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post Mar 22 2013, 05:18
Post #30901
elda88



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Can Hearseeker stack with Sprit Spirit Stace or Riddlesmaster's Blessing for increased damage?

Edit: I gotta remember to always check my spellings before posting.

This post has been edited by hujan86: Mar 22 2013, 05:38
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post Mar 22 2013, 05:20
Post #30902
unknownxz.



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QUOTE(hujan86 @ Mar 22 2013, 10:18) *

Can Hearseeker stack with Sprit Stace or Riddlesmaster's Blessing for increased damage?


yes.
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post Mar 22 2013, 05:42
Post #30903
elda88



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QUOTE(unknownxz. @ Mar 22 2013, 11:20) *

yes.

Right, thanks.
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post Mar 22 2013, 07:26
Post #30904
difso



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Of the original Heavy armor users there is a low probability of parry chance?
4.3% is not only

Avoidance
0 % evade
0 % block
4.3 % parry
2.8 % resist

Believe that the only physical mitigation can I get?
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post Mar 22 2013, 07:34
Post #30905
elda88



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QUOTE(difso @ Mar 22 2013, 13:26) *

Of the original Heavy armor users there is a low probability of parry chance?
4.3% is not only

Avoidance
0 % evade
0 % block
4.3 % parry
2.8 % resist

Believe that the only physical mitigation can I get?

Heavy Armor doesn't have Resist stat. Parry Chance depends on your weapon. Only 1H weapons except Axe and Club have Parry stat.

This post has been edited by hujan86: Mar 22 2013, 07:38
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post Mar 22 2013, 07:38
Post #30906
unknownxz.



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QUOTE(difso @ Mar 22 2013, 12:26) *

Of the original Heavy armor users there is a low probability of parry chance?
4.3% is not only

Avoidance
0 % evade
0 % block
4.3 % parry
2.8 % resist

Believe that the only physical mitigation can I get?


This is what you can get for heavy armor :

A bit evade form agi.
Block form shielding plate.
Parry form Dex, 2H prof and weapon (it's main avoidance for heavy armorer.)
A bit resist form wis.

This post has been edited by unknownxz.: Mar 22 2013, 07:39
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post Mar 22 2013, 07:43
Post #30907
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@hujan86 @unknownxz.

Thank you.
Questions would have been solved.
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post Mar 22 2013, 11:22
Post #30908
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QUOTE(unknownxz. @ Mar 22 2013, 08:38) *

This is what you can get for heavy armor :

A bit evade form agi.
Block form shielding plate.
Parry form Dex, 2H prof and weapon (it's main avoidance for heavy armorer.)
A bit resist form wis.


i don't know about the evade, unless you have all the equip with very low burden (and sharded) all your evade is going to be eaten by the burden.
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post Mar 22 2013, 11:39
Post #30909
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hi everyone, I want to know some thing about the new armor that come with a prefix. Are those prefix gonna take overall roll points or not?
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post Mar 22 2013, 11:53
Post #30910
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QUOTE(fa怪叔叔 @ Mar 22 2013, 17:39) *

hi everyone, I want to know some thing about the new armor that come with a prefix. Are those prefix gonna take overall roll points or not?


My guess is it works like suffix i.e. adding another roll to the mix. The final roll is the weighted average of all rolls, so prefix should have some effects. Whether the effect is positive or negative depends on the actual roll though.
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post Mar 22 2013, 14:20
Post #30911
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QUOTE(varst @ Mar 22 2013, 20:53) *

My guess is it works like suffix i.e. adding another roll to the mix. The final roll is the weighted average of all rolls, so prefix should have some effects. Whether the effect is positive or negative depends on the actual roll though.

I see...So, it is likely that those prefix gonna steal some roll points from overall roll points hum? I guess it will be better if there is no prefix for heavy armor rather than a useless prefix steal the valuable roll points because those prefix seems like useless.
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post Mar 22 2013, 14:39
Post #30912
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Can low/mid trophies (rares/schoolgirl) roll exquisite or higher? Also as a mage should I level overcharge or resists next (does it even matter)?
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post Mar 22 2013, 14:50
Post #30913
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QUOTE(fa怪叔叔 @ Mar 22 2013, 04:20) *

I see...So, it is likely that those prefix gonna steal some roll points from overall roll points hum? I guess it will be better if there is no prefix for heavy armor rather than a useless prefix steal the valuable roll points because those prefix seems like useless.


Yes, having extra block on your plate of protection is completely useless (IMG:[invalid] style_emoticons/default/rolleyes.gif) .
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post Mar 22 2013, 14:50
Post #30914
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QUOTE(fa怪叔叔 @ Mar 22 2013, 20:20) *

I see...So, it is likely that those prefix gonna steal some roll points from overall roll points hum? I guess it will be better if there is no prefix for heavy armor rather than a useless prefix steal the valuable roll points because those prefix seems like useless.


No, please note the final quality is based on the weighted average of the rolls.
For example, assume the weighted rolls add up to 100, so the quality denominator is 100. You assume that this denominator is unchanged, which isn't correct; when a new stat comes in, it also goes into the denominator, so now the weighted rolls should add up to a larger number, say 110. With a larger base, what you called roll points should also increase if you want to have the same quality .

This post has been edited by varst: Mar 22 2013, 14:51
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post Mar 22 2013, 14:51
Post #30915
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QUOTE(mrttao @ Mar 22 2013, 02:40) *

You have gotten better equipment over time and became better at the game, its not the levels that made you stronger; its other over time improvements that occurred DESPITE the penalties from leveling up.

Your earning power goes down. credit earning is unaffected by level, only by difficulty. you are forced to play lower difficulty as you level up. Item quality maybe is affected by your level, but it is definitely affected by the difficulty, which you are forced to reduce as you levelup.

Your gear does indeed scale, but slower then monsters.

You do unlock new abilities... but you also unlock tougher monsters.

The biggest improvement a player sees over time to their power is by acquiring better equipment.


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post Mar 22 2013, 14:57
Post #30916
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where you get this from?
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post Mar 22 2013, 15:27
Post #30917
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QUOTE(fa怪叔叔 @ Mar 22 2013, 20:57) *

where you get this from?


https://forums.e-hentai.org/index.php?s=&am...t&p=2497184

QUOTE(Tenboro @ Mar 12 2013, 23:08) *

(And the base quality score, for all intents and purposes, is the weighted average for q.)

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post Mar 22 2013, 18:45
Post #30918
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whats better?
selling superior items to shop or salvage them?
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post Mar 22 2013, 19:27
Post #30919
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QUOTE(chaos9 @ Mar 23 2013, 03:45) *

whats better?
selling superior items to shop or salvage them?

depends on the tier of the gear, if it is T2 or T3, it will be better if you sell them coz you can get more then 2000 credits while salvage result is highly possible to be mid or even low materials.
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post Mar 22 2013, 23:46
Post #30920
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Ok I've used the forge maybe 3-4? times? have not salvaged anything other than low grade mats...

does anyone have a rough guide to salvaging?

something like:
Mag+ = salvage
Exq. T3 LVL XXX+ = salvage
Exq. T1/T2 = ???
Sup. or less = Bazaar
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