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post Apr 24 2013, 17:06
Post #32281
FAhentai



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QUOTE(Lement @ Apr 25 2013, 00:01) *

Power of protection has always been worse than plate of protection+power of slaughter.

Still, like all power power of protection has power interference and burden too.

That is key point. I have to say, this doesn't have any siginificant meaning. I have a full set of power of protection gears. However, the burden of those gears are really lower than plates but it is still not enough to make your overall bureden less than 75 if you use any non-ethereal weapon unless you use a full set of Mithril prefix gears with low burden roll. You really expect a T3 gear that come with a certain prefix and good PMI, AD, PA, DMI can easliy foud? Plus it is higly likely that the prefix may take some roll points. You may not know that power of protection gears are like Mega gears. It requires a very high overall roll points coz you need high PMI,AD,PA(the best is STR/DEX/END 3PA, if it is 4PA and the STR/END are not bad, then it is still acceptable),even DMI is something that you need to concern. That prefix just make everything become worse and worse

This post has been edited by fa怪叔叔: Apr 24 2013, 17:35
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post Apr 24 2013, 17:44
Post #32282
T_Starrk



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QUOTE(fa怪叔叔 @ Apr 24 2013, 07:06) *

That is key point. I have to say, this doesn't have any siginificant meaning. I have a full set of power of protection gears. However, the burden of those gears are really lower than plates but it is still not enough to make your overall bureden less than 75 if you use any non-ethereal weapon unless you use a full set of Mithril prefix gears with low burden roll. You really expect a T3 gear that come with a certain prefix and good PMI, AD, PA, DMI can easliy foud? Plus it is higly likely that the prefix may take some roll points. You may not know that power of protection gears are like Mega gears. It requires a very high overall roll points coz you need high PMI,AD,PA(the best is STR/DEX/END 3PA, if it is 4PA and the STR/END are not bad, then it is still acceptable),even DMI is something that you need to concern. That prefix just make everything become worse and worse


Do you have data to back up this claim? Prefix is determined after quality is determined and is the last roll. It has no significant bearing on other stats.
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post Apr 24 2013, 18:10
Post #32283
FAhentai



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QUOTE(T_Starrk @ Apr 25 2013, 01:44) *

Do you have data to back up this claim? Prefix is determined after quality is determined and is the last roll. It has no significant bearing on other stats.

not really any data. But based on what I have seen in a Chinese forum and a QQ group (something like msn group, many High level Chinese players are there), it is quite possible since a prefixed armor has a very high chance to have a disaster rolling. I really doult about that.

This post has been edited by fa怪叔叔: Apr 24 2013, 18:12
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post Apr 24 2013, 18:26
Post #32284
varst



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QUOTE(fa怪叔叔 @ Apr 25 2013, 00:10) *

not really any data. But based on what I have seen in a Chinese forum and a QQ group (something like msn group, many High level Chinese players are there), it is quite possible since a prefixed armor has a very high chance to have a disaster rolling. I really doult about that.


There are some other factors that may come in:
1. Confirmation bias. We do have a tendency to remember unfavorable events/data.
2. there's insufficient data points. You'll need thousands of equips to check these kind of disaster rolling.
3. What's to be compared here? If you want to claim that prefixed armor has higher chance for disaster rolling, you'll have to compare that with normal, non-prefixed armor and see if the ratio of disaster rolling actually increases.

The best way to check, AFAIK, is to grab equips' data through a specific add-on, then compare the data in excel.
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post Apr 24 2013, 18:34
Post #32285
Zero Angel



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QUOTE(fa怪叔叔 @ Apr 24 2013, 23:06) *

Plus it is higly likely that the prefix may take some roll points.


I think this is the case too. But only for the non-elemental prefixes.
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post Apr 24 2013, 19:26
Post #32286
Lement



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I think you are just being trolled by troll drops.

Rule 0 of drops: A given drop has higher chance to be a troll drop than not. Just ask MNP.

Anyway, yeah. stuff that requires many good rolls has high potential to be trolling.
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post Apr 24 2013, 20:19
Post #32287
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So I would just like some general pointers as to what to do with attributes, abilities etc.

My character sheet:
[media.share.pho.to] http://media.share.pho.to/1xocr/09b07cd1_o.png
[media.share.pho.to] http://media.share.pho.to/1xoiE/b814045d_o.png
[media.share.pho.to] http://media.share.pho.to/1xomX/a462be63_o.png

My equipment:
[media.share.pho.to] http://media.share.pho.to/1xopC/25a87d96_o.png

My abilities:
[media.share.pho.to] http://media.share.pho.to/1xorq/cac362b3_o.png

My battle items:
[media.share.pho.to] http://media.share.pho.to/1xoud/ed038f98_o.png

My training:
[media.share.pho.to] http://media.share.pho.to/1xp07/69faacf2_o.png (I don't think I trained until around lvl 40)

So, I'd like to ask, what can I do better, what shouldn't I put as much effort into.
Also, not sure which battle items are most efficient for me, though the setup I use now has been decent.
Additionally, should I be more careful about how I level my monsters in monsterlab, as I've just been pumping them with whatever crystals I have (Does it really make a difference at my current level)
I do grindfests from time to time, but they require a bit much concentration so they're kind of bothersome, It's easier for me to just do the random encounters.
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post Apr 24 2013, 21:22
Post #32288
Lement



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A newbie who doesn't screw up their character distribution? That's something new.
Alright, if you've read the wiki I have to say that focus your phase and staff on 1 element only(staff can be of elementalist and gossamer can work for a time). This will be the spell you open your attack with. You can have a secondary spell to follow up on the attack - what you now have is quite good for it in fact, elec and fire work well together - but it should be mainly of one. You can obtain a bit from free shops in wts.

