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post Sep 5 2013, 08:08
Post #36101
Solarhawk



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Nerf is a brand of fake guns and weapons here in America. They are made of foam normally, so if you hit someone with a nerf bat, it doesn't hurt. If you shoot someone with a nerf gun, it doesn't kill them. So, to nerf something is to make it useless or harmless.

That's where it comes from.
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post Sep 5 2013, 08:10
Post #36102
zanky



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Finally i can beat arena TTT on IWTB (IMG:[invalid] style_emoticons/default/sad.gif)
i'm happy but it's so damn long (IMG:[invalid] style_emoticons/default/mad.gif)
need more than 1 hour i think (IMG:[invalid] style_emoticons/default/dry.gif)
(without depre of course,mine still 2.69)
Attached Image
by the way solar, you right about stat (IMG:[invalid] style_emoticons/default/smile.gif)
Thanks for that.
this mine now,and i think it's enough (IMG:[invalid] style_emoticons/default/tongue.gif)
Attached Image
don't say i'm wrong again (IMG:[invalid] style_emoticons/default/mellow.gif)
i'm already sick with lot of mistake i do (IMG:[invalid] style_emoticons/default/anime_cry.gif)
but i don't mind if somebody point out my mistake (IMG:[invalid] style_emoticons/default/laugh.gif) so i can "repair" it.(IMG:[invalid] style_emoticons/default/smile.gif)

This post has been edited by zanky: Sep 5 2013, 08:20
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post Sep 5 2013, 08:11
Post #36103
zanky



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QUOTE(Solarhawk @ Sep 5 2013, 13:08) *

Nerf is a brand of fake guns and weapons here in America. They are made of foam normally, so if you hit someone with a nerf bat, it doesn't hurt. If you shoot someone with a nerf gun, it doesn't kill them. So, to nerf something is to make it useless or harmless.

That's where it comes from.

(IMG:[invalid] style_emoticons/default/blink.gif) is that so? (IMG:[invalid] style_emoticons/default/ohmy.gif)
i see (IMG:[invalid] style_emoticons/default/mellow.gif)
thanks (IMG:[invalid] style_emoticons/default/laugh.gif)
i got lot of information today (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by zanky: Sep 5 2013, 08:29
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post Sep 5 2013, 09:17
Post #36104
nobody_xxx



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QUOTE(zanky @ Sep 5 2013, 13:10) *

Finally i can beat arena TTT on IWTB (IMG:[invalid] style_emoticons/default/sad.gif)
i'm happy but it's so damn long (IMG:[invalid] style_emoticons/default/mad.gif)
need more than 1 hour i think (IMG:[invalid] style_emoticons/default/dry.gif)
(without depre of course,mine still 2.69)
Attached Image
by the way solar, you right about stat (IMG:[invalid] style_emoticons/default/smile.gif)
Thanks for that.
this mine now,and i think it's enough (IMG:[invalid] style_emoticons/default/tongue.gif)
Attached Image
don't say i'm wrong again (IMG:[invalid] style_emoticons/default/mellow.gif)
i'm already sick with lot of mistake i do (IMG:[invalid] style_emoticons/default/anime_cry.gif)
but i don't mind if somebody point out my mistake (IMG:[invalid] style_emoticons/default/laugh.gif) so i can "repair" it.(IMG:[invalid] style_emoticons/default/smile.gif)

what did you get from it (IMG:[invalid] style_emoticons/default/huh.gif)

some superior junk ?
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post Sep 5 2013, 09:17
Post #36105
Hep Elf



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QUOTE(Yuuki17 @ Sep 4 2013, 19:58) *

Agility adds to physical mitigation formula. Edit: Oops forgot about evade also.
Strength is pretty much useless since most recent patch, except in making it easier to kill a low-health enemy to get ether theft.
I only have points in it, because when it's low cost it barely affects my other stats.
At my strengths current cost for a level, I can level it up 77 times in what would be 1 level of intelligence, so why not put a few levels in it.
I'd rather the INT than WIS. If your playing higher difficulty, you won't be killing all the monsters in a single cast. In fact, I can't even do that on normal mode.
And killing them faster is good, the less alive they are, the more alive you are.


Yeah, I figured STR is for adjusting spirit and nothing else really. Thanks.

Killing too fast frustrates me because I wind up clearing my arena mob roster and running out of MP, whereas if I carefully regulate resources I come out with near full MP/HP and can jump into the next arena. I guess it's different at higher levels, huh?

QUOTE(Lement @ Sep 4 2013, 20:08) *

@Megafauna/Help Elf: mana costs will keep scaling higher as you level. Best way to reduce them for supportive is high prof, then stanced casting and IA.

@Megafauna: For mage, STR is nigh-useless, as it only increases staff meleeing damage and spirit regeneration scales slower with increasing stats that base spirit increase.

