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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Feb 16 2013, 07:15
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Herp in your Derp
Group: Members
Posts: 2,158
Joined: 7-November 12

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Voidseeker's shard will turn your weapon damage to void for an hour, as well as give +50% to hit chance.
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Feb 16 2013, 07:56
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Falbala456
Group: Members
Posts: 1,176
Joined: 21-April 09

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Heum. Maybe you should adjust difficulty and find a good one when you don't have to rely on weakening everything to kill them. Heavy users are always under the problem of interference and mana cost.
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Feb 16 2013, 08:01
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Xilitia
Newcomer
 Group: Recruits
Posts: 15
Joined: 1-February 13

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Hi guys. Help me please, I want create monster, but can't decide what type it must be. I'm mage with elemental skills. Thx for help.
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Feb 16 2013, 08:15
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(Xilitia @ Feb 16 2013, 14:01)  Hi guys. Help me please, I want create monster, but can't decide what type it must be. I'm mage with elemental skills. Thx for help.
Any type is the same except you want to max out its PL. They are not making much kill before PL 600 anyway.
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Feb 16 2013, 08:30
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aloc1234
Group: Members
Posts: 2,876
Joined: 20-January 12

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QUOTE(Colman @ Feb 16 2013, 08:15)  Any type is the same except you want to max out its PL. They are not making much kill before PL 600 anyway.
That's a little bit extreme. He could get some low/mid-grades at PL 80 - 150
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Feb 16 2013, 09:06
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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QUOTE(aloc1234 @ Feb 16 2013, 02:30)  That's a little bit extreme. He could get some low/mid-grades at PL 80 - 150
Eh, even a PL 25 will come back with gifts every 50 hours. I check mine every day or so, usually get gifts. PL 25 is great return on investment. My PL 200 occasionally even kills something. QUOTE(letmegitdat @ Feb 15 2013, 17:14)  Ok, so I just unlocked Arcane focus on the abilities page and the tool tip reads "additional points increase duration and *power*" what power is it referring to?
I now have 3 points in it and the tool tip in battle says 25% magic damage/ 10% crit. aside form 179 round duration with channel i see no difference from 1 points... am i missing something?
Never trust a tooltip. They get updated maybe annually (or maybe when the code finally matches the tooltip again). Trust the wiki instead. And we're not exactly sure what each point in AF does except add time, because every mage that edits the wiki already maxed it (because upping those rounds actually matters in long arenas and especially schoolgirl marathons). QUOTE(foot @ Feb 16 2013, 00:25)  is there hope for mage at boss monster?
recently I have trouble with real life ~ spaghetti .
they are seriously resistant. and I have no void.
Imperil is your friend if you aren't a Holy/Dark mage (if you are, Imperil anyway for the MMI and spam Banish). It knocks off enough MMI and Elemental resists to make him vulnerable to kills with Elemental spells (he takes about 10 times as much damage from Fimbulvetr once I've Imperiled him). This post has been edited by PK678353: Feb 16 2013, 09:27
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Feb 16 2013, 09:06
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Falbala456
Group: Members
Posts: 1,176
Joined: 21-April 09

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I wonder if there's a point in grinding Two Handed prof over 100 for using Niten ?
This post has been edited by Falbala456: Feb 16 2013, 09:07
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Feb 16 2013, 10:22
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xcaliber9999
Group: Catgirl Camarilla
Posts: 2,822
Joined: 22-December 09

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QUOTE(masskiss @ Feb 16 2013, 10:19)  @xcaliber9999 & n125 Right thanks, will do that.
Also, recently I have some problems. I'm using Heavy Armor because if I use Light I couldnt survive as long as I'm in heavy, so I have my mana cost at 144%. My strategy is using protect, then weaken all enemies, and cure as needed. If channeling pops I'll use it for regen.
And only with that strategy, my mana is leaking. I could only bring 7 Godly Mana Pots, and if I face about 6 monsters on IWBTH, I could only slay 2 of them before all my pots are gone. I know the ideal strategy will be casting haste, shadow veil, imperil or silence etc but, how can I manage to do that if just with cure, protect and weaken I have mana leaking?
Part of the factor is that I'm using mace with a pretty low dmg, the stun is great but it just chips their health a tiny little bit at a time, hence my sig. Another factor is the heavy set, but I dont think I could survive longer without them.
Do you have any suggestions?
As a heavy user myself it will be better if you reduce your difficultly level a bit like other said where you will be comfortable (or at least know you have a winning chance) IWBTH is too much even for me at this stage This post has been edited by xcaliber9999: Feb 16 2013, 10:23
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Feb 16 2013, 10:38
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masskiss
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 Group: Members
Posts: 40
Joined: 21-October 10

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@Falbala456 & xcaliber9999 I see. So I'm not alone in this, glad to hear that haha. Alright will try it on BT and see how I fare, altho I think I still need to weaken each & every one of them (IMG:[ invalid] style_emoticons/default/biggrin.gif) At least until I can get better armor set. Oh just adding something, I tried to use my light sets (a mix of shade & kevlar from scorpio) but, yeah I got hit less but once I got hit, it'd be around 2k (my hp is 3k lol). Really need to depend on heavy set I think. EDIT: Who would've thought, I tried again on IWBTH (stupid me (IMG:[ invalid] style_emoticons/default/tongue.gif)) and managed to get 7 goons, with an estoc of slaughter Colman lent me lol. Buuut, my victory depends heavily on the rate channeling pops up (IMG:[ invalid] style_emoticons/default/biggrin.gif) That fight eats away all of my 7 mana pots btw. A question pops up again: I think it'd be great if I could use haste. Do you think it'd be a good idea, despite my mana leaking rate? This post has been edited by masskiss: Feb 16 2013, 10:57
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Feb 16 2013, 11:00
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xcaliber9999
Group: Catgirl Camarilla
Posts: 2,822
Joined: 22-December 09

