Loading. Please Wait... 
 |
 |
 |
Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
|
Dec 22 2012, 01:42
|
Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

|
QUOTE(lemonmerchant @ Dec 21 2012, 13:46)  I thought that was so, but I didn't see that mentioned in the wiki article on battle/battle modes. Should have looked at the Arena article. Thanks.
Eh, best bet is here anyhow: http://ehwiki.org/wiki/Loot_Drop_Rolls
|
|
|
Dec 22 2012, 01:59
|
Homicidalsage
Group: Catgirl Camarilla
Posts: 1,370
Joined: 8-April 08

|
I'm gonna post this in the HV Questions Thread I think this was probably the wrong place
This post has been edited by homicidalsage: Dec 22 2012, 02:02
|
|
|
Dec 22 2012, 02:19
|
t15
Group: Catgirl Camarilla
Posts: 700
Joined: 14-December 11

|
QUOTE(T_Starrk @ Dec 22 2012, 07:30)  ??? You can't reforge it to level 2. It's either all or nothing.
Can someone explain to me how reforge work? Reading ehwiki but I'm not really clear & I'm not try it yet. From wiki:reset the Item Potency experience and unlocked potentials 1. I think the level will be the same? -Let's say lv 5 equipment have 200 exp; does it become lv 5 with 0 exp after reforging? -Lv 10 equipment have max exp; does it stay lv 10 or will the exp became 0 and we must level it again from lv 9? thx
|
|
|
|
 |
|
Dec 22 2012, 02:21
|
4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

|
QUOTE(t15 @ Dec 22 2012, 00:19)  Can someone explain to me how reforge work? Reading ehwiki but I'm not really clear & I'm not try it yet. From wiki:reset the Item Potency experience and unlocked potentials
1. I think the level will be the same? -Let's say lv 5 equipment have 200 exp; does it become lv 5 with 0 exp after reforging? -Lv 10 equipment have max exp; does it stay lv 10 or will the exp became 0 and we must level it again from lv 9?
thx
it drops the exp to zero
|
|
|
|
 |
|
Dec 22 2012, 02:24
|
Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

|
QUOTE(t15 @ Dec 22 2012, 02:19)  Can someone explain to me how reforge work? Reading ehwiki but I'm not really clear & I'm not try it yet. From wiki:reset the Item Potency experience and unlocked potentials
1. I think the level will be the same? -Let's say lv 5 equipment have 200 exp; does it become lv 5 with 0 exp after reforging? -Lv 10 equipment have max exp; does it stay lv 10 or will the exp became 0 and we must level it again from lv 9?
thx
It reset your item level back to level 0
|
|
|
Dec 22 2012, 02:29
|
t15
Group: Catgirl Camarilla
Posts: 700
Joined: 14-December 11

|
QUOTE(4EverLost @ Dec 22 2012, 08:21)  it drops the exp to zero
QUOTE(Coma @ Dec 22 2012, 08:24)  It reset your item level back to level 0
that's really sad... (IMG:[ invalid] style_emoticons/default/cry.gif) thx for explanation
|
|
|
Dec 22 2012, 02:37
|
qazzy5
Group: Members
Posts: 2,791
Joined: 2-April 11

|
I'm not sure if this is the right thread to ask, but is this worth anything? I'm playing melee so I don't have any clue if it's good enough to make a WTS thread or if I'd be better off just Bazaar-ing it.
|
|
|
Dec 22 2012, 02:44
|
fishinsea
Group: Members
Posts: 1,813
Joined: 20-November 10

|
Bazaar material, no one will who can find the WTS will use redwood. Or you can try salvaging?
|
|
|
Dec 22 2012, 03:27
|
qazzy5
Group: Members
Posts: 2,791
Joined: 2-April 11

|
Thanks, I don't think I'll bother salvaging since all my gear is Weapon/Heavy and that would give me wood.
|
|
|
Dec 22 2012, 03:59
|
T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

|
QUOTE(fishinsea @ Dec 21 2012, 15:44)  Bazaar material, no one will who can find the WTS will use redwood. Or you can try salvaging?
I just sold a redwood for 30k, lol (IMG:[ invalid] style_emoticons/default/laugh.gif) . It was an exquisite ethereal of focus.
|
|
|
Dec 22 2012, 05:34
|
etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

|
and was it gold-plated and personally monogrammed?
|
|
|
Dec 22 2012, 05:44
|
PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

