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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Mar 29 2013, 19:54
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海想列車
Group: Gold Star Club
Posts: 2,965
Joined: 17-July 10

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Mar 29 2013, 21:30
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Alazif85 @ Mar 29 2013, 17:12)  alot questions here in this thread can easly answered with a link to the wiki, its hardcore how many people dont know there to look. (IMG:[ invalid] style_emoticons/default/mellow.gif) People don't like to spend time searching. Proven by Google. QUOTE(aurabolt @ Mar 30 2013, 01:54)  Dumb people are dumb. I like this one though: Random guy: what the tool you used for attack monster without click the monster? Scorpio: It's called NumPad. Right side of your keyboard.
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Mar 29 2013, 23:54
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seishun
Newcomer
 Group: Recruits
Posts: 15
Joined: 6-March 13

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I was wondering what is the best way to decide the pricing for items? I installed the hv shop system, but am wondering if those prices are accurate? for example, Superior Charged Phase Shoes of Fenrir-it says Price: 129050. is this accurate?
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Mar 30 2013, 00:21
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海想列車
Group: Gold Star Club
Posts: 2,965
Joined: 17-July 10

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The easiest way is to auction it, and let the market decide. But what I would do is look for similar items on sale, and then adjust your price to that. QUOTE(MidNightPass @ May 27 2012, 11:10)  C-PFS2 Superior Phase Shoes of Fenrir - 50K ......(3.24 EDB, 3.21 evade, 3.25 INT, 3.85 WIS)Something like that is going for 50,000, so yours shouldn't be higher. This post has been edited by aurabolt: Mar 30 2013, 00:34
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Mar 30 2013, 04:57
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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QUOTE(T_Starrk @ Mar 30 2013, 02:12)  No, I know someone who can currently do it even quicker than Evil Scorpio could then. He has a godly estoc though and great gear. Even I can do IWBTH trio in about 20 minutes with my estoc with my less than perfect gear. DW takes 25-30 minutes (IMG:[ invalid] style_emoticons/default/cry.gif) . Sure, in terms of kill speed and time. The addition of Void + 2 Elemental Strikes is nothing to laugh at, and provided you stay low on the B/I charts, you can still crit pretty near all the time. Monster PMI's been adjusted, and anyone who didn't pump up Swiftness upgrades is going to be slow if you have Swift Strike. But letmegitdat's post was specific to the 'immortal machine-gun' approach. Which can't really be done any more. Your HP gauge is going to go up and down like a yo-yo, and you're still going to have to whip out a Cure or two every so often. Of course, I say nothing about the level 400+ players. Probably quite immortal still.
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Mar 30 2013, 10:36
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treesloth
Group: Catgirl Camarilla
Posts: 3,528
Joined: 6-January 13

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QUOTE(letmegitdat @ Mar 29 2013, 23:11)  First off, I have never played anything other than mage on HV. I have 0 prof in non-mage combat skills... So I've recently discovered videos on youtube of lvl 300+ players doing IWBTH runs. Mage IWBTH T&T: -http://www.youtube.com/watch?v=CuFZTPQwM9k Melee(sorry can't tell if its light, heavy or what): -IWBTH T&T http://www.youtube.com/watch?v=_2VkHsoQvbAI always thought the benefit of maging was aoe/damage output. but the melee seemed?? to be damaging the whole mob at once, except they were practically invincible(hp doesn't move). I've pretty much outgrown my gear, but before I sell the house for new mage gear... what would the be the benefits of maging? I mean as a mage, I can't ever see myself getting ANY slashing/percing/crushing mitigations, or 80% phys/mag mit. If a mage is a glass cannon, then that type of melee would be what? immortal machine-gun? a ton more durability, slightly less damage? does melee suffer form the same MP issues? I am currently playing as mage and getting beat to death at levels Hell and above. I initially started out as melee, but switched to mage since I can do rounds in Nintendo in less than 10 secs. I'm continuing to play as mage for now, but will try to switch back to melee at some point. The reason being was because I tried to complete End of Days (Arena), but was getting murdered by all the schoolgirls. I haven't tried it since I was at level 225 (it was traumatic, I guess). I'm getting tired of being so reliant on # of remaining mana pots during long battles.
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Mar 30 2013, 12:24
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Htnax
Group: Members
Posts: 311
Joined: 5-February 12

