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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jun 3 2013, 10:36
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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QUOTE(ahenayau @ Jun 3 2013, 02:09)  estoc is the best weapon in this games for high difficulty (IMG:[ invalid] style_emoticons/default/laugh.gif) Only at higher levels, when monster PMI scales hard enough that PA really shines. At level 153, meh. And while Piercing damage is less terrible than say Crushing damage, you really do want Void Damage on your weapon, and Ethereal Estocs come in two varieties: hideously expensive and just plain hideous. This post has been edited by PK678353: Jun 3 2013, 10:36
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Jun 3 2013, 11:32
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BabyAnon
Newcomer
 Group: Members
Posts: 40
Joined: 4-December 10

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QUOTE(PK678353 @ Jun 3 2013, 11:36)  Only at higher levels, when monster PMI scales hard enough that PA really shines. At level 153, meh. And while Piercing damage is less terrible than say Crushing damage, you really do want Void Damage on your weapon, and Ethereal Estocs come in two varieties: hideously expensive and just plain hideous.
Are you saying this isn't completely useless? If yes, then I'm starting to regret not having any 2h proficiency. (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Jun 3 2013, 11:40
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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this isn't completely useless
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Jun 3 2013, 14:22
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schiv
Newcomer
  Group: Members
Posts: 77
Joined: 12-March 13

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Hi. Since I've just reached level 200 today, There are some questions I want to ask. From the previous page, I saw that high level players can do IWBTH without any problems, as for me I only do IWBTH for RE only and sometimes got troubles, especially if I meet celestial/sprite/daimon. Is it because higher level player can use spirit shield and can get regen better amount of health? For a long match like arena, I can only do on nightmare difficulty without any problems now (can be done with 4 greater mana and 1 greater spirit). I'm a heavy melee and I guess I'll stick with this style until higher level then maybe I'll try for light melee. My question : What are the best equipments for light, is it shade? And what will be the better? fleet/shadowdancer? Also for shade equipments, what will be the priority when choosing the equips? ADB, PMI, Evade, or Critical ? Also, for the Evade and critical, are they added normally of multiplicatively like PMI? Btw, any advices for my stats and equips now ? Here are my main equipments. I use DW in RE for the higher parry chance and use 2H in Arena for the speed.   DW: Main HandOff Hand2H : Main HandHelmetBodyHandsLegsFeetThis post has been edited by schiv: Jun 3 2013, 14:29
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Jun 3 2013, 16:35
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elda88
Group: Gold Star Club
Posts: 16,175
Joined: 30-June 09

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QUOTE(schiv @ Jun 3 2013, 20:22)  I'm a heavy melee and I guess I'll stick with this style until higher level then maybe I'll try for light melee. My question : What are the best equipments for light, is it shade? And what will be the better? fleet/shadowdancer? Also for shade equipments, what will be the priority when choosing the equips? ADB, PMI, Evade, or Critical ?
Also, for the Evade and critical, are they added normally of multiplicatively like PMI?
Btw, any advices for my stats and equips now ? Here are my main equipments. I use DW in RE for the higher parry chance and use 2H in Arena for the speed.
Shades beats leather. Shadowdancer are generally better. But they are rare and very expensive. If you can't find or afford one, Fleet is your second best choice. PMI is not Shade's strong point. So when looking for Shades, compare it's Attack Damage bonus and most importantly Evade Chance. Also, it's preferable that the armor has the following PAB: Strength, Dexterity, Agility & Endurance. Honestly I never use Heavy armor but your current equipment does look decent. If you have enough credits, try mixing some Power armor with your Plates. The Slaughter suffix is best, Protection is second best. QUOTE(xdgfsdf @ Jun 3 2013, 22:03)  Most of my armor are between superior and fine. I want to know if I reset all my AP to focus on a battle style which helps me level up faster. How should I set my AP? I really need some help as I set them so wrong. (IMG:[ invalid] style_emoticons/default/anime_cry.gif) I set all of them in cloth, light armor, heavy... (IMG:[ invalid] style_emoticons/default/cry.gif) At your current level, you should focus on 1 type of armor & fighting. You don't have enough resources to play both as a mage & melee at the same time. Your 2H & Heavy Armor's proficiency is higher, so spend your AP on that, as well as on Deprecating & Supportive magic. BTW please post your equipments' link so it's easier for others to give you advice regarding your current equipment. This post has been edited by hujan86: Jun 3 2013, 17:53
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Jun 3 2013, 20:05
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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QUOTE(schiv @ Jun 3 2013, 05:22)  Hi. Since I've just reached level 200 today, There are some questions I want to ask. From the previous page, I saw that high level players can do IWBTH without any problems, as for me I only do IWBTH for RE only and sometimes got troubles, especially if I meet celestial/sprite/daimon. Is it because higher level player can use spirit shield and can get regen better amount of health? For a long match like arena, I can only do on nightmare difficulty without any problems now (can be done with 4 greater mana and 1 greater spirit). I'm a heavy melee and I guess I'll stick with this style until higher level then maybe I'll try for light melee. My question : What are the best equipments for light, is it shade? And what will be the better? fleet/shadowdancer? Also for shade equipments, what will be the priority when choosing the equips? ADB, PMI, Evade, or Critical ? Also, for the Evade and critical, are they added normally of multiplicatively like PMI? Btw, any advices for my stats and equips now ? Here are my main equipments. I use DW in RE for the higher parry chance and use 2H in Arena for the speed.   DW: Main HandOff Hand2H : Main HandHelmetBodyHandsLegsFeetHigher level = higher stats = more base damage and pmi. On higher difficulties you should leave spirit shield on. With a hollowforged estoc and 68% pmi you should probably be able to do BT. your accuracy might be a little low though. for DW, suggest you at least get 1st maybe 2nd potency on that axe. Since it's got full pabs, you're guaranteed butcher or swift strike. (you'd ideally want a lvl of swift strike). When DWing, if you can find an alternate piece of plate to lower your burden under 75, it'd be nice. Or if your pmi is high enough, replace it with a piece of power armor. You can just feather too of course.
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Jun 3 2013, 21:02
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(hujan86 @ Jun 3 2013, 16:35)  Also, it's preferable that the armor has the following PAB: Strength, Dexterity, Agility & Endurance.
Melee armor can only have those PABs now, since the last patch.
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Jun 4 2013, 02:21
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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What advantage does dark magic have over holy? I have a roughly similar set for both, and they seem to do similar damage but holy boosts cure.
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Jun 4 2013, 02:24
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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QUOTE(marcho @ Jun 4 2013, 08:21)  What advantage does dark magic have over holy? I have a roughly similar set for both, and they seem to do similar damage but holy boosts cure.
Not sure how it is now, but last patch there were so many Holy-resistant mobs, it wasn't funny.
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Jun 4 2013, 02:40
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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Last patch dark also used to do more damage. Now... eh. Elemental seems the way to go but I'm leveling my divine prof atm. Just checking if I was missing something about dark.
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Jun 4 2013, 02:40
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blue penguin
Group: Gold Star Club
Posts: 10,046
Joined: 24-March 12

