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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Apr 28 2013, 05:12
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(ahenayau @ Apr 27 2013, 19:57)  i have alot of 503 error now (IMG:[ invalid] style_emoticons/default/cry.gif) it just me or anyone else have same problem ?? Not just you. The game hasn't been playable for the past two hours. EDIT: Added quote for context. This post has been edited by n125: Apr 28 2013, 05:13
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Apr 28 2013, 05:16
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(n125 @ Apr 28 2013, 10:12)  Not just you. The game hasn't been playable for the past two hours.
EDIT: Added quote for context.
i can play it with firefox now but my chrome cannot connect to HV (IMG:[ invalid] style_emoticons/default/unsure.gif) still cannot connect to HV with chrome even reinstall it (IMG:[ invalid] style_emoticons/default/cry.gif) stick with FF until i can solve this problem (IMG:[ invalid] style_emoticons/default/dry.gif) This post has been edited by ahenayau: Apr 28 2013, 05:24
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Apr 28 2013, 05:22
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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It has been up and down for me. Every couple of turns I'll get a 503 or a time-out; don't want that shit to happen on a riddle. (IMG:[ invalid] style_emoticons/default/sleep.gif)
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Apr 28 2013, 05:23
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LeFlame-Befoe
Group: Members
Posts: 319
Joined: 22-May 12

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I haven't been able to connect to some hentai in the gallery either. Just got this on a small white window while trying to go to the next page in one
Server communication failed: 503 (
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<title>I Just Don't Know What Went Wrong</title>
</head>
<body>
<div style="margin:auto; text-align:center">
<h1>Error 503 Service Unavailable</h1>
<div><img src="http://ehgt.org/g/derpy.gif" /></div>
<p>Our crack team of server repairponies are on the case. Expect it back up in a few minutes.</p>
<p>(but if it's not, check the <a href="https://twitter.com/ehentai">official Twitter</a> for known ongoing problems)</p>
</div>
</body>
</html>
)
Literally that code in a white window
This post has been edited by LeFlame-Befoe: Apr 28 2013, 05:24
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Apr 28 2013, 05:28
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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i always get unknown error ( not that 503 ponies error ) when use chrome (IMG:[ invalid] style_emoticons/default/dry.gif) i lose about 20 stamina thanks to this error in chrome (IMG:[ invalid] style_emoticons/default/cry.gif) This post has been edited by ahenayau: Apr 28 2013, 05:30
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Apr 28 2013, 06:07
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Nightwishman
Group: Members
Posts: 1,512
Joined: 9-December 10

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Is this Helm worth forging?
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Apr 28 2013, 06:17
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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QUOTE(Nightwishman @ Apr 28 2013, 14:07)  Is this Helm worth forging? Well, the PMI is Exq Max, and the Burden/Interference is near minimum, so yeah, I guess it's not half bad.
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Apr 28 2013, 06:43
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Nightwishman
Group: Members
Posts: 1,512
Joined: 9-December 10

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QUOTE(xmagus @ Apr 28 2013, 06:17)  Well, the PMI is Exq Max, and the Burden/Interference is near minimum, so yeah, I guess it's not half bad.
Lets say I want to add a Binding (or a few bindings) what calculation do I use to figure out what the outcome will be? Say, if I add a Binding of the Turtle, what would the Endurance go up too?
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Apr 28 2013, 06:47
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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QUOTE(Nightwishman @ Apr 27 2013, 20:43)  Lets say I want to add a Binding (or a few bindings) what calculation do I use to figure out what the outcome will be? Say, if I add a Binding of the Turtle, what would the Endurance go up too?
If you are going to forge anything on it you'll get the best results from forging the PMI (protection bindings). As for how much it goes up each time, 1%, you do the math. Yes, it will take quite a few forgings to see results. It's mainly a hobby for high level players. Still, I recommend you start, and the mag helmet seems good enough.
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Apr 28 2013, 06:48
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Nightwishman
Group: Members
Posts: 1,512
Joined: 9-December 10

