club
Posts: 2,845
Joined: 29-November 11

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QUOTE(Durlag @ Oct 27 2013, 22:16) 
@blue penguin: I do want to specialise on one element (fire to be exact) from this point on, but I thought it would be useful to have a lvl 2 ability in every element, so that I could get rid of mobsters resistant to fire more easily. And the first two levels were dirty cheap, especially considering that I trained up Ability Boost earlier, before the entire revamp a few months back, so I had surplus AP anyway.
Although after checking the wiki, I have a feeling that Elemental spells will be obsolete on higher levels anyway and will have to shift toward other kinds of magic, but I'll cross that bridge when I come to it.
QUOTE(Cats Lover @ Oct 27 2013, 23:52)  It's because of the nuff of Imperil?
Your prof is good, but your level isn't enough to see other 2 tier, as fire is the first you see. However to stay alive as a mage with clothes, imperil is your best friend, meaning depreciating prof is the 1st thing to train. When I am at your level, I cycle through the 4 elements, it's efficient to most monsters and fun. However, I stayed with 2 elements now, one that is the same as my shield and the other is my main element. I may train holy as triple trio and the tree is hard for elemental mage. Can any mage share their experience with triple trio and the tree? This post has been edited by wastedman: Oct 27 2013, 18:25
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Oct 27 2013, 18:07
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Cats Lover @ Oct 27 2013, 23:52)  It's because of the nuff of Imperil?
That is one of the reason. The other reason is that holy/dark use much more mp for similar amount of damage. The skills (of holy/dark) also require a very high level to learn. Although holy mage have heal bonus from holy EBD, it cannot justify the extra spell cost. It is still useful in boss fight. Dark..... anyone still using dark for attack? I think dark is for melee now.
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Oct 27 2013, 18:45
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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Thanks. To gather up the reasons: - new resistance system that can not lower res. below 0 - imperil is more effective for elemental - extra mana cost and require high lvl to learn and one of my suppositions: - Mag/Leg drop lowered on high lvl arena where holy mages are fast and strong I've been only 1H Heavy thus far 355 lvl, and I'm trying a novice holy mage for fun now. And the way of mage is interesting for it's very different from melee. (IMG:[ invalid] style_emoticons/default/smile.gif) It has a great novelty factor to me. I love the new experience. (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Oct 27 2013, 20:06
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(wastedman @ Oct 27 2013, 04:44)  Can you tell the money needed for a PL 500 monster, minimum for HG stuff. I am trying to calculate the payoff period. Thanks. (IMG:[ invalid] style_emoticons/default/smile.gif) For PL500, you need about 52k crystals (62k if you neglect one primary stat).
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Oct 27 2013, 20:19
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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something weird here , my ping to HV become very high today while ping to other sites seems normal (IMG:[ invalid] style_emoticons/default/sad.gif) if this keep going on , maybe I will use my final option and last resort to repay my debt and gone forever (IMG:[ invalid] style_emoticons/default/smile.gif)
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Oct 27 2013, 20:43
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wastedman
Group: Gold Star Club
Posts: 2,845
Joined: 29-November 11

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QUOTE(Dan31 @ Oct 28 2013, 02:06)  For PL500, you need about 52k crystals (62k if you neglect one primary stat).
I just calculated, PL500 is not enough, PL 1000 is like half chance for HG stuff. I may have to lay off some of my monster army.
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Oct 27 2013, 21:18
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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QUOTE(nobody_xxx @ Oct 27 2013, 10:19)  if this keep going on , maybe I will use my final option and last resort to repay my debt and gone forever (IMG:[ invalid] style_emoticons/default/smile.gif) Last resort? What, sell your gear? (IMG:[ invalid] style_emoticons/default/laugh.gif) In related news my ping was better than ever today, went to 170 ms. Also felt really fast this morning, finished a schoolgirl arena in record time. (IMG:[ invalid] style_emoticons/default/tongue.gif) This post has been edited by T_Starrk: Oct 27 2013, 21:26
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Oct 27 2013, 22:20
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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BTW, here is the script I'm using if anyone is interested. PL_cost_calculator.py CODE #!/usr/bin/python
import math
print "## PL cost calculator ##" print "Desired PL? (-1 to quit)" desired_PL = int(raw_input(">")) if desired_PL > 2250: print "/!\ PL above 2250 (max), setting PL to that value" desired_PL = 2250 print "Neglect one primary stat? (y/n)" neglect_one = raw_input(">") if neglect_one == "y": that_one_cost = 5000000 else: that_one_cost = 50/3
while desired_PL >= 0: PL = 0 #power level crystals_used = 0 #crystals used costs = [50, 50, 50, 50, 50, 50, 10, 10, 10, 10, 10, 10] #crystal costs for each upgrade PL_costs = [50/3, 50/3, 50/3, 50/3, that_one_cost, 50/3, 10, 10, 10, 10, 10, 10] #PL per cost ratios for each upgrade nb_upgrades = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0] #Number of upgrades for each stat
while PL < desired_PL: #Find the best PL/cost ratio cheapest_PL_cost = 5000000 cheapest_i = -1; for i, PL_cost in enumerate(PL_costs): if ((i < 6) and (nb_upgrades[i] < 25)) or ((i >= 6) and (nb_upgrades[i] < 50)): if PL_cost < cheapest_PL_cost: cheapest_PL_cost = PL_cost cheapest_i = i if cheapest_i == -1: #all valuable stats are fully upgraded break
#Upgrade the stat with the best PL/cost ratio crystals_used += costs[cheapest_i] if cheapest_i < 6: #primary stat PL = PL + 3 + nb_upgrades[cheapest_i]*0.5 costs[cheapest_i] = round(50*(1.555079154**nb_upgrades[cheapest_i])) PL_costs[cheapest_i] = costs[cheapest_i]/(3 + (nb_upgrades[cheapest_i] + 1)*0.5) else: #elemental stat PL = PL + math.floor(1 + nb_upgrades[cheapest_i]*0.1) costs[cheapest_i] = round(10*(1.26485522**nb_upgrades[cheapest_i])) PL_costs[cheapest_i] = costs[cheapest_i]/(math.floor(1 + (nb_upgrades[cheapest_i] + 1)*0.1)) nb_upgrades[cheapest_i] += 1
#Print results print "PL: " + repr(PL) print "Crystal used: " + repr(crystals_used) print "Number of upgrades: " for line in nb_upgrades: print repr(line) print "------------------------" print "Desired PL? (-1 to quit)" desired_PL = int(raw_input(">")) if desired_PL > 2250: print "/!\ PL above 2250 (max), setting PL to that value" desired_PL = 2250 print "Neglect one primary stat? (y/n)" neglect_one = raw_input(">") if neglect_one == "y": that_one_cost = 5000000 else: that_one_cost = 50/3
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Oct 27 2013, 22:59
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Oversoul
Group: Gold Star Club
Posts: 823
Joined: 13-August 10

