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Oct 22 2013, 17:42
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cruelsion
Group: Gold Star Club
Posts: 895
Joined: 13-September 12

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So with estoc, if you want to use light set it would have to be leather gears rather than shade to be able to mitigate most monster dmg? I've got a question recently, with one-handed, it's better to use of warding suffix than protection because most of massive burst dmg come from magic casting monsters right? I mean you would block most attacks anyway, and since you always put regen on monster basic attacks will never even tickle even in PFUDOR, and that's how I felt with mere 70% PMI. If you invest more in mitigating magic dmg, basically you wont die suddenly even if you are sleep walking PFUDOR IW, just arguing cuz I'm bored and sleepy from grinding my staff/heavy set, and 1H/cloth set edit: now I come to think of it, most monsters do not deal magic dmg... most of the dmg you take is physical so if I unlock second IA and put SS on I may be able to sleep-clear that IW (IMG:[ invalid] style_emoticons/default/tongue.gif) maybe I should just purchase heaps of bindin of barrier cuz it's cheap and blocking/counter attacking have no chance monsters can evade (IMG:[ invalid] style_emoticons/default/tongue.gif) This post has been edited by cruelsion: Oct 22 2013, 17:47
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Oct 22 2013, 17:43
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Amaduyu Mitsumi
Group: Gold Star Club
Posts: 1,609
Joined: 2-October 11

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QUOTE(Colman @ Oct 22 2013, 22:29)  I'm trying hell GF with 1h. The speed is around 200 rounds per hour (IMG:[ invalid] style_emoticons/default/anime_cry.gif) i think i will fall asleep before I run out of mp. I'm sure your speed will become acceptable once you've got a good Slaughter rapier with as much upgrade as your estoc has. (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Oct 22 2013, 17:49
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Kagoromo @ Oct 22 2013, 23:43)  I'm sure your speed will become acceptable once you've got a good Slaughter rapier with as much upgrade as your estoc has. (IMG:[ invalid] style_emoticons/default/tongue.gif) I am looking for a good axe. I think higher adb + bleed is better for my style. And it is cheaper. 440/1000 right now. (IMG:[ invalid] style_emoticons/default/smile.gif)
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Oct 22 2013, 17:58
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Amaduyu Mitsumi
Group: Gold Star Club
Posts: 1,609
Joined: 2-October 11

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QUOTE(cruelsion @ Oct 22 2013, 22:42)  So with estoc, if you want to use light set it would have to be leather gears rather than shade to be able to mitigate most monster dmg?
I've got a question recently, with one-handed, it's better to use of warding suffix than protection because most of massive burst dmg come from magic casting monsters right? I mean you would block most attacks anyway, and since you always put regen on monster basic attacks will never even tickle even in PFUDOR, and that's how I felt with mere 70% PMI.
If you invest more in mitigating magic dmg, basically you wont die suddenly even if you are sleep walking PFUDOR IW, just arguing cuz I'm bored and sleepy from grinding my staff/heavy set, and 1H/cloth set
Regarding shade 2H, just PM T_Starrk for any question that you have. (IMG:[ invalid] style_emoticons/default/tongue.gif) About heavy 1H, yeah you made a good point. Between high PMI of heavy, block chance of shield and possibly parry chance of the weapon, 1H is pretty damn near impervious to physical attack, so it's always a good idea to tinker with your equips to see whether or not you can reduce a bit PMI with little to no consequence in order to improve other stats, such as damage or MMI. I would go for more damage though, because usually there won't be more than 3-4 especially dangerous spell caster kind of monsters in a round. If you can kill them before their mana/sp bars build up, they won't be able to touch you with their spells. Furthermore more damage will also help with your killing speed in general. (IMG:[ invalid] style_emoticons/default/smile.gif) Or you could always silence them if you find them too much of a pest. (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Oct 22 2013, 18:11
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(cruelsion @ Oct 22 2013, 23:42)  So with estoc, if you want to use light set it would have to be leather gears rather than shade to be able to mitigate most monster dmg? I've got a question recently, with one-handed, it's better to use of warding suffix than protection because most of massive burst dmg come from magic casting monsters right? I mean you would block most attacks anyway, and since you always put regen on monster basic attacks will never even tickle even in PFUDOR, and that's how I felt with mere 70% PMI. If you invest more in mitigating magic dmg, basically you wont die suddenly even if you are sleep walking PFUDOR IW, just arguing cuz I'm bored and sleepy from grinding my staff/heavy set, and 1H/cloth set edit: now I come to think of it, most monsters do not deal magic dmg... most of the dmg you take is physical so if I unlock second IA and put SS on I may be able to sleep-clear that IW (IMG:[ invalid] style_emoticons/default/tongue.gif) maybe I should just purchase heaps of bindin of barrier cuz it's cheap and blocking/counter attacking have no chance monsters can evade (IMG:[ invalid] style_emoticons/default/tongue.gif) If you want more protection against magic, you should use light armor. A single piece of shade can give you 20% resist. I think the force shield is a bit too powerful. Just a common one without forge make my block reach 42.x. hell GF 530/100 now (IMG:[ invalid] style_emoticons/default/smile.gif) . Need to heal from times to times now (IMG:[ invalid] style_emoticons/default/sad.gif) . This post has been edited by Colman: Oct 22 2013, 18:13
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Oct 22 2013, 18:13
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Amaduyu Mitsumi
Group: Gold Star Club
Posts: 1,609
Joined: 2-October 11

