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post Aug 30 2013, 17:59
Post #35761
Pillowgirl



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QUOTE(nobody_xxx @ Aug 31 2013, 01:45) *

i should start selling my ED too rahter than using it (IMG:[invalid] style_emoticons/default/laugh.gif)

No, you do everything on IWBTH so just keep doing that and use it yourself...at least i would if i were you.
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post Aug 30 2013, 18:18
Post #35762
nobody_xxx



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QUOTE(Pillowgirl @ Aug 30 2013, 22:59) *

No, you do everything on IWBTH so just keep doing that and use it yourself...at least i would if i were you.

nah , IWBTH DwD give me more than 500M exp if i doing it in great stamina (IMG:[invalid] style_emoticons/default/laugh.gif)

i think ED become more valuable to sell now since it can get above @30k (IMG:[invalid] style_emoticons/default/wink.gif)
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post Aug 30 2013, 19:07
Post #35763
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QUOTE(Pillowgirl @ Aug 30 2013, 17:59) *

No, you do everything on IWBTH so just keep doing that and use it yourself...at least i would if i were you.


Clearing everything on normal erryday (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Aug 30 2013, 21:45
Post #35764
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The attack spells Back Stab and Frenzied Blows for the DW Melee players are supposed to unlock at Lv50 and Lv100. The spells are available in the Quickbar Slots and do show up in combat but they won't activate - remains grey no matter what the Overcharge is at. Are there any precondition requirements to activate these special attacks?
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post Aug 30 2013, 21:52
Post #35765
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QUOTE(zen_zen @ Aug 30 2013, 12:45) *

The attack spells Back Stab and Frenzied Blows for the DW Melee players are supposed to unlock at Lv50 and Lv100. The spells are available in the Quickbar Slots and do show up in combat but they won't activate - remains grey no matter what the Overcharge is at. Are there any precondition requirements to activate these special attacks?


They are chained, not sure if you knew this but before you can activate backstab you must use iris strike (bonus for using backstab on a blind target) and before you can use frenzied blows, you must have used backstab, frenzied blows has an area of 5 monsters hit, starting from the middle one (so 2 either side).

Edit: stab=iris strike

This post has been edited by SPoison: Aug 30 2013, 22:04
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post Aug 30 2013, 22:01
Post #35766
buktore



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QUOTE(zen_zen @ Aug 31 2013, 02:45) *

Are there any precondition requirements to activate these special attacks?


From wiki :

QUOTE
• Skills can be chained. Players need to use lower-tier skills in order to activate higher-tier skills. This lasts for 5 turns each.

(IMG:http://ehwiki.org/images/0/0a/chain1.png) = Tier 2 unlocked
(IMG:http://ehwiki.org/images/a/aa/chain2.png) = Tier 3 unlocked



BTW, I like how the way you conveyed this— though technically incorrect, in reality this is (or at least, was) the people's perception of it! (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(zen_zen @ Aug 31 2013, 02:45) *

The attack SPELLS Back Stab and Frenzied Blows (and so on) ...


This post has been edited by buktore: Aug 30 2013, 22:03
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post Aug 30 2013, 22:11
Post #35767
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QUOTE(buktore @ Aug 30 2013, 13:01) *

From wiki :
BTW, I like how the way you conveyed this— though technically incorrect, in reality this is (or at least, was) the people's perception of it! (IMG:[invalid] style_emoticons/default/laugh.gif)


So how do you unlock the tiers? Spell, skill the difference of 2 letters. (IMG:[invalid] style_emoticons/default/smile.gif)

Does it mean that I have to first use Iris strike, in order to unlock Back Stab in order to unlock Frenzied Blows? Good lord, a 3 step skill which drains your overcharge in an instant?

This post has been edited by zen_zen: Aug 30 2013, 22:15
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post Aug 30 2013, 22:13
Post #35768
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QUOTE(zen_zen @ Aug 30 2013, 12:11) *

So how do you unlock the tiers?

Read the page he linked.
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post Aug 30 2013, 22:20
Post #35769
buktore



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Have all 3 of the spells skills on your quickslot, go into battle, build your OC until you got 250% and use the first tier (the only one not grey-out'd) on any enemy.

You should be able to understand how it work right after that. (IMG:[invalid] style_emoticons/default/wink.gif)

QUOTE(zen_zen @ Aug 31 2013, 03:11) *

Good lord, a 3 step skill which drains your overcharge in an instant?


