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post May 21 2013, 10:41
Post #33201
nobody_xxx



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QUOTE(Apocalypse Horsemen @ May 21 2013, 15:37) *

I've 45 lvls to go... (IMG:[invalid] style_emoticons/default/dry.gif)

without ED , it so sloooooooooooooooooow now to gain my next LvL (IMG:[invalid] style_emoticons/default/dry.gif)


at previous patch , i can get around 1B exp from my IWBTH arena (IMG:[invalid] style_emoticons/default/cry.gif)
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post May 21 2013, 11:51
Post #33202
Arxdewn



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QUOTE(ahenayau @ May 21 2013, 01:41) *

without ED , it so sloooooooooooooooooow now to gain my next LvL (IMG:[invalid] style_emoticons/default/dry.gif)
at previous patch , i can get around 1B exp from my IWBTH arena (IMG:[invalid] style_emoticons/default/cry.gif)


I thought exp gains where increased this patch, or did you lose a bunch of aura exp?
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post May 21 2013, 11:55
Post #33203
nobody_xxx



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QUOTE(Arxdewn @ May 21 2013, 16:51) *

I thought exp gains where increased this patch, or did you lose a bunch of aura exp?

coz , at previous patch i always using ED & my stamina never drop below 80 (IMG:[invalid] style_emoticons/default/biggrin.gif)


now , it never above 79 (IMG:[invalid] style_emoticons/default/cry.gif)


overall , this new patch , lvling is more slow compare to previous patch since you cannot keep your great stamina forever thanks to ED nerf (IMG:[invalid] style_emoticons/default/dry.gif)

This post has been edited by ahenayau: May 21 2013, 11:56
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post May 21 2013, 12:46
Post #33204
Arxdewn



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Did monsters get buffed again? When the patch hit I didn't need more than haste + prot, a few days ago I had to add veil, and tonight I suddenly need spirit shield as well. Spirit attacks seem to have jumped from 2k to 10k; is this something others noticed?
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post May 21 2013, 13:18
Post #33205
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QUOTE(Arxdewn @ May 21 2013, 17:46) *

Did monsters get buffed again? When the patch hit I didn't need more than haste + prot, a few days ago I had to add veil, and tonight I suddenly need spirit shield as well. Spirit attacks seem to have jumped from 2k to 10k; is this something others noticed?

i already noticed it yesterday when that schoolgirl suddenly hit my SP above 100 , while in the new patch hit it just around 10-20 SP damage (IMG:[invalid] style_emoticons/default/dry.gif)

maybe tenb doing some change
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post May 21 2013, 13:34
Post #33206
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QUOTE(ahenayau @ May 21 2013, 18:18) *

i already noticed it yesterday when that schoolgirl suddenly hit my SP above 100 , while in the new patch hit it just around 10-20 SP damage (IMG:[invalid] style_emoticons/default/dry.gif)

maybe tenb doing some change

possible
yesterday no monster dealt big damage, just few hours ago some monster dealt 9.9k spell damage. also they're more active now, absorb gone in few turns only (with 20 turns cooldown orz).
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post May 21 2013, 13:41
Post #33207
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QUOTE(aiwotorimodose @ May 21 2013, 18:34) *

possible
yesterday no monster dealt big damage, just few hours ago some monster dealt 9.9k spell damage. also they're more active now, absorb gone in few turns only (with 20 turns cooldown orz).

yeah , absorb become usefull in this patch coz now mobs likes to cast spell compare with previous patch when my absorb can last 30 - 50 rounds (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 21 2013, 19:02
Post #33208
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So is absorb a good defending spell for light 2h user? Before patch it's quite useless, I didnt even bother learning it.
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post May 21 2013, 19:04
Post #33209
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QUOTE(Lement @ May 20 2013, 23:42) *

All the top mages recommend switching to melee.

Not I.

QUOTE(rally9981 @ May 21 2013, 09:02) *

So is absorb a good defending spell for light 2h user?

