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post Feb 4 2013, 19:27
Post #29381
pervdiz



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Well, thanks for the answers, I'll just go and stick to DW for the time being (IMG:[invalid] style_emoticons/default/tongue.gif)

About pack rats, I'm not sure I need it since I almost never have to use mana pots in arenas. Well maybe I'll drop 1 or 2 points in it some levels later.
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post Feb 4 2013, 19:51
Post #29382
Arxdewn



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QUOTE(pervdiz @ Feb 4 2013, 09:27) *

Well, thanks for the answers, I'll just go and stick to DW for the time being (IMG:[invalid] style_emoticons/default/tongue.gif)

About pack rats, I'm not sure I need it since I almost never have to use mana pots in arenas. Well maybe I'll drop 1 or 2 points in it some levels later.


If you aren't using items that means you can still turn up difficulty. Not that you have to, but you can.
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post Feb 4 2013, 21:33
Post #29383
Slobber



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QUOTE(TheTornPrince @ Feb 4 2013, 09:36) *

How should mages set up their Primary Attributes?

I usually keep my Strength, Dexterity, Agility and Endurance at my current level and spend all remaining EXP on Intelligence and Wisdom. I'm not sure that's the best way to do things though. Is there a recommended setup?


Doesn't really matter nowadays as long as each stat > level
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post Feb 4 2013, 21:57
Post #29384
HNTI



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I finally got 190 lvl and an access to the Spirit Shield, but after 2 fights at IWBTH and Battletoads, I failed miserably in comparison to previous tactics relaying in Spark Of Life. I don't understand why it might be useful in fights 1 vs many mobs. Spark of Life at least give a buff reducing incoming DMG for 3 rounds whereas Shield got hits like punch-bag (IMG:[invalid] style_emoticons/default/dry.gif).
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post Feb 4 2013, 22:36
Post #29385
Maximum_Joe



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QUOTE(billyismad @ Feb 4 2013, 02:38) *

whats the best way to stop monsters resisting your spells?

http://ehwiki.org/wiki/Damage#Countering

QUOTE(TheTornPrince @ Feb 4 2013, 08:36) *

I'm not sure that's the best way to do things though. Is there a recommended setup?

http://ehwiki.org/wiki/HentaiVerse_Advice#Mage_Stats

But your approach is fine too.
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post Feb 5 2013, 01:11
Post #29386
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QUOTE(HNTI @ Feb 4 2013, 14:57) *

I finally got 190 lvl and an access to the Spirit Shield, but after 2 fights at IWBTH and Battletoads, I failed miserably in comparison to previous tactics relaying in Spark Of Life. I don't understand why it might be useful in fights 1 vs many mobs. Spark of Life at least give a buff reducing incoming DMG for 3 rounds whereas Shield got hits like punch-bag (IMG:[invalid] style_emoticons/default/dry.gif).


That is correct! Disclaimer - I am not expert, but I have some thoughts. I think SS is a tool in an arsenal of spells that still needs to include SOL. I myself cannot easily just use SS on it's own...I use it in conjunction with SOL and Regen2, and look for a mana-efficient mode. In general, if I have Regen left, I avoid casting SS, and vice versa...it allows both spells to overlap each other and stretch further...then depending on the battle type and mob, adjust.

Also. Very key. SOL should be on using auto-cast...if you have to recast it every time it's triggered (or expires), well, you're probably going to waste a ton of mana for the privilige of that life insurance. If 50 hath is too much for that...then I don't know what to advise. (IMG:[invalid] style_emoticons/default/smile.gif)

To really use SS on it's own...well, mobs of 4+ IWBTH monsters will always have a chance to overwhelm it...but reducing difficulty simply reduces likelihood that it gets triggered at all (min hit req'd for trigger). It's definitely a spell that requires a learning curve.

P.S. I melee...so that advice applies to that. If you mage, then there may be some other elegant modes avilable to you...

This post has been edited by eramosat: Feb 5 2013, 01:15
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post Feb 5 2013, 01:36
Post #29387
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QUOTE(eramosat @ Feb 5 2013, 06:11) *

That is correct! Disclaimer - I am not expert, but I have some thoughts. I think SS is a tool in an arsenal of spells that still needs to include SOL. I myself cannot easily just use SS on it's own...I use it in conjunction with SOL and Regen2, and look for a mana-efficient mode. In general, if I have Regen left, I avoid casting SS, and vice versa...it allows both spells to overlap each other and stretch further...then depending on the battle type and mob, adjust.

Also. Very key. SOL should be on using auto-cast...if you have to recast it every time it's triggered (or expires), well, you're probably going to waste a ton of mana for the privilige of that life insurance. If 50 hath is too much for that...then I don't know what to advise. (IMG:[invalid] style_emoticons/default/smile.gif)

To really use SS on it's own...well, mobs of 4+ IWBTH monsters will always have a chance to overwhelm it...but reducing difficulty simply reduces likelihood that it gets triggered at all (min hit req'd for trigger). It's definitely a spell that requires a learning curve.

P.S. I melee...so that advice applies to that. If you mage, then there may be some other elegant modes avilable to you...


You always need SOL.

As for SS, you should only use it to prevent specials, that's it. So if even normal crits are denting your SS, don't use it or lower difficulty.
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post Feb 5 2013, 02:30
Post #29388
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If you're running sufficient pmi (ie. decent equipment) for your level or situation and not running full shade, SoL is a complete waste of mp & sp for melee once you have SS. Capping mob skill damage is the whole point, you're meant to build yourself so you can end up deal the regular hits for the most part by way of mitigation/evasion/parry + regen2 & the occasional cure and by actually killing them - dead enemies can't attack back.

