Welcome Guest ( Log In | Register )

5153 Pages V « < 1539 1540 1541 1542 1543 > »   
Closed TopicStart new topic
> Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions

 
post Mar 19 2013, 18:02
Post #30801
Colman



Where is the loli?
*********
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10
Level 500 (Ponyslayer)


QUOTE(fa怪叔叔 @ Mar 19 2013, 23:39) *

I have a monster whose power level is 430. In recent two days it did not give me any gift but its win count goes up from 200 to 207. I want to know is this common or not?

Have you visited it to frequently recently?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 18:28
Post #30802
Malenk



Active Poster
*******
Group: Gold Star Club
Posts: 1,166
Joined: 12-June 12
Level 452 (Dovahkiin)


QUOTE(fa怪叔叔 @ Mar 19 2013, 18:39) *

I have a monster whose power level is 430. In recent two days it did not give me any gift but its win count goes up from 200 to 207. I want to know is this common or not?


the chance to get a gift is affected by the time you wait between checks, among the other things.

don't check on your monster so frequently because you are actually thwarting yourself.

the formula on the wiki is not totally accurate because according to it you should never get a gift from monsters without new kills between a check where you got a gift and the next check, and it happened countless times to me, but i think it's right about the need to wait several hours to get a decent chance (i usually check monsters twice a day).

This post has been edited by Malenk: Mar 19 2013, 18:29
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 19:18
Post #30803
Maximum_Joe



Legendary Poster
***********
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11
Level 500 (Dovahkiin)


QUOTE(Malenk @ Mar 19 2013, 08:28) *

the formula on the wiki is not totally accurate because according to it you should never get a gift from monsters without new kills between a check where you got a gift and the next check


QUOTE
Monsters can bring gifts without getting any kills, but the odds are quite low.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 19:45
Post #30804
chaos9



Newcomer
**
Group: Members
Posts: 73
Joined: 10-August 12
Level 241 (Godslayer)


i remember some patch contains a Line like : "Monster get 1 killcount even if they dident kill sombody"
so the difference between 2 checks is actually 1 higher then the numbers are
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 21:34
Post #30805
HNTI



Come to the dark side - we have cookies !!
*******
Group: Members
Posts: 2,422
Joined: 20-April 08
Level 500 (Godslayer)


@T_Starrk: actually, I had one leather item (IMG:[invalid] style_emoticons/default/tongue.gif). But mostly I meant the shade ones : 4 * Fleet + 1 negation.

As you said I switched my previous weapons to something way lighter :
MH :
http://hentaiverse.org/pages/showequip.php...;key=46330a397b
Off-hand :
http://hentaiverse.org/pages/showequip.php...;key=838ebb9f9f

My best rapier, so far :
http://hentaiverse.org/pages/showequip.php...;key=7e498be63d
(IMG:[invalid] style_emoticons/default/dry.gif)

This post has been edited by HNTI: Mar 19 2013, 21:35
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 21:57
Post #30806
T_Starrk



Lolicon / Shotacon
********
Group: Members
Posts: 4,653
Joined: 20-March 12
Level 500 (Godslayer)


QUOTE(HNTI @ Mar 19 2013, 11:34) *

@T_Starrk: actually, I had one leather item (IMG:[invalid] style_emoticons/default/tongue.gif). But mostly I meant the shade ones : 4 * Fleet + 1 negation.

As you said I switched my previous weapons to something way lighter :
MH :
http://hentaiverse.org/pages/showequip.php...;key=46330a397b
Off-hand :
http://hentaiverse.org/pages/showequip.php...;key=838ebb9f9f

My best rapier, so far :
http://hentaiverse.org/pages/showequip.php...;key=7e498be63d
(IMG:[invalid] style_emoticons/default/dry.gif)


Raccoon axe, lol. Anyway let me stop you right there. Never use a club or axe for your off-hand weapon. Main reason is that they don't have parry (well, a nimble club has parry but it's low). Dual-wield gives the parry on your off-hand weapon a 50% boost, so you would be losing a big part of your defense by not picking an off-hand weapon with a nice parry. Off-hand really has to be either a rapier/dagger/waki (maybe a shortsword but I wouldn't recommend it). Rapier is still the best though, it really helps to have PA (you'll kill so much quicker). Try to find an ethereal balance one with high accuracy, four PABs and high proc percentage and 7 turns if you want an optimum set. Nimble with high parry would work too though (it would be a more defensive and less offensive choice though). Your nimble rapier's no good, you can get that kind of parry on a balance one.

