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post Sep 20 2013, 05:04
Post #36721
eramosat



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QUOTE(clarkiest @ Sep 19 2013, 21:30) *


Your IW strategy?
I'm still trapped at IW since yesterday (it is really boring; I ate, I slept, and I fapped on it). At hard difficulty, all is enjoyable but still require quite amount of pots. I already consumed 4 pots in 100 rounds I played. Is it too much? How to lower this mana consumption?

Qs 1 - 3 have been thoroughly addressed.

Q4. At your level, IW is usually pretty tough no matter what you do. I would try out my best 1H combo...it can be slow but indestructible, and requiring about 1% attention span...and few pots...a good mix for IW runs for lowbies.

If you don't know anything about 1H, or how to do it, then find out.
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post Sep 20 2013, 05:22
Post #36722
clarkiest



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@eramosat
Oh, no, I am very well versed in 1H. Afterall, you're the one who give a mag buckler to me. (Which unfortunately, haven't seen much use for its low block. Maybe after my stat high enough).

Thank you very much for the answers, erwtsnert & e-Stark.
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post Sep 20 2013, 05:42
Post #36723
etothex



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QUOTE(clarkiest @ Sep 19 2013, 18:30) *

Question,
Anybody use axe for higher difficulties?
with current patch, clubs gain quite popularity while rapier still everyone's darling. what about axe?

Your IW strategy?
I'm still trapped at IW since yesterday (it is really boring; I ate, I slept, and I fapped on it). At hard difficulty, all is enjoyable but still require quite amount of pots. I already consumed 4 pots in 100 rounds I played. Is it too much? How to lower this mana consumption?

In general, damage wise, Axe > Club. Club gives an extra element of safety w/ stun, but if your evade (assuming DW light) is enough to handle it, you won't need stun, especially for a small # of mobs battle like FSM. For marathons, you'd assume club would give you an easier time w/ the continuous schoolgirls (stun = less specials = less SP lost).

Since IW starts off weak, and then gets harder, you can avoid casting buffs you don't need at the beginning. You might be able to go the first 50-70 rounds w/ just protect, regen, heartseeker for instance. Use your gems ASAP, so that you're not blocking out potential gem drops. Avoid straight casting heartseeker if you can. Wait for a channeling proc/ or gem.
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post Sep 20 2013, 06:09
Post #36724
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QUOTE(etothex @ Sep 19 2013, 20:42) *

Since IW starts off weak, and then gets harder, you can avoid casting buffs you don't need at the beginning. You might be able to go the first 50-70 rounds w/ just protect, regen, heartseeker for instance. Use your gems ASAP, so that you're not blocking out potential gem drops. Avoid straight casting heartseeker if you can. Wait for a channeling proc/ or gem.



Do monsters keep getting stronger or do they stop when they reach 100% strength?
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post Sep 20 2013, 06:20
Post #36725
etothex



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QUOTE(SPoison @ Sep 19 2013, 21:09) *

Do monsters keep getting stronger or do they stop when they reach 100% strength?

continue just like grindfest.
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post Sep 20 2013, 06:44
Post #36726
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In 0.76 I was told that katana (excepting some extremely good examples) is inferior to scythe. What is your opinion on new longsword vs new katana?

This post has been edited by Sorokaput: Sep 20 2013, 06:52
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post Sep 20 2013, 06:51
Post #36727
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QUOTE(Sorokaput @ Sep 20 2013, 06:44) *

In 0.76 I was told that katana (excepting some extremely good exemplars) is inferior to scythe. What is your opinion on new longsword vs new katana?


You should never use Katana on its own anyway. Katana is purely in the game for niten. Longsword vs Katana will be longsword's win when 2H. They're not really comparable when you do different styles with them though.

This post has been edited by erwtsnert: Sep 20 2013, 06:54
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post Sep 20 2013, 07:09
Post #36728
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QUOTE(erwtsnert @ Sep 20 2013, 11:51) *

You should never use Katana on its own anyway. Katana is purely in the game for niten. Longsword vs Katana will be longsword's win when 2H. They're not really comparable when you do different styles with them though.


agree (IMG:[invalid] style_emoticons/default/laugh.gif)

katana and wakizashi useless if used it separately (IMG:[invalid] style_emoticons/default/dry.gif)

@EcchiKitty just do what erwtsnert said. his word is wisdom (IMG:[invalid] style_emoticons/default/tongue.gif)

QUOTE(erwtsnert @ Sep 13 2013, 01:27) *

Keeping them all at level isn't too bad a starting point. Look carefully in battle and note down what you need, if you can survive easily, put into STR. If you seem to die often, AGI and END. DEX for the best of both worlds. WIS should be a bit less than level because it does have the least impact of the 5. INT should be far below level, it does nothing except increase magic damage and other magical stuff, but it doesn't help cure. It does add some spirit points, which is why you still want some INT.