Great, huh? (IMG:[invalid] style_emoticons/default/heh.gif)

This post has been edited by buktore: Aug 30 2013, 22:27
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post Aug 30 2013, 22:41
Post #35770
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QUOTE(buktore @ Aug 30 2013, 13:20) *

Have all 3 of the spells skills on your quickslot, go into battle, build your OC until you got 250% and use the first tier (the only one not grey-out'd) on any enemy.

You should be able to understand how it work right after that. (IMG:[invalid] style_emoticons/default/wink.gif)
Great, huh? (IMG:[invalid] style_emoticons/default/heh.gif)


Boy, what a letdown! I just tried it in RE against 6 monsters, 4 at 100k+. Did a sh*tload of damage but no instant kill. Damn, I can do the same in 3 or 4 turns in Spirit Stance with Heartseeker. Perhaps, RE isn't the ideal venue to try this skill out on, I'll give it a shot in the Arena.

Thanks,
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post Aug 31 2013, 03:40
Post #35771
Lement



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nobody_xxx: Even a level 100 guy with no trainings and crystarium perks is going to net more in 10 stamina than that.
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post Aug 31 2013, 05:24
Post #35772
EsotericSatire



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QUOTE(Lement @ Aug 30 2013, 15:40) *

nobody_xxx: Even a level 100 guy with no trainings and crystarium perks is going to net more in 10 stamina than that.


I want the Crystarium perks X:. However they are a bit further down my list of perks to eventually get. My current plan is:

Dæmon Duality -> Vigorous Vitality -> Crystarium I ->Thinking Cap -> Crystarium II -> III

Would getting Crystarium perks first boost my credit/hath generation sufficiently to warrant getting them first? Currently IWTBH takes too long for me to complete too many rounds.
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post Aug 31 2013, 05:51
Post #35773
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QUOTE(EsotericSatire @ Aug 31 2013, 05:24) *

I want the Crystarium perks X:. However they are a bit further down my list of perks to eventually get. My current plan is:

Dæmon Duality -> Vigorous Vitality -> Crystarium I ->Thinking Cap -> Crystarium II -> III

Would getting Crystarium perks first boost my credit/hath generation sufficiently to warrant getting them first? Currently IWTBH takes too long for me to complete too many rounds.


Crystarium costs 250 hath, that's 2.350.000 credits at the current hath price. If you play IWBTH, you'll get a guaranteed 3 extra crystals on top of the normal amount. According to my HVStats, I've gotten 1 crystal drop per round in grindfest(A tiny little bit less, but eh). Assuming each crystal is worth 10c you'd need to play 2350000/(10*3)=78333 rounds of IWBTHFest to break even.

I'd say it's not worth it to boost your earnings in the short run. You'd need to play more than 100 rounds of IWBTHFest a day to break even in a year's worth of time.

This post has been edited by erwtsnert: Aug 31 2013, 06:15
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post Aug 31 2013, 06:05
Post #35774
Eraldo Coil



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QUOTE(erwtsnert @ Aug 31 2013, 11:51) *

Crystarium costs 250 hath, that's 2.350.000 credits at the current hath price. If you play IWBTH, you'll get a guaranteed 4 extra crystals on top of the normal amount. According to my HVStats, I've gotten 1 crystal drop per round in grindfest(A tiny little bit less, but eh). Assuming each crystal is worth 10c you'd need to play 2350000/(10*4)=58750 rounds of IWBTHFest to break even.

I'd say it's not worth it to boost your earnings in the short run. You'd need to play more than 100 rounds of IWBTHFest a day to break even in a year's worth of time.


Agree on most parts (IMG:[invalid] style_emoticons/default/smile.gif). Except you did not mention that at higher rounds in GF you get more crystals.

E.g. In GF IWBTH with Crystarium 1, Round 51 onwards gives 6 crystals, Round 101 onwards give 7 crystals etc.

Source: http://ehwiki.org/wiki/Grindfest#Drop_Tables

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post Aug 31 2013, 06:14
Post #35775
erwtsnert



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QUOTE(hino1314 @ Aug 31 2013, 06:05) *

Agree on most parts (IMG:[invalid] style_emoticons/default/smile.gif). Except you did not mention that at higher rounds in GF you get more crystals.

