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post Sep 25 2013, 00:09
Post #36921
LittleSweetLoli



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(IMG:[www.touhou.pl] http://www.touhou.pl/wgrajnaload/LittleSweetLoli/rob_2.PNG)

That PFUDOR. How many turns it take you guys to take down this ROB ?

This post has been edited by LittleSweetLoli: Sep 25 2013, 00:09
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post Sep 25 2013, 00:16
Post #36922
ankwchi



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Time for some mage questions again. I'm an ice mage.

1. How does counter-resist work? Percentual or flat reduction?
2. Are proficiency gear worth it for the counter-resist or will I lose to much damage compared to EDB gear?

3. Anything I could change to get better beside getting better gear?

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Staff: http://hentaiverse.org/pages/showequip.php...;key=da009f90b3
Helmet: http://hentaiverse.org/pages/showequip.php...;key=e95804b576
Body: http://hentaiverse.org/pages/showequip.php...;key=2e8eb6834a
Hands: http://hentaiverse.org/pages/showequip.php...;key=e5d1f94f35
Legs: http://hentaiverse.org/pages/showequip.php...;key=41b86c7c2f
Feet: http://hentaiverse.org/pages/showequip.php...;key=dd89ca291d
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post Sep 25 2013, 00:46
Post #36923
Pillowgirl



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QUOTE(LittleSweetLoli @ Sep 25 2013, 08:09) *

That PFUDOR. How many turns it take you guys to take down this ROB ?

Eh, 50 turns i guess.

I'm not gonna try it out lol, waste of tokens since i only do FSM.
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post Sep 25 2013, 03:06
Post #36924
nobody_xxx



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@erwts
warding is not that worst in this patch coz mobs / schoolgirls like to cast magic alot (IMG:[invalid] style_emoticons/default/wink.gif)


@starrk

I just need 1-3 min longer to clear T&T and the rest in PFUDOR compare to IWBTH (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Sep 25 2013, 03:57
Post #36925
Nightwishman



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QUOTE(nobody_xxx @ Sep 25 2013, 03:06) *

@erwts
warding is not that worst in this patch coz mobs / schoolgirls like to cast magic alot (IMG:[invalid] style_emoticons/default/wink.gif)
@starrk

I just need 1-3 min longer to clear T&T and the rest in PFUDOR compare to IWBTH (IMG:[invalid] style_emoticons/default/biggrin.gif)

my old legendary boots woulda been great this time around..
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post Sep 25 2013, 04:16
Post #36926
chess guy 24



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So I recently switched from a Mace Heavy build to a Dark/Holy Cloth build and I was wondering if any veteran mages out there had any advice for me since this switch is really weird and I am still working on getting my profs up.
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post Sep 25 2013, 06:16
Post #36927
elda88



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QUOTE(nobody_xxx @ Sep 25 2013, 09:06) *

warding is not that worst in this patch coz mobs / schoolgirls like to cast magic alot (IMG:[invalid] style_emoticons/default/wink.gif)

So, go for full Warding in Schoolgirl marathons?
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post Sep 25 2013, 06:44
Post #36928
nobody_xxx



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QUOTE(hujan86 @ Sep 25 2013, 12:16) *

So, go for full Warding in Schoolgirl marathons?

never try it since I don't have leg power warding (IMG:[invalid] style_emoticons/default/duck.gif)

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post Sep 25 2013, 07:27
Post #36929
Ravenlord



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Would anybody be so kind to give me some pointers if what I'm doing now is right? I'm playing Hell, and I don't have that much difficulty with the first page arenas, but I want to improve.

I've set my two Innates on Haste and Protection.

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post Sep 25 2013, 07:32
Post #36930
erwtsnert



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QUOTE(nobody_xxx @ Sep 25 2013, 03:06) *

@erwts
warding is not that worst in this patch coz mobs / schoolgirls like to cast magic alot (IMG:[invalid] style_emoticons/default/wink.gif)
@starrk

I just need 1-3 min longer to clear T&T and the rest in PFUDOR compare to IWBTH (IMG:[invalid] style_emoticons/default/biggrin.gif)

Only on PFUDOR do they cast more (IMG:[invalid] style_emoticons/default/tongue.gif)


QUOTE(Ravenlord @ Sep 25 2013, 07:27) *

Would anybody be so kind to give me some pointers if what I'm doing now is right? I'm playing Hell, and I don't have that much difficulty with the first page arenas, but I want to improve.

I've set my two Innates on Haste and Protection.


Seems about right, might want to lower INT a bit and put some more into WIS. INT is a near useless stat for melee since you simple don't use damaging magics. WIS on the other hand adds resist, mana regen and all that good stuff. You might want to start looking for replacements for your fines, try to go for full exquisite as they offer the best price/quality ratio. Superior is in most cases crappy, magnificent and up too expensive.

If possible, open up another Green Supportive Ability Slot and get better shadow veil. Shadow Veil adds quite a bit of evade which can be made use of on almost all difficulties (IMG:[invalid] style_emoticons/default/wink.gif)

This post has been edited by erwtsnert: Sep 25 2013, 07:34
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post Sep 25 2013, 07:39
Post #36931
clarkiest



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Dude, he has innate Arcana. Mag is not so expensive for him.

