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Nov 22 2010, 17:49
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PsychoticSoul
Group: Members
Posts: 2,184
Joined: 19-June 10

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QUOTE(facefish @ Nov 22 2010, 23:47)  Just hit lvl 50, about ring of blood...
Is there some form of preparation that should be done before even attempting to do any of the bosses? Tried manbearpig just to see how hard they hit, was doing fine, got it to about half hp and then got one shot by Global Warming crit for something like 1.1k damage (me having little under 800 hp).
Maxed out HP tanks with equal stat spread, just felt a bit owned by getting one shot from full to 0. Dont feel like wasting tokens just to get lucky and hope for no crits on spells.
Bring a scroll of life/scroll of the gods or 2. Assuming you can handle the regular attacks, that should be enough to beat the bosses.
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Nov 22 2010, 18:10
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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the ring of blood bosses that you encountered in item world and grindfest are usually considerably weaker than their ring of blood counterpart.
if you still want to give it a try then my advice for you is to go for the PA+poison combo if you are melee or the elemental weakness approach if you are maging.
either way remember to keep it poisoned at all times as...
Poison causes:
* Periodic damage to the affected enemy over a set duration. o Since damage occurs at the end of an enemy's turn, an enemy can hit you on the turn it dies to Poison's damage. * A 50% decrease in the MP and SP regeneration rate of the affected enemy. * A reduced chance of missing the affected enemy with physical attacks.
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Nov 22 2010, 18:34
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hyl
Group: Gold Star Club
Posts: 3,381
Joined: 11-January 07

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Get scroll of life or gods to survive his attack.
I used to use a rapier to dual wield to cause PA kill bosses faster and then casted poison on him.
edit: posted a bit too late
i used a high flee gear and i was lucky enough to have never gotten hit by Sp attacks of the first 4 RoB bosses.
This post has been edited by hyl: Nov 22 2010, 18:42
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Nov 22 2010, 19:20
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facefish
Newcomer
 Group: Members
Posts: 31
Joined: 28-January 09

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I had no trouble at all damaging them, was using Axe/Rapier and poison on PA proc + haste/shadow veil/weaken. Melee attacks, no trouble either. Dont think I even had used a single mana pot before I just got one shot.
Guess Ill try with a few scrolls of life when some actually appear in the shop.
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Nov 22 2010, 20:46
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Conquest101 @ Nov 22 2010, 04:04)  Still makes no sense. (IMG:[ invalid] style_emoticons/default/dry.gif) Coalesced Mana chance = 10 + (0.04 * WIS + 0.02 * INT) * (1 + Staff / 200) I want 30, staff=0, and if INT=WIS=x 30 = 10 + (0.06x) x= 20/0.06 x= 333.333For some reason I divided this number by 2 who knows why.
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Nov 22 2010, 23:01
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hyl
Group: Gold Star Club
Posts: 3,381
Joined: 11-January 07

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Well i don't see anything wrong with all things that you have posted. Except that you don't need the int (yet incase you want to mage later).
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Nov 22 2010, 23:52
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tribalspirit
Group: Members
Posts: 999
Joined: 9-May 10

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i simply continue to lose in blazing field and fresh meat arena monsters score lots of hits and critics even while shielded, resist a lot to poison and weaken (even 3-4 casts for a successful spell, and not because of interference) 2 greater healing potions and 3 greater mana are not enough i made it sometimes, but in 40% of the tries what's wrong with my build? i even changed equip but is not enough... [ www.pctunerup.com] stats[ www.pctunerup.com] abilities[ www.pctunerup.com] equip[ www.pctunerup.com] aurasi'm in middle of gaining some overcharge, i've planned to power up poison and haste for the next tier, shadow veil is useful? barrier is useful?
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Nov 23 2010, 00:05
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hyl
Group: Gold Star Club
Posts: 3,381
Joined: 11-January 07

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barrier : no shadow veil: maybe, if you have high flee.
i wouldn't bother using weaken on normal mobs, you will take less damage if you take them out instead.
This post has been edited by hyl: Nov 23 2010, 00:08
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Nov 23 2010, 00:06
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chivoef
Group: Gold Star Club
Posts: 4,063
Joined: 12-January 10

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QUOTE(tribalspirit @ Nov 23 2010, 00:52)  i simply continue to lose in blazing field and fresh meat arena monsters score lots of hits and critics even while shielded, resist a lot to poison and weaken (even 3-4 casts for a successful spell, and not because of interference) 2 greater healing potions and 3 greater mana are not enough i made it sometimes, but in 40% of the tries what's wrong with my build? i even changed equip but is not enough... [ www.pctunerup.com] stats[ www.pctunerup.com] abilities[ www.pctunerup.com] equip[ www.pctunerup.com] aurasi'm in middle of gaining some overcharge, i've planned to power up poison and haste for the next tier, shadow veil is useful? barrier is useful? Try playing 1H with a good shield, you'll get hit far less. I have trouble with higher level arenas too if I dual wield. While you do more dmg, you also take it. Shadow veil is a very useful spell imo. It currently gives me an extra 15.6% extra evade. Never bothered with barrier myself. This post has been edited by chivoef: Nov 23 2010, 00:07
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Nov 23 2010, 00:11
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hyl
Group: Gold Star Club
Posts: 3,381
Joined: 11-January 07