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QUOTE(Colman @ Oct 22 2013, 22:49)  I am looking for a good axe. I think higher adb + bleed is better for my style. And it is cheaper. 440/1000 right now. (IMG:[ invalid] style_emoticons/default/smile.gif) Like this maybe? [ waa.ai] http://waa.ai/ibt.jpg(IMG:[ invalid] style_emoticons/default/laugh.gif) Edit: QUOTE(Colman @ Oct 22 2013, 23:11)  I think the force shield is a bit too powerful. Just a common one without forge make my block reach 42.x.
Do you find the increased mana cost manageable? This post has been edited by Kagoromo: Oct 22 2013, 18:14
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Oct 22 2013, 18:14
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cruelsion
Group: Gold Star Club
Posts: 895
Joined: 13-September 12

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QUOTE(Kagoromo @ Oct 23 2013, 02:58)  Regarding shade 2H, just PM T_Starrk for any question that you have. (IMG:[ invalid] style_emoticons/default/tongue.gif) About heavy 1H, yeah you made a good point. Between high PMI of heavy, block chance of shield and possibly parry chance of the weapon, 1H is pretty damn near impervious to physical attack, so it's always a good idea to tinker with your equips to see whether or not you can reduce a bit PMI with little to no consequence in order to improve other stats, such as damage or MMI. I would go for more damage though, because usually there won't be more than 3-4 especially dangerous spell caster kind of monsters in a round. If you can kill them before their mana/sp bars build up, they won't be able to touch you with their spells. Furthermore more damage will also help with your killing speed in general. (IMG:[ invalid] style_emoticons/default/smile.gif) Or you could always silence them if you find them too much of a pest. (IMG:[ invalid] style_emoticons/default/biggrin.gif) Thanks for the advice (IMG:[ invalid] style_emoticons/default/smile.gif) I'll ask T-stark later when i have budget for a new set (IMG:[ invalid] style_emoticons/default/tongue.gif) regarding to 1H, in PFUDOR they too quickly build up their mana and sp and it's a pain when I let them caste their abilities. Yet I cannot use silence because I have enormous amount of interference due to the fact I'm using a force shield. I guess I'll take your advice and max level my weapon first so I can kill them quicker than I do now.
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Oct 22 2013, 18:15
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qw3rty67
Group: Members
Posts: 1,118
Joined: 30-April 09

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Found an average shortsword of balance with over 43% accuracy. Were they always this good!? (IMG:[ invalid] style_emoticons/default/blink.gif)
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Oct 22 2013, 18:15
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(Colman @ Oct 22 2013, 15:29)  I'm trying hell GF with 1h. The speed is around 200 rounds per hour (IMG:[ invalid] style_emoticons/default/anime_cry.gif) i think i will fall asleep before I run out of mp. Yes, I also tried hellfest with 1H Heavy several weeks ago and it took about 5 hours for 979 rounds. If I had one more potion, I could get 5000 credits for clearing bonus. (IMG:[ invalid] style_emoticons/default/smile.gif)
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Oct 22 2013, 18:18
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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A question here. Can heavy 1h maintain the overwhelming strike lv5?
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Oct 22 2013, 18:26
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Amaduyu Mitsumi
Group: Gold Star Club
Posts: 1,609
Joined: 2-October 11

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QUOTE(Colman @ Oct 22 2013, 23:18)  A question here. Can heavy 1h maintain the overwhelming strike lv5?
Perma lv5? Usually not. It's hard to proc/maintain OverStrikes when there're too few monsters or monster's evade/parry are too high. Not many monsters => Less chance to get counter stun proc => No reliable anti-parry applicable target. Monsters parry too much... well, I don't think I have to list any example here. (IMG:[ invalid] style_emoticons/default/smile.gif) I'm not sure if OverStrikes ticks with our attack or not though. Probably not, because if it tick at Regen's speed for example then it will never run out indeed. This post has been edited by Kagoromo: Oct 22 2013, 18:43
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Oct 22 2013, 18:35
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cruelsion
Group: Gold Star Club
Posts: 895
Joined: 13-September 12

