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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jun 29 2013, 06:49
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elda88
Group: Gold Star Club
Posts: 16,177
Joined: 30-June 09

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QUOTE(indiexanna @ Jun 29 2013, 10:13)  Can we achieve 100% parry / resist?
I just found out resist totally blocked Mikuru's Time Quake, might become invincible if I max them both lol
Theoretically, yes. If you're Level 400-500, posses awesome equipment with the right suffix, very high stats and enough a whole lotta materials to forge it. 100% Resist sounds OP though, rendering Silence & Magic mit. as useless. QUOTE(Lunarika @ Jun 29 2013, 12:28)  Also, does going through an item world ever get easier? When I try to go through some of my other items that I'm not using, the number of rounds just seems really large, and obviously leaving earlier means that the item doesn't advance. Is it just getting better items and more spells that makes it a lot easier, or is there something that I'm missing?
Better wait till you reach Level 200+ where your spells are upgraded high enough & better prof. Pre-level 100, I tried IW a fine shortsword on Normal but couldn't reach halfway through the rounds. And why would you IW equipment that you don't use? This post has been edited by hujan86: Jun 29 2013, 06:53
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Jun 29 2013, 06:50
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m118w11
Group: Gold Star Club
Posts: 1,323
Joined: 7-March 11

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QUOTE(jacklejake @ Jun 28 2013, 20:40)  Hello, this will be my first real post. I only recently started browsing some of these threads and I've learned quite a bit. However after seeing everything I think I may have been building my character wrong (if there is a wrong way). So I guess I'd like some clarification and feed back on everything from gear, stats and abilities.
Here are a couple questions I had on mind:
Should I focus on equipment that gives bonus attack power or gear that gives multiples of stats?
What specific weapon combination should I use? Finding the right kind of gear seems to be hard sometimes. I see void weapons are the most valued but I haven't found any weapons with that particular proc.
DW is good, so is 2h, DW is better for single target damage (like ring of blood, bosses), 2h is better for lots of weaker targets. For gear, try using full plate protection / mix of plate and power. You can get exquisite/magnificent plate for much cheaper than power. Void (ethereal weapons) are always better because they have no burden/interference (making your spells cheaper, increasing attackspeed, crit chance and evade). Since you are Heavy, concentrate on getting enough mitigation (through getting good plate of protection pieces) so that when you use regen and protection, you take less damage than you heal each round (roughly, doesn't have to be exact). QUOTE(indiexanna @ Jun 29 2013, 04:13)  Can we achieve 100% parry / resist?
I just found out resist totally blocked Mikuru's Time Quake, might become invincible if I max them both lol
Nope, all resists/parry/block/evades are added multiplicative. So if you have 2 pieces with 20%, you get 36% [1-(1-20%)*(1-20%)], not 40%. You can however get really high values of these stats so most of the spells/attacks don't hit you. QUOTE(Lunarika @ Jun 29 2013, 06:28)  Also, does going through an item world ever get easier? When I try to go through some of my other items that I'm not using, the number of rounds just seems really large, and obviously leaving earlier means that the item doesn't advance. Is it just getting better items and more spells that makes it a lot easier, or is there something that I'm missing?
Item worlds is basically only for much higher levels, even at my level I am only recently getting into it. Avoid leveling items (or paying for them to be leveled) until you get equipment that you are going to keep for a long time (I would avoid leveling any item below exquisite, also avoid doing armor unless it is a really exceptionally good item, also for weapons, if it doesn't have at least 3PAB, it is also probably not worth it). The difficulty of them gets much harder, however your power grows even faster.
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Jun 29 2013, 07:03
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Lunarika
Group: Gold Star Club
Posts: 331
Joined: 2-April 12

