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post Feb 6 2013, 01:43
Post #29421
aloc1234



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QUOTE(PK678353 @ Feb 6 2013, 00:17) *

Void ignores Crushing, Piercing, Slashing resist. Physical Mitigation still affects it (and monster PMI is definitely noticeable at our level). PAx3 + Void means you ignore all damage reductions (might only need x2 if it's additive rather than multiplicative).

Exq+ Ethereal Estocs of Slaughter are expensive for a reason.


Hmm, interesting. Thanks!
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post Feb 6 2013, 01:46
Post #29422
PK678353



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QUOTE(YinX @ Feb 5 2013, 19:38) *

I just reached lvl 130 and I think my Evade just dropped a bit by that. Is that so? If yes, why?


0.73 made Burden stop scaling by level, but increased the base by about 40% and removed the effects of titles (another 5%). This increased it for anyone below ~375. That increase in Burden reduces Evade.
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post Feb 6 2013, 02:32
Post #29423
pervdiz



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QUOTE(PK678353 @ Feb 5 2013, 23:17) *

Void ignores Crushing, Piercing, Slashing resist. Physical Mitigation still affects it (and monster PMI is definitely noticeable at our level). PAx3 + Void means you ignore all damage reductions (might only need x2 if it's additive rather than multiplicative).

Exq+ Ethereal Estocs of Slaughter are expensive for a reason.

From the release notes:
CODE
- Penetrated Armor: Now stacks up to three times, -33% physical mitigation per stack. (Changed from outright -100% phys mit.)


On a side note, I read somewhere (probably the wiki) that PA and Imperil don't stack (eh, no negative PMI (IMG:[invalid] style_emoticons/default/cry.gif)). Since Imperil is weaker than PA, does that mean I can get it out of my quickbar ?

This post has been edited by pervdiz: Feb 6 2013, 02:33
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post Feb 6 2013, 02:52
Post #29424
Slobber



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probably. unless you plan on using some elemental strikes or the like
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post Feb 6 2013, 02:56
Post #29425
HigherMakoto



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Kind of a drag when the riddle image doesn't load and you have to blind guess.
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post Feb 6 2013, 04:34
Post #29426
jennon_donnon



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Hello, I have a question. I was a cloth armor mage for the first 30 or so levels and recently switched to dual wield club/rapier and light armor. My current level is 51, but my dual wield and light armor proficiencies are less than 10. I have trouble keeping up with difficulties beyond hard. Can I have some tips? I could post more info if you need that.
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post Feb 6 2013, 04:55
Post #29427
Lement



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http://ehwiki.org/wiki/HentaiVerse_Advice
Also, you'll level up ridiculously fast in the first 100 levels, don't expect to have profs half your level before you hit 150.
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post Feb 6 2013, 09:28
Post #29428
jennon_donnon



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QUOTE(Lement @ Feb 6 2013, 10:55) *

http://ehwiki.org/wiki/HentaiVerse_Advice
Also, you'll level up ridiculously fast in the first 100 levels, don't expect to have profs half your level before you hit 150.


So I respec'ed back to mage and updated my gears as per that page. Now doing really well, but still on Normal difficulty. Should I be playing on higher ones at my current level range?
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post Feb 6 2013, 10:08
Post #29429
elda88



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QUOTE(jennon_donnon @ Feb 6 2013, 15:28) *

So I respec'ed back to mage and updated my gears as per that page. Now doing really well, but still on Normal difficulty. Should I be playing on higher ones at my current level range?

If you're currently winning hourly battles without a sweat, then up the difficulty. I went from Normal to Hard, then to Heroic when I kept on winning battles and monster mobs failed to take out half of my HP.
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post Feb 6 2013, 13:30
Post #29430
Lement



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If you want to level up fast, do hourly battles at highest difficulty you can manage. Arenas are better than gf in terms of rewards, but mage weakens when their abilities and gear-updating don't keep up. But for regular battles, for best results per time unit you'll want a difficulty where you could let health pot regeneration mostly cover you and oneshot as much as possible with your opening spell. For example, I can manage IWs on hard....but I get better results per minute on lower difficulty - yet I do arenas on heroic since unlike with IWs, I don't have to be so careful and can go faster there than deep-IW hard.
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post Feb 6 2013, 14:47
Post #29431
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Well I see my DW build does better in shorter battles currently, while my mage can do many rounds on end especially with a bit of luck on powerup drops.