|
QUOTE(Herp in your Derp @ Dec 21 2012, 19:40)  Even on easy with a terribad weapon, it can't be more than about 35-45 mins of palming the numpad to get a weapon back to level 2. I have to resort to this beauty for my IWing and a 170 rounds averages for me approx. 15-25 mins depending on my state of consciousness. He's right, a 180 round Magnificent won't take that long on Easy/Heroic (Normal is same PXP as Easy) for a seasoned 2H player. It's when you get up around level 5-6 and it starts taking 4-5 Nightmare runs that it becomes a slog.
|
|
|
|
 |
|
Dec 22 2012, 07:02
|
MidNightPass
Group: Catgirl Camarilla
Posts: 5,230
Joined: 20-March 11

|
QUOTE(PK678353 @ Dec 22 2012, 11:44)  He's right, a 180 round Magnificent won't take that long on Easy/Heroic (Normal is same PXP as Easy) for a seasoned 2H player. It's when you get up around level 5-6 and it starts taking 4-5 Nightmare runs that it becomes a slog.
Generally I only do IW on BT or IWBTH though.
|
|
|
Dec 22 2012, 08:00
|
Temchy
Group: Members
Posts: 719
Joined: 4-December 10

|
QUOTE(etothex @ Dec 21 2012, 21:51)  I don't; it needs an off-hand proc at least once after iris strike (depending on your duration).
Uh, right. God, that was a stupid question. I "forgot" that PA could proc again when building OC, no idea what I was thinking, lol.
|
|
|
Dec 22 2012, 08:20
|
Arxdewn
Group: Members
Posts: 711
Joined: 19-November 12

|
While higher proc% and duration does help keep PA up, its not a huge difference. With only a 21% chance and a 2 turn duration, my 74% offhand hit rate and 47.9% crit means it procs 43.5% of attacks. Due to haste, I get about ~1.35 hits per turn for FSM, giving me about 56.6% chance per FSM turn. With a 2 turn duration, that's a statistical 81.2% uptime. Obviously better numbers increase that uptime, but its not as abysmally low as you might think before doing the numbers.
|
|
|
Dec 22 2012, 08:23
|
PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

|
QUOTE(MidNightPass @ Dec 22 2012, 01:02)  Generally I only do IW on BT or IWBTH though.
Yeah, but you're L350+ with excellent gear, not L230 and IWing a fresh Magnificent Estoc to be your main weapon.
|
|
|
|
 |
|
Dec 22 2012, 08:35
|
etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

|
@Arxdewn not for the consistent 3chain w/ spirited frenzy. I at first thought the same, but try it yourself and you'll realize: it's not reliant on how often your off-hand procs PA, as long as it's enough to get you through Backstab and next 3 hits and the activations.
I went with a balance because the numbers favor it, but with only 2 turns it means that (before doing frenzied blows) you MUST have a proc at counter 3 (not even sure counter 3 would be sufficient) or 2 before activating spirit stance (counter 1) and using frenzy on counter 0. W/ better duration you have the buffer of still having PA active even if it procs at the turn before using backstab (in my case) and any of 3 turns before activating spirit stance.
This post has been edited by etothex: Dec 22 2012, 08:45
|
|
|
|
 |
|
Dec 22 2012, 14:15
|
T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

|
QUOTE(fishinsea @ Dec 21 2012, 18:22)  Did it have 26% MC? (IMG:[ invalid] style_emoticons/default/rolleyes.gif) http://hentaiverse.org/pages/showequip.php...;key=ed8557aca1 (IMG:[ invalid] style_emoticons/default/laugh.gif) Although, that's not the person I sold it to. So apparently it's already changed hands again (IMG:[ invalid] style_emoticons/default/laugh.gif) . QUOTE(etothex @ Dec 21 2012, 21:35)  @Arxdewn not for the consistent 3chain w/ spirited frenzy. I at first thought the same, but try it yourself and you'll realize: it's not reliant on how often your off-hand procs PA, as long as it's enough to get you through Backstab and next 3 hits and the activations.
I went with a balance because the numbers favor it, but with only 2 turns it means that (before doing frenzied blows) you MUST have a proc at counter 3 (not even sure counter 3 would be sufficient) or 2 before activating spirit stance (counter 1) and using frenzy on counter 0. W/ better duration you have the buffer of still having PA active even if it procs at the turn before using backstab (in my case) and any of 3 turns before activating spirit stance.
this is true, even with a 25%/4-turn rapier (with 77% off-hand and 56.1% crit) I have PA run out probably once every 10 times or so before frenzy. Which isn't much, but still frustrating enough when it happens (which is why I went out and spent a shitload to get a 7 turn rapier, well 7 turns at lv.320, which is the max rapiers have now). I don't even want to imagine how bad it'd be with a 2-turn rapier. This post has been edited by T_Starrk: Dec 22 2012, 14:25
|
|
|
|
 |
|
3 User(s) are reading this topic (3 Guests and 0 Anonymous Users)
0 Members:
|
 |
 |
 |
|
|
|