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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Dec 19 2012, 21:32
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Bonebuster
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QUOTE 300+ turns
O.o ok thx I didnt know that it last that long lol I think I will give it a try then
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Dec 19 2012, 21:32
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(Bonebuster @ Dec 19 2012, 21:22)  I have a question myself is it even worth to spend some ability points into Heartseeker??
I use 2H estoc + Haste, Protection and Spirit Shield/Spark of Life and Regen 2 is always on. I usually use the channeling for Spirit Shield and Regen 2 so there is no room to cast Heartseeker too.
In short, yes Always cast Heartseeker upon the first Channeling, if possible. I cast Regen II and Protection manually, Haste and Spark on IA, since I have many Godly Mana Potions
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Dec 19 2012, 21:39
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holerider
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Posts: 531
Joined: 23-November 11

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First of all, how did I even managed to walked in those greaves on my feet anyways, that's probably the reason I sometimes die when I try to flee (IMG:[ invalid] style_emoticons/default/tongue.gif) QUOTE(etothex @ Dec 20 2012, 03:17)  reset your Ability points, and ...
Where instead should I get exp bonuses from? Hath perks aura? Didn't find anywhere to use weaken or silence on yet, can you tell me what occasion should I use it? I only do FSM on normal usually, once in battletoad by accident because I forgot to change the difficulty, I thought there was no need to do FSM on a higher difficulty, or did I miss out on something? I know that after LV.200 people change to estoc, just haven't see a good enough one to buy yet, have Superior Ethereal Estoc of BalanceSuperior Estoc of Slaughterin inventory and bought Fine Tempestuous Estoc of Slaughter for fun to try out, all still not as good as the scythe. Will definitely change to estoc as soon as I find a decent one. And okay, abandoning int for now!!
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Dec 19 2012, 21:59
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Bonebuster
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Joined: 6-October 10

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QUOTE(holerider @ Dec 19 2012, 20:39) 
Where instead should I get exp bonuses from? Hath perks aura?
Yep for example from there and / or by more posts (5%per post, max 100%) Read this hereQUOTE I only do FSM on normal usually, once in battletoad by accident because I forgot to change the difficulty, I thought there was no need to do FSM on a higher difficulty, or did I miss out on something?
Why do u only fight him on normal O.o? Always fight on IWBTH(Or the highest difficulty you can beat him) at the Ring of Blood if u already finished the challenge once. You will get much better drops this way, otherwise its a waste of tokens. Cast Weaken and Silence (and maybe Imperil if u use scythe) on him and you wont have much problems to beat him. This post has been edited by Bonebuster: Dec 19 2012, 22:10
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Dec 19 2012, 22:16
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holerider
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Joined: 23-November 11

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QUOTE(Bonebuster @ Dec 20 2012, 03:59)  Yep for example from there and or by more posts (5%per post, max 100%) Read this hereWhy do u only fight him on normal O.o? Always fight on IWBTH(Or the highest level you can beat him) at the Ring of Blood if u already finished the arena once. You will get much better drops this way, otherwise its a waste of tokens. HUH??? I though difficulties doesn't effect the shrine? Or do you mean the drops from the arena award? I find it too much of a hassle if it's only a guaranteed equipment roll and no bonuses to quality, rather beat FSM on normal, and if the difficulty setting doesn't infect shrine offerings, I wouldn't really call it a waste. and yeah... I don't see anything available for me in that exp bonus table aside from hath perk auras I probably can't post every day to keep that "active" state due to work reasons, where I work I can't use external internet, and have to leave the cell phone at the guards post, and sometime I have to stay in the lab for couple days straight, so that's out of the question.
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Dec 19 2012, 22:25
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Bonebuster
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Joined: 6-October 10

