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post Dec 31 2012, 11:21
Post #27701
n125



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QUOTE(HigherMakoto @ Dec 31 2012, 01:18) *

What's the most Hath you can get out of one artifact?


3 Hath is the most.

This post has been edited by n125: Dec 31 2012, 11:21
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post Dec 31 2012, 13:03
Post #27702
SPoison



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Magnificient Ethereal Katana of Balance
Magnificient Plate Helmet of the Thrice-Blessed
Superior Plate Cuirass of Protection
Superior Plate Gauntlets of Protection
Superior Plate Greaves of Protection
Exquisite Plate Sabatons of Protection

This is my current equipment. Currently I am using the Katana because it is ethereal and seems decent enough. I would love to eventually stumble onto an ethereal Estoc but not looking to buy, just waiting and hoping. I am working on two things right now which are raising my 2H proficiency to 200 (183 so far) and getting money. The money is mostly bazaar shopping and leveling up my monsters in the lab, of which I only have 1 over 200 and a few over 100. I have a few questions.
Is there something I should be working on specifically? I haven't tried to forge anything and so far am not interested, but should I be?

Arena seems to be the only way to get credits, should I just focus all my stamina on that and if yes should I play on normal to clear them fastest or continue what I've been doing? (I've been playing the first ones on IWTBH, up to 20 rounds, then I steadily decline difficulty until I get to 40 rounds where I just do Nightmare all the way to The Trio and the Tree and do that one on Heroic instead, I usually don't do them all because I get burned out and take a break till the next day)

I have a Superior Plate Helmet of Protection that I could switch to my main helmet but I'm not sure if the boost in mitigation justifies the loss in attributes.

I have very little hath since the only way I ever get it is through artifacts, my money usually goes to crystals, bazaar and auctions, should I start saving up? I really am looking to try and get the perk that lets me keep a spell on the whole time.

Any general advice?

This post has been edited by SPoison: Dec 31 2012, 13:06
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post Dec 31 2012, 13:34
Post #27703
PK678353



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QUOTE(SPoison @ Dec 31 2012, 07:03) *

Magnificient Ethereal Katana of Balance
Magnificient Plate Helmet of the Thrice-Blessed
Superior Plate Cuirass of Protection
Superior Plate Gauntlets of Protection
Superior Plate Greaves of Protection
Exquisite Plate Sabatons of Protection

This is my current equipment. Currently I am using the Katana because it is ethereal and seems decent enough. I would love to eventually stumble onto an ethereal Estoc but not looking to buy, just waiting and hoping. I am working on two things right now which are raising my 2H proficiency to 200 (183 so far) and getting money. The money is mostly bazaar shopping and leveling up my monsters in the lab, of which I only have 1 over 200 and a few over 100. I have a few questions.
Is there something I should be working on specifically? I haven't tried to forge anything and so far am not interested, but should I be?

Arena seems to be the only way to get credits, should I just focus all my stamina on that and if yes should I play on normal to clear them fastest or continue what I've been doing? (I've been playing the first ones on IWTBH, up to 20 rounds, then I steadily decline difficulty until I get to 40 rounds where I just do Nightmare all the way to The Trio and the Tree and do that one on Heroic instead, I usually don't do them all because I get burned out and take a break till the next day)

I have a Superior Plate Helmet of Protection that I could switch to my main helmet but I'm not sure if the boost in mitigation justifies the loss in attributes.

I have very little hath since the only way I ever get it is through artifacts, my money usually goes to crystals, bazaar and auctions, should I start saving up? I really am looking to try and get the perk that lets me keep a spell on the whole time.

Any general advice?


If your mitigation is keeping up with the incoming, you can keep the extra STR/DEX from the Mag piece. You can also swap it for a Power piece to get even better damage output at the cost of a bit of mitigation. You can usually pick up decent Protection or Balance Power for ~100k or so, Slaughter is of course more expensive.

I'd be looking to swap the Katana out for higher difficulties, PA is really too good to pass up.

As for forging, I wouldn't forge any of that. You're right to not be interested for now. They're all fine equips, but you can buy upgrades to those cheaper than you can forge those up. Plate is Tier 1, anything short of high Mag is cheap to acquire. Just buy a better piece of Plate rather than forging, at least until you get into the high Magnificent range, when forging starts to look more attractive by comparison. Forging is just incredibly expensive once you start requiring HG mats, and Bindings of Protection aren't exactly cheap either. If you didn't sink at least a few hundred thousand into an equip, it's probably not worth forging, you can buy a better upgrade for less cash (and then forge that when you get money).