AGI is actually the best stat for mage defensively, far better than END, because AGI gives 1 point of evade per 25 points, attack speed for AGI over level(and you should have at least 50% over level with all the phase pieces having AGI), and plays half the importance of END in PMI formula, which varies but should come out as about 0.07 or so level(decreases as END/AGI increases, but mage gears don't have any END), albeit END also gives HP.

Main usage for DEX, once you have 100% melee accuracy, is mainly for the parry it gives.


Good point about proficiencies - that's another thing that hurts when you're not a mage, I guess.

Isn't it just more risky to play for evade instead of getting raw HPS? I know that you can use Spark or something to deal with the occasional lucky crit on you but that just burns up your spirit fast... It seems to me like END is just more efficient point for point (P.def, M.def, and HPS) and isn't as prone to unlucky events. Maybe I'm not seeing something.

Regarding DEX, don't you need over 100% accuracy so that you can be sure to overcome some of the mob's evasion chance? I used to have just under 100% and I missed way more than 5-10% of the time.


QUOTE(hentai_fusion @ Sep 4 2013, 23:46) *

AGI increases evade which is better for mages as compared to END.

mages have pretty low hp and PMI to begin with so giving it lots of END is not really going to make it more tanky.

staff melee is now calculated based on average of MDB (INT) and ADB (STR).

if you kill a monster on CM using staff melee, you are guaranteed an ET.


I was aware of ET on kill, but for me the problem was missing melee attacks, rather than hitting and not killing. ET got a lot easier to manage once I had DEX over level, for over 100% melee hit rate. Is there maybe a better way to go about ensuring that I control ET?

Could you talk a little bit more about the low HP and PMI? I was under the impression that the only reason mages typically have low HP is that people deliberately build that way (and cloth has no END, of course.) By building high END and maxing out HP tanks, wouldn't I have high or at least decent HP?
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post Sep 5 2013, 09:20
Post #36106
zanky



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QUOTE(nobody_xxx @ Sep 5 2013, 14:17) *

what did you get from it (IMG:[invalid] style_emoticons/default/huh.gif)

some superior junk ?

yup. nothing worth so i even can't remember the equip name (IMG:[invalid] style_emoticons/default/sad.gif)
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post Sep 5 2013, 09:28
Post #36107
Hep Elf



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Btw these are my stats:
(IMG:[imageshack.us] http://imageshack.us/a/img707/1827/ur66.png)

Thanks for all your advice, folks! (IMG:[invalid] style_emoticons/default/smile.gif)
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post Sep 5 2013, 09:41
Post #36108
nobody_xxx



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you don't need that high for STR since you are mages (IMG:[invalid] style_emoticons/default/smile.gif)


you need to increase your depre prof ASAP (IMG:[invalid] style_emoticons/default/smile.gif)


you will depend on imperil alot in higher difficulty for mages
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post Sep 5 2013, 09:44
Post #36109
zanky



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I also improve my depre after reach 250 (IMG:[invalid] style_emoticons/default/smile.gif) so i can spam weaken with 0 CD
and after imperil in my hand, (IMG:[invalid] style_emoticons/default/laugh.gif) life will be much easier

This post has been edited by zanky: Sep 5 2013, 09:45
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post Sep 5 2013, 10:29
Post #36110
zen_zen



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QUOTE(zanky @ Sep 5 2013, 00:44) *

I also improve my depre after reach 250 (IMG:[invalid] style_emoticons/default/smile.gif) so i can spam weaken with 0 CD
and after imperil in my hand, (IMG:[invalid] style_emoticons/default/laugh.gif) life will be much easier


Congrats zanky, you finally did it - how about doing all of the rest in IWBTH, it would look very uniform with only IWBTH in the Highest Cleared column. (IMG:[invalid] style_emoticons/default/laugh.gif)

If you are going to use lots of Deprecating spells like Imperil and Silence, you are going to have bump up your Wisdom so that you can have a Mana tank that's as large as possible. I am only using Weaken but when you face a mob of 10 with high HP, I can end up using Weaken 3 or 4 times in a round. That's a lot of Mana points but in Deprecating, Weaken has the lowest Mana footprint. Imperil and Silence will use up lots of Mana quickly (well, not so quickly since there are cooldown periods for those spells).

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post Sep 5 2013, 10:47
Post #36111
SPoison



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So on my protection spell I have the slowing effect ability, it causes freezing limbs which lowers wind resistance. Does this mean if I use a weapon with a wind strike I'd do more damage to monsters effected by the debuff?
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post Sep 5 2013, 10:52
Post #36112
Eraldo Coil



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QUOTE(SPoison @ Sep 5 2013, 16:47) *

So on my protection spell I have the slowing effect ability, it causes freezing limbs which lowers wind resistance. Does this mean if I use a weapon with a wind strike I'd do more damage to monsters effected by the debuff?


