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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Oct 5 2013, 04:00
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Vsin
Lurker
Group: Recruits
Posts: 2
Joined: 21-April 10

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Hey, what's usually the build for DW?
I originally started with Sword/Sword, but then quickly realized that bleed does almost nothing at any difficulty above Hard. Currently I'm running Rapier/Rapier, mostly for the really high Parry chance and only partly for the near-perma Pen. I've seen a few people do Mace/Rapier, and I remember some really old advice saying Axe/Rapier.
Stats are even Str/Dex/Agi/End (at ~140 apiece right now), 74 Int, 85 Wis.
Gear is whatever Shade armor I can snag from the Bazaar.
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Oct 5 2013, 04:03
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clarkiest
Group: Members
Posts: 1,335
Joined: 28-December 12

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QUOTE(nobody_xxx @ Oct 4 2013, 21:52)  my first suspicious is bindings , how did lvl 100 have alot of slaughter binding (IMG:[ invalid] style_emoticons/default/dry.gif) I have a lot of slaughter binding! a grand total of 1! (IMG:[ invalid] style_emoticons/default/laugh.gif) If I am to scam somebody, I'll do it over huge amount of real money. Betraying someone's trust over game money is not just despicable, but also pitiful.
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Oct 5 2013, 04:11
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XMike
Group: Gold Star Club
Posts: 929
Joined: 26-November 06

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For ROB, is it better to kill 2 FSM on PFUDOR difficulty or 1 Triple Trio and the Tree on a lower difficulty?
I usually complete FSM PFUDOR using 4 heroic mana pots, 1 spirit pot. 1 holy infusion.
(Not sure if I'd be able to complete TTT on PFUDOR and it's a big 10 token gamble. If anyone is a heavy armor user and has managed to beat TTT on PFUDOR feel free to post phys and magic mitigation amounts so I have some idea of what's a recommended amount for TTT PFUDOR. My mitigations are 73.1% phys 59.1% magic.)
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Oct 5 2013, 04:23
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Cats Lover
Group: Gold Star Club
Posts: 2,800
Joined: 18-April 13

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QUOTE(XMike @ Oct 5 2013, 02:11)  For ROB, is it better to kill 2 FSM on PFUDOR difficulty or 1 Triple Trio and the Tree on a lower difficulty?
I usually complete FSM PFUDOR using 4 heroic mana pots, 1 spirit pot. 1 holy infusion.
(Not sure if I'd be able to complete TTT on PFUDOR and it's a big 10 token gamble. If anyone is a heavy armor user and has managed to beat TTT on PFUDOR feel free to post phys and magic mitigation amounts so I have some idea of what's a recommended amount for TTT PFUDOR. My mitigations are 73.1% phys 59.1% magic.)
You can easily beat TT&T at your level. (IMG:[ invalid] style_emoticons/default/smile.gif) With Silence (and enough Deprecating prof), they are just punching bags which have much HP only. With Spirit Shield, you are safe againt the most attacks. Take 1~2 more SP potion just in case. I think beating FSM twice is more efficient than beating TT&T once. But if you have enormous tokens, try TT&T to get higher tier roll. And I cleared TT&T as soon as it's unlocked when my lvl is 250. (of course, it was on IWBTH) My mitigations were 70% PMI and 64% MMI at that time. I think ±5% is not the important point to beat it. This post has been edited by Cats Lover: Oct 5 2013, 05:03
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Oct 5 2013, 04:30
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erwtsnert
Group: Gold Star Club
Posts: 1,768
Joined: 19-November 11

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QUOTE(Vsin @ Oct 5 2013, 04:00)  Hey, what's usually the build for DW?
I originally started with Sword/Sword, but then quickly realized that bleed does almost nothing at any difficulty above Hard. Currently I'm running Rapier/Rapier, mostly for the really high Parry chance and only partly for the near-perma Pen. I've seen a few people do Mace/Rapier, and I remember some really old advice saying Axe/Rapier.
Stats are even Str/Dex/Agi/End (at ~140 apiece right now), 74 Int, 85 Wis.
Gear is whatever Shade armor I can snag from the Bazaar.
People usually go either Axe/Rapier or Club/Rapier with shade armor. Double rapier is kinda unconventional but can work. Get yourself a slaughter axe and a balance rapier and you're set. Do lower your INT a bit and put some more into WIS. INT is the only really "useless" attribute for melee, WIS is still useful for resist chance and mana regen.
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Oct 5 2013, 04:32
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zanky
Group: Members
Posts: 918
Joined: 8-March 13