How you level your monsters in monster lab doesn't really matter all that much no matter how high it gets since most wins will be due other monsters landing the killing blow, and players die mostly due running out of resources anyway. For now focus on creating as many active(Pl25 and named) monsters as you can.

For training, if you plan to keep maging stop training adept leaner as leveling makes mages weaker - however, level up to 100 with use of high-difficulty random encounters and scroll of life scrolls if needed as fast as you can as this will give you the "spark of life ability"(unlocked at 100) which is vital to maging.
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post Apr 24 2013, 21:34
Post #32289
Wega993



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QUOTE(Lement @ Apr 24 2013, 21:22) *

A newbie who doesn't screw up their character distribution? That's something new.
Alright, if you've read the wiki I have to say that focus your phase and staff on 1 element only(staff can be of elementalist and gossamer can work for a time). This will be the spell you open your attack with. You can have a secondary spell to follow up on the attack - what you now have is quite good for it in fact, elec and fire work well together - but it should be mainly of one. You can obtain a bit from free shops in wts.

How you level your monsters in monster lab doesn't really matter all that much no matter how high it gets since most wins will be due other monsters landing the killing blow, and players die mostly due running out of resources anyway. For now focus on creating as many active(Pl25 and named) monsters as you can.

For training, if you plan to keep maging stop training adept leaner as leveling makes mages weaker - however, level up to 100 with use of high-difficulty random encounters and scroll of life scrolls if needed as fast as you can as this will give you the "spark of life ability"(unlocked at 100) which is vital to maging.



Thanks for responding. Good to know about the training and monster lab.

For combat I've basically been doing thunderstorm until the monsters have the Deep Burns status effect, and then meteored them for extra damage.

I've also been doing grindfest iwbth, which levels me up super quickly.
My spell damage bonuses have changed to focus more on elec now, as seen here:
[media.share.pho.to] http://media.share.pho.to/1xs5u/13d1c3a0_o.png

What should I train instead of adept learner on mage?
Ability boost? Or should I try to get assimilator?

This post has been edited by Wega993: Apr 24 2013, 21:35
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post Apr 24 2013, 21:37
Post #32290
Lement



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assimilator isn't much use. Ability boost is quite good for some time, but for now I think you should train your loot drop trainings - start with scavenger, as this will enable you to become self-sufficient with mana pots. And wear all elec if you can (free shops can help a bit with this)- a wind spell damage bonus is rather useless when you don't have wind spells so the only reason to have it would be if you have no elec phase. Even fire phase isn't worth using when you primarly cast elec.

This post has been edited by Lement: Apr 24 2013, 21:41
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post Apr 25 2013, 00:33
Post #32291
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QUOTE(Apocalypse Horsemen @ Apr 24 2013, 19:44) *

I just came to realize that the mobs are resisting & evading more could be due to the high number of Chaos tokens being dropped. I'm picking up ~ 5-6 Chaos tokens for every Blood.



Does anyone know at what point(ie Level), you become stronger than fully chaosed monsters in IWTBH? Or will they always be kicking my bitt? Level 400+?

Also, I think I read in wiki that great stamina increases only Exp and Damage? Or does it affect agility/evade, parry, etc?
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post Apr 25 2013, 00:50
Post #32292
Sky Arc



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QUOTE(treesloth16 @ Apr 24 2013, 15:33) *

Does anyone know at what point(ie Level), you become stronger than fully chaosed monsters in IWTBH? Or will they always be kicking my bitt? Level 400+?

Also, I think I read in wiki that great stamina increases only Exp and Damage? Or does it affect agility/evade, parry, etc?

Great stamina increases only xp, damage, and credit earned

This post has been edited by Sky Arc: Apr 25 2013, 00:56
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post Apr 25 2013, 01:20
Post #32293
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is HV slow as fuck or it's just me?
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post Apr 25 2013, 01:28
Post #32294
Sky Arc



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QUOTE(Malenk @ Apr 24 2013, 16:20) *

is HV slow as fuck or it's just me?

it was a moment ago, but it is fine now
or maybe not...

This post has been edited by Sky Arc: Apr 25 2013, 01:30
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post Apr 25 2013, 01:45
Post #32295
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QUOTE(Sky Arc @ Apr 24 2013, 23:28) *

it was a moment ago, but it is fine now
or maybe not...


it's totally unplayable for me, it takes up to 30 seconds to perform any action and sometimes even fails to load or derpy hooves pops up.

it's a pain in the ass that this is happening just before dawn of a new day.
i had several arenas to catch up. (IMG:[invalid] style_emoticons/default/cry.gif)

maybe i am wrong but it seems to me that such problems always happen at this time of the day...
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post Apr 25 2013, 01:57
Post #32296
Maximum_Joe



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QUOTE(Malenk @ Apr 24 2013, 15:20) *

HV slow as fuck

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post Apr 25 2013, 02:07
Post #32297
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First time I've seen it this slow and unloady. won't even load hverse.
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post Apr 25 2013, 03:09
Post #32298
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Not a good day to play HV today. Sluggish connection & I keep getting Error 503 page. Let's take a break & do something else.
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post Apr 25 2013, 06:39
Post #32299
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How do I use my pet in battles?

I've already named it and named his skill, but he doesnt appear in any of my battles.

another question:

Should I use elementalist prof gear or use spell damage + gear? Which is better?

This post has been edited by fsdsada: Apr 25 2013, 06:43
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post Apr 25 2013, 06:46
Post #32300
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QUOTE(fsdsada @ Apr 25 2013, 06:39) *

How do I use my pet in battles?

I've already named it and named his skill, but he doesnt appear in any of my battles.

another question:

Should I use elementalist prof gear or use spell damage + gear? Which is better?

You can't use monsters in battle, they just show up for other people to fight against....
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