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QUOTE(xmagus @ Mar 30 2013, 02:57)  But letmegitdat's post was specific to the 'immortal machine-gun' approach. Which can't really be done any more. Your HP gauge is going to go up and down like a yo-yo, and you're still going to have to whip out a Cure or two every so often.
Heavy estoc here. Just tested this out now. I 'immortal machine-gunned' TT on IWBTH in 11 minutes flat (hoping getting IA3 and 4 might let me knock that under 10 minutes), and didn't need much in the way of healing. If that's still somehow not the point then I don't know what is. (the only thing I would highlight about my run is that I do have the natural advantage of having a good ping with HV)
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Mar 30 2013, 13:07
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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Yes, it is still possible for heavy/estoc. It's just harder to do than before. The gear requirements have gone up. I'm sure I could get there if I forged my plates a shitload more. It also helps to have a Legendary Estoc of Slaughter like Htnax's, lol. And good ping of course, but that's not a problem for me.
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Mar 30 2013, 13:30
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SPoison
Group: Gold Star Club
Posts: 4,135
Joined: 20-July 10

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Is it worth it to buy artifacts in the shop?
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Mar 30 2013, 13:38
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letmegitdat
Group: Members
Posts: 279
Joined: 5-January 09

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QUOTE(treesloth16 @ Mar 30 2013, 10:36)  I am currently playing as mage and getting beat to death at levels Hell and above. I initially started out as melee, but switched to mage since I can do rounds in Nintendo in less than 10 secs. I'm continuing to play as mage for now, but will try to switch back to melee at some point. The reason being was because I tried to complete End of Days (Arena), but was getting murdered by all the schoolgirls. I haven't tried it since I was at level 225 (it was traumatic, I guess). I'm getting tired of being so reliant on # of remaining mana pots during long battles.
same here, all the "cons" xmagus mentioned still seemed a world better than what I'm doing... a cure every once in a while is better than, a cure/respark every time i get hit... cure I/II, a couple times in a row waiting for a break in monster attacks... when there is 1 ultra resist mob left, and you get resist 3-4 times in a row, it still costs mana... if only I had a sword...hmm....
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Mar 30 2013, 13:49
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Malenk
Group: Gold Star Club
Posts: 1,165
Joined: 12-June 12

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QUOTE(SPoison @ Mar 30 2013, 11:30)  Is it worth it to buy artifacts in the shop?
no, here on the forum they are selling them for aroung 13k each so it's not worth it to buy them from the shop for 20k. QUOTE(letmegitdat @ Mar 30 2013, 11:38)  same here, all the "cons" xmagus mentioned still seemed a world better than what I'm doing... a cure every once in a while is better than, a cure/respark every time i get hit... cure I/II, a couple times in a row waiting for a break in monster attacks... when there is 1 ultra resist mob left, and you get resist 3-4 times in a row, it still costs mana... if only I had a sword...hmm....
post a screenshot of your stats.
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Mar 30 2013, 15:59
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Malenk
Group: Gold Star Club
Posts: 1,165
Joined: 12-June 12

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i have finally unlocked my first auto cast slot.
of all my spells i can only select 4 of them... i don't have spirit shield so i guess that would make 5 spells you can select. i don't see support spells among the level 250 ones so i guess that's it.
given that you won't likely use SoL and SS together, what's the point of the fifth auto cast slot? the perk is still useful for the reduced upkeep, but being able to autocast something else, like elemental spikes or regen would be cool. not that i will even unlock all of them, it took me long enough to gather 50 hath for the first one, i will likely unlock the second, but other than that...
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Mar 30 2013, 16:11
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chaos9
Newcomer
  Group: Members
Posts: 73
Joined: 10-August 12

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QUOTE(Malenk @ Mar 30 2013, 14:59)  being able to autocast something else, like elemental spikes or regen would be cool.
yeay im still wonder why regen isent posible in autocast (IMG:[ invalid] style_emoticons/default/sad.gif) i don't see a reason why it should be impossible (especially since regen isen't cure anymore)
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Mar 30 2013, 16:14
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(chaos9 @ Mar 30 2013, 22:11)  yeay im still wonder why regen isent posible in autocast (IMG:[ invalid] style_emoticons/default/sad.gif) i don't see a reason why it should be impossible (especially since regen isen't cure anymore) I think it is a bots' related issue.
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Mar 30 2013, 16:15
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difso
Group: Gold Star Club
Posts: 1,183
Joined: 10-January 13