This post has been edited by T_Starrk: Mar 19 2013, 22:12
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 22:09
Post #30807
Jeanne d'Arc



Titania
***********
Group: Catgirl Camarilla
Posts: 15,254
Joined: 12-August 11
Level 471 (Godslayer)


QUOTE(T_Starrk @ Mar 19 2013, 20:57) *

Raccoon axe, lol. Anyway let me stop you right there. Never use a club or axe for your off-hand weapon. Main reason is that they don't have parry (well, a nimble club has parry but it's low). Dual-wield doubles the parry of your off-hand weapon, so you would be losing a big part of your defense by not picking an off-hand weapon with a nice parry. Off-hand really has to be either a rapier/dagger/waki (maybe a shortsword but I wouldn't recommend it). Rapier is still the best though, it really helps to have PA (you'll kill so much quicker). Try to find an ethereal balance one with high accuracy, four PABs and high proc percentage and 7 turns if you want an optimum set. Nimble with high parry would work too though (it would be a more defensive and less offensive choice though). Your nimble rapier's no good, you can get that kind of parry on a balance one.


http://ehwiki.org/wiki/Fighting_Styles

The offhand weapon also gets a 50% boost to its Parry.

doubles i wan it (IMG:[invalid] style_emoticons/default/wub.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 22:12
Post #30808
T_Starrk



Lolicon / Shotacon
********
Group: Members
Posts: 4,653
Joined: 20-March 12
Level 500 (Godslayer)


QUOTE(Alazif85 @ Mar 19 2013, 12:09) *

http://ehwiki.org/wiki/Fighting_Styles

The offhand weapon also gets a 50% boost to its Parry.

doubles i wan it (IMG:[invalid] style_emoticons/default/wub.gif)


Yes, I fixed it (IMG:[invalid] style_emoticons/default/smile.gif) . It's not 100% boost, just 50%, still good.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 22:23
Post #30809
AyahuascaTheSage



Newcomer
**
Group: Members
Posts: 70
Joined: 18-May 10
Level 282 (Godslayer)


Few questions about using a mace instead of estoc for 2h.

Is light armor better for a mace user? I've kinda been playing around with maces recently as they're cheaper than estocs and also safer due to stun. I was told on the IRC that light armor is better for mace users but I'm trying to figure out what it facilitates exactly.

Armor-wise all my money has gone toward heavy armor so all my light stuff is pretty shit at the moment. With full heavy, I'm at about 4436 base damage, 142% hit chance, and 37% crit chance with 94 interference and 77 burden, 0% evade and 11% resist. With full light, I'm at 3630 base damage, 144% hit chance, 37% crit chance with 60 interference and 22 burden, 26% evade and 56% resist. The heavy is mostly power of slaughter, the light is various shade that was mostly picked up from the bazaar.

So according to my calculations, with light I'm doing about 82% as much damage per hit. I've noticed that mana reserves are less stressed playing mace since I can stun an enemy and focus to regain some mana. Given that constantly stunned enemies increases survivability, should I just be leaning toward highest damage possible or for something else?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 22:30
Post #30810
HNTI



Come to the dark side - we have cookies !!
*******
Group: Members
Posts: 2,422
Joined: 20-April 08
Level 500 (Godslayer)


SO basically my MH should be some eternal axe and off eternal rapier. The first one for high DMG and the latter one for PAB. What about survivability ? Casting spells, contrary to mage build, will cost me a bit more ( +28 % in my current eq., Compromise
56.7 interference, 0 burden ), so I guess I need to rely more on parry/evasion and resist.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 22:42
Post #30811
Malenk



Active Poster
*******
Group: Gold Star Club
Posts: 1,166
Joined: 12-June 12
Level 452 (Dovahkiin)


better spend my chaos tokens to get chaos upgrades for my existing monsters or unlock as many slots as i can?
at the moment i have 5 monsters around PL 100 but save for the first i only maxed double gift (maxed for their level).
i have 19 tokens left right now.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 22:58
Post #30812
AyahuascaTheSage



Newcomer
**
Group: Members
Posts: 70
Joined: 18-May 10
Level 282 (Godslayer)


QUOTE(Malenk @ Mar 19 2013, 22:42) *

better spend my chaos tokens to get chaos upgrades for my existing monsters or unlock as many slots as i can?
at the moment i have 5 monsters around PL 100 but save for the first i only maxed double gift (maxed for their level).
i have 19 tokens left right now.


Once you get double gift out of the way I think it's best to save tokens for your next unlock.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 23:00
Post #30813
Jeanne d'Arc



Titania
***********
Group: Catgirl Camarilla
Posts: 15,254
Joined: 12-August 11
Level 471 (Godslayer)


QUOTE(AyahuascaTheSage @ Mar 19 2013, 21:23) *

Few questions about using a mace instead of estoc for 2h.

