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post Dec 20 2012, 13:05
Post #27221
HigherMakoto



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QUOTE(T_Starrk @ Dec 20 2012, 05:38) *

what difficulty were you on? At your level I had to do item world at nightmare or heroic for magnificent equips, iirc.


It was on Nightmare and I also used all 13 of my Godly Mana Pots.
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post Dec 20 2012, 13:07
Post #27222
HigherMakoto



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QUOTE(4EverLost @ Dec 20 2012, 05:51) *

you should have used soul harvest before it got so low.


What's Soul Harvest?
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post Dec 20 2012, 13:10
Post #27223
Lement



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Level 100 spirit AoE spell. It procs Ripened soul on the target, which will drain SP when hit. (100% melee, 30% mage). SP restored is base SP/20

This post has been edited by Lement: Dec 20 2012, 13:11
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post Dec 20 2012, 13:12
Post #27224
Temchy



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QUOTE(Lement @ Dec 20 2012, 10:07) *

d) not enough spirit for SS to activate

QUOTE(PK678353 @ Dec 20 2012, 11:26) *

Focus shouldn't get you double tapped without low AGI

How do you define "low" AGI? FSM, Eila and other (near) AGI capped custom monsters should double tap quite regularly even when just attacking, unless you have a fair amount of AGI on your gear.
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post Dec 20 2012, 13:14
Post #27225
t15



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QUOTE(dirtyhairry @ Dec 20 2012, 13:04) *

Is physical mitigation more important than magical one? Or are they both equally important?

For your level and hentaiverse version, I believe physical mitigation more important.
This is because a lot more monster hit physically rather than magical; to support this we can see from WTS thread where protection suffix worth a lot more than warding.

The question is would you rather wear armour that protect you almost all time vs armour that only protect you when monster use spell (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Dec 20 2012, 13:15
Post #27226
varst



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QUOTE(dirtyhairry @ Dec 20 2012, 19:04) *

Is physical mitigation more important than magical one? Or are they both equally important?

How do I determine if my proficiencies(especially deprecating) are well below my level?


Currently, yes, as most of the monsters' attacks deal physical damage.
Your deprecating prof should be determined by the number of spells you actually use in battles. The first two doesn't count, so you'll have to see if there's a situation where you need 3+ deprecating effects.

http://ehwiki.org/wiki/Spells#Curse_Weaving

QUOTE(HigherMakoto @ Dec 20 2012, 19:05) *

It was on Nightmare and I also used all 13 of my Godly Mana Pots.


Try to bring 1-2 Godly SP potion. You have a easy way (focus) to get your mana back, so SP should be your bigger concern.
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post Dec 20 2012, 13:17
Post #27227
Lement



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tbh it is probably better to just lower the difficulty than to use soul harvest or focus, since the reward is based on monster HP anyway.
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post Dec 20 2012, 13:34
Post #27228
HigherMakoto



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I just can't believe it. Such garbage. Last round (round 183) with 3 mobs left all low health.
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post Dec 20 2012, 13:41
Post #27229
PK678353



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QUOTE(Temchy @ Dec 20 2012, 07:12) *

How do you define "low" AGI? FSM, Eila and other (near) AGI capped custom monsters should double tap quite regularly even when just attacking, unless you have a fair amount of AGI on your gear.


I don't know where 'low' lies now that Tenboro's just completely changed the monster landscape. Makoto wouldn't be facing Eila and friends at Nightmare though, just all the PL 750s that dot the landscape. I was just saying that Focus isn't exactly a slow maneuver (even though it is slow enough to get mages horribly killed).

Can't speak to Eila and company, but I know I went pretty much blow for blow with (Slowed) FSM casting Fimbulvetrs at 150 (so he'd be Action Speed 248, 124 after Slow, and I at probably 200 AGI, AS 250 after Haste) . Then again, I get a good chunk of AGI from my Phase, I forget what Makoto runs.


QUOTE(dirtyhairry @ Dec 20 2012, 07:04) *

Is physical mitigation more important than magical one? Or are they both equally important?

How do I determine if my proficiencies(especially deprecating) are well below my level?


PMI as others have said, it protects against standard attacks, MMI only helps vs. a few skills. Don't worry about prof for a bit, you still level so fast it won't catch up for a while.

This post has been edited by PK678353: Dec 20 2012, 13:45
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post Dec 20 2012, 16:44
Post #27230
dirtyhairry



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QUOTE(t15 @ Dec 20 2012, 19:14) *

The question is would you rather wear armour that protect you almost all time vs armour that only protect you when monster use spell (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Heh, good question.

I just can't help it but want to thank you guys for the useful advice. xD

This post has been edited by dirtyhairry: Dec 20 2012, 16:47
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post Dec 20 2012, 17:38
Post #27231
holerider



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Wow, just discovered that I can regain some mana by focusing for the first time, that was brilliantly stupid of me, wondering how much other helpful tidbits did I miss out on.
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post Dec 20 2012, 18:48
Post #27232
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does postage paid affect COD as well or only the 10c per message fee?
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post Dec 20 2012, 18:56
Post #27233
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QUOTE(mrttao @ Dec 21 2012, 00:48) *

does postage paid affect COD as well or only the 10c per message fee?


It also affects COD.
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post Dec 20 2012, 19:12
Post #27234
pureyang



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QUOTE(varst @ Dec 20 2012, 10:56) *

It also affects COD.


thank you
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post Dec 20 2012, 19:13
Post #27235
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I have just completed my Elementalist set and am wondering what I should save my credits for now.