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QUOTE(masskiss @ Feb 16 2013, 14:08)  @Falbala456 & xcaliber9999 I see. So I'm not alone in this, glad to hear that haha. Alright will try it on BT and see how I fare, altho I think I still need to weaken each & every one of them (IMG:[ invalid] style_emoticons/default/biggrin.gif) At least until I can get better armor set. Oh just adding something, I tried to use my light sets (a mix of shade & kevlar from scorpio) but, yeah I got hit less but once I got hit, it'd be around 2k (my hp is 3k lol). Really need to depend on heavy set I think. EDIT: Who would've thought, I tried again on IWBTH (stupid me (IMG:[ invalid] style_emoticons/default/tongue.gif)) and managed to get 7 goons, with an estoc of slaughter Colman lent me lol. Buuut, my victory depends heavily on the rate channeling pops up (IMG:[ invalid] style_emoticons/default/biggrin.gif) Just wait till you reach lvl 150 the monsters will start using spirit attacks which will K.O you with one hit if you are not buff up your stats. The real fun beginnings from here (IMG:[ invalid] style_emoticons/default/cool.gif) Regarding haste its definitely a good supportive magic if you can keep it up but since you are leaking mana at this stage I would say its not recommended but optional This post has been edited by xcaliber9999: Feb 16 2013, 11:02
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Feb 16 2013, 15:37
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aloc1234
Group: Members
Posts: 2,876
Joined: 20-January 12

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Say, if my weapon has void + holy damage type, and I infuse it with holy shard, it will increase the damage or won't change anything?
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Feb 16 2013, 15:54
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(aloc1234 @ Feb 16 2013, 21:37)  Say, if my weapon has void + holy damage type, and I infuse it with holy shard, it will increase the damage or won't change anything?
won't change btw, when tenboro first mentioned the monster lab part 2, did he say will make magical attack more common? This post has been edited by Colman: Feb 16 2013, 15:55
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Feb 16 2013, 16:24
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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QUOTE(Colman @ Feb 16 2013, 23:54)  btw, when tenboro first mentioned the monster lab part 2, did he say will make magical attack more common?
Gosh, I hope not. It would cost an absolute fortune to build up 30% specific magic mitigations across the board. But I suppose then infusion costs will increase and more people will IW armours.
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Feb 16 2013, 16:28
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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Well, remember that soul will probably be gone by then.
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Feb 16 2013, 19:06
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(xmagus @ Feb 16 2013, 14:24)  Gosh, I hope not.
It would cost an absolute fortune to build up 30% specific magic mitigations across the board. But I suppose then infusion costs will increase and more people will IW armours.
when you max your spells you will get Fire - 30.0 % Cold - 30.0 % Elec - 30.0 % Wind - 30.0 % Holy - 20.0 % Dark - 20.0 % Soul - 20.0 % auras use to add more to that
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Feb 16 2013, 19:48
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(Colman @ Feb 16 2013, 05:54)  btw, when tenboro first mentioned the monster lab part 2, did he say will make magical attack more common?
Yes. http://ehwiki.org/wiki/To_Be_Added#Other
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Feb 16 2013, 20:39
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christianwah
Group: Gold Star Club
Posts: 419
Joined: 22-January 12

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QUOTE(masskiss @ Feb 16 2013, 16:38)  @Falbala456 & xcaliber9999 I see. So I'm not alone in this, glad to hear that haha. Alright will try it on BT and see how I fare, altho I think I still need to weaken each & every one of them (IMG:[ invalid] style_emoticons/default/biggrin.gif) At least until I can get better armor set. Oh just adding something, I tried to use my light sets (a mix of shade & kevlar from scorpio) but, yeah I got hit less but once I got hit, it'd be around 2k (my hp is 3k lol). Really need to depend on heavy set I think. EDIT: Who would've thought, I tried again on IWBTH (stupid me (IMG:[ invalid] style_emoticons/default/tongue.gif)) and managed to get 7 goons, with an estoc of slaughter Colman lent me lol. Buuut, my victory depends heavily on the rate channeling pops up (IMG:[ invalid] style_emoticons/default/biggrin.gif) That fight eats away all of my 7 mana pots btw. A question pops up again: I think it'd be great if I could use haste. Do you think it'd be a good idea, despite my mana leaking rate? For heavy: Protection>Haste>Shadow Veil. SV is almost useless for you with 0% evade For light: SV>Haste>Protection If you use haste, the rate at you got hit will be reduced by 1/3, since Haste give you 50% more aspd
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Feb 16 2013, 21:07
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fishinsea
Group: Members
Posts: 1,813
Joined: 20-November 10

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QUOTE(christianwah @ Feb 16 2013, 13:39)  For heavy: Protection>Haste>Shadow Veil. SV is almost useless for you with 0% evade For light: SV>Haste>Protection
If you use haste, the rate at you got hit will be reduced by 1/3, since Haste give you 50% more aspd
If you have 0% evade, shadow veil will increase your evade to 20%; if you have 50% evade, sv will increase it to 60%, so it's useful for both classes. Haste takes priority always.
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Feb 16 2013, 21:51
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Falbala456
Group: Members
Posts: 1,176
Joined: 21-April 09

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You just have to do some quick fights to see if Shadow Veil helps you or not, you know.
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Feb 16 2013, 22:00
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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QUOTE(Falbala456 @ Feb 15 2013, 22:06)  I wonder if there's a point in grinding Two Handed prof over 100 for using Niten ?
doesn't niten use the lower of the two profs? I think you should have both DW and TH high. Meh, have to check wiki though, I don't know much about Niten.
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