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First time I forged a piece of shade today: I made 2 upgrades to my share breastplate but this spent only 1 shade fragment. Is it the way it is supposed to work? Or I am abusing a bug and shall be banned forever from HV?
(I expected to spend 2 shade fragments to make 2 upgrades)
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Jun 4 2013, 02:46
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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QUOTE(blue penguin @ Jun 4 2013, 08:40)  First time I forged a piece of shade today: I made 2 upgrades to my share breastplate but this spent only 1 shade fragment. Is it the way it is supposed to work? Or I am abusing a bug and shall be banned forever from HV?
(I expected to spend 2 shade fragments to make 2 upgrades)
If you made 2 upgrades to 2 separate stats, then yes, you only spend 1.
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Jun 4 2013, 03:35
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elda88
Group: Gold Star Club
Posts: 16,175
Joined: 30-June 09

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QUOTE(Dan31 @ Jun 4 2013, 03:02)  Melee armor can only have those PABs now, since the last patch.
We all " love" Patch 0.76, don't we? (IMG:[ invalid] style_emoticons/default/dry.gif)
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Jun 4 2013, 09:47
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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For most melees, that's not a nerf since INT is useless, mana is usually less important than defense and offense, especially on light, and the remaining stats had their values buffed, leading to overall stronger armor.
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Jun 4 2013, 10:19
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Malenk
Group: Gold Star Club
Posts: 1,143
Joined: 12-June 12

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i was wondering about that. in the patch notes it's not mentioned (it's not impossible that it is mentioned and i have missed it) but i haven't found any light armor piece with int or wis ater the patch.
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Jun 4 2013, 10:49
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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Yeah, intelligence and wisdom are gone from light armor and crushing mitigation has been nerfed on both shade and leather. Intelligence and wisdom being gone is a very good thing though, I've seen too many shade pieces trolled over by those two PABs. The prime example being HTTP's Legendary Ruby Shade Breastplate of the Shadowdancer, it had 4 PABs and two were intelligence and wisdom *shudders*. Now every time I see a Legendary Shade drop it has always has all four melee PABs and they're usually quite high.
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Jun 4 2013, 11:40
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elda88
Group: Gold Star Club
Posts: 16,175
Joined: 30-June 09

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QUOTE(Lement @ Jun 4 2013, 15:47)  For most melees, that's not a nerf since INT is useless, mana is usually less important than defense and offense, especially on light, and the remaining stats had their values buffed, leading to overall stronger armor.
Now that you put it that way... Does it apply to 1H & 2H weapons too?
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Jun 4 2013, 11:51
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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I was speaking of light armor. I am unaware of any PAB changes to 1h and 2h.
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