So maybe if I go DW for now and quickly level off hourly battles?
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post Feb 6 2013, 15:01
Post #29432
pervdiz



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QUOTE(jennon_donnon @ Feb 6 2013, 13:47) *

Well I see my DW build does better in shorter battles currently, while my mage can do many rounds on end especially with a bit of luck on powerup drops.

So maybe if I go DW for now and quickly level off hourly battles?

It's very costly to pursue both paths before... High level (IMG:[invalid] style_emoticons/default/tongue.gif)
In a nutshell, you won't have enough AP to cover for both styles.

I highly advise you to take a look at http://ehwiki.org/wiki/HentaiVerse_Advice (IMG:[invalid] style_emoticons/default/smile.gif)
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post Feb 6 2013, 16:16
Post #29433
nobody_xxx



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QUOTE(jennon_donnon @ Feb 6 2013, 19:47) *

Well I see my DW build does better in shorter battles currently, while my mage can do many rounds on end especially with a bit of luck on powerup drops.

So maybe if I go DW for now and quickly level off hourly battles?

DW style great for battle againts boss & arena lvl 220 above when you will encounter boss every rounds begins from 51 to 100 (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by ahenayau: Feb 6 2013, 16:17
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post Feb 6 2013, 20:33
Post #29434
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Any tips for me?
Playing DW, heavy armor shield-barrier build.
Doing hourly on Nintendo, gaining 3 lvl's a day, using 1 superior or higher health pot and maybe a mana one each battle, losing about once every 5 battles because of skill spams on me.

(IMG:[www.hotimg.com] http://www.hotimg.com/direct/gPFGJTP.png)

My equip

mainhand
offhand
helmet
armor
gloves
greaves
boots

Currently looking for higher block equipment and ethereal weapons with higher stats to replace my old weapons so i can upgrade to battletoads difficulty.
Also what can i expect in FSM arena, i have 12 tokens of blood that i saved to rape him and get paid, do i need silence and what else, on normal?

edit: forgot body

This post has been edited by Pillowgirl: Feb 6 2013, 21:40
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post Feb 6 2013, 20:42
Post #29435
SoraNoAki



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^You need Silence, that's pretty much it. You need to put Dexterity on a higher level of importance then Intelligence, since you're a Heavy amour user. Intelligence isn't a importance at all, actually, if you're a melee user.

Edit: Ethereal weapons are very good for FSM, I highly recommend them.

Edit2: Proficiency will catch up with your level, wouldn't worry to much about it.

This post has been edited by SoraNoAki: Feb 6 2013, 20:47
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post Feb 6 2013, 20:45
Post #29436
Falbala456



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Hmmm, I don't really play DW so I don't know, but my stats aren't really put like that. INT is mostly useless for melee players as far as I can see, and I put all my xp in STR.
It's funny to see peoples stats, I can see I really put a lot of efforts into having PABs bonuses, compared.


What bugs me a bit is your proficiencies anyway. They're really low. I mean mines aren't close to my lvl, but not with a gap that huge. Did you thought about grinding a bit, like doing long IW ?

I don't think Silence is an absolute gogo for FSM. As long as you have pots and Spark of Life, everything should be fine.
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post Feb 7 2013, 00:06
Post #29437
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So I've come back to play HV after quitting roughly 2 years ago. I'm slowly trying to rebalance my stats according to the wiki. Is there any preferred elements as a mage these days? I'm currently trying to get geared as a fire mage with phase gear, but I plan to switch to holy/dark when I get access to those spells. Also, is it possible to do FSM at lvl 150 as an elemental mage? I have an average staff for holy dmg sitting around, but I don't have holy cloth or dark resistant gear.
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post Feb 7 2013, 02:11
Post #29438
elda88



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Should invest in the Silence ability? Is it good for hourly battles & arenas? The same for Flame Spikes.
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post Feb 7 2013, 02:16
Post #29439
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QUOTE(hujan86 @ Feb 6 2013, 16:11) *

Should invest in the Silence ability? Is it good for hourly battles & arenas?

For melee yes. Spike spells suck.
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post Feb 7 2013, 02:19
Post #29440
hamtarofreak



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QUOTE(hujan86 @ Feb 7 2013, 02:11) *

Should invest in the Silence ability? Is it good for hourly battles & arenas? The same for Flame Spikes.


I picked up Flame Spikes so I could spam it for Supportive Proficiency, I wouldn't recommend it for regular use though.

But yes, you definitely should grab Silence for RoB fights and for later when monsters start using Spirit Attacks.

This post has been edited by hamtarofreak: Feb 7 2013, 02:20
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