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post Sep 13 2013, 07:42
Post #36461
zanky



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QUOTE(saddasads @ Sep 12 2013, 21:02) *

@zanky, nobody_xxx
So I should keep STR, DEX, AGI, END on the same level? What about WIS? And doesn't INT gives you better cure or cure's effect is doesn't affected by INT?
What the max level of proficiency by the way?


about STR, DEX, AGI, END it's wise to balance it. i don't say you make everything same. like erwtsnert say, increase it as you wish but keep it balance (IMG:[invalid] style_emoticons/default/smile.gif)
about cure, it's always heal 50% of you HP if you max better cure. at lvl 220 you will get full cure(100%). so INT do nothing to melee (IMG:[invalid] style_emoticons/default/sad.gif) except adding some spirit (i just have 150 INT)

@nobody_xxx i see (IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by zanky: Sep 13 2013, 07:50
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post Sep 13 2013, 07:48
Post #36462
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QUOTE(nobody_xxx @ Sep 12 2013, 23:10) *

training ability boost take alot of time (IMG:[invalid] style_emoticons/default/cry.gif)


just check on it after every 2nd RE
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post Sep 13 2013, 08:07
Post #36463
nobody_xxx



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QUOTE(Slobber @ Sep 13 2013, 12:48) *

just check on it after every 2nd RE


i don't know if holy mages need this much AP more than i imagine it before (IMG:[invalid] style_emoticons/default/sleep.gif)

maybe in a week of AB train i can have enough AP to not reset my melee ability (IMG:[invalid] style_emoticons/default/cry.gif)

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post Sep 13 2013, 08:17
Post #36464
zanky



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QUOTE(nobody_xxx @ Sep 13 2013, 13:07) *

i don't know if holy mages need this much AP more than i imagine it before (IMG:[invalid] style_emoticons/default/sleep.gif)

maybe in a week of AB train i can have enough AP to not reset my melee ability (IMG:[invalid] style_emoticons/default/cry.gif)


and what i want to be is melee with some dark/holy mage ability (i also want to try become full holy/dark mage, i want to compare both of those style)

i fully aware it will need a lot AP for that. I only can become melee for now. don't have AP anymore after invest it on weaken. need train my lvl and ability boast (IMG:[invalid] style_emoticons/default/anime_cry.gif)
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post Sep 13 2013, 08:29
Post #36465
nobody_xxx



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QUOTE(zanky @ Sep 13 2013, 13:17) *

and what i want to be is melee with some dark/holy mage ability (i also want to try become full holy/dark mage, i want to compare both of those style)

i fully aware it will need a lot AP for that. I only can become melee for now. don't have AP anymore after invest it on weaken. need train my lvl and ability boast (IMG:[invalid] style_emoticons/default/anime_cry.gif)

you need more than 2M at your lvl to become mages and melee + more M to unlock mastery slot (IMG:[invalid] style_emoticons/default/tongue.gif)


btw , i wanna ask about drain augment slot ??

if i place my ET ability into that slot , my drain magic have ET effect (IMG:[invalid] style_emoticons/default/huh.gif)

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post Sep 13 2013, 08:36
Post #36466
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QUOTE(nobody_xxx @ Sep 13 2013, 13:29) *

you need more than 2M at your lvl to become mages and melee + more M to unlock mastery slot (IMG:[invalid] style_emoticons/default/tongue.gif)
btw , i wanna ask about drain augment slot ??

if i place my ET ability into that slot , my drain magic have ET effect (IMG:[invalid] style_emoticons/default/huh.gif)

i need more than 2M. what the hell!!! i already calculate i need more than 300M for my final equipment (IMG:[invalid] style_emoticons/default/cry.gif) (all legendary) and i think i only can become battle mage after i reach more than 300 (IMG:[invalid] style_emoticons/default/dry.gif)

about drain, nope (IMG:[invalid] style_emoticons/default/tongue.gif) you still need a lot to learn. very lot (IMG:[invalid] style_emoticons/default/laugh.gif) i'll tell everything i know (IMG:[invalid] style_emoticons/default/biggrin.gif)
QUOTE

the spell "Drain" is mainly for draining the mana and spirit
Health Drain is useless, at least in current vision

Holy Mage use mana drain, which will help them get through the Lv300 Arena "Dance with Dragon" without knocking tap for mana
(in a word, it makes Divine Mage get through "Dance with Dragon" faster)
Dark mage use spirit drain, which is alway used in Deep depth GF or Ring of Blood. by taking less spirit potions(even no taking), they can take more mana potions
but to a worrier, Drain is useless

if you use ether thief,you will be draining mana or spirit while draining health at the same time. The draining mana/spirit could not be resisted

mana drain only happened in the Target with SoulFire, which is set by Divine Magic.