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QUOTE(Vsin @ Oct 5 2013, 09:00)  Hey, what's usually the build for DW?
I originally started with Sword/Sword, but then quickly realized that bleed does almost nothing at any difficulty above Hard. Currently I'm running Rapier/Rapier, mostly for the really high Parry chance and only partly for the near-perma Pen. I've seen a few people do Mace/Rapier, and I remember some really old advice saying Axe/Rapier.
Stats are even Str/Dex/Agi/End (at ~140 apiece right now), 74 Int, 85 Wis.
Gear is whatever Shade armor I can snag from the Bazaar.
this up to U. different ppl got different thought. but i use mace/axe and rapier for now. I think axe in main hand will increase my damage greater. i don't want use double rapier for gear, you might reconsider use good leather. because shade lack in PMI This post has been edited by zanky: Oct 5 2013, 04:34
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Oct 5 2013, 04:36
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zanky
Group: Members
Posts: 918
Joined: 8-March 13

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QUOTE(XMike @ Oct 5 2013, 09:11)  For ROB, is it better to kill 2 FSM on PFUDOR difficulty or 1 Triple Trio and the Tree on a lower difficulty?
I usually complete FSM PFUDOR using 4 heroic mana pots, 1 spirit pot. 1 holy infusion.
(Not sure if I'd be able to complete TTT on PFUDOR and it's a big 10 token gamble. If anyone is a heavy armor user and has managed to beat TTT on PFUDOR feel free to post phys and magic mitigation amounts so I have some idea of what's a recommended amount for TTT PFUDOR. My mitigations are 73.1% phys 59.1% magic.)
IW your equip first if you don't do that already. I beat IWTB RoB TTT with all lvl 0 equipment lng time ago and i calculate i'll die on PFUDOR now with same equip (IMG:[ invalid] style_emoticons/default/cry.gif) so i wait now and think. While IW some my equip @cat lover What the hell, i wonder if he got brain. life already hard enough and he scam HV ppl. i'm sure now he already got hammer in his head. (IMG:[ invalid] style_emoticons/default/laugh.gif) This post has been edited by zanky: Oct 5 2013, 04:45
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Oct 5 2013, 04:52
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Frostbite
Group: Members
Posts: 7,206
Joined: 3-July 08

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QUOTE(nobody_xxx @ Oct 4 2013, 08:25)  @erwts already send Credits for that fraudster (IMG:[ invalid] style_emoticons/default/huh.gif) than better try PM T to get help getting your credits back ( maybe ) (IMG:[ invalid] style_emoticons/default/smile.gif) i have suspicious for that auction , that why I not bid Who is the fraudster and where is the auction ?
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Oct 5 2013, 04:53
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erwtsnert
Group: Gold Star Club
Posts: 1,768
Joined: 19-November 11

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Oct 5 2013, 04:56
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clarkiest
Group: Members
Posts: 1,335
Joined: 28-December 12

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QUOTE(erwtsnert @ Oct 5 2013, 04:30)  People usually go either Axe/Rapier or Club/Rapier with shade armor. Double rapier is kinda unconventional but can work. Get yourself a slaughter axe and a balance rapier and you're set. Do lower your INT a bit and put some more into WIS. INT is the only really "useless" attribute for melee, WIS is still useful for resist chance and mana regen.
I did double wakizashi to maximize parry. For grinding proficiency, basically. zen_zen did double rapier, though I don't know why he did that. brewdonkey did an axe/club, very interesting combination I'd say. I have also did sword/dagger, since that sword got the max defense and the dagger got the max speed. But later, I find that build isn't feasible. Enemies require much greater damage to be defeated and I don't have enough protection to prevent lazers.
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Oct 5 2013, 04:58
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zen_zen
Group: Gold Star Club
Posts: 2,177
Joined: 20-June 11

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QUOTE(XMike @ Oct 4 2013, 19:11)  For ROB, is it better to kill 2 FSM on PFUDOR difficulty or 1 Triple Trio and the Tree on a lower difficulty?
I usually complete FSM PFUDOR using 4 heroic mana pots, 1 spirit pot. 1 holy infusion.
(Not sure if I'd be able to complete TTT on PFUDOR and it's a big 10 token gamble. If anyone is a heavy armor user and has managed to beat TTT on PFUDOR feel free to post phys and magic mitigation amounts so I have some idea of what's a recommended amount for TTT PFUDOR. My mitigations are 73.1% phys 59.1% magic.)
Sorry, I don't mean to be rude but how the hell can you be Lv294 and be wondering if you can do RoB in PFUDOR or not? It's a bloody 1 round slugfest, use whatever potions, infusions, and scrolls and duke it out! Only thing that makes RoB tough is trying to gather enough ToB to unlock the level.
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Oct 5 2013, 04:59
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zanky
Group: Members
Posts: 918
Joined: 8-March 13

