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post Aug 24 2013, 05:20
Post #35501
zanky



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QUOTE(clarkiest @ Aug 23 2013, 16:08) *

I was waiting somebody explain the use of accuracy beyond 100%. May I just ask?


I ask this question before. And I'm inform to increase acc around 150%.
Because with higher difficulty, monster also got more evade.
In wiki also say to increase it around 150% to player with lvl 200+

And If you a melee,I think you should increase your dex.Because dex also give additional damage.

You could look for this:
https://forums.e-hentai.org/index.php?showt...34&st=35440
https://forums.e-hentai.org/index.php?showt...34&st=35420
people give me advice about dex and acc.

@holy_demon forgot to say this: Thanks a lot for your info about acc
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post Aug 24 2013, 07:01
Post #35502
PK678353



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QUOTE(erwtsnert @ Aug 23 2013, 20:50) *

Staff+Gossamer is the cheapest I think, elemental is not the most popular way of maging. Power of slaughter heavy+scythe is the most expensive if going for near max ADB pieces, non-slaughter heavy should be cheaper or cost almost the same as shadowdancer.


Gossamer is cheap for a reason: it's really bad compared to Phase right now. The only people buying it are hoping it both gets better next patch and that there isn't a new Gossamer in 0.77 that makes current Gossamer look bad.

If he wants to go elemental Phase he can definitely grab a solid Exquisite suit cheaply if he's willing to spend the time hunting the pieces.

This post has been edited by PK678353: Aug 24 2013, 07:01
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post Aug 24 2013, 07:06
Post #35503
holy_demon



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QUOTE(erwtsnert @ Aug 24 2013, 11:50) *

Staff+Gossamer is the cheapest I think, elemental is not the most popular way of maging. Power of slaughter heavy+scythe is the most expensive if going for near max ADB pieces, non-slaughter heavy should be cheaper or cost almost the same as shadowdancer.


odd, i thought with the new ability system, elemental maging would be more popular, since you can cycle all 4 elements now for the bonus. And holy/dark maging seems pretty tough if you're not 300+

I'm plannign to building crit chance on melee. Say, which one will give more crit? Power Slaughter or Shadowdancer

This post has been edited by holy_demon: Aug 24 2013, 07:07
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post Aug 24 2013, 07:12
Post #35504
Treia



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QUOTE(holy_demon @ Aug 24 2013, 01:06) *

I'm plannign to building crit chance on melee. Say, which one will give more crit? Power Slaughter or Shadowdancer



http://ehwiki.org/wiki/Equipment_Ranges
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post Aug 24 2013, 07:19
Post #35505
zanky



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i thing Shadowdancer.
http://ehwiki.org/wiki/Suffixes#Light_Armor
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post Aug 24 2013, 07:20
Post #35506
nobody_xxx



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if you want crit , go for shade since is don't have burden (IMG:[invalid] style_emoticons/default/smile.gif)

you need alot of feather in slaughter since power have high burden (IMG:[invalid] style_emoticons/default/cry.gif)
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post Aug 24 2013, 07:28
Post #35507
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QUOTE(PK678353 @ Aug 23 2013, 22:01) *

Gossamer is cheap for a reason: it's really bad compared to Phase right now. The only people buying it are hoping it both gets better next patch and that there isn't a new Gossamer in 0.77 that makes current Gossamer look bad.

If he wants to go elemental Phase he can definitely grab a solid Exquisite suit cheaply if he's willing to spend the time hunting the pieces.


How often does a new patch come out, how many times has HV been patched since you've been online here? Was ver 0.76 as bad as some players have been raving about or was it just some knee-jerk reaction to the patch. Nobody_xxx along with other higher level players have claimed that IWBTH has been watered down, I can't verify the claim since I was nowhere near the level to play in IWBTH when the 0.76 came out.
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post Aug 24 2013, 07:32
Post #35508
zanky



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QUOTE(nobody_xxx @ Aug 24 2013, 12:20) *

if you want crit , go for shade since is don't have burden (IMG:[invalid] style_emoticons/default/smile.gif)

you need alot of feather in slaughter since power have high burden (IMG:[invalid] style_emoticons/default/cry.gif)

lol
This new news to me
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post Aug 24 2013, 07:32
Post #35509
nobody_xxx



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I can finish IWBTH leg IW easier compare to the last patch where only some player can finish it (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Aug 24 2013, 08:14
Post #35510
Yuuki17



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QUOTE(zen_zen @ Aug 23 2013, 23:28) *
Was ver 0.76 as bad as some players have been raving about or was it just some knee-jerk reaction to the patch. Nobody_xxx along with other higher level players have claimed that IWBTH has been watered down, I can't verify the claim since I was nowhere near the level to play in IWBTH when the 0.76 came out.

Initially the patch was very bad for mage, I don't know about melee. Credit drops went down a fair amount and happy pills weren't dropping much. Some other things too. Changes were made after the initial release that made it a lot better.
IWBTH was definitely watered down. It used to have a 10x HP modifier and a 3x Damage modifier. But it was decreased to 7.8x HP and 2.5x Damage.
Before this patch I couldn't get off the first page of arenas in IWBTH, but now there are only 3 arenas that I haven't finished on it.
Also, FSM used to take me around 900-1000 turns, but I'm down to around 225-275 now.

