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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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May 21 2013, 11:51
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Arxdewn
Group: Members
Posts: 711
Joined: 19-November 12

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QUOTE(ahenayau @ May 21 2013, 01:41)  without ED , it so sloooooooooooooooooow now to gain my next LvL (IMG:[ invalid] style_emoticons/default/dry.gif) at previous patch , i can get around 1B exp from my IWBTH arena (IMG:[ invalid] style_emoticons/default/cry.gif) I thought exp gains where increased this patch, or did you lose a bunch of aura exp?
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May 21 2013, 11:55
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Arxdewn @ May 21 2013, 16:51)  I thought exp gains where increased this patch, or did you lose a bunch of aura exp?
coz , at previous patch i always using ED & my stamina never drop below 80 (IMG:[ invalid] style_emoticons/default/biggrin.gif) now , it never above 79 (IMG:[ invalid] style_emoticons/default/cry.gif) overall , this new patch , lvling is more slow compare to previous patch since you cannot keep your great stamina forever thanks to ED nerf (IMG:[ invalid] style_emoticons/default/dry.gif) This post has been edited by ahenayau: May 21 2013, 11:56
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May 21 2013, 12:46
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Arxdewn
Group: Members
Posts: 711
Joined: 19-November 12

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Did monsters get buffed again? When the patch hit I didn't need more than haste + prot, a few days ago I had to add veil, and tonight I suddenly need spirit shield as well. Spirit attacks seem to have jumped from 2k to 10k; is this something others noticed?
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May 21 2013, 13:18
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(Arxdewn @ May 21 2013, 17:46)  Did monsters get buffed again? When the patch hit I didn't need more than haste + prot, a few days ago I had to add veil, and tonight I suddenly need spirit shield as well. Spirit attacks seem to have jumped from 2k to 10k; is this something others noticed?
i already noticed it yesterday when that schoolgirl suddenly hit my SP above 100 , while in the new patch hit it just around 10-20 SP damage (IMG:[ invalid] style_emoticons/default/dry.gif) maybe tenb doing some change
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May 21 2013, 13:34
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aiwotorimodose
Group: Members
Posts: 7,012
Joined: 23-December 11

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QUOTE(ahenayau @ May 21 2013, 18:18)  i already noticed it yesterday when that schoolgirl suddenly hit my SP above 100 , while in the new patch hit it just around 10-20 SP damage (IMG:[ invalid] style_emoticons/default/dry.gif) maybe tenb doing some change possible yesterday no monster dealt big damage, just few hours ago some monster dealt 9.9k spell damage. also they're more active now, absorb gone in few turns only (with 20 turns cooldown orz).
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May 21 2013, 13:41
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(aiwotorimodose @ May 21 2013, 18:34)  possible yesterday no monster dealt big damage, just few hours ago some monster dealt 9.9k spell damage. also they're more active now, absorb gone in few turns only (with 20 turns cooldown orz).
yeah , absorb become usefull in this patch coz now mobs likes to cast spell compare with previous patch when my absorb can last 30 - 50 rounds (IMG:[ invalid] style_emoticons/default/laugh.gif)
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May 21 2013, 19:02
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rally9981
Newcomer
  Group: Members
Posts: 98
Joined: 12-October 12

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So is absorb a good defending spell for light 2h user? Before patch it's quite useless, I didnt even bother learning it.
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May 21 2013, 19:04
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(Lement @ May 20 2013, 23:42)  All the top mages recommend switching to melee.
Not I. QUOTE(rally9981 @ May 21 2013, 09:02)  So is absorb a good defending spell for light 2h user?
It's about the same as before.
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May 21 2013, 20:31
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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so any experts figured out a way to mage in 0.76?
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May 21 2013, 21:02
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Charkan
Group: Members
Posts: 1,471
Joined: 11-April 09

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QUOTE(hentai_fusion @ May 21 2013, 15:31)  so any experts figured out a way to mage in 0.76?
Deprecating skills can now affect more targets. Use them during the interval of your spells. Protection with wind spike helps the mob misses you more often. Or cold to let them slow. Make the last target to sleep and use your overchange with focus to recover MP. This post has been edited by Charkan: May 21 2013, 21:04
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May 21 2013, 21:02
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Falbala456
Group: Members
Posts: 1,176
Joined: 21-April 09

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I would say 1k at best.
This katana isn't really worth, no. You can always do two-three lvls to gain some bonuses anyway.
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May 21 2013, 21:08
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CrazyFlame
Group: Members
Posts: 2,031
Joined: 22-February 10

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How do the numbers of the better pots abilities even work with the pots?
For example, Heroic Mana Pot is 5% for 20 turns, but what I can make of it, the level 0 ability is 2 AP, 6 Duration, and 10 heal. What gives?
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May 21 2013, 23:03
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Honeycat
Group: Catgirl Camarilla
Posts: 61,630
Joined: 25-February 07

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I have the Protection spell but when I play, only Deep Burns is triggered. Why is that the only one to hit the mobs? I'm not a mage, I play DW. Is that why?
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May 21 2013, 23:04
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Arxdewn
Group: Members
Posts: 711
Joined: 19-November 12

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QUOTE(CrazyFlame @ May 21 2013, 12:08)  How do the numbers of the better pots abilities even work with the pots?
For example, Heroic Mana Pot is 5% for 20 turns, but what I can make of it, the level 0 ability is 2 AP, 6 Duration, and 10 heal. What gives?
I'm not sure on the exact details, but with 3 points in it, each pot was giving me about 200% base mp, about double what it says without any AP.
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May 21 2013, 23:13
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Charkan
Group: Members
Posts: 1,471
Joined: 11-April 09

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QUOTE(Tenseigamoon @ May 21 2013, 18:03)  I have the Protection spell but when I play, only Deep Burns is triggered. Why is that the only one to hit the mobs? I'm not a mage, I play DW. Is that why?
You can only apply one spike effect on skill protection. This post has been edited by Charkan: May 21 2013, 23:15
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May 21 2013, 23:17
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Honeycat
Group: Catgirl Camarilla
Posts: 61,630
Joined: 25-February 07

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QUOTE(Charkan @ May 21 2013, 14:13)  You can only apply one spike effect on skill protection.
Yeah, I just read the Wiki and found the answer (tell Maxipad Joe!). Thanks for answering here in the thread. (IMG:[ invalid] style_emoticons/default/smile.gif)
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May 22 2013, 02:01
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AnonymousDude123
Newcomer
 Group: Members
Posts: 29
Joined: 29-April 11

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Should I be putting much into Strength as a mage? I think it used to give strength so I was keeping it at an okay level, but now that it doesn't should I really be putting anything into it?
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May 22 2013, 02:45
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Super_Mew
Group: Members
Posts: 486
Joined: 25-August 07

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QUOTE(AnonymousDude123 @ May 21 2013, 20:01)  Should I be putting much into Strength as a mage? I think it used to give strength so I was keeping it at an okay level, but now that it doesn't should I really be putting anything into it?
Keep it at 70-80% of your level.
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