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post Jan 10 2013, 03:45
Post #28161
4EverLost



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QUOTE(somewhen @ Jan 10 2013, 01:43) *

If you are raising a monster that only has physical skills, is there any benefit to adding to their Int/Wis?


more PL for low amount of crystals, it should also give more spirit/mana points for its higher level skills. it should do some other shit too. but if you want to make a strong low level monster you may not want to put anything there.
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post Jan 10 2013, 03:50
Post #28162
PK678353



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QUOTE(4EverLost @ Jan 9 2013, 21:45) *

more PL for low amount of crystals, it should also give more spirit/mana points for its higher level skills. it should do some other shit too. but if you want to make a strong low level monster you may not want to put anything there.


It's purely cheap PL for more Chaos Upgrades, and a tidbit of MMI from WIS (but really, MMI doesn't start to kick in until 150+ anyway).

Monsters regen Mana/Spirit at 5% per turn, period. More AGI will help them use their skills more than more INT/WIS will.
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post Jan 10 2013, 04:00
Post #28163
Herp in your Derp



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Does wisdom contribute to their resist stat or is it purely from chaos upgrades for monsters?
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post Jan 10 2013, 04:17
Post #28164
Temchy



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QUOTE(Herp in your Derp @ Jan 10 2013, 03:00) *

Does wisdom contribute to their resist stat or is it purely from chaos upgrades for monsters?

Purely chaos upgrades.
http://ehwiki.org/wiki/Monster_Lab#Crystal_List
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post Jan 10 2013, 05:24
Post #28165
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So, someone told me (once,...) that I should keep and exq. staff of focus with int and wis; so, do I have something useful here:

http://hentaiverse.org/pages/showequip.php...;key=ccbd868eaf

?

thanks for checking it out.
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post Jan 10 2013, 05:48
Post #28166
aiwotorimodose



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QUOTE(Nightwishman @ Jan 10 2013, 10:24) *

So, someone told me (once,...) that I should keep and exq. staff of focus with int and wis; so, do I have something useful here:

http://hentaiverse.org/pages/showequip.php...;key=ccbd868eaf

?

thanks for checking it out.

uh, no? the good thing on focus redwood is its mana conservation. I'd only use it to train proficiencies anyway.
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post Jan 10 2013, 05:50
Post #28167
t15



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QUOTE(Nightwishman @ Jan 10 2013, 12:24) *

So, someone told me (once,...) that I should keep and exq. staff of focus with int and wis; so, do I have something useful here:

http://hentaiverse.org/pages/showequip.php...;key=ccbd868eaf

?

thanks for checking it out.

No, that staff Mana Conservation is crap. Bazaar or salvage for that kind of staff
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post Jan 10 2013, 08:02
Post #28168
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1) What is the most cost efficient method to getting the item potency you want ( ex: lvling to 10 then reseting or like lvling it to lvl 5, reset it, then continue to lvl it)?

2) Damage avoidance (miss, evade, block parry) (Don't have to answer all of it, just the one you know is fine).
a) Is there an order of precedence for damage avoidance like miss > evade > block > parry/resist?
(IMG:[invalid] style_emoticons/default/cool.gif) If one form damage avoidance fails does it move onto the form of damage avoidance?

Thx for any help and sorry if the wording is a little messed up (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jan 10 2013, 08:02
Post #28169
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accident :<

This post has been edited by IOUmoney: Jan 10 2013, 08:02
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post Jan 10 2013, 08:11
Post #28170
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QUOTE(IOUmoney @ Jan 10 2013, 14:02) *

1) What is the most cost efficient method to getting the item potency you want ( ex: lvling to 10 then reseting or like lvling it to lvl 5, reset it, then continue to lvl it)?

2) Damage avoidance (miss, evade, block parry) (Don't have to answer all of it, just the one you know is fine).
a) Is there an order of precedence for damage avoidance like miss > evade > block > parry/resist?
(IMG:[invalid] style_emoticons/default/cool.gif) If one form damage avoidance fails does it move onto the form of damage avoidance?

Thx for any help and sorry if the wording is a little messed up (IMG:[invalid] style_emoticons/default/tongue.gif)


1. It depends, but if one can already see something going wrong in the first few IW levels, then why should one continue to IW that? You have to wipe all the levels anyway.

2. It doesn't really matter AFAIK in terms of the formula.
http://ehwiki.org/wiki/Damage
The result won't be different.

QUOTE(kjeron @ Jan 10 2013, 05:06) *

That range is from when everything was .72-1.28, its .8-1.2 now.


Is that for both magical and melee attacks?

This post has been edited by varst: Jan 10 2013, 08:12
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post Jan 10 2013, 09:06
Post #28171
xmagus



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QUOTE(holerider @ Jan 10 2013, 08:41) *

I paid for my weapon to be leveled, and to be frank, it doesn't really make that much of a difference
before I was using my maxed out ethereal estoc, I was using a wind strike one, all I had to do was to shard it, and it made no differences, actually had better stats than the one I'm using now.

but maxing it out did make me stop shopping around for weapons all the time, so in a weird way, that's a plus.

