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Apr 10 2013, 17:14
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Tyrlidd
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QUOTE(Lement @ Apr 10 2013, 06:38)  So far, I've used *grind everything on low difficulty and hope somebody sells*.
It works some of the time, but is time-consuming as well.
Wait, there are other ways to get gear? Seriously though, I haven't used a piece of gear (other than my crappy mage set) that I obtained myself since level 20. On that note, I am now at the point I can consistently clear hourlies on IWBH and I just barley failed A Rolling Stone arena today on IWBH. Am I about where I should be or am I screwing up somewhere? Not entirely related, but getting monsters with red bars at Nintendo level now kinda sucks. This post has been edited by Tyrlidd: Apr 10 2013, 17:16
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Apr 10 2013, 17:33
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Falbala456
Group: Members
Posts: 1,176
Joined: 21-April 09

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I did rolling stones on IWBTH around the lvl 200. Hourlies on IWBTH since 115 or so.
Of course some things might enter the equation, quality of your stuff, if you have hath perks.
This post has been edited by Falbala456: Apr 10 2013, 17:33
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Apr 10 2013, 18:07
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Lement
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Posts: 2,977
Joined: 28-February 12

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If you plan to stay melee you can train adept leaner, but there's no hurry. Focus on gear and training first and make PL25s in monster lab. Oh and yes, and my current dark staff is a drop I got on easy around level 170 (IMG:[ invalid] style_emoticons/default/tongue.gif) @Malenk: Wiki has formulas. It will take you some time but you can create the excel sheet for calculations. 2nd. 10b is able to run the formulas himself and tweak them to make the suffixes ~equal - and I'm willing to say ~equal when differences is not going to cross 2% for 99% of population. 3rd. This is quite hypothetical, since we really can't pick the staff we want anyway. Use magic scores and judge by how much you plan to forge - in VERY close cases destro will win over EDB staff later on(though EDB can still boost effects like cure and (heh) poison). Real staves don't have uniform rolls, and thus gossamer can end up ok(though, gossamer is mainly for oak really, and even then mainly for feet). Or you might pick an inferior gossamer due it being easier to forge. This post has been edited by Lement: Apr 10 2013, 18:07
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Apr 10 2013, 18:28
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Tyrlidd
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Joined: 28-October 10

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@Lement: I currently have 4 monsters. PL: 78/28/33/25 Sprite/Elemental/Dragonkin/Undead. I've been pumping the Sprite with any misc crystals I get and trying to get the dragon primary stats only. All chaos token I get now go into those two, and the elemental gets any int/wis crystals I have. So far they have 2/0/1/0 wins and no killing blows, but I'm willing to bet this is because not many people encounter low PL monsters. Am I doing fine?
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Apr 10 2013, 19:05
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(Tyrlidd @ Apr 10 2013, 19:52)  I've sent you a better gauntlets. Otherwise your set looks okay, but I'd add more kevlar. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) This post has been edited by Evil Scorpio: Apr 10 2013, 19:05
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Apr 10 2013, 19:07
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Nightwishman
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Posts: 1,512
Joined: 9-December 10

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*force suggestion power activate!*
Evil Scorpio should send me a GG etheral Estoc to play with.
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Apr 10 2013, 19:56
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T_Starrk
Group: Members
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Joined: 20-March 12

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QUOTE(Evil Scorpio @ Apr 10 2013, 09:05)  I've sent you a better gauntlets. Otherwise your set looks okay, but I'd add more kevlar. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Nah, you don't even need kevlar with dual-wield with a club. The combination of stun, parry, and evade gives more than enough defense. I say go full fleet/SD. Only time you need kevlar is if you wanna use estoc with light armor.
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Apr 10 2013, 21:06
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Lement
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Joined: 28-February 12