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QUOTE(hujan86 @ Jun 29 2013, 00:49)  Better wait till you reach Level 200+ where your spells are upgraded high enough & better prof. Pre-level 100, I tried IW a fine shortsword on Normal but couldn't reach halfway through the rounds. And why would you IW equipment that you don't use?
It's more like I'm not really sure how to level, so I just do IW on one of the items that I'm using on a different item set. Is grindfest a better way to level?
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Jun 29 2013, 07:17
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xcaliber9999
Group: Catgirl Camarilla
Posts: 2,818
Joined: 22-December 09

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QUOTE(Lunarika @ Jun 29 2013, 10:33)  It's more like I'm not really sure how to level, so I just do IW on one of the items that I'm using on a different item set. Is grindfest a better way to level?
Just do regular arenas for now. You will level up very quickly and earn valuable credits at the same time. Forget about item world or grindfest for now.
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Jun 29 2013, 07:34
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Lunarika
Group: Gold Star Club
Posts: 331
Joined: 2-April 12

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QUOTE(xcaliber9999 @ Jun 29 2013, 01:17)  Just do regular arenas for now. You will level up very quickly and earn valuable credits at the same time. Forget about item world or grindfest for now.
I mean, after doing the arenas for the day, what else is there to do?
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Jun 29 2013, 07:49
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xcaliber9999
Group: Catgirl Camarilla
Posts: 2,818
Joined: 22-December 09

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QUOTE(Lunarika @ Jun 29 2013, 11:04)  I mean, after doing the arenas for the day, what else is there to do?
After finishing all the arenas if you still have 80+ stamina than you can do grindfest I guess. You also should do RE as high difficultly as you can manage since it will help you alot in leveling fast This post has been edited by xcaliber9999: Jun 29 2013, 07:50
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Jun 29 2013, 09:34
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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QUOTE(jacklejake @ Jun 28 2013, 11:40)  Hello, this will be my first real post. I only recently started browsing some of these threads and I've learned quite a bit. However after seeing everything I think I may have been building my character wrong (if there is a wrong way). So I guess I'd like some clarification and feed back on everything from gear, stats and abilities. Here are a couple questions I had on mind: Should I focus on equipment that gives bonus attack power or gear that gives multiples of stats? What specific weapon combination should I use? Finding the right kind of gear seems to be hard sometimes. I see void weapons are the most valued but I haven't found any weapons with that particular proc. Main hand - http://hentaiverse.org/pages/showequip.php...;key=6e21758258Off hand - http://hentaiverse.org/pages/showequip.php...;key=6785302fd3Helm - http://hentaiverse.org/pages/showequip.php...;key=29ed9eacb3Body - http://hentaiverse.org/pages/showequip.php...;key=c004a84015Hands - http://hentaiverse.org/pages/showequip.php...;key=a8533a70caLegs - http://hentaiverse.org/pages/showequip.php...;key=7009a56a41Feet - http://hentaiverse.org/pages/showequip.php...;key=d5e027fc0d  since no one did . . . put some more pts into wisdom. mana = keep buffs going = last longer equipment. go for stats. also your power of protection pieces need to go. They need endurance. protection suffix w/o endurance is essentially the same as non-protection suffix. Try to find new pieces instead of warding. I understand if you're going with what you got. recommended DW builds are axe or club in main hand (club is safer, axe more damage), and rapier or dagger (high parry) in off -hand. rapier for higher difficulties, where Penetrated armor is superior to increased parry. If you're just flooring through normal, you can just dual axe for most damage too. Clubs must be ethereal. crushing damage totally blows. If you're doing dual elementals, recommended to diversify elements. Supportive prof is kinda low. If you're just using heal potions, make an effort to also use buffs and regen. Once you get past a certain level, the prof scaling will have your spells lasting far far longer than heal potions.
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Jun 29 2013, 09:36
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indiexanna
Group: Members
Posts: 215
Joined: 13-November 12

