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post May 27 2013, 22:58
Post #33381
Arxdewn



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QUOTE(Lement @ May 27 2013, 13:07) *

Coma: I personally played for 5 minutes as dark mage with over 100 forges on my staff, then shrined all my trophies on light/2h and changed builds. It has been buffed since then a bit, but I'm pretty sure I must be higher level at the moment - not only do the spells have higher CD the lower you are, the range limit is even more annoying/crippling. The speed is slowed down by a LOT.


Curious how your clear speed as melee now compares to mage pre-patch. Also if you try mage again, how that compares as well.
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post May 27 2013, 23:14
Post #33382
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QUOTE(Maximum_Joe @ May 27 2013, 14:57) *

Good mages I barely noticed.


FTFY. Remember, you're in the level range where the MMI formula change actually mattered, especially against high end mobs.

Initially it was pretty much just bullshit with CDs on even T1 and 1 turn Spark, with only the mob damage nerf keeping it at all sane. Sure, you could do IWBTH, but at a bloody snail's pace. Now that Spark lasts a bit longer, T1 CD is gone and damage has been adjusted upwards it's not bad anymore, but it says a lot that the initial form of this patch was bad enough that it almost made me drop maging entirely.

This post has been edited by PK678353: May 27 2013, 23:15
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post May 28 2013, 02:19
Post #33383
Lement



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Arxdewn: since my melee equips kind of sucks compared to loaned ones and I suffer from throttling, still several times worse than mage pre-patch, but without throttling estimates reveal I could get 30% faster than mage judging from melees I've talked to pre-patch.

Since the throttling doesn't affect me that badly(though still does noticeably), though, I think I can still get up to near mage speed on bt or sth with practice probably once I have forged a bunch and have good offensive armor - the damage alone would increase my speed by 50% compared to this 4 leather nonforged estoc thing.

But hey, I have better defenses, better speed atm(though this one would maybe change for mage if I had practice with the new stuff, newly buffed), lesser mana/spirit usage, less mental working and attention required.
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post May 28 2013, 02:35
Post #33384
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QUOTE(PK678353 @ May 27 2013, 13:14) *

FTFY. Remember, you're in the level range where the MMI formula change actually mattered, especially against high end mobs.

Just curious: What's your current PMI/MMI? I'm not covered in legendary gear y'know.
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post May 28 2013, 04:41
Post #33385
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What's the difference between Greater potion and Superior potion?
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post May 28 2013, 04:49
Post #33386
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QUOTE(indiexanna @ May 27 2013, 19:41) *

What's the difference between Greater potion and Superior potion?


Superior potion will be removed from the game soon*, that is the only difference.

*= no idea when.
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post May 28 2013, 05:43
Post #33387
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Since I can't for the life of me find any decent ethereal estocs in WTS atm, question.
If I wanted to buy an ethereal estoc with similar or slightly better stats than this one http://hentaiverse.org/pages/showequip.php...;key=8062ae216e, about what ballpark would I have to expect the price to be in?

On that note, WTS has kind of gone to hell, hasn't it.

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post May 28 2013, 05:47
Post #33388
Arxdewn



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QUOTE(Thot @ May 27 2013, 20:43) *

Since I can't for the life of me find any decent ethereal estocs in WTS atm, question.
If I wanted to buy an ethereal estoc with similar or slightly better stats than this one http://hentaiverse.org/pages/showequip.php...;key=8062ae216e, about what ballpark would I have to expect the price to be in?

On that note, WTS has kind of gone to hell, hasn't it.


At this point, no one knows.
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post May 28 2013, 06:48
Post #33389
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QUOTE
Since I can't for the life of me find any decent ethereal estocs in WTS atm, question. If I wanted to buy an ethereal estoc with similar or slightly better stats than this one http://hentaiverse.org/pages/showequip.php...;key=8062ae216e, about what ballpark would I have to expect the price to be in? On that note, WTS has kind of gone to hell, hasn't it.


Wouldn't it be anywhere from 400,000 to 4 Million?

I mean, Eth Estocs with only 2 PABs were being listed in the 120,000 range. Also the linked Estoc has nice damage, so a corresponding Eth Estoc would cost even more.

However maybe you could get lucky in an auction?

Also, wasn't the WTS in hell before?

Finally, there are some topics about buying Eth ests in the WTB forum.