QUOTE(zanky @ Sep 13 2013, 12:42) *

about STR, DEX, AGI, END it's wise to balance it. i don't say you make everything same. like erwtsnert say, increase it as you wish but keep it balance (IMG:[invalid] style_emoticons/default/smile.gif)


and about your style, change it!!!!!!!!!!! i notice your prof for DW only 6 and your 2H is zero.
if you use niten style, you dont get prof for that. use it separately.(increase prof both 2h and dw) after your prof is high enough you can use niten.
http://ehwiki.org/wiki/Proficiencies#Gaini...t_Proficiencies

QUOTE
Players using the Niten Ichiryu fighting style do not gain proficiency in either Two-Handed or Dual Wielding proficiency even though both are used to determine equipment stats and fighting style procs.


use this for your reff (just change ability i put on light armor to your heavy if you wish)
https://forums.e-hentai.org/index.php?showt...p;#entry2808806

This post has been edited by zanky: Sep 20 2013, 07:32
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post Sep 20 2013, 08:58
Post #36729
doom9ra



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Hi all,
It is the dawn of a new day!
Reflecting on your journey so far, you find that you are a little wiser.
You gain 23 EXP!
so,i need 8.222.139 to next level,in http://ehwiki.org/wiki/exp told that During the Dawn of a New Day event.
Always gives at most 5% of the required EXP for the next level.
so,why i get so much of exp?
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post Sep 20 2013, 09:06
Post #36730
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reading that,http://ehwiki.org/wiki/spells#Supportive_Spells
what means 0/320 or 0/385+ in the collumn "Prof"?


This post has been edited by doom9ra: Sep 20 2013, 09:06
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post Sep 20 2013, 10:08
Post #36731
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QUOTE(doom9ra @ Sep 20 2013, 06:58) *

Hi all,
It is the dawn of a new day!
Reflecting on your journey so far, you find that you are a little wiser.
You gain 23 EXP!
so,i need 8.222.139 to next level,in http://ehwiki.org/wiki/exp told that During the Dawn of a New Day event.
Always gives at most 5% of the required EXP for the next level.
so,why i get so much of exp?

i suggest you read this: http://ehwiki.org/wiki/Dawn_of_a_New_Day
basically you have to post here on the forum at least once per day for at least 20 of the past 30 days in order to get the full bonus.
i suggest you make your +1 in one of the spam treads if you don't have anything to say.
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post Sep 20 2013, 11:16
Post #36732
hentai_fusion



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QUOTE(doom9ra @ Sep 20 2013, 15:06) *

reading that,http://ehwiki.org/wiki/spells#Supportive_Spells
what means 0/320 or 0/385+ in the collumn "Prof"?


The minimum proficiency needed to access the spell and the maximum needed to get the highest bonuses.
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post Sep 20 2013, 14:25
Post #36733
nobody_xxx



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Gc auction have leg power gauntlets of protection ( my only missing piece ) but already bid 1,4M by black (IMG:[invalid] style_emoticons/default/sad.gif)

those gauntlets only slightly better in PMI ( very little ) and STR compare with my old 4 PAB mag power (IMG:[invalid] style_emoticons/default/smile.gif)

is it worthy to make a bid war higher than that (IMG:[invalid] style_emoticons/default/huh.gif)

i'm hesitate in make decision to do bid war or just make bigger offer to somebody that have better leg power gauntlets (IMG:[invalid] style_emoticons/default/sleep.gif)

This post has been edited by nobody_xxx: Sep 20 2013, 14:39
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post Sep 20 2013, 14:55
Post #36734
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QUOTE(nobody_xxx @ Sep 20 2013, 05:25) *