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QUOTE(Kagoromo @ Oct 23 2013, 03:26)  Perma lv5? Usually not. It's hard to proc/maintain OverStrikes when there're too few monsters or monster's evade/parry are too high. Not many monsters => Less chance to get counter stun proc => No reliable anti-parry applicable target. Monsters parry too much... well, I don't think I have to list any example here. (IMG:[ invalid] style_emoticons/default/smile.gif) I'm not sure if OverStrikes ticks with our attack or not though. Probably not, because if it tick at Regen's speed for example then it would never run out indeed. how do you increase the proc chance for OS and stun when block/parry? I've always wanted to increase OS cuz I often miss 5th OS stack (it's like trying to perma PA with 2turn rapier (IMG:[ invalid] style_emoticons/default/tongue.gif)) and decrease the stun chance since you deal more dmg by counter striking (it's a true dmg since it will never miss and is still void dmg according to my weapon) P.S. I bought millions of GP few days ago and I'm always out of it (IMG:[ invalid] style_emoticons/default/tongue.gif) damn lottery (IMG:[ invalid] style_emoticons/default/sad.gif) This post has been edited by cruelsion: Oct 22 2013, 18:37
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Oct 22 2013, 18:40
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Amaduyu Mitsumi
Group: Gold Star Club
Posts: 1,609
Joined: 2-October 11

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QUOTE(cruelsion @ Oct 22 2013, 23:35)  how do you increase the proc chance for OS and stun when block/parry? I've always wanted to increase OS cuz I often miss 5th OS stack (it's like trying to perma PA with 2turn rapier (IMG:[ invalid] style_emoticons/default/tongue.gif)) and decrease the stun chance since you deal more dmg by counter striking (it's a true dmg since it will never miss and is still void dmg according to my weapon) P.S. I bought millions of GP few days ago and I'm always out of it (IMG:[ invalid] style_emoticons/default/tongue.gif) damn lottery (IMG:[ invalid] style_emoticons/default/sad.gif) OS is capped at 30% and counter-attack on block/parry at 75%. Stun chance on counter is not 100% (HVSTAT reports it to be 95.98%) and can't be modified by any mean that I know of. Invest on block chance to increase your own damage is rather cheesy, but I admit I did think of doing just that. (IMG:[ invalid] style_emoticons/default/tongue.gif) Edit: I evaded your question again, sorry. (IMG:[ invalid] style_emoticons/default/tongue.gif) http://ehwiki.org/wiki/Fighting_Styles#One-HandedThis post has been edited by Kagoromo: Oct 22 2013, 18:41
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Oct 22 2013, 18:44
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cruelsion
Group: Gold Star Club
Posts: 895
Joined: 13-September 12

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QUOTE(Kagoromo @ Oct 23 2013, 03:40)  OS is capped at 30% and counter-attack on block/parry at 75%. Stun chance on counter is not 100% (HVSTAT reports it to be 95.98%) and can't be modified by any mean that I know of. Invest on block chance to increase your own damage is rather cheesy, but I admit I did think of doing just that. (IMG:[ invalid] style_emoticons/default/tongue.gif) Edit: I evaded your question again, sorry. (IMG:[ invalid] style_emoticons/default/tongue.gif) http://ehwiki.org/wiki/Fighting_Styles#One-Handedoh, that's why I have exactly 30% OS and 75% CA chance... I dont want monsters to get stunned when they are counter striked... P.S. I do mainly play jax in league of l**** however (IMG:[ invalid] style_emoticons/default/tongue.gif) edit: Thanks for the reference (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by cruelsion: Oct 22 2013, 18:46
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Oct 22 2013, 18:47
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(cruelsion @ Oct 23 2013, 00:35)  how do you increase the proc chance for OS and stun when block/parry? I've always wanted to increase OS cuz I often miss 5th OS stack (it's like trying to perma PA with 2turn rapier (IMG:[ invalid] style_emoticons/default/tongue.gif)) and decrease the stun chance since you deal more dmg by counter striking (it's a true dmg since it will never miss and is still void dmg according to my weapon) P.S. I bought millions of GP few days ago and I'm always out of it (IMG:[ invalid] style_emoticons/default/tongue.gif) damn lottery (IMG:[ invalid] style_emoticons/default/sad.gif) I have OS lv 5 half of the time. It seem 1h with light may not be a bad choice in term of damage output. 660/1000 right now. 6 mana and 1spirit pot left. It seems I should carry more sp pot next time.
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Oct 22 2013, 18:47
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Amaduyu Mitsumi
Group: Gold Star Club
Posts: 1,609
Joined: 2-October 11

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QUOTE(cruelsion @ Oct 22 2013, 23:44)  I dont want monsters to get stunned when they are counter striked...
Maybe, if you can 2-3 hits a monster. When you face punks that have 100k and then some HP though, you will want the stuns to nullify their parry chance. And sorry, Dota is my only love. (IMG:[ invalid] style_emoticons/default/laugh.gif) This post has been edited by Kagoromo: Oct 22 2013, 18:48
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