Is light armor better for a mace user? I've kinda been playing around with maces recently as they're cheaper than estocs and also safer due to stun. I was told on the IRC that light armor is better for mace users but I'm trying to figure out what it facilitates exactly.

shade helps you with high resist/evade, for the matter in the time the monster are stunn , they still reg mana and spirit, and since you dont have pa from a estoc(still you could use the skill Rending Blow for pa) you take some time to kill them and it might not be enough to finish them off as long the stunn hold. so they come out of the stunn and are ready to give you a nice ass rape with their skills. shade helps you to escape this situation.

Armor-wise all my money has gone toward heavy armor so all my light stuff is pretty shit at the moment. With full heavy, I'm at about 4436 base damage, 142% hit chance, and 37% crit chance with 94 interference and 77 burden, 0% evade and 11% resist. With full light, I'm at 3630 base damage, 144% hit chance, 37% crit chance with 60 interference and 22 burden, 26% evade and 56% resist. The heavy is mostly power of slaughter, the light is various shade that was mostly picked up from the bazaar.

So according to my calculations, with light I'm doing about 82% as much damage per hit. I've noticed that mana reserves are less stressed playing mace since I can stun an enemy and focus to regain some mana. Given that constantly stunned enemies increases survivability, should I just be leaning toward highest damage possible or for something else?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 23:19
Post #30814
T_Starrk



Lolicon / Shotacon
********
Group: Members
Posts: 4,653
Joined: 20-March 12
Level 500 (Godslayer)


QUOTE(HNTI @ Mar 19 2013, 12:30) *

SO basically my MH should be some eternal axe and off eternal rapier. The first one for high DMG and the latter one for PAB.


More like the latter one for accuracy. Half the accuracy of the off-hand weapon is added to your off-hand proc chance (when your off-hand hits). The more it hits the faster you will proc PA. When going through enemy after enemy it is important to proc PA quickly on each of them if you want to clear arenas with any kind of speed as a dual-wield.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 23:29
Post #30815
Jeanne d'Arc



Titania
***********
Group: Catgirl Camarilla
Posts: 15,254
Joined: 12-August 11
Level 471 (Godslayer)


QUOTE(HNTI @ Mar 19 2013, 21:30) *

SO basically my MH should be some eternal axe and off eternal rapier. The first one for high DMG and the latter one for PAB. What about survivability ? Casting spells, contrary to mage build, will cost me a bit more ( +28 % in my current eq., Compromise
56.7 interference, 0 burden ), so I guess I need to rely more on parry/evasion and resist.


mainhand axe bleed/fast kill = power or shadowdancer, for more bleed dmg, support is a balance rapier offhand.
mainhand club stunn/safe play = fleet/shadowdancer , aim for hight evade/crit, support is a balance rapier offhand.

but this suffix typs are expensive :

Power of Slaughter Heavy armor
Shade of the Shadowdancer Light armor

try to get for the start power protection or shade fleet. since they are alot cheaper.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 19 2013, 23:35
Post #30816
Malenk



Active Poster
*******
Group: Gold Star Club
Posts: 1,166
Joined: 12-June 12
Level 452 (Dovahkiin)


QUOTE(AyahuascaTheSage @ Mar 19 2013, 23:58) *

Once you get double gift out of the way I think it's best to save tokens for your next unlock.


i followed your advice and now i have two new monsters, also i got my first piece of crystallized phazon (IMG:[invalid] style_emoticons/default/smile.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 20 2013, 02:51
Post #30817
CrazyFlame



Active Poster
*******
Group: Members
Posts: 2,032
Joined: 22-February 10
Level 500 (Godslayer)


Do you guys reset your equipment if you don't get your desired trait from an item level up, or do you just live with what you get?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 20 2013, 03:05
Post #30818
n125



Elite Poster
*********
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08
Level 500 (Godslayer)


Reset; but, it's pretty hard to get the potencies you want, so you could be at it for a while...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 20 2013, 05:09
Post #30819
Arxdewn



Regular Poster
*****
Group: Members
Posts: 711
Joined: 19-November 12
Level 338 (Godslayer)


Depends on how long you plan to use your equipment really. If it's irreplaceable with 30 million invested, might as well get it right.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Mar 20 2013, 05:35
Post #30820
Apocalypse Horsemen



Can't Save the World⁇ Then Prepare for its END‼ ☠
**********
Group: Members
Posts: 8,028
Joined: 29-August 10
Level 290 (Godslayer)


Is there any way to preview what "hidden" potencies lie within the equipment, or is it "random"?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


5153 Pages V « < 1539 1540 1541 1542 1543 > » 
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 21st August 2025 - 19:02