Gc auction have leg power gauntlets of protection ( my only missing piece ) but already bid 1,4M by black (IMG:[invalid] style_emoticons/default/sad.gif)

those gauntlets only slightly better in PMI ( very little ) and STR compare with my old 4 PAB mag power (IMG:[invalid] style_emoticons/default/smile.gif)

is it worthy to make a bid war higher than that (IMG:[invalid] style_emoticons/default/huh.gif)

i'm hesitate in make decision to do bid war or just make bigger offer to somebody that have better leg power gauntlets (IMG:[invalid] style_emoticons/default/sleep.gif)


Um;

If you are capable of earning more credits than you know what to do with it, then go for it; otherwise, if the improvements are very minimal, I'd probably pass. Over the months I've passed up a lot of Legendary Phase of Freyr pieces that would have increased my wind score by small amounts like +10 or +30, just because the INT or WIS happened to be a few points higher. In my view, something like that is just not worth the investment.

On the other hand, if you're having a hard time finding sellers with Legendary Power Gauntlets of Protection, and you're simply dying to have "Legendary..." in every slot on your equipment screen, then maybe spending a lot of credits just for the satisfaction of that will be worth it. You might also be able to soften the blow to your wallet by auctioning off your current magnificent gauntlets, but the return is not guaranteed to be high.

It's up to you. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Sep 20 2013, 15:04
Post #36735
nobody_xxx



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QUOTE(n125 @ Sep 20 2013, 19:55) *

Um;

If you are capable of earning more credits than you know what to do with it, then go for it; otherwise, if the improvements are very minimal, I'd probably pass. Over the months I've passed up a lot of Legendary Phase of Freyr pieces that would have increased my wind score by small amounts like +10 or +30, just because the INT or WIS happened to be a few points higher. In my view, something like that is just not worth the investment.

On the other hand, if you're having a hard time finding sellers with Legendary Power Gauntlets of Protection, and you're simply dying to have "Legendary..." in every slot on your equipment screen, then maybe spending a lot of credits just for the satisfaction of that will be worth it. You might also be able to soften the blow to your wallet by auctioning off your current magnificent gauntlets, but the return is not guaranteed to be high.

It's up to you. (IMG:[invalid] style_emoticons/default/tongue.gif)


nah , that why i not increase my bid ( 1,1M ) for that , n125 (IMG:[invalid] style_emoticons/default/biggrin.gif)

i still trying to seduce someone to sell his leg power gauntlets that better than Gc auction (IMG:[invalid] style_emoticons/default/laugh.gif)


(IMG:[invalid] style_emoticons/default/duck.gif)
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post Sep 20 2013, 15:24
Post #36736
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what is the best weapon for niten style ?
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post Sep 20 2013, 15:26
Post #36737
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ethereal katana of slaughter and ethereal waki of swiftness , nimble , balance or slaughter (IMG:[invalid] style_emoticons/default/smile.gif)
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post Sep 20 2013, 15:33
Post #36738
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Ethereal Katana of Balance then Slaughter as you grow in lvl (or directly slaughter).
Wakizashi of Nimble then Slaughter (Ethereal or not, this time, Waki ain't that big on it).
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post Sep 20 2013, 18:04
Post #36739
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QUOTE(###### @ Sep 20 2013, 15:24) *

what is the best weapon for niten style ?


Pretty much what the 2 above me said. If you're willing to use a featherweight, look into getting a hallowed waki for the cure bonus. The Interference and Burden are low enough to completely nullify with a shard. Balance is the 'vanilla' choice, maximizing the amount of times your off-hand strike will proc. I don't exactly know how off-hand and main-hand base damage affect each other, but if the off-hand base attack damage somehow has an effect on main-hand and domino strike aswell, slaughter is the best option.

Nimble is okay if you're having a lot of trouble staying alive, though that 7% extra parry at max is not going to make a huge difference, especially considering only melee attacks can be parried.

This post has been edited by erwtsnert: Sep 20 2013, 18:05
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post Sep 20 2013, 21:37
Post #36740
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Actually, Balance is good if you wish to start soon (which I did, heh). High accuracy, high crit and overall goes well with playing Niten for the procs and such.

And well, yeah, there's an adding bonus through the offhand to the Attack Base Damage of your character. So, more damages.

Nimbles' still cool, since there's not a lot of magic attack. But at high lvl anyway it start to be less usefull and that's when you can turn to pick a Slaughter Waki.

Also you should mainly look for armors giving you ADB bonus, since the debug of Niten in the 0.76, the scalling of damage as been pushed down :/.
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