IA is sexy. IA2+ even gets you a discount on your buffs, but even IA1 can save mana when you don't use the full duration of a spell (say in First Blood, you'll still have haste/Spark/whatever up, but not spend 100 mana on it).
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post Dec 31 2012, 13:54
Post #27704
L2linhdt



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Question: How much increase in stats the item gain when they level up?
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post Dec 31 2012, 13:57
Post #27705
SPoison



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QUOTE(L2linhdt @ Dec 31 2012, 03:54) *

Question: How much increase in stats the item gain when they level up?


Maybe you can make sense of this. http://ehwiki.org/wiki/Level_Scaling
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post Dec 31 2012, 14:01
Post #27706
PK678353



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QUOTE(L2linhdt @ Dec 31 2012, 07:54) *

Question: How much increase in stats the item gain when they level up?


Level Scaling has the info you're looking for. They'll gain Base Value / Scaling Factor each level.

Quick Example, my Robe. We'll use EDB, since it's scaling factor is 50, which makes for less ugly math.

The base EDB is 5.66.
At your level, it would have 5.66 * (1+127/50) = 20.03 Cold EDB.
At level 128, it would gain 1/50 * 5.66 = 0.1132 EDB and go to 5.66 * (1+128/50) = 20.15 EDB
At my level, I get 5.66 * (1+196/50) = 27.85 EDB

There are scripts to get the base values, or you can reverse the formulas and plug it into a calculator.
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post Dec 31 2012, 14:01
Post #27707
L2linhdt



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What i mean is when the equip potency level increased, not when the player level increased
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post Dec 31 2012, 14:06
Post #27708
PK678353



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Mmm, that's in the Item World article.

Not sure how much resistances or PABs they gain (and I don't think it's the same for every item). MC seems to be about 5% per level, but again varies slightly. Butcher/Archmage though, is always a 2% bonus per level to WDB/MDB. That one we've nailed down.

Edit: Just looked at T_Starrk's gear. Different items do get different %s for Swift Strike, but both level 5 ones were 10.XX speed bonus and both with 1 SS were 2.XX. I suspect the same applies to PAB/Resist/MC, and I suspect it has to do with the item's quality bonus (can't tell quality for T_Starrk's stuff, they're both maxed).

This post has been edited by PK678353: Dec 31 2012, 14:11
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post Dec 31 2012, 14:10
Post #27709
L2linhdt



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So if i understand it right, potency level up didn't give the item more stats other than the potency bonus it gain when leveling up. For ex: my staff leveling up from 0 to 1, get archmage potency then it only get more MDB, other than that its acc, crit chance etc didn't increase at all?
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post Dec 31 2012, 14:12
Post #27710
PK678353



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Exactly. If it gets Archmage, you'll get 2% more MDB, nothing else changes.
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post Dec 31 2012, 14:34
Post #27711
median



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Hi I've got a pretty good wep http://hentaiverse.org/pages/showequip.php...;key=dd191567d1
I was wondering how good Estoc I would have to get to increase my clearspeeds in the arena?
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post Dec 31 2012, 14:53
Post #27712
Coma



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QUOTE(median @ Dec 31 2012, 14:34) *

Hi I've got a pretty good wep http://hentaiverse.org/pages/showequip.php...;key=dd191567d1
I was wondering how good Estoc I would have to get to increase my clearspeeds in the arena?

High base weapon damage, DEX is a bit low though. Would sell for at least 7 digits.

Depend on your build, estoc is deadly with Heavy Armor, but very risky if used by Shade Armor, average with Protection Kevlar.

Depend on the difficulty and 2H proficiency, an estoc will clear the arena faster than other 2H weapons (the higher the difficulty, the faster). But at your level, it is better to use mace or high-bleed scythe for damage as monsters dont hit hard, have low health, and barely have any PMI.


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post Dec 31 2012, 15:14
Post #27713
aiwotorimodose



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QUOTE(SPoison @ Dec 31 2012, 18:03) *

Any general advice?

you might want to try (even non-eth one) a higher damage & good proc estoc. just use voidseeker when doing high difficulties.
forge things that you think worth it.
play high rank arena on high difficulties first, then clear the rest on lower diff just for the clear bonuses if you still have time.
having IA never hurt.
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post Dec 31 2012, 16:56
Post #27714
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QUOTE(median @ Dec 31 2012, 03:34) *

Hi I've got a pretty good wep http://hentaiverse.org/pages/showequip.php...;key=dd191567d1
I was wondering how good Estoc I would have to get to increase my clearspeeds in the arena?