This post has been edited by ncoll: May 28 2013, 07:37
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post May 28 2013, 07:31
Post #33390
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ok i have most of the new stuff down but 1 thing i want to upgrade my max health more. but all the other squares are grey and do not activate and turn red like the others. I have the AP so what next
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post May 28 2013, 07:52
Post #33391
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QUOTE(konata5 @ May 28 2013, 12:31) *

ok i have most of the new stuff down but 1 thing i want to upgrade my max health more. but all the other squares are grey and do not activate and turn red like the others. I have the AP so what next

See the level requirement
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post May 28 2013, 08:04
Post #33392
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QUOTE(Thot @ May 27 2013, 20:43) *

Since I can't for the life of me find any decent ethereal estocs in WTS atm, question.
If I wanted to buy an ethereal estoc with similar or slightly better stats than this one http://hentaiverse.org/pages/showequip.php...;key=8062ae216e, about what ballpark would I have to expect the price to be in?

On that note, WTS has kind of gone to hell, hasn't it.

I'm interested too. Haven't been playing for some months, came back after patch, and saw the hath / mage bindings prices plunge from what i use to see.
I would have said 600 - 700k is a good range for exq eth estoc, but not sure now with all the post-patch deflation / variables.
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post May 28 2013, 09:57
Post #33393
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Damn... The game sure has become very confusing! (IMG:[invalid] style_emoticons/default/wacko.gif)


Q: Are there anything I should know about how the new melee skill mechanic work? (IMG:[invalid] style_emoticons/default/huh.gif)

Here's some of the change that I've noticed so far— not quite sure if this is actually true or not. Feel free to correct and enlighten me (IMG:[invalid] style_emoticons/default/smile.gif) :

- Proc from skills are now added AFTER your attacks actually hit (like in normal attack) ... This reduced the potency of... a certain few fighting/playing style by a lot; no more nukes for you! (IMG:[invalid] style_emoticons/default/laugh.gif)
- Normal skills range seems to be maxed at 5, and all enemies for Tenboro hate cannon and FUS ROH DAH(?)
- The amount of OC doesn't seem to have any effect on the damage
- Skills can crit
- People say skills can miss though I haven't seen this yet, so dunno...

Anything else?

This post has been edited by buktore: May 28 2013, 12:16
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post May 28 2013, 10:25
Post #33394
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QUOTE(buktore @ May 27 2013, 23:57) *

- Skills can crit


Very important to have high crit now for skills. If my backstab/frenzied doesn't crit I do shit for damage. At least I have light armor/shadowdancer which still keeps my crit over 50%. If I was dual-wielding with heavy I would probably put some balance pieces in the mix for schoolgirl marathons.

QUOTE(buktore @ May 27 2013, 23:57) *

- People say skills can miss though I haven't seen this yet, so dunno...


I know shortly after the patch I had great cleave parried a few times. I haven't noticed that I've been parried anytime recently though. Might of been a ninja patch. Although I don't do many skills with two-hand anyway so might be wrong.

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post May 28 2013, 10:54
Post #33395
PK678353



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QUOTE(Maximum_Joe @ May 27 2013, 19:35) *

Just curious: What's your current PMI/MMI? I'm not covered in legendary gear y'know.


44.1% PMI
49% MMI
34.9% Evade
15.9% Parry
21.1% Resist

I was actually referring to the mobs finally getting the new MMI formula, which made many of the mobs with high END/WIS lose a good chunk of MMI at higher levels (which of course is why Tenboro dramatically changed the EDB scaling. . .).
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post May 28 2013, 12:42
Post #33396
Lement



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Yup. This meant that you actually gained damage, not lost it. lost less damage.

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post May 28 2013, 15:30
Post #33397
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Quick question : How much PMI you need for a heavy meele to stay alive in IWBTH Difficulty ?

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post May 28 2013, 15:54
Post #33398
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QUOTE(Shuleria @ May 28 2013, 21:30) *

Quick question : How much PMI you need for a heavy meele to stay alive in IWBTH Difficulty ?

For Arena, I think 72% is enough. For IW, you may need 78% for Ex class equipment.

FYI, I keep using absorb and I do not use SS/SoL in this patch.

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post May 28 2013, 16:11
Post #33399
buktore



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I find 66.1 to be more than adequate for me in arena— I'm tempted to go even lower... (IMG:[invalid] style_emoticons/default/ph34r.gif)

----

QUOTE(T_Starrk @ May 28 2013, 15:25) *

Although I don't do many skills with two-hand anyway so might be wrong.


What about DW skills, then? (IMG:[invalid] style_emoticons/default/huh.gif)
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post May 28 2013, 16:20
Post #33400
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QUOTE(buktore @ May 28 2013, 06:11) *

What about DW skills, then? (IMG:[invalid] style_emoticons/default/huh.gif)


Never been parried. But like I said, great cleave was parried a few times (the day of the patch iirc). I just tried the two-hand skills out extensively and it has definitely been patched, imo, it can no longer be parried I think.

This post has been edited by T_Starrk: May 28 2013, 16:24
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