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post Jun 5 2013, 00:48
Post #33601
Yuuki17



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QUOTE(Ser6IjVolk @ Jun 4 2013, 15:52) *

Not the Power Level, the Chaos Level — the thing that rises when you upgrade them with chaos tokens. Also I use Nightmare for Item World and it's still tedious.

1 per upgrade, 240 max.

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post Jun 5 2013, 03:12
Post #33602
pixytales



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Which one of these weapons is stronger? I know void damage ignore defenses, but the regular mace has a high attack rating.



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post Jun 5 2013, 03:22
Post #33603
Lement



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QUOTE(Ser6IjVolk @ Jun 4 2013, 21:48) *

Does anyone have an idea how the chaos level is calculated?

Also a little bonus question: I just started to really focus on leveling my gear, and it's time consuming like hell, are there really crazy OCD bastards out there that level their gear to lvl 10 and then say "nope, not good enough" and amnesia shard it? I mean I get how levels in "butcher" are more preferred in weapons and how "juggernaut" blows all other armor potentials out of the water, but it still seems insane.

Yes. When it comes to elemental strikes on eth weapon, many players wish for butcher5|4/Swift Strike4|5+Hallowed or demonic, and any deviation leads to a reset.

To get economizer 5 on a staff also requires a lot of calculated resetting - between dozen to two dozen - but these resets are not at max level usually and thus much cheaper in time needed, albeit can be more frustrating to reset 12 times in the span of an hour.

And yes, you can do them on normal but that was lot easier in last patch with mage, mainly due being able to constantly hit everything and double damage on targeted monster. One could run an IW service from 100+ onwards as I did from 115 and I'm not the only mage who has run one like that.

And it's worth every round/ every credit when you pay someone else to IW on your awesome magnificent+ weapon.

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post Jun 5 2013, 05:35
Post #33604
xmagus



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QUOTE(Lement @ Jun 5 2013, 11:22) *

Yes. When it comes to elemental strikes on eth weapon, many players wish for butcher5|4/Swift Strike4|5+Hallowed or demonic, and any deviation leads to a reset.

Which can be frustrating on a 2H weapon, because you'll not get 4PABs off the bat, so the chance that you will get a PAB instead is always there. Not disagreeing, just sayin'.

QUOTE

And it's worth every round/ every credit when you pay someone else to IW on your awesome magnificent+ weapon.

Eh, I'm not entirely convinced. If you have lots of real-world time to burn, IWing your own stuff can be lucrative (assuming high-enough trainings in Scavenger/LotD/Archaeologist) - plus that warm glow of achievement when it's all done.

I mean, compared to having HTTP do it in 15 mins and demand a Legendary Staff in return...
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post Jun 5 2013, 05:39
Post #33605
Lement



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He's not quite that fast by a magnitude. But you can also get that feeling of accomplishment when you acquire the funds, and spares you the frustration from resetting over and over again.

And yeah, quite an annoyance with 2hs, even my current one has 1 END :s
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post Jun 5 2013, 06:55
Post #33606
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What are the two best spells to put in IA as a mage (I only have 2 slots).
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post Jun 5 2013, 07:49
Post #33607
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Depends on what you do. I recommend Haste and SV generally.
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post Jun 5 2013, 09:21
Post #33608
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QUOTE(marcho @ Jun 5 2013, 12:55) *

What are the two best spells to put in IA as a mage (I only have 2 slots).


IA1 - SoL

IA2 - SV

IA3 - haste

IA4 - protection
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post Jun 5 2013, 16:10
Post #33609
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I've bee running SoL off of channeling procs mostly. So haste + SV, alrighty. I was messing around with haste + protect.
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post Jun 5 2013, 17:08
Post #33610
buktore



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Protection lasted so many turns nowadays so it's better to just cast it manually and save the slot for something else IMO.

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post Jun 5 2013, 17:41
Post #33611
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Kinda back after a long break, are mages pretty much dead now? Certainly not the way it used to be
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post Jun 5 2013, 17:49
Post #33612
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QUOTE(coykili @ Jun 5 2013, 23:41) *

Kinda back after a long break, are mages pretty much dead now? Certainly not the way it used to be


severely crippled... (IMG:[invalid] style_emoticons/default/anime_cry.gif)
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post Jun 5 2013, 18:01
Post #33613
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Any advice on whats the most efficient now? Though ill probably never be able to get my melee profs up to par
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post Jun 5 2013, 18:40
Post #33614
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QUOTE(hentai_fusion @ Jun 5 2013, 11:49) *

severely crippled... (IMG:[invalid] style_emoticons/default/anime_cry.gif)


Severely not overpowered
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post Jun 5 2013, 18:50
Post #33615
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tried a run on normalfest, artifact hardly drop there now?
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post Jun 5 2013, 18:58
Post #33616
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QUOTE(aiwotorimodose @ Jun 5 2013, 08:50) *

tried a run on normalfest, artifact hardly drop there now?

Should be slightly more actually due to overall drop rate increase.
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post Jun 5 2013, 19:18
Post #33617
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I only have 5 archa and 26 scav, but 1 artifact from 1k rounds normalfest sounds normal?
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post Jun 5 2013, 19:50
Post #33618
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QUOTE(aiwotorimodose @ Jun 5 2013, 10:18) *

I only have 5 archa and 26 scav, but 1 artifact from 1k rounds normalfest sounds normal?

after 1k rounds, your drop rate will decrease until 25% at 2000 round at normal, so it will affect your artifact drop

btw, my recent 2 run of iw at nintendo gave me 4 artifact each (IMG:[invalid] style_emoticons/default/smile.gif)

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post Jun 5 2013, 20:16
Post #33619
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QUOTE(aiwotorimodose @ Jun 5 2013, 09:18) *

I only have 5 archa and 26 scav, but 1 artifact from 1k rounds normalfest sounds normal?

Your base drop rate for artifacts should be roughly 0.2% so yeah.
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post Jun 5 2013, 20:17
Post #33620
aiwotorimodose



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QUOTE(Sky Arc @ Jun 6 2013, 00:50) *

after 1k rounds, your drop rate will decrease until 25% at 2000 round at normal, so it will affect your artifact drop

btw, my recent 2 run of iw at nintendo gave me 4 artifact each (IMG:[invalid] style_emoticons/default/smile.gif)

I haven't do anything in prior, that 1k round of normalfest is the only thing I do today.

This post has been edited by aiwotorimodose: Jun 5 2013, 20:18
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