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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Dec 27 2012, 17:44
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nobody_xxx
Group: Gold Star Club
Posts: 13,753
Joined: 7-December 10

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QUOTE(varst @ Dec 27 2012, 23:36)  1. Usually it's heavy armor + estoc, tank the damage and at the same time deals more to monsters. 2. IA1 won't actually safe your mana unless your spark triggers for every 5 turn. You'll need to find other ways to preserve your MP, like lowering difficulty, better equips, use focus, etc. You're a melee or a mage? FSM won't be that hard if you're prepared, though most of the time it's just better to challenge on lv.110 with silence.
melee DW with mostly heavy equipment (IMG:[ invalid] style_emoticons/default/smile.gif)
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Dec 27 2012, 18:08
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t15
Group: Catgirl Camarilla
Posts: 700
Joined: 14-December 11

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@agnyrandom I don't think you should use nitten ichiryu on your level, as niten ichiryu use bonus from DW and 2h proficiency but will not increase any proficiency(you will need all your main weapon profiency to survive later), please correct me if new HV version have it changed QUOTE(ahenayau @ Dec 28 2012, 00:44)  melee DW with mostly heavy equipment (IMG:[ invalid] style_emoticons/default/smile.gif) Use silence+weaken on FSM all the time(or just silence if you can endure FSM attack). What is your weapon, it is recomended to fight FSM using void(ethereal) or holy type weapon. And maybe you want to bring&use infusion of divinity with you for extra damage
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Dec 27 2012, 20:25
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hhunt1987
Newcomer
 Group: Members
Posts: 27
Joined: 25-November 12

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Melee here, bit over lv 60, light armor with 2 handed weapon. How far should I be progressing in grindfest in terms of rounds? Right now I usually make it to about round 30, without using any items.
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Dec 27 2012, 21:27
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(hhunt1987 @ Dec 27 2012, 20:25)  Melee here, bit over lv 60, light armor with 2 handed weapon. How far should I be progressing in grindfest in terms of rounds? Right now I usually make it to about round 30, without using any items.
First, read this: http://ehwiki.org/wiki/HentaiVerse_AdviceSecond, post your stats and equipments Third, scout WTS for [Free] shop to start out. Generic advices: 1. dont mix armor types, stick to one type 2. dont wear specific mitigation suffixes, melee should have Protection suffix 3. dont use any non-slaughter weapon 4. ability points should go into Weaken, Shadow Veil (if Light)/Protection (if Heavy), Haste, Regen, Cure, Item Slots, Aura slots, and rest into HP Tanks and MP Tanks. Spare AP into EXP tanks 5. IWBTH Hourlies You are pretty much low for your level in GF round progression
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Dec 27 2012, 22:18
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Kelenius
Group: Members
Posts: 154
Joined: 16-March 12

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Two questions Exquisite Dagger of BalanceExquisite Buckler of the NimbleExquisite Cotton Gloves of ProtectionExquisite Cotton Gloves of the Wind-wakerExquisite Cotton Gloves of the Wind-wakerAre these items worth something or I should just sell them to the shop? Second. [ dl.dropbox.com] Image, 28KBEquips: Staff, Hat, Body, Gloves, Pants, Shoes. I'm trying to be a mage, is this a correct way to assign stats? If that's not enough to give an answer, what else I should screencap? (Meh, turned out to be three questions)
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Dec 27 2012, 22:29
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(Kelenius @ Dec 28 2012, 04:18)  Two questions
Are these items worth something or I should just sell them to the shop?
Second.
I'm trying to be a mage, is this a correct way to assign stats? If that's not enough to give an answer, what else I should screencap? (Meh, turned out to be three questions)
- None of those ex equips looks impressive. In fact, you can just sell/salvage any cotton/leather equips you've seen. - You should never let your stats be that balanced. Stats should stay in 80%-110% of your level range, and let stat points from equip take care of the build adjustment. - At your level, use a ebony staff of destruction with a full set of phase with the same suffix to boost the damage. Then use the same type of spell as the type you're wearing as the powerhouse, and complement spell to finish the round. For example, if you're wearing surtr, then use fire spells and use either cold (fire -> cold) or elec (elec -> fire) as the complement spell. The wiki's advice page should also give you some information. This post has been edited by varst: Dec 27 2012, 22:29
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Dec 27 2012, 23:11
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Kelenius
Group: Members
Posts: 154
Joined: 16-March 12

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QUOTE(varst @ Dec 28 2012, 00:29)  - None of those ex equips looks impressive. In fact, you can just sell/salvage any cotton/leather equips you've seen.
Tsk. What can I get from salvaging sup and ex equips? QUOTE - You should never let your stats be that balanced. Stats should stay in 80%-110% of your level range, and let stat points from equip take care of the build adjustment.
How should I adjust int and wis? Right now I am keeping them so price of int is double the price of wis to maximise damage.
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Dec 27 2012, 23:15
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(Kelenius @ Dec 27 2012, 23:11)  Tsk. What can I get from salvaging sup and ex equips? How should I adjust int and wis? Right now I am keeping them so price of int is double the price of wis to maximise damage.
Mostly low grades, Mid-grade if you are lucky To adjust stats, use the plus/minus sign (you can reallocate up to 10 points every Dawn)
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Dec 27 2012, 23:18
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Kelenius
Group: Members
Posts: 154
Joined: 16-March 12