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Thanks for the answers (IMG:[ invalid] style_emoticons/default/smile.gif) Btw, does heartseeker still also increases physical damage? Because it says so on the wiki but not on the in game description at the ability menu (only crit damage).
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Jun 29 2013, 09:36
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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question about absorb. do people bother putting ability pts in this at all? all it does is increase chance to proc?
heavy melee, only use it to save spirit shield popping. mana regained is negligible.
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Jun 29 2013, 10:00
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crute
Group: Gold Star Club
Posts: 1,599
Joined: 7-May 12

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@ethothex I find it more of an optional skill to max since it's duration is infinite (or close). However, it's useful in the aspect that it can use up some of the overflow of mp when you pot as a melee (mage too maybe?)
In the case of light, having absorb means that you have a VERY little chance of getting hit with magics ( resist + evade + absorb) so it is useful.
All leveling it does is increase chance to absorb, it does not affect cooldown or mp cost.
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Jun 29 2013, 10:05
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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QUOTE(indiexanna @ Jun 29 2013, 02:36)  Thanks for the answers (IMG:[ invalid] style_emoticons/default/smile.gif) Btw, does heartseeker still also increases physical damage? Because it says so on the wiki but not on the in game description at the ability menu (only crit damage). Yeah, it still increases damage by 25%. It's a great spell, especially if you can hit it off a channelling and save yourself a few hundred MP.
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Jun 29 2013, 10:17
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indiexanna
Group: Members
Posts: 215
Joined: 13-November 12

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QUOTE(PK678353 @ Jun 29 2013, 15:05)  Yeah, it still increases damage by 25%. It's a great spell, especially if you can hit it off a channelling and save yourself a few hundred MP.
Yeah I noticed it drains the largest amount of MP among all spells and only cast it whenever I see channelling (which I usually use for regen spell). It gives a nice kick on the spell duration too. Thank you for the answer (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Jun 29 2013, 10:46
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ljyvtn
Newcomer
 Group: Members
Posts: 39
Joined: 14-June 13

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2 more questions about proficiencies, please: Is there a limit to proficiency lvls - or can they be raised "sky high" ? Regarding Niten Ichiryu, i've read that the lesser of DW and 2handed comes into play - how is that meant ? That all 4 slotted ability boni (dmg, accuracy, etc), if any, will be calculated on the lower prof, or something completely different ? [edit] ah, 1 other point: DW vs 2handed It is often said that DW is good for single opponents/mostly Ring of Blood, while 2handed is usefull against groups. Okay-okay, just playing for 2 weeks now, but still, i get the same dmg output with DW and 2handed on one hand, while on the other hand DW gives parry - and a good parry with the used weapons (IMG:[ invalid] style_emoticons/default/unsure.gif) Could you please elaborate at this topic, too ? This post has been edited by ljyvtn: Jun 29 2013, 10:59
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Jun 29 2013, 11:04
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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QUOTE(etothex @ Jun 29 2013, 15:36)  question about absorb. do people bother putting ability pts in this at all? all it does is increase chance to proc?
heavy melee, only use it to save spirit shield popping. mana regained is negligible.
i got absorb maxed. 90% proc chance means it almost never fails. pretty useful in saving some SP (SoL) and is also a nice backup in the event that silence fails. however i only cast absorb when i got channelling.
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Jun 29 2013, 11:20
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Yuuki17
Group: Members
Posts: 1,051
Joined: 4-March 12