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@Tyrlidd: Don't brother. PL25s pay off in 2 weeks, PL50s in half a year. For now, just focus on making as many powerlevel 25 monsters as you can. Later you can take them to a decent level(past 300).
The point for which upping undead's PL's with INT isn't the best option is rather high(I'd start looking at above PL800, maybe even 900). Making them more deadly doesn't have that much impact at all(at least for any monster below waifu-tier) given that it's sth like 88% of the time they piggy-back and there are bonus stats that lower the difference between low and high primary attribute. Even such things such as upping resistance doesn't contribute as much as pure PL since players don't die until they're out of resources.
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Apr 10 2013, 21:57
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Malenk
Group: Gold Star Club
Posts: 1,165
Joined: 12-June 12

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i've asked this before but i didn't get an answer:
do elemental strikes pop elemental explosions?
This post has been edited by Malenk: Apr 10 2013, 21:58
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Apr 10 2013, 21:59
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T_Starrk
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QUOTE(Malenk @ Apr 10 2013, 11:57)  i've asked this before but i didn't get an answer:
do elemental strikes pop elemental explosions?
no
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Apr 10 2013, 22:00
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Nightwishman
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Joined: 9-December 10

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QUOTE(Malenk @ Apr 10 2013, 21:57)  i've asked this before but i didn't get an answer:
do elemental strikes pop elemental explosions?
Not that i know of, they just proc damage of that type; can't remember the exact %. 1/2 or 3/4 or something.
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Apr 10 2013, 22:20
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Malenk
Group: Gold Star Club
Posts: 1,165
Joined: 12-June 12

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well at least i won't feel too bad if i don't get the right elemental strike at level 10 (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Apr 10 2013, 23:29
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Nightwishman
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Joined: 9-December 10

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Just did a 5-monster Hourly on WTBH...
Spark'd five times before I even starting hitting anything, and only stopped sparking because I ran out of Spirit...then I remembered I had Silence >_<
Still, almost died several times after that. and went through 3 superior mana pots.
Does it get easier when I'm level 200 or when I'm level 350??
This post has been edited by Nightwishman: Apr 10 2013, 23:29
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Apr 10 2013, 23:49
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Tyrlidd
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Joined: 28-October 10

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QUOTE(Nightwishman @ Apr 10 2013, 17:29)  Just did a 5-monster Hourly on WTBH...
Spark'd five times before I even starting hitting anything, and only stopped sparking because I ran out of Spirit...then I remembered I had Silence >_<
Still, almost died several times after that. and went through 3 superior mana pots.
Does it get easier when I'm level 200 or when I'm level 350??
Are you a caster? If so my comment is worthless. Might be your gear or technique. My method (at level 133) tends to be: Haste Spark if I don't like the way things look. Shadow veil, Protection, regen with a spark at the end or whenever I get channeling. Absorb if I have an extra channeling at the end or there are tons of them. Weaken every enemy (I don't bother with silence) Pop godly healing potion and cure II when needed. Slowly work my way through the stack, refresh buffs and weaken as needed. This normally costs me 1-2 godly mana and 1-2 godly healing but they are really freaking cheap so I don't care considering I tend to get 120+ credits from the fight. Occasionally I have to pop a spirit pot to get a third spark but it is pretty rare. Also, I tend to pop spirit stance right at 50% to try and burn down as many as possible quickly. Less enemies mean less damage and that means less turns spent healing and renewing buffs. Apparently X-nerf is pretty good if you have it for hourlies, only need one point. Not sure if you have that yet. This post has been edited by Tyrlidd: Apr 10 2013, 23:52
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Apr 11 2013, 00:12
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HNTI
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Joined: 20-April 08