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QUOTE(Coma @ Dec 28 2012, 01:15)  To adjust stats, use the plus/minus sign (you can reallocate up to 10 points every Dawn)
Er, no, I mean, which pattern should I follow? Is that a right way to balance those two or I should give wis more attention?
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Dec 27 2012, 23:28
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(Kelenius @ Dec 27 2012, 23:18)  Er, no, I mean, which pattern should I follow? Is that a right way to balance those two or I should give wis more attention?
Int should be around 80% of your level, Wis can be a bit higher than Int but not too much attention
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Dec 27 2012, 23:38
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fishinsea
Group: Members
Posts: 1,813
Joined: 20-November 10

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QUOTE(Coma @ Dec 27 2012, 16:28)  Int should be around 80% of your level, Wis can be a bit higher than Int but not too much attention
He's a mage (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Dec 28 2012, 00:15
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Volkrad
Group: Gold Star Club
Posts: 459
Joined: 29-August 12

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Dec 28 2012, 00:40
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fishinsea
Group: Members
Posts: 1,813
Joined: 20-November 10

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QUOTE(7724he @ Dec 27 2012, 17:15)  -snip
Max spark of life, haste, and maybe shadow veil, everything else seems fine. Oh, arcane focus too if you don't have it yet and imperil might be useful in a few tens of levels. Most people would also recommend you to switch to dark because of less monsters being resistant to it. This post has been edited by fishinsea: Dec 28 2012, 00:43
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Dec 28 2012, 00:45
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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QUOTE(ahenayau @ Dec 27 2012, 11:31)  I was planning to fight FSM in ring of blood (IMG:[ invalid] style_emoticons/default/smile.gif) Want to ask , how hard this monster in normal or hard difficulty ? ( coz it's hard for me to obtains token of blood drop ) (IMG:[ invalid] style_emoticons/default/sad.gif) Thx (IMG:[ invalid] style_emoticons/default/biggrin.gif) QUOTE(t15 @ Dec 27 2012, 12:08)  Use silence+weaken on FSM all the time(or just silence if you can endure FSM attack). What is your weapon, it is recomended to fight FSM using void(ethereal) or holy type weapon. And maybe you want to bring&use infusion of divinity with you for extra damage
Yep, this. Expect him to have a shitload of HP (a few hundred thousand on normal most likely), and go ahead and burn a Voidseeker shard if your mainhand weapon isn't Void damage. Divinity infusions are also highly recommended, bringing him down faster is good for the sanity. This post has been edited by PK678353: Dec 28 2012, 00:47
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Dec 28 2012, 00:52
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(fishinsea @ Dec 27 2012, 23:38)  Duh-oh! Wasnt paying attention Anyway, correction: for mage Int should have more attention than Wis QUOTE(fishinsea @ Dec 28 2012, 00:40)  Max spark of life, haste, and maybe shadow veil, everything else seems fine. Oh, arcane focus too if you don't have it yet and imperil might be useful in a few tens of levels.
Most people would also recommend you to switch to dark because of less monsters being resistant to it.
Not completely true, the main reason people switch to dark is because it offers higher damage, especially with EDB boost. At higher level, monsters have more resistance that it is becoming kinda moot, might as well go with the biggest firepower you can wield. Ignore Resistance unless you have too much AP. Keep in mind that Imperil dont reduce Holy/Dark/Soul mitigation, though it does reduce magical mitigation. Get Regen I, you will need I to unlock II. Also Spirit Points, you will need them to fuel Spirit Shield and Spark later on.
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Dec 28 2012, 01:01
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fishinsea
Group: Members
Posts: 1,813
Joined: 20-November 10

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Apparently was also asleep, yeah, the elemental resistances are useless, put those into spirit tank and the other mentioned spells, spark and haste are the most important. And yeah, dark does higher damage but holy has the same tier and damage modifiers as tier 3 elemental, the innate monster resistance to elemental is the biggest facter that makes them unappealing as you get higher level (unless people really care about the extra cure power from holy EDB?).
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Dec 28 2012, 01:20
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Herp in your Derp
Group: Members
Posts: 2,158
Joined: 7-November 12

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What was the recommended order for the last round of T&T arena?
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Dec 28 2012, 01:59
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HigherMakoto
Group: Gold Star Club
Posts: 270
Joined: 28-September 09

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I guess if I stick to Heroic IW it's fairly reliable.
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Dec 28 2012, 02:02
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Arxdewn
Group: Members
Posts: 711
Joined: 19-November 12

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Could the base duration and turn growth of weapon procs be added to the wiki for ease?
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