My advice is, don't bother if your low on cash, and if you have the time to do IW in lower difficulty, why not just do some leveling, it really becomes easier when you're at higher level.


Hmm. IWing can be useful in some circumstances:

1. It can make a reasonable weapon a good one. I levelled my Fine Hallowed Estoc of Slaughter, for instance, and got Butcher x5, Swift Strike, AGI, END x2 and Hollowforged. For basically nothing (in game terms, not counting real-life time and opportunity cost, of course), I've now got a 4PAB weapon, a higher ADB and ATK speed, with void damage. Which means...

2. You can chain IWing weapons (i.e. using a MAXed lower-end weapon to IW a hgher-end one). Remember, once a weapon (any weapon, but especially estocs) gets void attack, it immediately becomes much, much better than it was. It's easier to level a lower quality weapon (takes less time, too), and work your way up.

3. It can make a good weapon an awesome one. If you had (for instance) a Legendary Hallowed Estoc of Slaughter with 4PABs, then you can be guaranteed of Butcher x4 AND Swift Strike x4 AND Hollowforged (the other level being either Butcher or Swift Strike. Starting out with a Holy Strike, you will also have increased Cure, and who won't want that?

4. IWing a Crude equipment is one of the standard ways of grinding profs with no loss of Stamina; the mobs' attacks are laughable but they still have oodles of HP at IWBTH.

IWing is simple if you concentrate on IWing one item at a time, and maybe concentrate on 1 battle series per day. Sure, it will take a couple of weeks, but it will more than pay for itself.

I do agree with varst - if you see it start to go wrong in the first few rounds, abort immediately and amnesia that equip.

What might suck is if you're doing an Ethereal, it's all good right to the end, and then you get a Cold Strike. At my level, Cold Strikes are sub-optimal (most of the really horrible mobs are resistant) as compared to, say, Holy Strike or Dark Strike.

Or, if you're *not* doing an Ethereal, you've got a good thing going up to Level 7, and then you get a PAB (which you might not want on that particular weapon). I'd just keep going, personally, but it can be argued both ways.
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post Jan 10 2013, 10:14
Post #28172
Mystia



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I've been reading the thread along with the wiki but could use some more specific help right now. I'm running a 2H melee build but I'm having issues on the longer arenas running out of items (4HP/3MP pots) on difficulties besides normal. Basic strategy is keeping protection up and use heal with spirit stance. Hourlies seem a little harder now for some reason too, I can clear 3 monsters on IWBTH but 5+ on BT is just death.

Current equips:
Weapon 1
Weapon 2
Not sure which weapon is better, I like the proc of the Estoc.
Helmet
Armor
Hands
Legs
Feet

[i.imgur.com] Stats

Should I level proficiencies, change equips, level up some more or...?
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post Jan 10 2013, 10:43
Post #28173
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Once I get enough Hath, should I go for IA3 or Crystarium 1?
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post Jan 10 2013, 10:56
Post #28174
PK678353



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QUOTE(Mystia @ Jan 10 2013, 04:14) *

I've been reading the thread along with the wiki but could use some more specific help right now. I'm running a 2H melee build but I'm having issues on the longer arenas running out of items (4HP/3MP pots) on difficulties besides normal. Basic strategy is keeping protection up and use heal with spirit stance. Hourlies seem a little harder now for some reason too, I can clear 3 monsters on IWBTH but 5+ on BT is just death.

Current equips:
Weapon 1
Weapon 2
Not sure which weapon is better, I like the proc of the Estoc.
Helmet
Armor
Hands
Legs
Feet

[i.imgur.com] Stats

Should I level proficiencies, change equips, level up some more or...?


Don't worry too much about profs, those catch up as you go through the 100s.

I don't know your attributes, but judging by pot distribution and the fact that you don't have any MP Tanks that you aren't using enough spells for Hourlies. You get access to Regen at level 80, it's a useful spell (it's a bit meh now, but outscales Cure rapidly as you gain Curative prof). Haste is useful as supportive increases, and you'll want to pick up Weaken. Weaken is your best friend in hourlies, at 5 AP it halves the damage the Weakened monster can put out. Weakening everything is key to surviving on BT+ before you get Spark of Life.

I'd put those 14 points into Weaken first and foremost, then Regen if you don't have it (it's still good), maybe Haste (you'll want 5 points in it sooner or later, +50% AS is basically assumed at a certain point), and dump the rest into MP tanks.
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post Jan 10 2013, 13:40
Post #28175
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I'm about to reset my abilities for the first time and I have a small question before resetting. Do ability points gotten from artifact offerings reset? This is my current ability tree:

Attached Image

Since I'm going melee I want to reset the useless tier 1 fire and ice spells to get some more overcharge. I understand that the following can't be reset: Item Slots, Aura Slots, X-Abilities, Scroll Slots, Infusion Slots, and Focused Auras.