Yep. Your wind strike will hit higher.
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post Sep 5 2013, 11:04
Post #36113
zanky



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QUOTE(zen_zen @ Sep 5 2013, 15:29) *

Congrats zanky, you finally did it - how about doing all of the rest in IWBTH, it would look very uniform with only IWBTH in the Highest Cleared column. (IMG:[invalid] style_emoticons/default/laugh.gif)

If you are going to use lots of Deprecating spells like Imperil and Silence, you are going to have bump up your Wisdom so that you can have a Mana tank that's as large as possible. I am only using Weaken but when you face a mob of 10 with high HP, I can end up using Weaken 3 or 4 times in a round. That's a lot of Mana points but in Deprecating, Weaken has the lowest Mana footprint. Imperil and Silence will use up lots of Mana quickly (well, not so quickly since there are cooldown periods for those spells).


thanks zen_zen (IMG:[invalid] style_emoticons/default/laugh.gif)
i also planing to beat rest on IWTB.But i died when try to clear Eve of Death(unlucky because don't get much gems).and died again (IMG:[invalid] style_emoticons/default/anime_cry.gif) when to try to clear To kill a god on last round(unlucky because get to much spirit gem and my item all gone when face boss (IMG:[invalid] style_emoticons/default/anime_cry.gif) )
I clear? 3 arena and increase my lvl from 243 to 248 (IMG:[invalid] style_emoticons/default/laugh.gif)
I'll increase my Wisdom more (IMG:[invalid] style_emoticons/default/smile.gif)
now I'll clear lower arena on IWTB. and today i'll will be 250 (IMG:[invalid] style_emoticons/default/smile.gif) i hope (IMG:[invalid] style_emoticons/default/tongue.gif)
after got 250 i planing to train my depre first before beat arena on IWTB again (IMG:[invalid] style_emoticons/default/wink.gif)

This post has been edited by zanky: Sep 5 2013, 11:08
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post Sep 5 2013, 11:36
Post #36114
LittleSweetLoli



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I know, there is much better stuff, but Is that shield good for a moment ?
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post Sep 5 2013, 11:50
Post #36115
purng



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QUOTE(LittleSweetLoli @ Sep 5 2013, 11:36) *

I know, there is much better stuff, but Is that shield good for a moment ?

No, Barrier suffix is the best for all shield but Exquisite quality is great
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post Sep 5 2013, 12:10
Post #36116
clarkiest



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I got this for just 1k of credit. It's my second shield.
This is the awesomest shield that is currently on sale.

Choosing a shield is fairly easy, just look at it's block bonus. Unless the other stat is overwhelming, bigger block always preferable.

This post has been edited by clarkiest: Sep 5 2013, 12:15
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post Sep 5 2013, 12:28
Post #36117
zanky



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what the hell (IMG:[invalid] style_emoticons/default/sad.gif) what the fuck going on hV (IMG:[invalid] style_emoticons/default/mad.gif)
i can clear new wing iwtb easily just with use few pot (IMG:[invalid] style_emoticons/default/mad.gif)
and i die when clear To kill a god IWTB (IMG:[invalid] style_emoticons/default/cry.gif)
i don;t know anymore (IMG:[invalid] style_emoticons/default/anime_cry.gif)

whatever i'll just clear the rest on IWTB (IMG:[invalid] style_emoticons/default/dry.gif)
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post Sep 5 2013, 12:51
Post #36118
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It's normal, actually... To Kill A God is I think the hardest non-marathon arena in HV :

Arena Name = Total Monster Count / Rounds

New Wings = 350 normal + 3 boss / 75
To Kill A God = 474 normal + 1 schoolgirl / 80
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post Sep 5 2013, 12:57
Post #36119
zanky



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QUOTE(buktore @ Sep 5 2013, 17:51) *

It's normal, actually... To Kill A God is I think the hardest non-marathon arena in HV :

Arena Name = Total Monster Count / Rounds

New Wings = 350 normal + 3 boss / 75
To Kill A God = 474 normal + 1 schoolgirl / 80

(IMG:[invalid] style_emoticons/default/huh.gif)
(IMG:[invalid] style_emoticons/default/ohmy.gif)
(IMG:[invalid] style_emoticons/default/laugh.gif) (IMG:[invalid] style_emoticons/default/wink.gif)

edit: urrrgggg only can inprove to 249 today (IMG:[invalid] style_emoticons/default/cry.gif)

This post has been edited by zanky: Sep 5 2013, 14:05
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post Sep 5 2013, 19:34
Post #36120
Laboq



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QUOTE(e-Stark @ Aug 12 2013, 17:28) *
the ability Holy Imperil increase this weakness even more? (...this could help a Hallowed melee weapon?)

Same question here. Will it reduce mitigation for the enchanted weapon's strike? (IMG:[invalid] style_emoticons/default/huh.gif)
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