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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Feb 26 2013, 15:27
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sigo8
Group: Gold Star Club
Posts: 3,656
Joined: 9-November 11

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QUOTE(fishinsea @ Feb 26 2013, 04:37)  Slow is to make sure PA doesn't annoyingly expire right before you frenzy. And why don't you try IWBTH to see if it's worth your time?
Doesn't work any more. PA's duration is independent of monster speed now.
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Feb 26 2013, 15:39
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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QUOTE(xmagus @ Feb 26 2013, 03:39)  Isn't that what 7-turn rapiers are for?
Yes, but when you face 2 or more schoolgirls it was necessary (you had to get 3x PA on each if you really wanted to do max damage). I'm sure sigo's right though, I guess using slow isn't really worth it anymore. With how much longer PA lasts now I don't think it's necessary anyway (I can get in 2 hits for every turn).
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Feb 26 2013, 15:44
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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QUOTE(Arxdewn @ Feb 26 2013, 00:29)  I get significant overkill doing that on BT on a single schoolgirl,
I always play all arenas on IWBTH. But yeah, that probably is overkill for BT.
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Feb 26 2013, 17:52
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fishinsea
Group: Members
Posts: 1,813
Joined: 20-November 10

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QUOTE(sigo8 @ Feb 26 2013, 08:27)  Doesn't work any more. PA's duration is independent of monster speed now.
Oh right (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Feb 26 2013, 21:55
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Arxdewn
Group: Members
Posts: 711
Joined: 19-November 12

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Ok thanks
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Feb 26 2013, 23:42
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Black Mirage
Newcomer
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Posts: 75
Joined: 18-April 11

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Question as a mage lvl 61 now:
it's worth it to reset all abilities in order to move points from lower level magics to higher level ones?
I've removed the four elementals from the first tier to put all in fire and ice at 2nd tier, worth it or bad move?
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Feb 27 2013, 02:59
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Blacksheep_Eldric
Group: Members
Posts: 1,634
Joined: 3-August 11

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QUOTE(Black Mirage @ Feb 26 2013, 23:42)  Question as a mage lvl 61 now:
it's worth it to reset all abilities in order to move points from lower level magics to higher level ones?
I've removed the four elementals from the first tier to put all in fire and ice at 2nd tier, worth it or bad move?
Yes Reset, as long as you can afford it. You should also harvest more ability points via training to max out your HP, Mana & Spirit. QUOTE(holy_demon @ Feb 27 2013, 00:00)  Is that a good or bad thing? (IMG:[ invalid] style_emoticons/default/huh.gif) Good EDB, just not good PABs. This post has been edited by Blacksheep_Eldric: Feb 27 2013, 03:04
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Feb 27 2013, 03:38
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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Has anybody tested out if the block bonus from shielding armor works with weapons other than 1H? As my luck would have it, I haven't got a shielding drop (IMG:[ invalid] style_emoticons/default/anime_cry.gif) Apparently, block from shield armor still works with everything. QUOTE(Blacksheep_Eldric @ Feb 27 2013, 11:59)  Good EDB, just not good PABs.
ic... Thanks
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Feb 27 2013, 04:21
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(Black Mirage @ Feb 26 2013, 13:42)  Question as a mage lvl 61 now:
it's worth it to reset all abilities in order to move points from lower level magics to higher level ones?
I've removed the four elementals from the first tier to put all in fire and ice at 2nd tier, worth it or bad move?
Bad move, because you don't ALWAYS need to cast the strongest available spell. Sometimes a tier 1 spell does enough damage to get the job done, and other times, tier 1 spells can be used to set Coalesced Mana up so you can use higher tier spells at a lower cost. I still use tier 1 spells frequently. You need to budget your MP. If you need more AP, invest in Ability Boost. That said, you don't really need all four elemental spells. I mean, it's nice to have all damage types covered, but you've probably noticed that you're relying on some elements more than others, so you could probably drop an element or two if you really need the AP; also, Imperil, which will be available soon, makes sure that you can kill anything with a weakness that you can't exploit. This post has been edited by n125: Feb 27 2013, 04:23
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Feb 27 2013, 04:54
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Black Mirage
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Posts: 75
Joined: 18-April 11

