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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 14 2013, 13:11
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(T_Starrk @ Jan 14 2013, 17:29)  High enough PMI or high enough evade/parry combined with regen/regen II will eventually completely bypass this issue (even 10 mobs at once won't be a problem). Until you get to that point, sleep/weaken/silence do wonders. I actually use to use sleep the most, especially for hourlies, when I was at that level.
just wondering , how high your evade , starrk (IMG:[ invalid] style_emoticons/default/biggrin.gif) weaken & silence is the best for hourlies (IMG:[ invalid] style_emoticons/default/biggrin.gif) ( even though now i never use silence anymore for hourlies even against 10 mobs , just use weaken )
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Jan 14 2013, 13:19
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(T_Starrk @ Jan 14 2013, 18:29)  High enough PMI or high enough evade/parry combined with regen/regen II will eventually completely bypass this issue (even 10 mobs at once won't be a problem). Until you get to that point, sleep/weaken/silence do wonders. I actually use to use sleep the most, especially for hourlies, when I was at that level.
Hm...I can acknowledge the efficiency of sleep for RE, I just want to know if it also works in arenas? Or if I should just try to max my action speed and try to stun everything first?
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Jan 14 2013, 13:27
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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QUOTE(T_Starrk @ Jan 14 2013, 06:29)  High enough PMI or high enough evade/parry combined with regen/regen II will eventually completely bypass this issue (even 10 mobs at once won't be a problem). Until you get to that point, sleep/weaken/silence do wonders. I actually use to use sleep the most, especially for hourlies, when I was at that level.
Yep, but you get nasty growing pains if your armor sucks or you can't finish mobs quickly (and with his PMI and his non-void weapons, I think he's got both problems). Dual Wield has a definite hump to get over in the mid-100s before you get the gear you need to not give a shit that there's 10 mobs who don't like you. Shade has that issue too (shitty Shade may as well be Phase for all the good it does). That's certainly what I remember from when I was DW, but back then all armor pretty much sucked, so it was kind of hard to get over that hump, so I went mage instead. Sleep was my best friend before that though, got me as far as the Level 4 Arena on IWBTH.
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Jan 14 2013, 13:29
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Amalyne
Group: Members
Posts: 1,291
Joined: 2-August 12