I'm not sure how it is at your level, but eventually even a balance estoc will clear faster than your Legendary Slaughter mace. I once borrowed a slaughter mace that had it's damage forged 50 times and it still couldn't clear as fast as my legendary balance estoc. The problem is that even if you rotate rending blow properly, you can't use spirit stance. And nothing clears on melee faster than spirit stance + penetrated armor. Not to say there's anything wrong with mace, but it is a slower play-style.

So to answer your question, you really don't need that great an estoc to clear faster than even the best mace.

Edit: It sounds like I'm calling mace a shitty weapon. Imo, faster does not always equal better (I use a club, so I know all about the advantages of stun). Weapon choice depends on what build you want to have really. But if you want pure clear speed, either heavy/estoc or high-level fenrir mage is the way to go, imo (though for single enemies/schoolgirl arenas, I think DW with a rapier in the off-hand is faster than estoc, but I am biased (IMG:[invalid] style_emoticons/default/laugh.gif) ).

This post has been edited by T_Starrk: Dec 31 2012, 17:22
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post Dec 31 2012, 18:03
Post #27715
nobody_xxx



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exq ethereal axe of slaughter

exq hollowed rapier of balance

fine power helmet of slaughter

superior power armor of warding

fine power gauntlets of slaughter

superior plate greaves of warding

superior power boots of slaughter


need some advice about my current equipment (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by ahenayau: Dec 31 2012, 18:15
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post Dec 31 2012, 18:07
Post #27716
varst



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QUOTE(ahenayau @ Jan 1 2013, 00:03) *

how to show & link our equipment from HV to this forum ??

Thx (IMG:[invalid] style_emoticons/default/smile.gif)


Point at the equip and press 'c' in HV.

This post has been edited by varst: Dec 31 2012, 18:07
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post Dec 31 2012, 18:15
Post #27717
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QUOTE(n125 @ Dec 31 2012, 10:21) *

3 Hath is the most.


Nah, if you squeeze hard enough you can get up to 7.
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post Dec 31 2012, 18:16
Post #27718
nobody_xxx



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QUOTE(varst @ Dec 31 2012, 23:07) *

Point at the equip and press 'c' in HV.

already find it varst , but thanks anyways for quick answer (IMG:[invalid] style_emoticons/default/biggrin.gif)

btw , i'm already edited my post above you and need some advice (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Dec 31 2012, 18:37
Post #27719
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Both axe and rapier looks okay. Not perfect, but any upgrade should cost too much at your level.

You may choose to switch your warding armor to protection armor though. You may also need more protection plate armor, since it's more about defense than offense at your level if you want to challenge higher difficulty.

This post has been edited by varst: Dec 31 2012, 18:38
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post Dec 31 2012, 18:49
Post #27720
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So I stopped playing a while back and finally got back into it again. It was back when items had levels instead of scaling to your level. I'm uncertain if I want to stick with my mage build or try a melee one. I heard people say that a mace build was the hot thing right now.

I've been dying a bit recently in arenas because monsters started using soul attacks or whatever it's called (yellow text, 1.5k+ damage). I was doing fine on Hell up until that point but now I've started losing even on Hard. At this point, I can barely remember anything and the only goal I have right now is leveling up.

Stats: [i.imgur.com] http://i.imgur.com/JF0me.jpg

Abilities: [i.imgur.com] http://i.imgur.com/kafFx.jpg
I usually cast Haste>Veil at the beginning of matches and then throughout. Offense goes Cyclone>Thunderstorm>Inferno.

Equipment:
Staff - http://hentaiverse.org/pages/showequip.php...;key=2ccd499e41
Helmet - http://hentaiverse.org/pages/showequip.php...;key=db05b2a8fd
Body - http://hentaiverse.org/pages/showequip.php...;key=6a7a78ec34
Hands - http://hentaiverse.org/pages/showequip.php...;key=5dc593e980
Legs - http://hentaiverse.org/pages/showequip.php...;key=78cebc4c6e
Feet - http://hentaiverse.org/pages/showequip.php...;key=fa8dcb2873

Suggestions on equipment regarding a mage or a melee build and any other tips would be appreciated. Also, I prefer the shorter but more exp per battle format now. Before discovering that I could take on up to Hell difficulty, I was always on normal, so I guess that's why I burnt out on the game from grinding so many rounds (70+).

Edit: Forgot to mention that I can handle Hell on hourly encounters.

This post has been edited by ShiningMeow: Dec 31 2012, 19:06
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