So If I'm calculating it right after the reset I should have: 218 AP to allocate with 16 points locked from unresettable abilities.

Health and Mana Tanks 6*17 = 102
Spirit Tanks + Overcharge 8*7 = 56
1st tier Fire = 6
1st tier Ice = 6
Weaken = 5
Cure = 1
Protection = 1
Smite = 1
Haste = 5
Shadow Viel = 5
Regen = 1
Tier 2 Holy = 6
Spark of Life = 5
Cure 2 = 1
Silence = 5
Flame Spikes = 1
Regen2 = 1
Heartseeker = 5
Spirit Shield = 5

is this correct? I am currently level 200 with 30 points trained in Ability Boost so that means I should have 229 AP + 5 from artifacts.
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post Jan 10 2013, 13:49
Post #28176
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i'm planning to battle FSM in IWBTH (IMG:[invalid] style_emoticons/default/biggrin.gif)

how much his HP in IWBTH ??
is important to have Spirit Shield to fight him ?
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post Jan 10 2013, 13:58
Post #28177
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QUOTE(Amalyne @ Jan 10 2013, 19:40) *

I'm about to reset my abilities for the first time and I have a small question before resetting. Do ability points gotten from artifact offerings reset?


You keep the ability points from artifacts upon resetting. You can put that into any ability you want to after reset.

QUOTE(ahenayau @ Jan 10 2013, 19:49) *

i'm planning to battle FSM in IWBTH (IMG:[invalid] style_emoticons/default/biggrin.gif)

how much his HP in IWBTH ??
is important to have Spirit Shield to fight him ?


If the formula's correct, should be around 9.7 million. SP shield is a much better alternative against spark. You can choose to silence FSM, but one miss and it can be fatal.
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post Jan 10 2013, 14:01
Post #28178
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QUOTE(varst @ Jan 10 2013, 19:58) *

You keep the ability points from artifacts upon resetting. You can put that into any ability you want to after reset.
If the formula's correct, should be around 9.7 million. SP shield is a much better alternative against spark. You can choose to silence FSM, but one miss and it can be fatal.

wtf , nearly 10m HP (IMG:[invalid] style_emoticons/default/blink.gif)

cancel it until i'm strong enough to deal more than 100k damage (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jan 10 2013, 14:26
Post #28179
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QUOTE(varst @ Jan 10 2013, 07:11) *

1. It depends, but if one can already see something going wrong in the first few IW levels, then why should one continue to IW that? You have to wipe all the levels anyway.


+So how do I see which upgrade is good or bad which I got from IW for the item (ex. ethreal estoc of slaughter)???
I just got Swift Strike lv1 but I dont even know if its good or bad lol.

+ Im a little bit unsure how all the IW-Forge shit works (IMG:[invalid] style_emoticons/default/sad.gif).
+Any advice how to get the max out of my weapon? How is the normal to approach it?

+ Does the forge rank has any influence on that upgrade? Shold I wait till I maxed it out before upgrading the weapon.

This post has been edited by Bonebuster: Jan 10 2013, 14:28
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post Jan 10 2013, 14:28
Post #28180
t15



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QUOTE(ahenayau @ Jan 10 2013, 21:01) *

wtf , nearly 10m HP (IMG:[invalid] style_emoticons/default/blink.gif)

cancel it until i'm strong enough to deal more than 100k damage (IMG:[invalid] style_emoticons/default/biggrin.gif)

No, you don't need to able to deal more than 100k damage.(who know what level you're when you can one strike FSM at that damage (IMG:[invalid] style_emoticons/default/unsure.gif) )
That also depend on your weapon and strategy.
As for me, I use FSM to grind my DW. I use full shade armour and club+rapier(for stun+penetrated armour). Even when in spirit stance+heartseeker+penetrated armour, I can only damage FSM about 15k(offhand proc).
For a few first rounds I silence+weaken and when my spirit at 50% use Iris Strike.
After that I only repeat silence+Iris Strike and activate spirit stance when my spirit bar is full.
I use Regen II when my HP about 4k and heartseeker when Channeling available.

Take note my weapon is ethereal, my rapier is nimble and I have shadow veil on IA slot

edit:
QUOTE(Bonebuster @ Jan 10 2013, 21:26) *

+So how do I see which upgrade is good or bad which I got from IW for the item (ex. ethreal estoc of slaughter)???
I just got Swift Strike lv1 but I dont even know if its good or bad lol.

Swift Strike and Butcher can be seen as good/must. But from conversation before this, endurance can also be seen as good.

QUOTE(Bonebuster @ Jan 10 2013, 21:26) *

+Any advice how to get the max out of my weapon? How is the normal to approach it?

Pay someone to IW it, or wait until you're strong enough to IW it yourself at higher difficulty

This post has been edited by t15: Jan 10 2013, 14:38
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