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QUOTE(ljyvtn @ Jun 29 2013, 02:46)  2 more questions about proficiencies, please: Is there a limit to proficiency lvls - or can they be raised "sky high" ? Regarding Niten Ichiryu, i've read that the lesser of DW and 2handed comes into play - how is that meant ? That all 4 slotted ability boni (dmg, accuracy, etc), if any, will be calculated on the lower prof, or something completely different ?
Base proficiencies are capped at a player's current level. However, bonus proficiency points on equipment allow players to exceed their cap. Niten IchiryuQUOTE [edit] ah, 1 other point: DW vs 2handed It is often said that DW is good for single opponents/mostly Ring of Blood, while 2handed is usefull against groups. Okay-okay, just playing for 2 weeks now, but still, i get the same dmg output with DW and 2handed on one hand, while on the other hand DW gives parry - and a good parry with the used weapons unsure.gif DW can hit one monster twice, so it's good for single monster. Proficiency in it also increases crit rate 2H can hit multiple once.. so it's good against groups. I imagine two good 1H weapons can out-damage one good 2H weapon, either way.
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Jun 29 2013, 11:38
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ljyvtn
Newcomer
 Group: Members
Posts: 39
Joined: 14-June 13

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QUOTE(Yuuki17 @ Jun 29 2013, 11:20)  Base proficiencies are capped at a player's current level. However, bonus proficiency points on equipment allow players to exceed their cap. Thank you (IMG:[ invalid] style_emoticons/default/smile.gif) The char lvl = max prof seems logical now that i think of. QUOTE(Yuuki17 @ Jun 29 2013, 11:20)  Yes, read this before asking, it doesn't directly answer the question though. Couldn't find the info i was referring to in the question. Maybe cross-read something and got confused, as my girlfriend doesn't know what i'm talking about either (IMG:[ invalid] style_emoticons/default/unsure.gif) QUOTE(Yuuki17 @ Jun 29 2013, 11:20)  DW can hit one monster twice, so it's good for single monster. Proficiency in it also increases crit rate 2H can hit multiple once.. so it's good against groups. I imagine two good 1H weapons can out-damage one good 2H weapon, either way.
Thanks again (IMG:[ invalid] style_emoticons/default/smile.gif)
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Jun 29 2013, 12:05
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uruzu
Newcomer
 Group: Recruits
Posts: 18
Joined: 4-April 12

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I've seen some people listing items on their WTS shops having ''max PMI,MMI or stats''
What are the maxed stats of an item and how do people know whether they are maxed or not?
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Jun 29 2013, 12:13
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ljyvtn
Newcomer
 Group: Members
Posts: 39
Joined: 14-June 13

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QUOTE(uruzu @ Jun 29 2013, 12:05)  I've seen some people listing items on their WTS shops having ''max PMI,MMI or stats''
What are the maxed stats of an item and how do people know whether they are maxed or not?
It has much to do with the lvl scaling: http://ehwiki.org/wiki/Level_Scaling
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Jun 29 2013, 12:17
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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QUOTE(uruzu @ Jun 29 2013, 05:05)  I've seen some people listing items on their WTS shops having ''max PMI,MMI or stats''
What are the maxed stats of an item and how do people know whether they are maxed or not?
By max PMI, they mean maximum base value for PMI. The Equipment Ranges pages in the wiki list the base ranges for various gear. You can get the base value for an equipment either by doing the math yourself based on the numbers in Level Scaling, or by getting a script to do it for you. Note that they may mean (and will usually specify) whether they mean base Superior Maximum, or Exquisite/Magnificent/Legendary maximum values.
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Jun 29 2013, 12:32
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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QUOTE(hujan86 @ Jun 29 2013, 07:49)  Theoretically, yes. If you're Level 400-500, posses awesome equipment with the right suffix, very high stats and enough a whole lotta materials to forge it. 100% Resist sounds OP though, rendering Silence & Magic mit. as useless.
No. Not possible. Parry/resist require 2500 DEX/WIS for 100%. Same for evade and AGI. However, resist....with 1000 WIS and max forged legmax negation pieces @500, you can get 92,169932572969% resist. Using a maxed absorb on top of that gives you 99.216993257297% resist, but hey, maxed absorb is 90% by itself. Although 2h prof gives parry no other equipment other than weapons give it, so the result is lower. Still, with 500 2h prof, 1000 DEX and Niten with nimble rapier you could reach 71,83329535% parry. Of course, monsters still have anti-avoidance....
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