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Thanks for the explanation, i've found out the part on not needing the strongest tier spell when i realized that mana consumption went through the roof T T.
At the moment I've got bot fire and ice 2nd tier maximixed and I feel the loss of electricity and wind at tier 1!
The general advice provided in the wiki is still valid after all the updates?
In general what is the consensus? Keeping a couple of elements per tier? or there's a cut-off point were lower level spells became non-viable?
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Feb 27 2013, 05:15
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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QUOTE(Black Mirage @ Feb 27 2013, 12:54)  Thanks for the explanation, i've found out the part on not needing the strongest tier spell when i realized that mana consumption went through the roof T T.
At the moment I've got bot fire and ice 2nd tier maximixed and I feel the loss of electricity and wind at tier 1!
The general advice provided in the wiki is still valid after all the updates? In general what is the consensus? Keeping a couple of elements per tier? or there's a cut-off point were lower level spells became non-viable?
Tier 1 spells are: 1. Fast to cast (hopefully this remains the case, anyway) 2. Costs less mana 3. Unlocks elemental mitigations 4. Procs CM same as any other offensive spell 5. Still does respectable damage to mobs weak to that particular element Most parts of the wiki have been 'adopted' by various HV oldtimers. I can tell you that within 10 minutes of the new patch being released, vast swathes of the wiki were updated to reflect the ner-uh, modifications (look at the changelog). Most elemental mages specialise in ONE element (so that Phase gear of that element comes in handy). They maybe take up points in the next element in the cycle every so often, just to keep their hand in. Once you hit level 450, you won't care anymore as your entire ability tree will be full.
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Feb 27 2013, 05:52
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Black Mirage
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Posts: 75
Joined: 18-April 11

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Update: discovered also that I wasn't using at all mana management with the procs typical of staffs...
121 encounters in item world easy whitout using a single mana potion XD
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Feb 27 2013, 05:55
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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But to reach lvl 450 will take a LOT of time (IMG:[ invalid] style_emoticons/default/cry.gif) without those exp aura bonus from hath & group ( gold & catgirl ) will need 2 years maybe more depending your online time (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by ahenayau: Feb 27 2013, 05:57
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Feb 27 2013, 06:26
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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QUOTE(unknownxz. @ Feb 27 2013, 14:07)  yeah, without those aura, leveling is very hard. (IMG:[ invalid] style_emoticons/default/cry.gif) I dunno about that. If you expect to gain a level a day, then yes, it's gonna be very hard. But at my current level, with my half-assed playing, no EXP tanks and 40 levels of AL training, I can jump a level every 3 days.
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Feb 27 2013, 07:05
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vash50000000
Newcomer
 Group: Members
Posts: 44
Joined: 27-May 10

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QUOTE Most elemental mages specialise in ONE element (so that Phase gear of that element comes in handy). Indeed. For example I get a 103%bonus to fire from my Surtr set. I'd say you absolutly want at least the T1 spells of the element that triggers exploisions off your main element, i.e. fire -> ice, elec -> fire, ect. But yeah, other than that stick to one element for now. This post has been edited by vash50000000: Feb 27 2013, 07:06
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Feb 27 2013, 07:39
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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10 13 Regen II restores 1229 points of health. 10 12 Bear crits you for 1009 slashing damage. 10 11 You evade the attack from Tomoko Kuroki. 10 10 You evade the attack from Aasta. 10 9 Ouzai Shadow Killer White resists your spell. 10 8 Tomoko Kuroki resists your spell. 10 7 Aasta evades your spell. 10 6 Haruko Haruhara evades your spell. 10 5 Bear gains the effect Nerfed. 10 4 Rain Lindwurm resists your spell. 10 3 Noihara Himari evades your spell. 10 2 You cast X-Nerf.
OK, this is just bullshit. Just how many Chaos Tokens are dropping, and why aren't I picking any of 'em up?
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Feb 27 2013, 08:20
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holy_demon
Group: Gold Star Club
Posts: 5,417
Joined: 2-April 10

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QUOTE(xmagus @ Feb 27 2013, 16:39)  10 13 Regen II restores 1229 points of health. 10 12 Bear crits you for 1009 slashing damage. 10 11 You evade the attack from Tomoko Kuroki. 10 10 You evade the attack from Aasta. 10 9 Ouzai Shadow Killer White resists your spell. 10 8 Tomoko Kuroki resists your spell. 10 7 Aasta evades your spell. 10 6 Haruko Haruhara evades your spell. 10 5 Bear gains the effect Nerfed. 10 4 Rain Lindwurm resists your spell. 10 3 Noihara Himari evades your spell. 10 2 You cast X-Nerf.
OK, this is just bullshit. Just how many Chaos Tokens are dropping, and why aren't I picking any of 'em up?
I have just realised that, for the same amount mana, casting 3 cures is more efficient than X-Nerf. I only cast X-Nerf when I got channelling.
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