those info i got from friend (IMG:[invalid] style_emoticons/default/laugh.gif) hope U also got what you want to learn (IMG:[invalid] style_emoticons/default/wink.gif)
QUOTE

if i place my ET ability into that slot , my drain magic have ET effect (IMG:[invalid] style_emoticons/default/huh.gif)

you also still need ET and SoulFire

This post has been edited by zanky: Sep 13 2013, 08:39
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post Sep 13 2013, 08:37
Post #36467
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QUOTE(nobody_xxx @ Sep 13 2013, 08:29) *

if i place my ET ability into that slot , my drain magic have ET effect (IMG:[invalid] style_emoticons/default/huh.gif)


Ether Tap and Ether Theft are two completely different procs.
Tap's proc icon will appear in your status bar by doing the usual business of whacking with your staff.
Theft will will appear on the targeted enemy's status bar after casting Drain with Soul Fire (with Ether Theft slotted).

Worth mentioning: the greatest danger of being a Holy mage with Ether Theft slotted is dying from lack of methods to recover Spirit.

QUOTE
but to a worrier, Drain is useless


Drain without Spirit Theft, yes.
Drain with Spirit Theft, no. Spirit Mode will eat up a lot of spirit in any long battle sequence (to say nothing about Sparking) and having Spirit Theft around to recover it is extremely useful. I'm also pretty sure it's more efficient to carry a mana potion to recover MP for casting Dark spells + Drain than it is to carry a Spirit potion (not to mention the left-over MP recovered can be used for other things).

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post Sep 13 2013, 08:37
Post #36468
etothex



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QUOTE(nobody_xxx @ Sep 12 2013, 23:29) *

you need more than 2M at your lvl to become mages and melee + more M to unlock mastery slot (IMG:[invalid] style_emoticons/default/tongue.gif)
btw , i wanna ask about drain augment slot ??

if i place my ET ability into that slot , my drain magic have ET effect (IMG:[invalid] style_emoticons/default/huh.gif)

no you need to get soul fire in divine tree. cast holy spell til it procs, then cast drain on a mob w/ the proc. for spirit theft you use ripened soul in forbidden tree.
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post Sep 13 2013, 08:46
Post #36469
zanky



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QUOTE(Cashino @ Sep 13 2013, 13:37) *

Worth mentioning: the greatest danger of being a Holy mage with Ether Theft slotted is dying from lack of methods to recover Spirit.


that's why i combine this with my melee. because i need a lot mana to hunt

QUOTE(Cashino @ Sep 13 2013, 13:37) *

Drain without Spirit Theft, yes.
Drain with Spirit Theft, no. Spirit Mode will eat up a lot of spirit in any long battle sequence (to say nothing about Sparking) and having Spirit Theft around to recover it is extremely useful. I'm also pretty sure it's more efficient to carry a mana potion to recover MP for casting Dark spells + Drain than it is to carry a Spirit potion (not to mention the left-over MP recovered can be used for other things).

my melee style right now don't really need much spirit. but need very lot of mana (IMG:[invalid] style_emoticons/default/cry.gif)
so i can slash everything i see with imperil cast on them (IMG:[invalid] style_emoticons/default/laugh.gif)

This post has been edited by zanky: Sep 13 2013, 08:57
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post Sep 13 2013, 09:03
Post #36470
nobody_xxx



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thx guy for the info (IMG:[invalid] style_emoticons/default/smile.gif)



@zanky

you don't need alot of mana for light (IMG:[invalid] style_emoticons/default/sleep.gif)

that mean you gear is not that good + your melee style is mana eater (IMG:[invalid] style_emoticons/default/tongue.gif)


t_starrk never have any mana issue while mana always my problem as heavy in DwD (IMG:[invalid] style_emoticons/default/dry.gif)
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post Sep 13 2013, 09:08
Post #36471
zanky



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QUOTE(nobody_xxx @ Sep 13 2013, 14:03) *

you don't need alot of mana for light (IMG:[invalid] style_emoticons/default/sleep.gif)

that mean you gear is not that good + your melee style is mana eater (IMG:[invalid] style_emoticons/default/tongue.gif)
t_starrk never have any mana issue while mana always my problem as heavy in DwD (IMG:[invalid] style_emoticons/default/dry.gif)

hahahaahahahah (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/laugh.gif)

of course my style is mana eater. (IMG:[invalid] style_emoticons/default/smile.gif)
because i like high damage. even if i got legendary etereal of slaughter for weapon and legendari agile of shadowdancer for armor,
i'll still cast a lot of holy imperil or only imperil if i need it

especially on schoolgirl and other boss

when i clear IWTB T&T with mace, i often got leftover mana pot if i don't cast a lot depre magic.but with imperil my damage will be up to 30% more.
and sometimes i only need 1 GSP for that or if i'm lucky i don't need GSP at all (IMG:[invalid] style_emoticons/default/smile.gif)
and after i combine divine power on my hand, i'll not need to worry anymore (IMG:[invalid] style_emoticons/default/tongue.gif)