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QUOTE(chivoef @ Nov 22 2010, 23:06)  Try playing 1H with a good shield, you'll get hit far less. I have trouble with higher level arenas too if I dual wield. While you do more dmg, you also take it. Shadow veil is a very useful spell imo. It currently gives me an extra 15.6% extra evade. Never bothered with barrier myself.
Shadow veil is quite expensive and it only works on physical attacks and i would rather use haste and shield . Foe me dual wield would give me better results in the arena's (except roB, played it safe with a high block shield) . Instead of blocking and countering, you could have taken out a monster with an off hand attack. Eventhoughparry is not as god as block, but it can still save you. instead of using light armour, i used a low burden gear with 27,4 flee to clear the arena's , shield and haste off sets the loss of defence a little. EDIT: get better and lighter gear, even my silk flee gear gives me slightly more physical defence than your current set. This post has been edited by hyl: Nov 23 2010, 00:24
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Nov 23 2010, 00:35
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tribalspirit
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Posts: 999
Joined: 9-May 10

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QUOTE(hyl @ Nov 23 2010, 01:11)  Shadow veil is quite expensive and it only works on physical attacks and i would rather use haste and shield .
Foe me dual wield would give me better results in the arena's (except roB, played it safe with a high block shield) . Instead of blocking and countering, you could have taken out a monster with an off hand attack. Eventhoughparry is not as god as block, but it can still save you.
instead of using light armour, i used a low burden gear with 27,4 flee to clear the arena's , shield and haste off sets the loss of defence a little. EDIT: get better and lighter gear, even my silk flee gear gives me slightly more physical defence than your current set.
take in account that you have like the double of my levels so of course even silk can own my light setup, but i will try a full cloth (hoping to find decent pieces (IMG:[ invalid] style_emoticons/default/unsure.gif) ) for what i've understanded -evade silk for dualwield or OH with shield with my current armor setup -better continue with the same abilities adding haste but why the monsters in arena resist so much to my deprecating spell? too low proficiency? what about my attributes? are they ok? This post has been edited by tribalspirit: Nov 23 2010, 00:39
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Nov 23 2010, 01:23
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soliloquy
Group: Catgirl Camarilla
Posts: 646
Joined: 1-September 10

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Oh, I was told I would need int eventually. What is a good rate of int I should have then? I plan to stick with meleeing for the foreseeable future, and it looks like poison is the only damaging spell I cast. Should my int be at roughly half my other stats?
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Nov 23 2010, 05:59
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ki1ler7
Group: Members
Posts: 1,557
Joined: 23-November 08

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What are more life saving and useful Mana or Health Potions
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Nov 23 2010, 12:46
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tribalspirit
Group: Members
Posts: 999
Joined: 9-May 10

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i found more useful having more mana potions than healing ones... my [ www.pctunerup.com] abilities are ok? should i increase INT to increase the chance of weakening monsters on first try? or is better invest in other stats
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Nov 23 2010, 13:22
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(ki1ler7 @ Nov 23 2010, 06:59)  What are more life saving and useful Mana or Health Potions
A HP Pot you can heal yourself once. With a MP pot you can cast many cures. [x] MP pots
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Nov 23 2010, 19:21
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ki1ler7
Group: Members
Posts: 1,557
Joined: 23-November 08

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QUOTE(tribalspirit @ Nov 23 2010, 16:46)  should i increase INT to increase the chance of weakening monsters on first try? or is better invest in other stats
I thought WIS>INT for melee since WIS gives more Mana then INT Magic Points = (10 + LEVEL + INT * 0.25 + WIS * 0.75) * MP Tank Modifier Magic Regen = 1 + WIS / 25 per minute Just my thought
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Nov 23 2010, 22:24
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tribalspirit
Group: Members
Posts: 999
Joined: 9-May 10

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i was thinking that investing on INT could give me more chance to not miss monsters
wisdom is useful for melee but if monsters resist to your spells too much can be dangerous and you simply waste mana
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Nov 24 2010, 16:50
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facefish
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Well, killed all the bosses now. Aside from Manbearpig, more like free 10000c than a challenge really. And for MBP, just bought a few crude fire-eater pieces and it was cake after that as well.
How often does the bazaar restock by the way? I practically never see any of the good scrolls for sale there, maybe just being constantly bought out -.-
This post has been edited by facefish: Nov 24 2010, 16:50
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Nov 24 2010, 17:02
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PsychoticSoul
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Posts: 2,184
Joined: 19-June 10

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QUOTE(facefish @ Nov 24 2010, 22:50)  How often does the bazaar restock by the way? I practically never see any of the good scrolls for sale there, maybe just being constantly bought out -.-
The Bazaar doesn't restock the rare scrolls (As far as I know). Anything scrolls that show up there are sold by players.
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