From my understanding the Elementalist build isn't as viable at later levels, is that correct? If so, would the better build be to go divine/forbidden with purge/pestilence at Lv150?

This post has been edited by LiekZomg: Dec 20 2012, 19:13
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post Dec 20 2012, 19:15
Post #27236
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QUOTE(LiekZomg @ Dec 20 2012, 21:13) *
I have just completed my Elementalist set and am wondering what I should save my credits for now.

From my understanding the Elementalist build isn't as viable at later levels, is that correct? If so, would the better build be to go divine/forbidden with purge/pestilence at Lv150?

I think Fenrir/Heimdall Phase will be better than Divine/Forbidden Gossamer. Also now you can save your money for Elemental Phase, 'cause AFAIK it gives more power than Elemental Gossamer.
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post Dec 20 2012, 19:19
Post #27237
4EverLost



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QUOTE(mrttao @ Dec 20 2012, 16:48) *

does postage paid affect COD as well or only the 10c per message fee?


I got that perk but then I'm stupid. (IMG:[invalid] style_emoticons/default/laugh.gif)
10 hath @ 17,000c each is 170,000
it costs 10c to send a MM so I only need to send 17,000 MM to breakeven

guess I need to start selling stuff now (IMG:[invalid] style_emoticons/default/cry.gif)
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post Dec 20 2012, 19:20
Post #27238
RRViper



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Hey folks,

I have 3 questions today.

1. Do stats change on equipment in terms of longevity? I know you can go through IW and raise level and, but I've seen pieces that have had stats raised on some of my items, even though I haven't done anything to them. One example is My current leggings, which I know the attack damage was around 96 to 97 when I bought them. Or maybe it's just due to the last patch in the game.

2. When using the HVStat script and comparing a piece of equipment to the ranges on the wiki webpage, is it better to base roll columns or derived stats to give you a better idea of how good a piece of equipment is?

3. While I realize it's chancy, I've been rather successful in buying artifacts which when sent to the shrine have given me enough hath to cover the costs of the buying. While I realize that you can get crystals and stat increases as well, does it get better once you max out your stat increases to consider going this route instead of buying hath straight up? I suppose of course it all depends on how many artifacts are available to sell.

Thoughts/Opinions?

laters,

RRViper
(no dumb question today, at least not yet)
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post Dec 20 2012, 19:31
Post #27239
varst



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QUOTE(LiekZomg @ Dec 21 2012, 01:13) *

I have just completed my Elementalist set and am wondering what I should save my credits for now.

From my understanding the Elementalist build isn't as viable at later levels, is that correct? If so, would the better build be to go divine/forbidden with purge/pestilence at Lv150?


You can choose to gradually change to elemental phase, then holy/dark phase. Or just skip the elemental phase and go holy/dark at lv. 150. Either way, you should spend more on holy/dark phases and less on elemental phases.

QUOTE(RRViper @ Dec 21 2012, 01:20) *

Hey folks,

I have 3 questions today.

Thoughts/Opinions?

laters,

RRViper
(no dumb question today, at least not yet)


1. The equips' are always scaled to your level, so when you level up, the stat simply grows.

2. They're basically the same; the only difference is that you'll need a bit more calculation to get the base roll, but it gives you some better idea on how the stats is composed.

3. Your chance to get stat/AP decreases as you get more stat points, so you're going to get more crystals/haths/EDs sooner or later. But then I think it's better for you not to chase for the last few stat points till you get some crystal perks, since you may need hundreds of artifacts to get the last few stat points.

QUOTE(4EverLost @ Dec 21 2012, 01:19) *

guess I need to start selling stuff now (IMG:[invalid] style_emoticons/default/cry.gif)


Yea, 150-170 sales of 10k or more and you're going to get your credits back. I wonder why we need to COD in the first place though (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by varst: Dec 20 2012, 19:48
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post Dec 20 2012, 19:33
Post #27240
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QUOTE(RRViper @ Dec 20 2012, 19:20) *

Hey folks,

I have 3 questions today.

1. Do stats change on equipment in terms of longevity? I know you can go through IW and raise level and, but I've seen pieces that have had stats raised on some of my items, even though I haven't done anything to them. One example is My current leggings, which I know the attack damage was around 96 to 97 when I bought them. Or maybe it's just due to the last patch in the game.

2. When using the HVStat script and comparing a piece of equipment to the ranges on the wiki webpage, is it better to base roll columns or derived stats to give you a better idea of how good a piece of equipment is?

3. While I realize it's chancy, I've been rather successful in buying artifacts which when sent to the shrine have given me enough hath to cover the costs of the buying. While I realize that you can get crystals and stat increases as well, does it get better once you max out your stat increases to consider going this route instead of buying hath straight up? I suppose of course it all depends on how many artifacts are available to sell.

Thoughts/Opinions?

laters,

RRViper
(no dumb question today, at least not yet)

1. Yes, and the term is caled Level Scaling, it is added in 0.7.0 patch

2. Base roll, if you dont know the math

3. Yes, but so does the chance of getting crystals and ED. By average it is about 0.40 hath per artifact (out of 100)


QUOTE(varst @ Dec 20 2012, 19:31) *

Yea, 150-170 sales of 10k or more and you're going to get your credits back. I wonder why we need to COD in the first place though (IMG:[invalid] style_emoticons/default/tongue.gif)

Because we still cant trust a stranger when dealing with million-credit equipment?

This post has been edited by Coma: Dec 20 2012, 19:35
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