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QUOTE(T_Starrk @ Apr 28 2013, 06:47)  If you are going to forge anything on it you'll get the best results from forging the PMI (protection bindings). As for how much it goes up each time, 1%, you do the math. Yes, it will take quite a few forgings to see results. It's mainly a hobby for high level players. Still, I recommend you start, and the mag helmet seems good enough.
1% on the base stat, correct?
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Apr 28 2013, 06:54
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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QUOTE(Nightwishman @ Apr 27 2013, 20:48)  1% on the base stat, correct?
http://ehwiki.org/wiki/The_Forge"Each upgrade level adds 1% to the base stat in question. "
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Apr 28 2013, 06:55
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Arxdewn
Group: Members
Posts: 711
Joined: 19-November 12

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Forging only with MG mats isn't that expensive for a piece of gear you'll use for awhile.
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Apr 28 2013, 09:30
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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QUOTE(Arxdewn @ Apr 27 2013, 23:55)  Forging only with MG mats isn't that expensive for a piece of gear you'll use for awhile.
Yeah, you can usually get either 2 or 6 levels on a Mag before you hit HG requirements, and MG Mats are cheap enough. I think he'll get 2 levels on that one, given its 0.97 Quality, similar to my staff.
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Apr 28 2013, 12:05
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HTTP/308
Group: Catgirl Camarilla
Posts: 1,087
Joined: 8-April 10

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How is Bleeding chance/damage calculated on domino splash targets?
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Apr 28 2013, 12:36
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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Same as main target.
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Apr 28 2013, 12:37
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(HTTP/308 @ Apr 28 2013, 18:05)  How is Bleeding chance/damage calculated on domino splash targets?
Positioning doesn't affect bleeding damage. i.e. monsters are going to receive the same bleeding damage. As for chance....just treat domino strike as a 'whether there's a chance to launch a strike' roll. For example, there's a 80% domino strike roll to determine if the whole attack process activates against the monster just beneath the target. Then every rolls (hit rolls, avoidance rolls, mitigation rolls, etc) follows.
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Apr 28 2013, 13:54
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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QUOTE(Wega993 @ Apr 27 2013, 17:06)  Can't figure out what I should be going for... Even though I use wind mostly, and have upgraded it a lot, my elec spell still seems to do more damage, I guess it's simply because of the resistances being lowered with the status effect. I guess I went the wrong way about it, and should get cold to compliment my wind spell? I'm doing fine with my current build and still somehow manage random encounter IWBTH. Maybe I should wait till tier 3 for the switch, where status effects happen 75% of the time. It's recommended in the advice page on wiki that I get holy/dark from level 150 on. Would that be both of them? And should I still keep my elemental spells? My guess would be yes to the first, no to the second, but still want to make sure. Also why is it first recommended to get soul until 250, when it seems fewest monsters have resistances against it? Is it because items that give soul damage are rarer? Any ideas on what would be effective without taking an exorbitant amount of time? Here are my stats etc. [ media.share.pho.to] http://media.share.pho.to/1zsSf/d264fe83_o.png[ media.share.pho.to] http://media.share.pho.to/1zsUG/4ba64a42_o.png[ media.share.pho.to] http://media.share.pho.to/1zsWc/4dd94a81_o.pngThe explosion does a lot of damage, yes, but post-110 I mainly cast monoelemental(fire) spells on everything on lower difficulties, not iwbth. Use the magic scores script to replace gossamers later on when your prof is close to level(for now I think they're fine) The defensive capabilities of AGI and DEX is rather similar to STR, drop them all about same level(exp cost ~half of END. Maybe put the additional exp into END). You don't have to get holy/dark at 150, exactly. Fire/cold suffers terribly by 220 though from giants becoming dangerous with their 25 starting res, and even wind has pesky dragonkins and anthropods. Holy and Dark have no such worries, they were obviously designed to be superior elements - and they will be superior in most situations(Real Life in RoB excluded) where you'd use them if you have decent phases for them at least - and at post 220, even in such situations where elemental has 25% damage advantage.
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