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Lately after hitting around 190 I've noticed that enemy spell damage is really starting to get ridiculous. On Nintendo or higher I'd randomly just get blasted by a spell or spirit move that does like 15k damage and instantly KO me from full health. Is the only way to avoid this really to keep Spark up all the time? It gets really taxing on MP not to mention spark taking 50% of your spirit combined with spirit stance destroys spirit as well. Absorb helps out with the magic attacks but isn't safe on it only works 75% of the time so if I get unlucky and eat that 25% it's OHKO I'm dead. Spirit Shield helps but that also gets really taxing on MP keeping it up.
This is really the main issue I'm having and prevents me from doing more than 70 rounds of any difficulty higher than hell since I run out of pots trying to keep SS or Spark up. Can any melee players give me some advice?
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Jan 14 2013, 13:32
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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QUOTE(ahenayau @ Jan 14 2013, 02:11)  just wondering , how high your evade , starrk (IMG:[ invalid] style_emoticons/default/biggrin.gif) It would be higher if I had monsters who could bring me a steady supply of HG's (IMG:[ invalid] style_emoticons/default/cry.gif) . I think I might forge my helmet's evade some, though my gauntlets definitely aren't good enough. Still looking for an upgrade good enough to replace them. 
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Jan 14 2013, 13:34
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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Double post
This post has been edited by varst: Jan 14 2013, 13:35
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Jan 14 2013, 13:35
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Amalyne @ Jan 14 2013, 19:29)  This is really the main issue I'm having and prevents me from doing more than 70 rounds of any difficulty higher than hell since I run out of pots trying to keep SS or Spark up. Can any melee players give me some advice?
What's the equip set you're using right now? Still the ones you've mentioned here? You may need a good estoc of slughter to boost the damage output then; vampire isn't the best choice.
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Jan 14 2013, 13:43
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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Kill (or stun) the enemy before they can cast spell is the most effective method.
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Jan 14 2013, 13:47
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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QUOTE(varst @ Jan 14 2013, 02:19)  Hm...I can acknowledge the efficiency of sleep for RE, I just want to know if it also works in arenas? Or if I should just try to max my action speed and try to stun everything first?
Stun just doesn't last long enough to do that (even with my action speed and two SS lv.5 weapons it doesn't, although once I get my fourth turn it'll probably help (IMG:[ invalid] style_emoticons/default/cry.gif) ). At most, you can stun one or two of the tough enemies right away but that's it. Sleep is good for those rounds where you get tons of high PLs (say Eila, Elizabeth, Lindwurm, Sushilicious, and Noihara all in one round, lol (IMG:[ invalid] style_emoticons/default/laugh.gif) ). The main issue you have to be aware of is that their MP and SP bars keep building while under sleep. So if you leave them too long they'll have maxed out bars when you wake them up. A club really helps with this because you can stun them right as you wake them up and finish them before they have a chance to attack. A while ago, if I had the MP to spare, I would sometimes combine sleep and silence on Eila (although this is a bit overkill for me now).
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Jan 14 2013, 15:27
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(T_Starrk @ Jan 14 2013, 19:47)  Stun just doesn't last long enough to do that (even with my action speed and two SS lv.5 weapons it doesn't, although once I get my fourth turn it'll probably help (IMG:[ invalid] style_emoticons/default/cry.gif) ). At most, you can stun one or two of the tough enemies right away but that's it. Sleep is good for those rounds where you get tons of high PLs (say Eila, Elizabeth, Lindwurm, Sushilicious, and Noihara all in one round, lol (IMG:[ invalid] style_emoticons/default/laugh.gif) ). The main issue you have to be aware of is that their MP and SP bars keep building while under sleep. So if you leave them too long they'll have maxed out bars when you wake them up. A club really helps with this because you can stun them right as you wake them up and finish them before they have a chance to attack. A while ago, if I had the MP to spare, I would sometimes combine sleep and silence on Eila (although this is a bit overkill for me now). That club is so unfortunate... It's good to hear that sleep works! At least partially. As for the downside, will changing into confuse helps? The only thing I am not sure is if monsters will use their skills on other monsters, since I don't have that spell for like...forever? (IMG:[ invalid] style_emoticons/default/tongue.gif) QUOTE(Amalyne @ Jan 14 2013, 19:37)  Maybe you should have a try with ethereal estoc/mace of slaughter? Maybe you're just having insufficient defense. One of the issue with mace is that you're letting monsters to collect MP/SP. And with insufficient offense, you're going to get hit too many times. I'm not an expert in light kevlar though, you better ask Evil_Scorpio. This post has been edited by varst: Jan 14 2013, 15:31
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Jan 14 2013, 15:37
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Bonebuster
Group: Members
Posts: 1,159
Joined: 6-October 10

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Strange is something wrong with the "HentaiVerse Equipment Comparison" script??? For example if I try to compare these 2 equipments Exquisite Shade Helmet of Negationand Exquisite Shade Helmet of NegationIt shows me this crap here Its without a doubt wrong. I defenitely activated the right equipment slot but it walways shows me the wrong data no matter which equipment I try to compare. I dont remember that it ever happened before. I even tried to reinstall it but wihtout a success. Any idea? Edit: I found out that he compares the helmet slot with my feet slot. How the fuck is that even possible O.o? Feet slot equipment as proof Superior Shade Boots of NegationThis post has been edited by Bonebuster: Jan 14 2013, 15:55
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Jan 14 2013, 15:44
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(RamenRiderEx @ Jan 14 2013, 07:15)  Oh, God... Check your MoogleMail, I've sent you some stuff. Maybe it'll be useful. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(Amalyne @ Jan 14 2013, 15:37)  Switch to ethereal estoc. Slaughter or Illithid/Battlecaster. Also you can replace one of the Kevlar pieces with good Shade of the Fleet piece to improve weapon damage and - most inportantly - Evade.
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Jan 14 2013, 15:49
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Amalyne
Group: Members
Posts: 1,291
Joined: 2-August 12