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post Sep 13 2013, 10:05
Post #36472
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i give up my mages path for now , too tedious cast imperil every rounds (IMG:[invalid] style_emoticons/default/wacko.gif) (IMG:[invalid] style_emoticons/default/cry.gif)

my head blank after finish 25 and 30 rounds arena with mages set (IMG:[invalid] style_emoticons/default/wacko.gif)




better just hunt slaughter now (IMG:[invalid] style_emoticons/default/smile.gif)

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post Sep 13 2013, 10:35
Post #36473
zanky



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really?
i think cast imperil to got high damage is not bad. (IMG:[invalid] style_emoticons/default/smile.gif)
be patient (IMG:[invalid] style_emoticons/default/laugh.gif)
and do more practice

after what i do on m2 yesterday i don't have problem anymore(about casting imperil) and can cast it quickly (IMG:[invalid] style_emoticons/default/laugh.gif)

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post Sep 13 2013, 11:16
Post #36474
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QUOTE(nobody_xxx @ Sep 13 2013, 09:03) *
alot

[hyperboleandahalf.blogspot.com] (IMG:[4.bp.blogspot.com] http://4.bp.blogspot.com/_D_Z-D2tzi14/S8TRIo4br3I/AAAAAAAACv4/Zh7_GcMlRKo/s1600/ALOT.png)

---------------
Just for your evening refreshment
(also, I'm a bit grammar nazi)
(IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Sep 13 2013, 14:22
Post #36475
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Let's say I have Evade of 50%. No Shadow Veil.
And fully chaosed mob is hitting me.

What will my final evade score be? 45%, cause of 10% anti-evade? Or should I take into account maxed Accuracy too? 80% base + 100% from chaos tokens.

So my final Evade will be only 9% (45%*(1-0.8))?
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post Sep 13 2013, 14:32
Post #36476
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QUOTE
at lvl 220 you will get full cure(100%).


And when you get lv 3 elemental spells and lv2 divine and forbidden ?
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post Sep 13 2013, 14:42
Post #36477
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QUOTE(LittleSweetLoli @ Sep 13 2013, 19:32) *

And when you get lv 3 elemental spells and lv2 divine and forbidden ?

http://ehwiki.org/wiki/Spells#Offensive_Spells

i don't get it yet

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post Sep 13 2013, 14:44
Post #36478
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Hunger Rate
Hunger rate can be slowed (up to halved?) via Culinarian Training.
Players with a Gold Star will half their monsters' hunger rate.
These 2 bonuses stack.

I don't really get this, does this mean that when I have Culinarian Training maxed out, that Gold Star Bonus doesn't work anymore?
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post Sep 13 2013, 14:48
Post #36479
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QUOTE(SoraNoAki @ Sep 13 2013, 19:44) *

Hunger Rate
Hunger rate can be slowed (up to halved?) via Culinarian Training.
Players with a Gold Star will half their monsters' hunger rate.
These 2 bonuses stack.

I don't really get this, does this mean that when I have Culinarian Training maxed out, that Gold Star Bonus doesn't work anymore?

both is work (IMG:[invalid] style_emoticons/default/smile.gif)
this like adapt learner, stamina above 79, and from hath perk. do you think those stack? no, they not. (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Sep 13 2013, 14:54
Post #36480
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QUOTE(SoraNoAki @ Sep 13 2013, 05:44) *

Hunger Rate
Hunger rate can be slowed (up to halved?) via Culinarian Training.
Players with a Gold Star will half their monsters' hunger rate.
These 2 bonuses stack.

I don't really get this, does this mean that when I have Culinarian Training maxed out, that Gold Star Bonus doesn't work anymore?


I don't know. With a Gold Star and max Culnarian, it might be something like hunger_rate * 0.5 * ~0.5.

With the projected cost of maxing out Culinarian being 137 million credits, I wouldn't worry about it. (IMG:[invalid] style_emoticons/default/rolleyes.gif) Also likely in a future patch, monsters above a certain PL will be exempt from the effects of hunger, so if you ever get to the point where you can max Culinarian, you'll probably also have monsters above that PL threshold.
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