Loading. Please Wait... 
 |
 |
 |
Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
|
Jan 8 2013, 13:08
|
Arxdewn
Group: Members
Posts: 711
Joined: 19-November 12

|
T_Stark, just curious how many amnesia shards you've used to set up those potencies . . .
|
|
|
|
 |
|
Jan 8 2013, 13:43
|
T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

|
QUOTE(Arxdewn @ Jan 8 2013, 02:08)  T_Stark, just curious how many amnesia shards you've used to set up those potencies . . .
For what weapon? I didn't use any at all for the Legendary Hallowed Mace of Balance (and got SS lv.5, Butcher lv.3 and Endurance lv.1, not bad (IMG:[ invalid] style_emoticons/default/smile.gif) ). I've probably used about 20 on my mag estoc so far. I had it maxed out with wind strike once, lol (IMG:[ invalid] style_emoticons/default/laugh.gif) . My club and rapier I didn't use any at all either, well since they have 4 PABs it was a lot easier (I wanted SS.5 on each one though so I was lucky, it's just that you can forge damage, but not swift strike). I still would of reset if I didn't get a good strike though, but I got dark and soul strike (IMG:[ invalid] style_emoticons/default/smile.gif) . For my breastplate I got capacitor lv.1+2 on my first try (I did reset it the first time it got a potency, fireproof, which I got just from forging). It kinda sucks, all that money spent on forging just to have to spend more money to get rid of something you didn't want in the first place. Overall I haven't had to use hardly any with my current equips, except my goddamn estoc (IMG:[ invalid] style_emoticons/default/dry.gif) . This post has been edited by T_Starrk: Jan 8 2013, 13:49
|
|
|
|
 |
|
Jan 8 2013, 16:37
|
xdgfsdf
Group: Members
Posts: 1,889
Joined: 28-February 10

|
QUOTE(n125 @ Jan 6 2013, 22:09)  Do a reset and clean up your abilities. Experience Tanks, the first fire tier, and Poison can all go. You need Haste and Shadow Veil if you're going to be successful as a DW melee.
Drop the wakizashi for a Slaughter/Nimble/Balance rapier. Get a Slaughter club. Both ethereal or holy/dark/soul strike preferably. Someone else would will have to chime in if other elements are also useful for DW melees. As for armor, Fleet/Shadowdancer shade or Protection kevlar. (I suppose you can mix and match them depending on how much physical mitigation you need.)
Thanks for the advice, in the beginning exp tanks are very good. Once over Lv100, its effect is so little. QUOTE(t15 @ Jan 6 2013, 21:57)  Change your leather to shade or kevlar. Please include link to your equipment(press C when select equipment). I will not say anything about DW or 2H as its more to playing style. But you should change your weapon to ethereal if you want to play with light armour.
For ability, remove EXP change it to HP, MP to full and maybe spirit(as melee more spirit=more spirit stance on)
Edit: When I look at your stat again, you have rather good 2H&heavy armour proficiency. Why did you want to change to light armour is beyond me, as heavy armour+estoc IS much more good for your sanity than DW build.
Do I also need to boost some overcharge boost? How much is enough? Some people say around 150~200, but it's very costly... (IMG:[ invalid] style_emoticons/default/cry.gif) Is there a better balance? QUOTE(varst @ Jan 6 2013, 22:20)  Don't forget you can hit multiple enemies with 2H, so even the individual hit deals less damage, you still deals more damage in total.
Thanks for the help, I guess I should switch back to 2H. Although I have a tough time fighting with the god in 2H. QUOTE(varst @ Jan 6 2013, 22:20)  Don't forget you can hit multiple enemies with 2H, so even the individual hit deals less damage, you still deals more damage in total.
I was attract by this in the middle stage of game. I first train in staff, but potions were hard to get, so I changed my battle style. (all my Element & cloth prof were gain in those time)
|
|
|
|
 |
|
Jan 8 2013, 16:51
|
T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