If a heavy melee needs to resort to using SoL when SS is available, well that's just shameful. Or stop wearing full power slaughter.
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post Feb 5 2013, 03:30
Post #29389
4EverLost



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QUOTE(Herp in your Derp @ Feb 5 2013, 00:30) *

If you're running sufficient pmi (ie. decent equipment) for your level or situation and not running full shade, SoL is a complete waste of mp & sp for melee once you have SS. Capping mob skill damage is the whole point, you're meant to build yourself so you can end up deal the regular hits for the most part by way of mitigation/evasion/parry + regen2 & the occasional cure and by actually killing them - dead enemies can't attack back.

If a heavy melee needs to resort to using SoL when SS is available, well that's just shameful. Or stop wearing full power slaughter.


i don't use spirit shield most of the time and never put it on IA. I do always have SoL on when I mage or melee with heavy or light.

It has to do with conserving how much spirit/mana points are used in a run. 100 round arenas & IW aren't going to be a problem but grinding on BT-IWBTH can. That is when you need to save as much mana/spirit for as long as you can.
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post Feb 5 2013, 04:30
Post #29390
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QUOTE(Herp in your Derp @ Feb 4 2013, 19:30) *

If you're running sufficient pmi (ie. decent equipment) for your level or situation and not running full shade, SoL is a complete waste of mp & sp for melee once you have SS. Capping mob skill damage is the whole point, you're meant to build yourself so you can end up deal the regular hits for the most part by way of mitigation/evasion/parry + regen2 & the occasional cure and by actually killing them - dead enemies can't attack back.

If a heavy melee needs to resort to using SoL when SS is available, well that's just shameful. Or stop wearing full power slaughter.


I'm using full shade primarily and hasn't had to use spark or die in IWBTH trio yet (except once from not paying attention); spirit shield and protection is up all the time though. Not sure how it'll work for others but I never had problems with shade (heavy on the other hand... (IMG:[invalid] style_emoticons/default/dry.gif) )
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post Feb 5 2013, 04:39
Post #29391
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Does Heavy just get worse as you level up? I've been using Heavy/DW since ~level 50 and mana has just become more and more of a struggle.

Or will things get better once I get Regen II?
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post Feb 5 2013, 04:52
Post #29392
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QUOTE(hamtarofreak @ Feb 4 2013, 18:39) *

Does Heavy just get worse as you level up? I've been using Heavy/DW since ~level 50 and mana has just become more and more of a struggle.

Or will things get better once I get Regen II?


I wouldn't say gets worse, mana costs will always be high with heavy. Regen 2 is often just more overhealing from regen 1, the efficiency doesn't drastically improve. If you need to improve efficiency, look at your proficiency and your equipment PMI.
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post Feb 5 2013, 05:39
Post #29393
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QUOTE(fishinsea @ Feb 4 2013, 21:30) *

I'm using full shade primarily and hasn't had to use spark or die in IWBTH trio yet (except once from not paying attention); spirit shield and protection is up all the time though. Not sure how it'll work for others but I never had problems with shade (heavy on the other hand... (IMG:[invalid] style_emoticons/default/dry.gif) )


full shade with SS and protection gets you past IWBTH trio....I am impressed! (IMG:[invalid] style_emoticons/default/smile.gif)

Thanks all for the comments, very informative for me, and I hope for the original poster too.
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post Feb 5 2013, 05:44
Post #29394
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actually with the changes to burden/interference, I'd expect mana management to be far more difficult now for lower levels. It will get better as you progess due to more mana tanks, and no more interference scaling as you level.

This post has been edited by etothex: Feb 5 2013, 05:45
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post Feb 5 2013, 05:55
Post #29395
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1. For melee players, what are good strategies to keep spamming Deprecating & Supportive magic without exhausting Mana?

2. Does the Magical Attack's Base Damage stat affects Deprecating spells as well or merely offensive Elemental spells?

3. Does high level melee players still use the Magic Missile spell once in a while?

This post has been edited by hujan86: Feb 5 2013, 07:40
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post Feb 5 2013, 06:05
Post #29396
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QUOTE
1. For melee players, what are a good strategies to keep spamming Deprecating & Supportive magic without exhausting Mana?


I don't think that's the good way to see it. I personnaly only use deprecating spells in Ring of Blood (sup' FSM) and Hourly to some extent. So well, you should find a way to take care of things with only supportive spells (Protection, Shadow Veil, Haste, Regen at your lvl. Spark of Life isn't a good way to spend mana unless in the previous cases).

QUOTE
3. Does high level melee players still use the Magic Missile spell once in a while?


I hardly think so.
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post Feb 5 2013, 06:09
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magic missile is one of my hotkeyed spells. it gets used a lot more when i'm trying to trigger ET
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post Feb 5 2013, 06:09
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hujan: Weaken for deprecating, spikes for supportive. Just equip some BC equips, go in easy crude IW, cast and hold down R. Hit F1-F12 when needed, or flee to regain mana, your decision.

Falbala: I wish you good luck in using deprecating enough that it goes naturally =yourlevel, and without IA supportive, too.
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post Feb 5 2013, 06:13
Post #29399
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I just said I don't use deprecating a lot (heck, "almost" never). So hum ?
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post Feb 5 2013, 06:20
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QUOTE(Slobber @ Feb 5 2013, 11:09) *

magic missile is one of my hotkeyed spells. it gets used a lot more when i'm trying to trigger ET


You still do that? I get my ass handed to me when I try (IMG:[invalid] style_emoticons/default/laugh.gif)
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