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I had a problem with hourly IWBTH, but now it's a peace of cake.
My rotation : IA 0 : haste 1. SoL 2. & 3 Protection & Shadow Veil (at this point I don't give a damn about incoming DMG, just carry on buffing - Cloak of the Fallen + Cure III after it triggers ) 3. Arcane Focus 4.Regen III for lolz, it doesn't give much when it comes to hourly battles, but I like to have it and finally 5. X-Nerf - to make things easier
Between 4th and 5th step I spark and need to cast heal and SoL, but at least I'm ready to wipe monsters out with Dark/Holy spells.
On average I spark 1-2 times and use 1 mana potion (max). You can also try your luck with Absorb till you get X-Nerf. It's not a bad idea after killing at least half of monsters to Weaken the ones which you know might one-shot you or are resistant to magic which you use e.g Schrodinger's cat or Undead Gladiator in my case.
I should also say that I've started beating hourlies at IWBTH since I was 220+ lvl (I needed to max out Spirit Tank)
This post has been edited by HNTI: Apr 11 2013, 00:16
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Apr 11 2013, 00:27
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difso
Group: Gold Star Club
Posts: 1,183
Joined: 10-January 13

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Should be a heavy armor user in order to clear the passable difficulty IWBTH, somewhat mitigation?
Current mitigation Physical 58.5 Magic 47.4
Few percent raise? (set a goal[objective]) The magic attack is very painful. (Skill attack too.)
ps. 3.4 % evade 0 % block 18.7 % parry 9 % resist ------------------------------------------------------------------------------------------- Is there a way to calculate the accuracy beyond 100% due to the anti- evasion?
139.1 % hit chance
A few percent of the anti-parry and the anti-evade? (I want to know mine.Not monster) I want to know the calculation formula.
This post has been edited by difso: Apr 11 2013, 00:39
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Apr 11 2013, 00:34
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Tyrlidd
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Joined: 28-October 10

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HNTI using SoL second is probably smarter. I have had rounds where I get one shot first round because a monster lands a crit for 80% of my health and the rest finish me off. I'm cheap though and try to hold out for a channeling (IMG:[ invalid] style_emoticons/default/tongue.gif).
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Apr 11 2013, 00:41
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HNTI
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Joined: 20-April 08

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. QUOTE IA 0 : haste 1. SoL I use SoL as my first cast (IMG:[ invalid] style_emoticons/default/smile.gif), by 0 I meant that Haste is put on auto-cast (IA perk). QUOTE I'm cheap though and try to hold out for a channeling I don't wait for it as the algorithm works perfectly fine. This post has been edited by HNTI: Apr 11 2013, 00:42
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Apr 11 2013, 00:53
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Malenk
Group: Gold Star Club
Posts: 1,165
Joined: 12-June 12

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QUOTE(HNTI @ Apr 10 2013, 22:12)  I had a problem with hourly IWBTH, but now it's a peace of cake.
My rotation : IA 0 : haste 1. SoL 2. & 3 Protection & Shadow Veil (at this point I don't give a damn about incoming DMG, just carry on buffing - Cloak of the Fallen + Cure III after it triggers ) 3. Arcane Focus 4.Regen III for lolz, it doesn't give much when it comes to hourly battles, but I like to have it and finally 5. X-Nerf - to make things easier
Between 4th and 5th step I spark and need to cast heal and SoL, but at least I'm ready to wipe monsters out with Dark/Holy spells.
On average I spark 1-2 times and use 1 mana potion (max). You can also try your luck with Absorb till you get X-Nerf. It's not a bad idea after killing at least half of monsters to Weaken the ones which you know might one-shot you or are resistant to magic which you use e.g Schrodinger's cat or Undead Gladiator in my case.
I should also say that I've started beating hourlies at IWBTH since I was 220+ lvl (I needed to max out Spirit Tank)
please tell me where i can get Regen III, i really want it!!! Cure III is useless: costs a ton of mana and Cure II is enough to get you from low to full, hell, Cure I is enough to heal you 0-100% if you are a holy mage... btw i would cast X-Nerf right after Spark of Life if i were you. my strategy for IWBTH hourlies is the following: IA Spark so it will recast without me doing anything right after being triggered, and it will. Haste Protection Shadow Veil Regen II if i get hit for more than 1/4 life i cast Cure I if i get a channeling i cast Arcane Focus i usually don't even cast X-Nerf but if i wanted to i would do that right after Haste. then i kill them.
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