|
QUOTE(xdgfsdf @ Jan 8 2013, 05:37)  Although I have a tough time fighting with the god in 2H.
It's very easy to do both as you do not have to change your attributes or ability tree from 2H to DW. So you can use 2H for some things and DW for others.
|
|
|
Jan 8 2013, 17:28
|
RRViper
Group: Catgirl Camarilla
Posts: 903
Joined: 5-November 12

|
QUOTE(Temchy @ Jan 7 2013, 14:51)  Your math is slightly off here. (IMG:[ invalid] style_emoticons/default/laugh.gif) But yea, the last levels will take a while, after the first five you're only ~1/5th done. (IMG:[ invalid] style_emoticons/default/unsure.gif) What, did I goof up my math somewhere? I figured the 19,018/200 was about 86 total trips through Item world on easy or normal. Maybe I misread the equation. laters, RRViper (who is off to double check calculations now)
|
|
|
Jan 8 2013, 18:29
|
Bonebuster
Group: Members
Posts: 1,159
Joined: 6-October 10

|
What is the recommended order for the last round of The Trio and the Tree arena?
Yggdrasil first > Urd > Skuld and last Verdandi??
|
|
|
Jan 8 2013, 18:32
|
varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

|
QUOTE(Bonebuster @ Jan 9 2013, 00:29)  What is the recommended order for the last round of The Trio and the Tree arena?
Yggdrasil first > Urd > Skuld and last Verdandi??
Yggdrasil first, it's always true. Verdandi is usually last since nobody wants speed boost. If you're 2H melee, it doesn't matter that much after Yggdrasil.
|
|
|
Jan 8 2013, 18:45
|
Bonebuster
Group: Members
Posts: 1,159
Joined: 6-October 10

|
Just finished them on Nintendo they were much easier than I thought lol.
But Im not sure if I can finish the arena on Battleloads yet.
This post has been edited by Bonebuster: Jan 8 2013, 18:46
|
|
|
Jan 8 2013, 18:47
|
Herp in your Derp
Group: Members
Posts: 2,158
Joined: 7-November 12

|
Doesn't really matter that much between Urd and Skuld. I just start with whichever is less likely to domino Verdandi, although if it was completely 50/50 I'd pick off Skuld first - the damage you take will be capped by spirit shield (+ weaken) anyway so their atk boost doesn't amount to anything significant.
|
|
|
Jan 8 2013, 20:45
|
aiwotorimodose
Group: Members
Posts: 7,012
Joined: 23-December 11

|
you can also silence yggdrasil
|
|
|
Jan 8 2013, 20:48
|
Evil Scorpio
Group: Gold Star Club
Posts: 6,565
Joined: 9-May 10

|
QUOTE(aiwotorimodose @ Jan 8 2013, 22:45)  you can also silence yggdrasil ...or just silence them all and keep hitting the middle ones to spread the damage (if you use 2H). (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
|
|
|
Jan 8 2013, 22:28
|
Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

|
QUOTE(Evil Scorpio @ Jan 8 2013, 19:48)  ...or just silence them all and keep hitting the middle ones to spread the damage (if you use 2H). (IMG:[ invalid] style_emoticons/default/rolleyes.gif) A tree falls the way it leans. Ygg leans the three stooges way. Fell it first. On top of them.
|
|
|
Jan 9 2013, 00:12
|
billyismad
Group: Members
Posts: 685
Joined: 18-March 12

|
In regards to elemental explosions which is better (im mainly an elec mage)
1. proc Turbulent Air then cast elec spell
2. proc Deep Burns then cast fire spell
|
|
|
Jan 9 2013, 00:28
|
HigherMakoto
Group: Gold Star Club
Posts: 270
Joined: 28-September 09

|
Thanks to the generously donated Energy Drink I'm now in the home stretch. Sadly... another level of Endurance. (IMG:[ invalid] style_emoticons/default/dry.gif) This post has been edited by HigherMakoto: Jan 9 2013, 00:28
|
|
|
|
 |
|
Jan 9 2013, 01:54
|
ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

