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post Nov 16 2010, 23:06
Post #3381
Sayo Aisaka



I have no Item Sluts :(
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I noticed recently that using an Infusion of Divinity against Ryouko only increased the damage from melee attacks by about 10-20%. That's compared with Slashing damage, which Scan says she's weak against. I'd say that just means she's slightly weaker against Holy than Slashing. The type of attack is still physical.
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post Nov 16 2010, 23:19
Post #3382
Red of EHCOVE



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I think I asked this before somewhere but didn't get a reply: what are the minimum base values for holy/forbidden/elemental proficiencies that would make you consider an item good (worth taking off the bazaar)? Sure, "any upgrade" is good to start, but when I have no heaven-sent items (for example), and don't plan on using them any time soon, I'd prefer to start buying them from decent level, and not waste my creds on a total suck that's technically better than my non-existing item... (IMG:[invalid] style_emoticons/default/smile.gif)
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post Nov 17 2010, 00:17
Post #3383
ootoro



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QUOTE(Red_Piotrus @ Nov 16 2010, 17:19) *

I think I asked this before somewhere but didn't get a reply: what are the minimum base values for holy/forbidden/elemental proficiencies that would make you consider an item good (worth taking off the bazaar)? Sure, "any upgrade" is good to start, but when I have no heaven-sent items (for example), and don't plan on using them any time soon, I'd prefer to start buying them from decent level, and not waste my creds on a total suck that's technically better than my non-existing item... (IMG:[invalid] style_emoticons/default/smile.gif)

I only buy things that are already better than what I have. Leveling something 200 times is way to much work. I have several items around level 50 (or so) that would be better than what I use now if they were leveled, but in the 4~5 months it would take me to level them, I would probably get a comparable drop. We might get an update that changes everything in that time as well. Maybe Chaos Tokens will let us fight a slew of bosses and legendaries for a 50 level item increase. I would do it. even if it was 100 round of gods.
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post Nov 17 2010, 03:26
Post #3384
Sayo Aisaka



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I really don't remember what criteria I applied back when I first started acquiring mage gear, and these days most of my regular set is made up from drops. All I can say is, look at what other players are showing off in the Equipment thread and use that as a reference.
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post Nov 17 2010, 03:45
Post #3385
hybras



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Lord Obagon and Sayo Aisaka.

Thank you for the clarification on how elementalist gear works. I misunderstood how it works...
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post Nov 17 2010, 05:58
Post #3386
ki1ler7



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Im just going to guess here correct me if im wrong but you need a aura point to upgrade your aura right and you get 1 point per 10 lv's and you cant train for it since if you train for it you get a aura slot and not point, and there is no way to revers your point spent on auras right.
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post Nov 17 2010, 07:09
Post #3387
Teronsuke



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Reading through just a few pages, I really see just how much of a total noob I really am at this so far.
Any advice for a terrible player looking to be a little more survivable in the arena and normal grindfests?Attached ImageAttached ImageAttached Image

Yeah, I'm low level, but I want all the advice I can get now, so it doesn't hurt me later on.
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post Nov 17 2010, 07:15
Post #3388
Bloodthirster18



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This might have been answered somewhere already, but I rather just ask here. My question is about Breached Defense - is it the same as Penetrated Armor or weaker?
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post Nov 17 2010, 07:16
Post #3389
grumpymal



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QUOTE(ki1ler7 @ Nov 16 2010, 22:58) *

Im just going to guess here correct me if im wrong but you need a aura point to upgrade your aura right and you get 1 point per 10 lv's and you cant train for it since if you train for it you get a aura slot and not point, and there is no way to revers your point spent on auras right.

Correct on all counts.

QUOTE(Teronsuke @ Nov 17 2010, 00:09) *

Reading through just a few pages, I really see just how much of a total noob I really am at this so far.
Any advice for a terrible player looking to be a little more survivable in the arena and normal grindfests?Attached ImageAttached ImageAttached Image

Yeah, I'm low level, but I want all the advice I can get now, so it doesn't hurt me later on.

*Cotton is crap.
*Don't wear special mitigation gear unless you're specifically fighting certain monsters.
*Melee need WIS just as much as mages do.
*Read the special thread.

This post has been edited by cmal: Nov 17 2010, 07:16
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post Nov 17 2010, 07:53
Post #3390
Zero Angel



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QUOTE(bloodthirster18 @ Nov 17 2010, 13:15) *

My question is about Breached Defense - is it the same as Penetrated Armor or weaker?