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Lol....Failed SGs on round 109/110. Ran out of potions.
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Oct 28 2013, 00:19
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kuro009
Group: Members
Posts: 747
Joined: 8-May 10

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Is training "Archaeologist" any good? What does your experience says?
P.S. - No Wiki link/copy-paste please.
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Oct 28 2013, 00:19
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qw3rty67
Group: Members
Posts: 1,118
Joined: 30-April 09

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How much value does Item Worlding add to an item? Is it enough to make up for the "lost" arena rewards, noodles, and clear bonuses?
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Oct 28 2013, 00:34
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erwtsnert
Group: Gold Star Club
Posts: 1,768
Joined: 19-November 11

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QUOTE(qw3rty67 @ Oct 28 2013, 01:19)  How much value does Item Worlding add to an item? Is it enough to make up for the "lost" arena rewards, noodles, and clear bonuses?
From experience, around 400k for maxing an ex+ non-ethereal weapon. I'd say this is way lower for armor. Might differ based on the potencies though, but definitely not more than the cost of getting a similiar one IW'd by someone, which should be around 500k Everything below ex is going to be hard to sell or will barely see an increase in price.
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Oct 28 2013, 00:37
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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QUOTE(kuro009 @ Oct 27 2013, 15:19)  Is training "Archaeologist" any good? What does your experience says?
P.S. - No Wiki link/copy-paste please.
yes mines at 6. although i have been getting so many goddam last elixirs this week, 2-3 a day from shrining. QUOTE(qw3rty67 @ Oct 27 2013, 15:19)  How much value does Item Worlding add to an item? Is it enough to make up for the "lost" arena rewards, noodles, and clear bonuses?
only melee weapons see a marketable increase. even though a good # of cap/jug on armor would seem desirable, they haven't really been going for much more (unless it's +5 cap and +5 jug). for mag+ weapons the value of lvl10 elemental vs lvl 1 elemental can be like 1mil+. cost of lvl 10 superiors probably not worth it. exq probably can break even, or small profit only if a particularly good item. price of IWing has fallen a bit though. This post has been edited by etothex: Oct 28 2013, 00:43
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Oct 28 2013, 00:40
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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QUOTE(qw3rty67 @ Oct 27 2013, 14:19)  How much value does Item Worlding add to an item? Is it enough to make up for the "lost" arena rewards, noodles, and clear bonuses?
Kinda depends on what you're IW'ing and how fast you are at it. Also depends on how much money you can make farming crystals in grindfest in the same time. It might be more cost efficient to just pay someone else. Personally, I think it's definitely worth it on a weapon or equip you plan on using for a long time. Potencies are awesome (the dark strike I got on my club has saved me tons of credits on infusions). Ah I guess you meant credit value on the piece of equipment? It greatly depends on the potencies. Holy or dark strike on an ethereal can increase it's value by a ton, so can econ 5 on a staff. As etothex said the only thing worth something on armors is Jug 5 or Cap 5. I don't think it's worth it to IW an equipment just to sell it though, usually it's just a bonus when you sell your old equips. This post has been edited by T_Starrk: Oct 28 2013, 00:46
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