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Im not sure if we are talking about the same thing. I meant the drops at the Ring of Blood and and not the Shrine. The higher the difficulty the better the quality of the drops.
This post has been edited by Bonebuster: Dec 19 2012, 22:31
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Dec 19 2012, 22:30
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etothex
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for xp bonuses besides hath perks / auras training adept learner <= refined aura (each active aura gives xp bonus) posting (active status is per month so not hard) daily toplists
You do get a quality bonus for guaranteed drop from FSM.
Are you playing iwbth at all? Weaken is golden there. You don't have to face the big 5 as of yet, so not as much as before patch, but still very handy, and if you want to start tinkering w/ dw, 1hand, maging as well in the ealier arenas on iwbth, you'd definitely need it.
This post has been edited by etothex: Dec 19 2012, 22:31
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Dec 19 2012, 22:32
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holerider
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Joined: 23-November 11

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QUOTE(Bonebuster @ Dec 20 2012, 04:25)  Im not sure if we are talking about the same thing. I meant the drops at the Ring of Blood and and not the Shrine. The higher the difficulty the better drops of the equipment for example.
I understand, but what I mean was, just one quality boost for one guaranteed equipment roll, is it really worth it? It would take me like couple hundred turns to kill FSM on IWBTH, but less than 50 turns to kill him on normal. On the other hand, I roll an piece of equipment around every ten or fifteen rounds, why not just do that on IWBTH instead
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Dec 19 2012, 22:37
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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It's because IWBTH FSM provides the best loot drop bonus roll you can have in HV. You also get better chance to get rare equips (like phase, power, shade) when you're playing on harder difficulty. So if it doesn't take you thousands of round to do so, it should still worth the time and effort.
In fact, FSM should be quite easy if you're using either ethereal estoc or DWing.
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Dec 19 2012, 22:41
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holerider
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Joined: 23-November 11

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QUOTE(etothex @ Dec 20 2012, 04:30)  Are you playing iwbth at all? Weaken is golden there. You don't have to face the big 5 as of yet, so not as much as before patch, but still very handy, and if you want to start tinkering w/ dw, 1hand, maging as well in the ealier arenas on iwbth, you'd definitely need it.
yeah, I do encounters and arenas under LV.100 in IWBTH can do it up too LV.150 but might come pretty close to depleting all the potions, and I don't think I've ever used any scrolls or infusion in fight yet, don't have a lot in inventory for me to start using it and doesn't weaken only targets one enemy, is it sufficient for it to be cast on all of the enemy? I don't know what the big 5 is, I assume it's 5 crazy PL monster?
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Dec 19 2012, 22:41
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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QUOTE(holerider @ Dec 20 2012, 04:32)  I understand, but what I mean was, just one quality boost for one guaranteed equipment roll, is it really worth it? It would take me like couple hundred turns to kill FSM on IWBTH, but less than 50 turns to kill him on normal.
On the other hand, I roll an piece of equipment around every ten or fifteen rounds, why not just do that on IWBTH instead
The quality bonus is worth it. Save your Blood Tokens until you get stronger. IWBTH FSM is possible to kill in a very short amount of time. Not sure about melee clear times, but as a Holy mage, it takes me like 15 seconds to kill him, and that's on a bad connection.
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Dec 19 2012, 22:47
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holerider
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Posts: 531
Joined: 23-November 11

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QUOTE(Rei-Tenshi @ Dec 20 2012, 04:41)  The quality bonus is worth it. Save your Blood Tokens until you get stronger.
IWBTH FSM is possible to kill in a very short amount of time. Not sure about melee clear times, but as a Holy mage, it takes me like 15 seconds to kill him, and that's on a bad connection.
yeah....it would probably take about 15 seconds for me too........ just to cast all my spells This post has been edited by holerider: Dec 19 2012, 22:48
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Dec 19 2012, 22:50
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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Lol.
Well, the point is just save those Blood Tokens for later. Don't waste them on Normal FSM. Trust me.
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Dec 19 2012, 22:53
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holerider
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Posts: 531
Joined: 23-November 11