If I remember correctly:
Penetrated Armor reduces Shield/Barrier Ratings by 500.
Breached Defense reduces Shield/Barrier Ratings by 10.

....Or was it Nerf that reduced them by 10? Anyway, PA is definitely stronger.



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post Nov 17 2010, 08:23
Post #3391
Bloodthirster18



...we are appalled
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That's disappointing (IMG:[invalid] style_emoticons/default/sad.gif) oh well, thank you though.
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post Nov 17 2010, 08:49
Post #3392
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From personal testing/experience, I figure that breached defense increases damage by roughly 10%. This is most easily noticed with poison, which is what I used to test it awhile back.

So more than an effect than 1/50th of PA at the very least.
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post Nov 17 2010, 16:08
Post #3393
tribalspirit



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hi i have a problem...
before level 40 i had no problem killing everything even in hard difficulty... basic arenas cleared even in nightmare with avg potions

now i have problems in normal-easy with greater potions
I suddenly started to take critics, and most of monsters attacks make some dmg even on starting rounds of grindfest with shield spell active (before i had to do 10 rounds in hard before getting some bruise, even without shield)

I suspect that this is due to my almost full heavy armor equip
high burden = double attacks
high interferance = no attack/deprecating spells even with focus

Is it really dued to heavy armor?
if yes, what are the main features required from a cloth/light set for grinding and arenas? what are the maximum values of burden/interference for having some magic, speed and protection efficiency in mob fighting?

This post has been edited by tribalspirit: Nov 17 2010, 16:47
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post Nov 17 2010, 16:26
Post #3394
hentai_fusion



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the monsters tend to be significantly stronger after a certain level...
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post Nov 17 2010, 16:32
Post #3395
Conquest101



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There seems to be a giant speedbump eveyone hits around level 40 or so. Not sure what the exact cause is.
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post Nov 17 2010, 16:38
Post #3396
tribalspirit



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QUOTE(Conquest101 @ Nov 17 2010, 17:32) *

There seems to be a giant speedbump eveyone hits around level 40 or so. Not sure what the exact cause is.

when this happened i suspected a new patch that messed up things, but nothing happened.. seems a game feature

but changing equip can i do better than this? just to be sure to not wasting credits in garbage that can worse everything

This post has been edited by tribalspirit: Nov 17 2010, 16:46
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post Nov 17 2010, 17:33
Post #3397
ki1ler7



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QUOTE(tribalspirit @ Nov 17 2010, 20:38) *

when this happened i suspected a new patch that messed up things, but nothing happened.. seems a game feature

but changing equip can i do better than this? just to be sure to not wasting credits in garbage that can worse everything


No it really does happen to everyone, happened to me to, it sucks but your going to have to put it in normal now and be more careful about who you attack first and when you use your pots.
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post Nov 17 2010, 18:09
Post #3398
tribalspirit



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okay thanks for your responses

now i noticed that my burden is 97 and interferance 80...
i see many double hits from monsters and i need to build up some offensive magic proficiences (only deprecating, my character is a melee DW)
so i thinked to buy some dragonhide equipment (kevlars are too expensive for now) to mix with a cloth cap and keeping only one heavy piece... are this enough or should go all cloth?

what values of burden/interferance are acceptable to achieve some magic and speed efficience, without sacrificing protection from physical damage?
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post Nov 17 2010, 18:19
Post #3399
Red of EHCOVE



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Cottons usually suck, unless you take them for specialized mitigations.

Good evade silk or good phase/gossamer is probably as expensive if no more than kevlar.

Dragon hide may give you similar defences as average heavy armor for lower interference, but eventually you will want to upgrade to kevlar (or top line cloth).
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post Nov 17 2010, 18:49
Post #3400
hyl



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QUOTE(tribalspirit @ Nov 17 2010, 17:09) *

okay thanks for your responses

now i noticed that my burden is 97 and interferance 80...
i see many double hits from monsters and i need to build up some offensive magic proficiences (only deprecating, my character is a melee DW)
so i thinked to buy some dragonhide equipment (kevlars are too expensive for now) to mix with a cloth cap and keeping only one heavy piece... are this enough or should go all cloth?

what values of burden/interferance are acceptable to achieve some magic and speed efficience, without sacrificing protection from physical damage?


I gave up on heavy armour and i am still using high evade gear instead. I rather take sometimes no damage, than taking reduced damage a few times in a single turn.
For "defence" i cast shield.

This post has been edited by hyl: Nov 17 2010, 18:52
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