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post Aug 24 2013, 08:16
Post #35511
zanky



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@nobody i undestand now.I'm in the middle to clear new unlock arena at lvl 225.and i meet school girl.
So that why, ppl say it quicker to use DW.
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post Aug 24 2013, 08:27
Post #35512
nobody_xxx



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i can finish FSM quicker in last patch coz FB still don't get nerf ( OC damage multiplier ) (IMG:[invalid] style_emoticons/default/cry.gif)
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post Aug 24 2013, 08:39
Post #35513
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@nobody xxx what FSM? and what IWBTH leg IW?

This post has been edited by zanky: Aug 24 2013, 08:40
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post Aug 24 2013, 08:42
Post #35514
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QUOTE(zanky @ Aug 24 2013, 05:08) *

I'm still curious about first advice zen zen give me. About i burn my credit to scavanger. And he don't explain more details to me.
But in my opinion, player really need to train scavanger.
Because it's effect drop change.i got 31 now and if in not wrong my drop change now is 62%+10%(base drop). Actually i planning to increase it to lvl 40 so i got 90%. so with 90%.i will got better change to got more stuff from died monster.
After that i'll leave it to upgread other stuff.

Could somebody tell me:
1 is my drop change 72% now? or it just 10%+(72% from base drop)?
2 it's useless to train more scavanger from now on because my scavanger lvl is high enough?
3 I also need artifact drop change more than equipment drop change. If i increase questmaster,Is it lower artifact drop change?
4 or is it better to increase both of it? because in wiki i read artifact drop change and equipment drop change effect each other.
5 Personaly i need more artifact now so is it wise to leave questmaster for a while?or i better not increase questmaster until i really need it.


This game is about grinding so the most important thing to do is to be strong enough to play with as little effort as possible (I basically only play while watching shows or reading). The main goal** is to get enough mitigation so that almost all of the damage you take is recovered by your regen spell on average. To complete higher difficulties, you want to have every single buff up (or one of SoL/SS, but i still recommend both) at all times, so you need enough proficiency to support that, then stack up mitigation (leather of protection or plate of protection), when you get much better gear, then start switching to the +damage armor.

For drop rate, the base is 10%, with upgrades it goes up to 12.5%*, so don't upgrade beyond around level 25 as it is not worth the cost anymore, . I wouldn't recommend spending more than double your daily credit income on a single training, as better gear is much more important.


*higher level monsters also have a bonus to drop rate.
**only valid for melee users, magic is a different story


QUOTE
I was waiting somebody explain the use of accuracy beyond 100%. May I just ask?

When you increase your accuracy past 100, it reduces target evade chance:
ie. 95% accuracy, target has 10% evade >>>>> you have 85.5% chance to hit (.95*(1-.1))
100% accuracy, target has 10% evade >>>>> you have 90% chance to hit (1*(1-.1))
140% accuracy, target has 10% evade >>>>> you have 94% chance to hit (1*(1-.1*.6))
200% accuracy, target has 99% evade >>>> 100 % chance to hit
(you can still be parried in all cases unless you are using one hand)

Don't worry about accuracy after you have 100% unless you can actually reach 150%+ (ie. you are using dw with a super awesome offhand), the bonus in damage is not worth it compared with other sources.
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post Aug 24 2013, 08:46
Post #35515
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FSM is flying spaghetti monster , the highest monster HP in HV (IMG:[invalid] style_emoticons/default/laugh.gif)


IWBTH Legendary Item World run (IMG:[invalid] style_emoticons/default/wink.gif)

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post Aug 24 2013, 08:55
Post #35516
zanky



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@m118w11 (IMG:[invalid] style_emoticons/default/biggrin.gif) thanks
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post Aug 24 2013, 08:59
Post #35517
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QUOTE(Yuuki17 @ Aug 24 2013, 14:14) *

Initially the patch was very bad for mage, I don't know about melee. Credit drops went down a fair amount and happy pills weren't dropping much. Some other things too. Changes were made after the initial release that made it a lot better.
IWBTH was definitely watered down. It used to have a 10x HP modifier and a 3x Damage modifier. But it was decreased to 7.8x HP and 2.5x Damage.
Before this patch I couldn't get off the first page of arenas in IWBTH, but now there are only 3 arenas that I haven't finished on it.
Also, FSM used to take me around 900-1000 turns, but I'm down to around 225-275 now.


it is still very bad for mages... (IMG:[invalid] style_emoticons/default/cry.gif)
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post Aug 24 2013, 09:03
Post #35518
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QUOTE(hentai_fusion @ Aug 23 2013, 23:59) *

it is still very bad for mages... (IMG:[invalid] style_emoticons/default/cry.gif)


No, it isn't really that bad.
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post Aug 24 2013, 10:04
Post #35519
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i have been playing in the trio and the tree at arena
in the end, i just only reduce a life of my opponent by half, it was just one monster (IMG:[invalid] style_emoticons/default/mellow.gif)
and other three monsters didn't lost his life (i was run away) (IMG:[invalid] style_emoticons/default/anime_cry.gif)
is there something wrong, or i'm need a imperil and silence, because i don't have that skills (IMG:[invalid] style_emoticons/default/huh.gif)
thank you
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post Aug 24 2013, 10:09
Post #35520
hentai_fusion



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QUOTE(mirigore @ Aug 24 2013, 16:04) *

i have been playing in the trio and the tree at arena
in the end, i just only reduce a life of my opponent by half, it was just one monster (IMG:[invalid] style_emoticons/default/mellow.gif)
and other three monsters didn't lost his life (i was run away) (IMG:[invalid] style_emoticons/default/anime_cry.gif)
is there something wrong, or i'm need a imperil and silence, because i don't have that skills (IMG:[invalid] style_emoticons/default/huh.gif)
thank you


before any advice can be given, you need to show us your equipment... or least tell us what you are using...
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