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QUOTE(clarkiest @ Oct 5 2013, 09:56)  I did double wakizashi to maximize parry. For grinding proficiency, basically. zen_zen did double rapier, though I don't know why he did that. brewdonkey did an axe/club, very interesting combination I'd say.
I have also did sword/dagger, since that sword got the max defense and the dagger got the max speed. But later, I find that build isn't feasible. Enemies require much greater damage to be defeated and I don't have enough protection to prevent lazers.
double rapier will benefit you in PA. I'm sure zen_zen never run out of PA
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Oct 5 2013, 05:01
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zanky
Group: Members
Posts: 918
Joined: 8-March 13

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QUOTE(zen_zen @ Oct 5 2013, 09:58)  Sorry, I don't mean to be rude but how the hell can you be Lv294 and be wondering if you can do RoB in PFUDOR or not? It's a bloody 1 round slugfest, use whatever potions, infusions, and scrolls and duke it out! Only thing that makes RoB tough is trying to gather enough ToB to unlock the level.
you can already beat it? (IMG:[ invalid] style_emoticons/default/smile.gif)
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Oct 5 2013, 05:10
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XMike
Group: Gold Star Club
Posts: 929
Joined: 26-November 06

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QUOTE(zen_zen @ Oct 4 2013, 22:58)  Sorry, I don't mean to be rude but how the hell can you be Lv294 and be wondering if you can do RoB in PFUDOR or not? It's a bloody 1 round slugfest, use whatever potions, infusions, and scrolls and duke it out! Only thing that makes RoB tough is trying to gather enough ToB to unlock the level.
When I stopped playing this game, IWBTH FSM was the highest ROB available. I beat the PFUDOR FSM but there's more monsters in TTT so it's hard to predict how it'll go on PFUDOR difficulty. I'm also short on ToBs so I don't exactly have the luxury of gambling them carelessly. This post has been edited by XMike: Oct 5 2013, 05:11
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Oct 5 2013, 05:27
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(XMike @ Oct 5 2013, 11:10)  When I stopped playing this game, IWBTH FSM was the highest ROB available. I beat the PFUDOR FSM but there's more monsters in TTT so it's hard to predict how it'll go on PFUDOR difficulty. I'm also short on ToBs so I don't exactly have the luxury of gambling them carelessly.
weaken & silence , kill tree first than dragons (IMG:[ invalid] style_emoticons/default/biggrin.gif) after that kill RL , IPU , FSM .... you win (IMG:[ invalid] style_emoticons/default/laugh.gif) This post has been edited by nobody_xxx: Oct 5 2013, 05:31
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Oct 5 2013, 05:34
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zen_zen
Group: Gold Star Club
Posts: 2,177
Joined: 20-June 11

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QUOTE(Vsin @ Oct 4 2013, 19:00)  Hey, what's usually the build for DW?
I originally started with Sword/Sword, but then quickly realized that bleed does almost nothing at any difficulty above Hard. Currently I'm running Rapier/Rapier, mostly for the really high Parry chance and only partly for the near-perma Pen. I've seen a few people do Mace/Rapier, and I remember some really old advice saying Axe/Rapier.
Stats are even Str/Dex/Agi/End (at ~140 apiece right now), 74 Int, 85 Wis.
Gear is whatever Shade armor I can snag from the Bazaar.
You are too early to wear Shade and grind effectively. You just do not have enough HP to trade blows with higher leveled mobs. Shade gives you added attack but the cost is defense, all that added attack won't do you any good if you can't survive against the harder mobs. You should look for Exquisite or Magnificent Protective leather with 4 melee pabs. I wore 4 Legendary and 1 Magnificent Leather until Lv225, and completed transitioning to Shade by Lv250 As for your weapon combination, Rapier/Rapier combination is a novelty. I have tried Rapier/Rapier combination but mostly I use Axe/Rapier for the highest damage possible. And the Bleed wound is quite useful, you don't have to make sure a monster with low HP is dead before moving on to the next target. The Bleeding Wound will take care of it (usually). Just don't leave an Apex level monster with with a dozen HP behind, it can do crazy amounts of damge in it's dying throes. (IMG:[ invalid] style_emoticons/default/ohmy.gif)
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Oct 5 2013, 05:53
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Pillowgirl
Group: Gold Star Club
Posts: 5,458
Joined: 2-December 12

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QUOTE(erwtsnert @ Oct 5 2013, 12:30)  Do lower your INT a bit and put some more into WIS. INT is the only really "useless" attribute for melee, WIS is still useful for resist chance and mana regen.
You're like a parrot, you always say the same thing. This post has been edited by Pillowgirl: Oct 5 2013, 05:53
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