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post Apr 12 2013, 20:31
Post #31701
Nightwishman



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QUOTE(unknownxz. @ Apr 12 2013, 07:06) *

QUOTE('Nightwishman')
staff price check
I sold one.



Ah, thank you (IMG:[invalid] style_emoticons/default/happy.gif), so I assume its reasonable to aim for 80-90K on mine at least than?
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post Apr 12 2013, 20:34
Post #31702
T_Starrk



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QUOTE(treesloth16 @ Apr 12 2013, 09:11) *

Wow nice stick. I wonder if another reason it went so high is bc Konata is weak to wind. I think she gives me the biggest problems during the schoolgirl marathons.


No, you are looking at it the wrong way, lol. The tempestuous roll is why it went so low. If it rolled as demonic and that dark stacked with that wind you are looking at a 10-20m credit staff.
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post Apr 12 2013, 20:46
Post #31703
Lement



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tempestuous is still definitely better than fiery, but marathons are small part of the grind.
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post Apr 12 2013, 22:51
Post #31704
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damn i really need to level up the proficiencies of my estoc/plate set.

after i managed to get 5 economizer on the staff and i started using it instead of the other one i can do all the pre schoolgirls arenas at nintendo or higher (IWBTH for the level 1-20, BT for the lvl 30-100).

for the schoolgirls nightmare is the best i can do without running out of potions.

i really need better phases :S
but things are getting better.
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post Apr 13 2013, 06:59
Post #31705
Apocalypse Horsemen



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Which is a better strategy when playing End-of-Days, when using DW?

- To kill the surroundings mobs first (in the process, building up OC), then using all the skills on the schoolgirls? or
- Focus on the schoolgirls first, then allowing Frenzied Blows to take out the surrounding mobs?

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post Apr 13 2013, 07:11
Post #31706
unknownxz.



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QUOTE(Apocalypse Horsemen @ Apr 13 2013, 11:59) *

Which is a better strategy when playing End-of-Days, when using DW?

- To kill the surroundings mobs first (in the process, building up OC), then using all the skills on the schoolgirls? or
- Focus on the schoolgirls first, then allowing Frenzied Blows to take out the surrounding mobs?


This,
- To kill the surroundings mobs first (in the process, building up OC), then using all the skills on the schoolgirls? or
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post Apr 13 2013, 07:13
Post #31707
Apocalypse Horsemen



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Thanks, I'll apply it later. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Apr 13 2013, 07:22
Post #31708
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How worth it is each level of innate arcana?
I really like the idea of not having to worry about some spells and reducing the cost the more I unlock but then I saw I am limited to 5 spells I can have unlocked, which was a bummer but whatever.

Also, which spells are the best to have innate arcana on?
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post Apr 13 2013, 07:31
Post #31709
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Blind the schoolgirls and kill the rest first?
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post Apr 13 2013, 07:47
Post #31710
Apocalypse Horsemen



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QUOTE(Pillowgirl @ Apr 13 2013, 13:31) *

Blind the schoolgirls and kill the rest first?


Didn't think of that before. Another strategy to try out.
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post Apr 13 2013, 07:55
Post #31711
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I'd suggest weaken (or blind as pillow suggested) on the schoolgirl
Go apeshit on the rest (spend all the OC you want, hopefully frenzy off a few or orbital cannon if you got that, ofc make sure you stance up before blasting them)
Build up OC on the schoolgirl when it's the last one left.

Rinse repeat
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post Apr 13 2013, 08:52
Post #31712
Colman



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QUOTE(SPoison @ Apr 13 2013, 13:22) *
How worth it is each level of innate arcana?
I really like the idea of not having to worry about some spells and reducing the cost the more I unlock but then I saw I am limited to 5 spells I can have unlocked, which was a bummer but whatever.

Also, which spells are the best to have innate arcana on?

Assume you only have one IA slot.
For mage, I suggest SoL.
For melee, I suggest haste or protect
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post Apr 13 2013, 08:57
Post #31713
PK678353



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QUOTE(SPoison @ Apr 13 2013, 00:22) *

How worth it is each level of innate arcana?
I really like the idea of not having to worry about some spells and reducing the cost the more I unlock but then I saw I am limited to 5 spells I can have unlocked, which was a bummer but whatever.

Also, which spells are the best to have innate arcana on?


Spark of Life shows the biggest gain on IA, since you don't have to recast each time it procs, it saves mana even on IA 1 (rather a lot of mana if you're dying often. . .). Beyond that it's down to preference. Haste and Protection are probably the best other two. Protection has the shortest duration and longest cast time of the spells you can put on IA, so it nets you the most action economy benefits. Haste is great for short arenas since you'd be casting it anyway and on IA you only pay for the rounds you use.

This post has been edited by PK678353: Apr 13 2013, 09:00
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post Apr 13 2013, 09:15
Post #31714
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You just have to be careful with Spark of Life in an IA slot. It won't be recast if your MP is below 25%. When I first tried putting Spark of Life on auto-cast, I died because I had no idea how it worked.

I still don't have Spark of Life in an IA slot, but I'm probably the odd one out.
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post Apr 13 2013, 09:37
Post #31715
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So far I have two levels of IA. I have haste and spirit shield, but I don't know how good it is. I also like SoL but it seemed more important to have SS on.

Should I be working towards getting all 5 levels of IA?

Most of the time, OF the available supporting casts for IA, I run Haste and SS and then SoL and then if I am getting beat I get Shadow Veil and finally protect as last cast, in that order. I might run SoL if it saves more but I'm always trying everything I can to prevent its procing so I am hoping I still save enough though its not procing often.

If I were to get more levels I would just do it for the savings, but I am just wondering if there is a point where the cost for another level is just too much for what you get. Honestly, I don't ever see myself getting level 5, but working towards level 3 and 4, maybe. Thoughts?

This post has been edited by SPoison: Apr 13 2013, 09:45
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post Apr 13 2013, 09:42
Post #31716
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I have IA4. Never regretted getting any of them. I'm pretty lazy though. Don't plan on getting IA5 any time soon unless a patch makes it worth the cost.
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post Apr 13 2013, 09:45
Post #31717
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QUOTE(n125 @ Apr 13 2013, 15:15) *

I still don't have Spark of Life in an IA slot, but I'm probably the odd one out.


Me too. But that's probably because I have confidence in my HP management. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Apr 13 2013, 13:03
Post #31718
xmagus



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QUOTE(varst @ Apr 13 2013, 17:45) *

Me too. But that's probably because I have confidence in my HP management. (IMG:[invalid] style_emoticons/default/smile.gif)

Hah! Not since the last patch - I used to put Protection, but now it's SoL and Haste. IA2 took me 3 months, but I managed it. It'll probably take me until the end of the year to get IA4, but we'll see. Maybe I should normalfest for a good long while, build up the artifacts.

Your HP management will not help if you get crits that ding your SS 3-5 times in a row. And I have had something of the sort happen before - you're fine one turn, and the next turn, you've sparked.

It really is quite stupid when you have to cast Haste, but that's the situation I face. I tried not casting Haste once and BLAM! I get double and triple crits everywhere.
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post Apr 13 2013, 16:29
Post #31719
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I don't keep up Spark in arenas, but every very rarely i take 10k+ in a turn through spirit shield. Kinda sucks, but saves a lot of mana.
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post Apr 13 2013, 17:07
Post #31720
海想列車



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Spark of Life? What's that? (IMG:[invalid] style_emoticons/default/laugh.gif)
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