|
QUOTE(pentiuminside @ Jan 9 2013, 05:05)  http://ehwiki.org/wiki/gods#LegendariesUmmm, I've got a question. How well is soul strike performing on the schoolgirl arenas (end of days and beyond) as compared to dark/holy strike? I've been trying to find it out myself by reading the EHwiki but I ain't getting any smarter. (IMG:[ invalid] style_emoticons/default/mellow.gif) Not as good. Konata is resistant to it, while the rest of the girls are normal. For holy/dark, konata is resistant while the rest are weak to it. Btw, weak to an element is actually having a resistance of -1, courtesy of Tenboro (IMG:[ invalid] style_emoticons/default/biggrin.gif)
|
|
|
|
 |
|
Jan 9 2013, 02:09
|
pentiuminside
Group: Members
Posts: 3,199
Joined: 23-July 12

|
QUOTE(ChosenUno @ Jan 9 2013, 01:54)  Not as good. Konata is resistant to it, while the rest of the girls are normal. For holy/dark, konata is resistant while the rest are weak to it. Btw, weak to an element is actually having a resistance of -1, courtesy of Tenboro (IMG:[ invalid] style_emoticons/default/biggrin.gif) Let's say I've got an demonic estoc that inflicts 1500 melee damage and 750 dark strike damage on Mikuru Asahina. Let's say I've got an astral estoc that inflicts 1500 melee damage on Mikuru Asahina, how much damage would soul strike inflict? Let's say I've got an shocking estoc that inflicts 1500 melee damage on Mikuru Asahina, how much damage would elec strike inflict? This post has been edited by pentiuminside: Jan 9 2013, 02:23
|
|
|
|
 |
|
Jan 9 2013, 02:41
|
blueeyedcolossus
Group: Members
Posts: 499
Joined: 20-January 12

|
Is endurance on a staff as potency an okay stat?
|
|
|
Jan 9 2013, 03:04
|
T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

|
QUOTE(blueeyedcolossus @ Jan 8 2013, 15:41)  Is endurance on a staff as potency an okay stat?
No, endurance is the worst one you can get on a staff, imo. From most desirable to least desirable it goes... 1. Economizer - by far the best one. Most people want eco lv.5, the rest they don't care about if they can get that. 2. Archmage - not as good as eco, but better than PABs 3. Agility - Usually the most desired PAB by mages after int. and wis. 4. Endurance - worst one you can get. Oh yeah, and I guess if your staff didn't have intelligence or wisdom that potency would be more desirable than agility but less than archmage. This post has been edited by T_Starrk: Jan 9 2013, 03:08
|
|
|
|
 |
|
Jan 9 2013, 03:18
|
ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

|
QUOTE(T_Starrk @ Jan 9 2013, 08:04)  No, endurance is the worst one you can get on a staff, imo. From most desirable to least desirable it goes...
1. Economizer - by far the best one. Most people want eco lv.5, the rest they don't care about if they can get that. 2. Archmage - not as good as eco, but better than PABs 3. Agility - Usually the most desired PAB by mages after int. and wis. 4. Endurance - worst one you can get.
Oh yeah, and I guess if your staff didn't have intelligence or wisdom that potency would be more desirable than agility but less than archmage.
You've got it all wrong. 1. Economizer - Can't argue with that. 2. Endurance - At level 4, this provides quite a big boost to your defense, especially as you get higher in level. 3. Meh, Archmage and agility both sucks the same, so they are both in 3rd place. The reason why Archmage sucks is because of the pitiful amount of damage that it brings. Even with a destruction staff, level 4 Archmage gives you 8% out of a base of 44.98. At my level, a maxed out legendary katalox of destruction gives me 1075.5 MDB, and 8% of that is 86.04 MDB. Pitiful. Meanwhile, at level 4 endurance starts off with a pretty nice base. If you spend mats on it and forge it, it becomes much, much better. I think if forged my staff can give me something like 50 END. I'd rather get 3.5% more PMI than 86/3.4k=2.5% MDB. No thanks.
|
|
|
|
 |
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
 |
 |
 |
|
|
|