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QUOTE(Rei-Tenshi @ Dec 20 2012, 04:50)  Lol.
Well, the point is just save those Blood Tokens for later. Don't waste them on Normal FSM. Trust me.
GOT IT just thinking about it gives me happy thoughts thank all of the "cool kid" who gave me advices, I have to leave for work in like four hours, and haven't slept a bit, its probably time for me to catch some sleep before the sun comes up good night, and I'm out.
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Dec 19 2012, 23:14
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Arxdewn
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Joined: 19-November 12

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Gods do an elemental type of damage for their melee attacks, but is it magical or physical? I can see that the mp skills are elemental physical, and the sp skills are magical elemental. What about the normal attacks?
This post has been edited by Arxdewn: Dec 19 2012, 23:14
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Dec 19 2012, 23:25
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HigherMakoto
Group: Gold Star Club
Posts: 270
Joined: 28-September 09

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How high should my Deprecating be to do FSM on IWBTH as DW?
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Dec 19 2012, 23:44
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lemonmerchant
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Joined: 3-January 12

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What's with the sudden difficulty spike at level 95? The advice page mentioned 200 as being a major increase, but nothing about earlier levels. I used to be able to breeze through IWBTH hourlies, sometimes without even using a single potion, but just now I barely managed to drag myself through the fight using everything I had on me. I also got like 5 times the XP I used to.
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Dec 19 2012, 23:45
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(Arxdewn @ Dec 19 2012, 23:14)  Gods do an elemental type of damage for their melee attacks, but is it magical or physical? I can see that the mp skills are elemental physical, and the sp skills are magical elemental. What about the normal attacks?
Magical, at least from what I see with FSM QUOTE(HigherMakoto @ Dec 19 2012, 23:25)  How high should my Deprecating be to do FSM on IWBTH as DW?
How many debuffs you are applying? Three? Four? (100 * X / Y) - (N - 2) * 15 = Success Rate, where X is your prof, Y is shown monster level (not the PL) and N is how many debuffs are on FSM. I would play safe with deprecating prof at least 80% of my current level QUOTE(lemonmerchant @ Dec 19 2012, 23:44)  What's with the sudden difficulty spike at level 95? The advice page mentioned 200 as being a major increase, but nothing about earlier levels. I used to be able to breeze through IWBTH hourlies, sometimes without even using a single potion, but just now I barely managed to drag myself through the fight using everything I had on me. I also got like 5 times the XP I used to.
Read the new patch note, and the 200-level spike has been removed, it is now more of gradual than sudden. Also, difficulties higher than Hard get additional level modifier, so you are technically encountering monsters with 145PL when playing IWBTH This post has been edited by Coma: Dec 19 2012, 23:53
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Dec 19 2012, 23:56
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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QUOTE(Arxdewn @ Dec 20 2012, 05:14)  Gods do an elemental type of damage for their melee attacks, but is it magical or physical? I can see that the mp skills are elemental physical, and the sp skills are magical elemental. What about the normal attacks? QUOTE(Coma @ Dec 20 2012, 05:45)  Magical, at least from what I see with FSM
No, it's Physical. This post has been edited by Rei-Tenshi: Dec 20 2012, 00:00
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Dec 19 2012, 23:57
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HigherMakoto
Group: Gold Star Club
Posts: 270
Joined: 28-September 09

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QUOTE(Coma @ Dec 19 2012, 16:45)  How many debuffs you are applying? Three? Four?
(100 * X / Y) - (N - 2) * 15 = Success Rate, where X is your prof, Y is shown monster level (not the PL) and N is how many debuffs are on FSM.
I would play safe with deprecating prof at least 80% of my current level
I guess the debuffs from using Mace/Rapier and Frenzied Blows. Oh and duh, forgot to mention Silence and Weaken. This post has been edited by HigherMakoto: Dec 20 2012, 00:02
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