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I want to know the formula of protection
Damage Mitigation 51.8 % physical 41.7 % magical
Cast protection from this state, what does change?
1-(1-0.518)(1-0.25) = 0.6385
physical 51.8% -> 63.85% ??
evade formula shadow veil before anyone else was sung. ( 1-((1-current_evade)*(1-20%)) ) Also equal protection?
This post has been edited by difso: Mar 30 2013, 16:23
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Mar 30 2013, 17:09
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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QUOTE(letmegitdat @ Mar 30 2013, 21:38)  same here, all the "cons" xmagus mentioned still seemed a world better than what I'm doing... a cure every once in a while is better than, a cure/respark every time i get hit...
But the thing is that the Heavy Melee playing style (or Melee playing style in general) is all about tanking it. Mages excel in lasting several million rounds in Normal Grindfest. Melees excel in IWBTH Arenas, IWS and some 100+ rounds in GF (the better your equips, the higher that is gonna be; I'm sure there are those out there who are still merrily going away at Round 350 IWBTH). I''m just saying, you're not going to get the same 'HP virtually always near-max' the way Scorpio's got it. I can't do IWBTH yet on T&T (well, I don't want to is more accurate), but I can do BT easily with 2 Godly SP and 6 Godly MP pots on average. But my HP is going to go up and down like a yo-yo, and unless I want to spark, I do have to whip out a cure every 10-20 rounds or so. @Malenk: Running both SS and SoL can make sense under certain circumstances. SoL is your ultimate insurance policy; if you made a mistake and get fragged, SoL saves your ass - especially if you're at Round 150 of a 160-round IW, for instance. SS basically saves you from being sparked constantly (as a melee) - some specials hit me for 1.5x my max HP; SoL takes 50% base SP whereas SS only takes 25%. @difso: Yup for protection. Effective evade = (20% from Shadow Veil spell) * (80% of your permanent Evade). If you have 0% Evade, Shadow Veil gives you 20% evade. If you have 50% Evade, Shadow Veil boosts it to 60%. At least, that's how I understand it. Could be wrong.
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Mar 30 2013, 18:54
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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QUOTE(chaos9 @ Mar 30 2013, 16:11)  yeay im still wonder why regen isent posible in autocast (IMG:[ invalid] style_emoticons/default/sad.gif) i don't see a reason why it should be impossible (especially since regen isen't cure anymore) Like with spikes and heartseeker, toggling spells aren't possible on autocast.
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Mar 30 2013, 20:27
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chaos9
Newcomer
  Group: Members
Posts: 73
Joined: 10-August 12

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QUOTE(Colman @ Mar 30 2013, 15:14)  I think it is a bots' related issue.
i thought the Picture / Maze Questions are vs bots
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Mar 30 2013, 22:29
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treesloth
Group: Catgirl Camarilla
Posts: 3,528
Joined: 6-January 13

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QUOTE(T_Starrk @ Mar 30 2013, 20:07)  The gear requirements have gone up. I'm sure I could get there if I forged my plates a shitload more.
What are acceptable damage mitigations for crushing, slashing, and piercing to do T&T in IWBH? My janky heavy gear only provides a total of about 20% for each. My damage mits are both 50% phys and magical. What else is important for heavy melee? Thanks
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Mar 30 2013, 22:51
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Nightwishman
Group: Members
Posts: 1,512
Joined: 9-December 10

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QUOTE(treesloth16 @ Mar 30 2013, 22:29)  What are acceptable damage mitigations for crushing, slashing, and piercing to do T&T in IWBH? My janky heavy gear only provides a total of about 20% for each. My damage mits are both 50% phys and magical. What else is important for heavy melee? Thanks
More PMI. My PMI is hovering at 60%; and I'm only keeping up with Nightmare difficulty thanks to Regen II. So you might want to invest in some higher PMI gear.
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