It's about the same as before.
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post May 21 2013, 20:31
Post #33210
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so any experts figured out a way to mage in 0.76?
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post May 21 2013, 20:57
Post #33211
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Hi everyone.

I'd need some veterans to give me a rough idea of what some of my items my sell for:

http://hentaiverse.org/pages/showequip.php...;key=1a16ebaa69

http://hentaiverse.org/pages/showequip.php...;key=4e58b9f6c8

http://hentaiverse.org/pages/showequip.php...;key=37f96ca7a3

http://hentaiverse.org/pages/showequip.php...;key=fa0a998811

I have absolutely no idea about their value.

My best item is that one: http://hentaiverse.org/pages/showequip.php...;key=85a2c19229

Do you guys think this Katana is worth upgrading to lv10 and keeping as a mid-high end weapon? Ideally, I'd seek an ethereal one to get rid of the burden and interference, but I'm really poor, and I doubt I'd get an ethereal with that kind of damage before a long, long time.




On a side note, I must not have the most efficient way to link items. I do C->right clic->show info->copy-paste of the adress.

This post has been edited by Shadowsword: May 21 2013, 20:59
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post May 21 2013, 21:02
Post #33212
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QUOTE(hentai_fusion @ May 21 2013, 15:31) *

so any experts figured out a way to mage in 0.76?


Deprecating skills can now affect more targets. Use them during the interval of your spells.

Protection with wind spike helps the mob misses you more often. Or cold to let them slow.

Make the last target to sleep and use your overchange with focus to recover MP.

This post has been edited by Charkan: May 21 2013, 21:04
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post May 21 2013, 21:02
Post #33213
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I would say 1k at best.

This katana isn't really worth, no. You can always do two-three lvls to gain some bonuses anyway.
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post May 21 2013, 21:08
Post #33214
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How do the numbers of the better pots abilities even work with the pots?

For example, Heroic Mana Pot is 5% for 20 turns, but what I can make of it, the level 0 ability is 2 AP, 6 Duration, and 10 heal. What gives?
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post May 21 2013, 23:03
Post #33215
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I have the Protection spell but when I play, only Deep Burns is triggered. Why is that the only one to hit the mobs? I'm not a mage, I play DW. Is that why?
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post May 21 2013, 23:04
Post #33216
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QUOTE(CrazyFlame @ May 21 2013, 12:08) *

How do the numbers of the better pots abilities even work with the pots?

For example, Heroic Mana Pot is 5% for 20 turns, but what I can make of it, the level 0 ability is 2 AP, 6 Duration, and 10 heal. What gives?

I'm not sure on the exact details, but with 3 points in it, each pot was giving me about 200% base mp, about double what it says without any AP.
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post May 21 2013, 23:13
Post #33217
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QUOTE(Tenseigamoon @ May 21 2013, 18:03) *

I have the Protection spell but when I play, only Deep Burns is triggered. Why is that the only one to hit the mobs? I'm not a mage, I play DW. Is that why?


You can only apply one spike effect on skill protection.

This post has been edited by Charkan: May 21 2013, 23:15
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post May 21 2013, 23:17
Post #33218
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QUOTE(Charkan @ May 21 2013, 14:13) *

You can only apply one spike effect on skill protection.

Yeah, I just read the Wiki and found the answer (tell Maxipad Joe!). Thanks for answering here in the thread. (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 22 2013, 02:01
Post #33219
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Should I be putting much into Strength as a mage? I think it used to give strength so I was keeping it at an okay level, but now that it doesn't should I really be putting anything into it?
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post May 22 2013, 02:45
Post #33220
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QUOTE(AnonymousDude123 @ May 21 2013, 20:01) *

Should I be putting much into Strength as a mage? I think it used to give strength so I was keeping it at an okay level, but now that it doesn't should I really be putting anything into it?

Keep it at 70-80% of your level.
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