.
.
..
...
unlike me
(IMG:[invalid] style_emoticons/default/cry.gif) (IMG:[invalid] style_emoticons/default/cry.gif)
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post Sep 25 2013, 07:44
Post #36932
Ravenlord



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QUOTE(erwtsnert @ Sep 25 2013, 07:32) *

Only on PFUDOR do they cast more (IMG:[invalid] style_emoticons/default/tongue.gif)
Seems about right, might want to lower INT a bit and put some more into WIS. INT is a near useless stat for melee since you simple don't use damaging magics. WIS on the other hand adds resist, mana regen and all that good stuff. You might want to start looking for replacements for your fines, try to go for full exquisite as they offer the best price/quality ratio. Superior is in most cases crappy, magnificent and up too expensive.

If possible, open up another Green Supportive Ability Slot and get better shadow veil. Shadow Veil adds quite a bit of evade which can be made use of on almost all difficulties (IMG:[invalid] style_emoticons/default/wink.gif)


Thanks for the quick reply!
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post Sep 25 2013, 07:44
Post #36933
erwtsnert



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IA 1+2 costs a bit more than 1.5m at the current hath prices. if you do everything on IWBTH you'll be there in two weeks, especially after the FSM and TT&T (Arena) unlocks. In fact, you'll basically get 200k for the first FSM clear, that should get things going (IMG:[invalid] style_emoticons/default/tongue.gif)

You'll also get some equipment drops and artifacts which you can sell or shrine, so keep on grinding (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Sep 25 2013, 07:51
Post #36934
clarkiest



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My credit mainly from first clear. Daily, I usually clear the highest opened arena on nightmare or hell, and a couple of hourlies, net me 5 to 10 K of credit. I have to be at level 250+ to breeze through arena in iwbth.

I'm not a grinder.

My funeral.

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post Sep 25 2013, 08:01
Post #36935
Ravenlord



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QUOTE(clarkiest @ Sep 25 2013, 07:51) *

My credit mainly from first clear. Daily, I usually clear the highest opened arena on nightmare or hell, and a couple of hourlies, net me 5 to 10 K of credit. I have to be at level 250+ to breeze through arena in iwbth.

I'm not a grinder.

My funeral.


You can also sell energy drinks, they yield quite a lot of money
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post Sep 25 2013, 08:52
Post #36936
etothex



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QUOTE(Ravenlord @ Sep 24 2013, 22:27) *

Would anybody be so kind to give me some pointers if what I'm doing now is right? I'm playing Hell, and I don't have that much difficulty with the first page arenas, but I want to improve.

I've set my two Innates on Haste and Protection.

Attached ImageAttached ImageAttached Image

SV isn't really useful for 1h, but if you want to diversify, useful.

Get a "barrier" suffix buckler (or obsolete kite /tower), or force shield for better block %. You get block% to 40% and you're golden. Throw in a piece of shielding or shield armor if you need some more block%, but the rest as power armor is good.

You don't want club for 1h, since you get stuns from counter. Axe for low diff, and rapier for high difficulty. Your +end (from armor) seems kinda low. Try to get all 3 (str, dex, end) on your armors.
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post Sep 25 2013, 10:08
Post #36937
buktore



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QUOTE(T_Starrk @ Sep 25 2013, 01:47) *

Doesn't matter though. Even with mace's stun negating parry estoc is still faster (at least for me).

Mace = slower, safer, less parries
estoc = faster, more dangerous (basically have to pay attention more), more parries (frustrating, but let's face it, as a melee all you have to do is hold the number pad down longer, lol).


I was talking about stun (or rather, 100% anti-parry), not about a 2H weapon called mace— the 2 ain't the same.

Just like Light armor ≠ AGI ... (IMG:[invalid] style_emoticons/default/duck.gif)

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post Sep 25 2013, 10:23
Post #36938
Ravenlord



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QUOTE(etothex @ Sep 25 2013, 08:52) *

SV isn't really useful for 1h, but if you want to diversify, useful.

Get a "barrier" suffix buckler (or obsolete kite /tower), or force shield for better block %. You get block% to 40% and you're golden. Throw in a piece of shielding or shield armor if you need some more block%, but the rest as power armor is good.

You don't want club for 1h, since you get stuns from counter. Axe for low diff, and rapier for high difficulty. Your +end (from armor) seems kinda low. Try to get all 3 (str, dex, end) on your armors.


Thanks for your feedback!
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post Sep 25 2013, 12:20
Post #36939
zanky



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QUOTE(clarkiest @ Sep 25 2013, 12:51) *

My credit mainly from first clear. Daily, I usually clear the highest opened arena on nightmare or hell, and a couple of hourlies, net me 5 to 10 K of credit. I have to be at level 250+ to breeze through arena in iwbth.

I'm not a grinder.

My funeral.


usually if i don't got much free time to play, i just clear all arena on normal with my 2H set.
I can clear all of it(exclude marathons) around 2 hour. and i get around 50k C.(exclude equip drop)
btw i need around 50 minutes when i clear PFUDOR T&T and i get around 10k C or more for that.(exclude equip drop)
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post Sep 25 2013, 12:30
Post #36940
zanky



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QUOTE(LittleSweetLoli @ Sep 25 2013, 05:09) *

That PFUDOR. How many turns it take you guys to take down this ROB ?

here's mine (IMG:[invalid] style_emoticons/default/laugh.gif)

still suck because my equip suck but this the best i can do (IMG:[invalid] style_emoticons/default/mellow.gif)

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