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QUOTE(varst @ Jan 14 2013, 05:27)  Maybe you should have a try with ethereal estoc/mace of slaughter? Maybe you're just having insufficient defense. One of the issue with mace is that you're letting monsters to collect MP/SP. And with insufficient offense, you're going to get hit too many times. I'm not an expert in light kevlar though, you better ask Evil_Scorpio.
QUOTE(Evil Scorpio @ Jan 14 2013, 05:44)  Switch to ethereal estoc. Slaughter or Illithid/Battlecaster. Also you can replace one of the Kevlar pieces with good Shade of the Fleet piece to improve weapon damage and - most inportantly - Evade.
The damage I do really is pretty low but I think it comes from not having PA proc from an Estoc. I can use a much weaker Estoc that's 100 attack less than my mace and still kill enemies way faster than with my mace. The problem I have with the Estoc though is without being able to stun enemies once the number of enemies hits 6 or so I can no longer manage their regular attack damage anymore and I have to cure every turn just to keep up with the damage and that drains even more MP than with my Mace (and I still die in one hit to magic/spirit attacks with the plate armor as well). I tried out a Plate "of protection" set with an Estoc and it has 10% PMI higher than my Kevlar set but still doesn't do as well as the Mace + Kevlar. So in the end if I want to kill the enemies fast so they can't charge up MP/SP I use an Estoc and can no longer deal with their regular attacks. If I use my mace I can deal with attacks from 8+ enemies but as soon as one of them charges up MP/SP I'm in trouble. I'm not sure how big of a difference leveling up equipment will make but 154 straight rounds of item world is a bit more than I can manage at the moment. This post has been edited by Amalyne: Jan 14 2013, 15:52
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Jan 14 2013, 15:50
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Zetsulol
Newcomer
  Group: Members
Posts: 73
Joined: 3-June 09

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@ Bonebuster
Yeah, mine is bugging too. Just sometimes though, not always. When it displays wrong values I press Q once or twice and it corrects itself.
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Jan 14 2013, 16:02
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Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

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QUOTE(Amalyne @ Jan 14 2013, 17:49)  The damage I do really is pretty low but I think it comes from not having PA proc from an Estoc. I can use a much weaker Estoc that's 100 attack less than my mace and still kill enemies way faster than with my mace. The problem I have with the Estoc though is without being able to stun enemies once the number of enemies hits 6 or so I can no longer manage their regular attack damage anymore and I have to cure every turn just to keep up with the damage and that drains even more MP than with my Mace (and I still die in one hit to magic/spirit attacks with the plate armor as well).
I tried out a Plate "of protection" set with an Estoc and it has 10% PMI higher than my Kevlar set but still doesn't do as well as the Mace + Kevlar.
So in the end if I want to kill the enemies fast so they can't charge up MP/SP I use an Estoc and can no longer deal with their regular attacks. If I use my mace I can deal with attacks from 8+ enemies but as soon as one of them charges up MP/SP I'm in trouble.
I'm not sure how big of a difference leveling up equipment will make but 154 straight rounds of item world is a bit more than I can manage at the moment.
1. As I said - try to replace one piece of your kevlar set with Fleet Shade. A good piece with high Evade. I'd advise Leggings or Gauntlets. Light armor users need Evade as much as PMI. It'll help you to take less damage by simply avoiding it. 2. Use Haste all the time. You're a punching bag without it, it's even more important than Protection and Shadow Veil spells. 3. Forge your set as much and often as you can. There is no reason to not do it. Every slight increase of PMI and Evade works at your side. Other stats too. This post has been edited by Evil Scorpio: Jan 14 2013, 16:02
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Jan 14 2013, 22:08
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entmote
Newcomer
 Group: Recruits
Posts: 13
Joined: 29-December 12

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just a quick question is there any way to increase spirit regen thanks
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Jan 14 2013, 22:31
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entmote
Newcomer
 Group: Recruits
Posts: 13
Joined: 29-December 12

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thanks thanks thanks
that just answered next 3 questions
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Jan 14 2013, 23:03
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RamenRiderEx
Lurker
Group: Recruits
Posts: 4
Joined: 16-June 12

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QUOTE(Evil Scorpio @ Jan 14 2013, 09:44)  Oh, God... Check your MoogleMail, I've sent you some stuff. Maybe it'll be useful. (IMG:[ invalid] style_emoticons/default/rolleyes.gif) I'm going to guess what i posted was mind numbingly horrifying and I should probably delete that post so that none can see the horror that was my gear? Oh and thanks. Thank yous are always important.
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