E.g. In GF IWBTH with Crystarium 1, Round 51 onwards gives 6 crystals, Round 101 onwards give 7 crystals etc.

Source: http://ehwiki.org/wiki/Grindfest#Drop_Tables


That's true, I tend to forget stuff when I'm sleepy (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Aug 31 2013, 06:24
Post #35776
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QUOTE(Lement @ Aug 30 2013, 14:50) *

Eh, chaos tokens benefit you more in the long run - true, monsters are expensive, but they'll pay off sooner than something like last levels of trainings, and chaos tokens allow you to get more or upgrade affection, both of which are % of a monster in a sense. Putting 1 mil crystals on a monster will give you a mob with pretty decent HG chance.

That said, tokenizer is not the best investment - much worse than investing that hath into crystals to make monsters, at least.

I assume you're suggesting I trade the hath for Crystals, as opposed to taking Crystarium. That perk tree seems like an obnoxiously specific companion to the grindfest. Which, correct me if I'm wrong here, is the otherwise least rewarding battle type?

But on monster ranching in general; is it really a negligible detraction to the gift chances to spam to of the wiki's landmarks of 499 or maybe 750? Just increasing every stat and elemental resistance equally because it's cheaper? Do bindings and special armor pieces ever become more common as a function of leveling the monster outside of the higher chaos bonus for a double gift? Because I'd certainly be a convert to that line of investment, if dropping 7 figures on crystals meant I got a reliable chance for a gift daily that goes for 10-20K, and more than an infinitesimal chance at the ones that go for 40-60K, or the 6-figure binding of slaughter.
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post Aug 31 2013, 06:58
Post #35777
Lement



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EsotericSatire/dragonandon: Um. If you play GF, Crystarium can pay off faster than trainings at 60%. Tokenizer is not very good perk. Crystarium is the best one for anybody who is willing to put in extra effort outside of arenas. IMHO, even with now monsters requiring food and pills and higher threshold for HG mats and crystals being worth less than 20% credits of what they were when 0.7 rolled around.

Dæmon Duality is not a good perk, though - you should forge your weapon and five pieces of armor near fully to fully before obtaining it, it is more than a magnitude more inefficient than forging.

Yes, grindfest is least rewarding battle type without the perks, if you have anything mag+ to IW. 499 and 750 aren't really landmarks as much as whatever level the armies currently are at - that affects gift chance much more. Even without that, 499 is bad level in general - not that much more wins than level 100, but no HG mats which are sooo close. The chance for bindings and special mats is the same for all mobs, but higher level monsters win more often and thus get more gifts - still, their payoff is usually linked to HGmats, as those are far more consistent.

Trading hath for crystals instead of crystarium is something you might do if you don't play grindfest or hentaiverse nearly at all. I've sold millions to crystals to such people.

erwtsnert: Your statistics must be mixed up with arena/be low-count. I got 12 crystals per round on normal)with crystarium V) when I ran the tests in march or so, going about 1300 rounds deep.

IWBTH has 2.5* crystal drops, even though you won't be able to go as deep.

Plus there is the artifact opportunity.

This post has been edited by Lement: Aug 31 2013, 07:03
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post Aug 31 2013, 07:04
Post #35778
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QUOTE(Lement @ Aug 31 2013, 06:58) *


erwtsnert: Your statistics must be mixed up with arena/be low-count. I got 12 crystals per round on normal)with crystarium V) when I ran the tests in march or so, going about 1300 rounds deep.

IWBTH has 2.5* crystal drops, even though you won't be able to go as deep.

Plus there is the artifact opportunity.


Stats were from 2 500-round runs, pretty low sample size. Though I did mention that it I averaged 1 crystal drop per round, not 1 crystal on it's own. I don't have crystarium either.

This post has been edited by erwtsnert: Aug 31 2013, 07:07
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post Aug 31 2013, 07:18
Post #35779
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i had heard equipment pieces with very low pxp like 140 or something, can be worth a good bit of money? is this true? I have some equipment pieces with 140-160 pxp and do people pay money for stuff like that? if so, why? also, would me leveling up the equipment to 9 (but not 10) lower the cost of said equipment pieces? Also, if this is the case...how much could one piece of equipment like that go for?
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post Aug 31 2013, 07:41
Post #35780
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Can plates have 4 PAB without IW? I was just looking at an auction and some some Leg plates and they all had 3 PAB, I am wondering if it has changed to only be 3 instead of 4.
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